
#Config for Regions Unexplored!
[region_weights]
	#Sets Terrablender region weight for the primary region.
	#Range: 0 ~ 2147483646
	primary_region_weight = 11
	#Sets Terrablender region weight for the secondary region.
	#Range: 0 ~ 2147483646
	secondary_region_weight = 8
	#Sets Terrablender region weight for Nether region.
	#Range: 0 ~ 2147483646
	nether_region_weight = 14

[biome_toggles]
	#overworld_biomes
	toggle_alpha_grove = true
	toggle_arid_mountains = true
	toggle_autumnal_maple_forest = true
	toggle_bamboo_forest = true
	toggle_baobab_savanna = true
	toggle_barley_fields = true
	toggle_bayou = true
	toggle_blackwood_forest = true
	toggle_shrubland = true
	toggle_maple_forest = true
	toggle_temperate_grove = true
	toggle_fen = true
	toggle_rainforest = true
	toggle_old_growth_rainforest = true
	toggle_tropics = true
	toggle_steppe = true
	toggle_joshua_desert = true
	toggle_prairie = true
	toggle_deciduous_forest = true
	toggle_silver_birch_forest = true
	toggle_boreal_forest = true
	toggle_frozen_tundra = true
	toggle_cold_boreal_forest = true
	toggle_cold_deciduous_forest = true
	toggle_giant_bayou = true
	toggle_orchard = true
	toggle_redwoods = true
	toggle_sparse_redwoods = true
	toggle_saguaro_desert = true
	toggle_meadow = true
	toggle_cherry_hills = true
	toggle_willow_forest = true
	toggle_pine_forest = true
	toggle_icy_desert = true
	toggle_frozen_forest = true
	toggle_flooded_plains = true
	toggle_eucalyptus_forest = true
	toggle_dry_bushland = true
	toggle_outback = true
	toggle_chalk_cliffs = true
	toggle_grassy_beach = true
	toggle_gravel_beach = true
	toggle_muddy_river = true
	toggle_cold_river = true
	toggle_lupine_plains = true
	toggle_highland_fields = true
	toggle_poppy_fields = true
	toggle_grassland = true
	toggle_lush_hills = true
	toggle_towering_cliffs = true
	toggle_icy_heights = true
	toggle_pine_slopes = true
	toggle_mountains = true
	toggle_flower_field = true
	toggle_pumpkin_fields = true
	toggle_mauve_hills = true
	toggle_golden_boreal_forest = true
	toggle_spires = true
	toggle_fungal_fen = true
	toggle_smouldering_woodland = true
	#cave_biomes
	toggle_scorching_caves = true
	toggle_lush_delta = true
	toggle_bioshroom_caves = true
	toggle_redstone_caves = true
	toggle_prismachasm = true
	#nether_biomes
	toggle_mycotoxic_undergrowth = true
	toggle_redstone_hell = true
	toggle_blackstone_basin = true
	toggle_glistering_meadow = true
	toggle_corrupted_holt = true

[worldgen_options]
	#surface_rules
	toggle_custom_dirt = true

[block_color_options]
	#block_color_options
	#Sets Eucalyptus colour transition size. Bigger number = bigger distance between colours.
	#Range: 0.0 ~ 200.0
	eucalyptus_transition_size = 25.0
	#Sets Eucalyptus colour saturation.
	#Range: 0.0 ~ 1.0
	eucalyptus_saturation = 0.5
	#Sets Eucalyptus colour saturation.
	#Range: 0.0 ~ 1.0
	eucalyptus_brightness = 0.8

