{
    "name": "Cooperative Vaults",
    "icon": "minecraft:player_head",
    "category": "patchouli:the_vault_category",
    "read_by_default": "true",
    "pages": [

        {
          "type": "patchouli:text",
          "text": "Running the same Vault with friends is possible when in a party. One player creates a party and invites any player. $(br2)$(l)/party create $(br)$(l)/party invite <playername>$() $(br2)The partymembers and their health show up on the right of the screen $(br2)Disband a party with $(l) /party disband $()"
        },
        {
          "type": "patchouli:text",
          "text": "Only one Vault Crystal is needed to run a Cooperative Vault. Each player needs to jump in seperately to join The Vault. $(br2)The Vault Level is based on the party leader's Vault Level. When a teammember is 4 levels above the Vault level, they receive a Vault Experience penalty. When 14 levels above the Vault's level, they won't receive any Vault Experience at all."
        },

        {
          "type": "patchouli:text",
          "text": "A teamplayer can leave the vault early without failing the objective, but they cannot rejoin once left. When a teamplayer dies, others players are able to safe the player's items by locating the spirit, picking it up and throwing it through the portal. $(br2)More on the spirit mechanic is found in the $(l:patchouli:game_mechanics/spirit_system)spirit retrieval chapter."
        }

    ]

}
