{
	autofocus_id: "33224FD3CD3094D2"
	default_hide_dependency_lines: false
	default_quest_shape: ""
	filename: "applied_energistics_2_2"
	group: "173701524D7298AA"
	id: "573E76AFE0E1DCA2"
	order_index: 4
	quest_links: [ ]
	quests: [
		{
			dependencies: ["33224FD3CD3094D2"]
			description: [
				"To get started with &bApplied Energistics 2&r, one must first find a &6meteorite&r. These are fairly common and tend to leave massive holes in the terrain, so you've probably encountered one in your travels. If you haven't, you can craft a &6Meteorite Compass&r, which will point toward the nearest &6Mysterious Cube&r."
				""
				"Once you have found a meteorite, &6mine into its center&r. You will find certus quartz clusters, certus quartz buds, budding certus blocks of various types, and a &bMysterious Cube in the center&r."
				""
				"Mine the certus quartz clusters and any certus quartz blocks you find. You can also pick up the budding certus blocks, but without silk touch they will degrade by 1 tier."
				""
				"&6Do not break any flawless budding certus&r, as even with silk touch they will degrade to flawed budding certus, and it is impossible to repair them back to flawless."
				""
				"Also mine the &6Mysterious Cube&r in the center of the meteorite to gain all &64 inscriber presses&r."
			]
			id: "5892DD5766B02719"
			rewards: [
				{
					count: 3
					id: "026E7DADC80EE547"
					item: "ae2:certus_quartz_dust"
					type: "item"
				}
				{
					count: 3
					id: "77241E5BF6469A82"
					item: "ae2:certus_quartz_crystal"
					type: "item"
				}
				{
					id: "1A41BE090F4B9E9B"
					type: "xp"
					xp: 20
				}
			]
			shape: "hexagon"
			size: 1.3d
			subtitle: "This is interesting..."
			tasks: [
				{
					count: 2L
					id: "2A3537139B39E61F"
					item: "ae2:certus_quartz_dust"
					type: "item"
				}
				{
					count: 2L
					id: "06F6DD56EB8CADA1"
					item: "ae2:certus_quartz_crystal"
					type: "item"
				}
			]
			title: "&bGetting the initial Materials&r"
			x: -10.0d
			y: -10.5d
		}
		{
			dependencies: ["33224FD3CD3094D2"]
			description: ["&bWrenches&r are used to &6rotate ae2 devices&r (right-click), and &6disassemble ae2 blocks&r (shift-right-click). Subparts can be removed from a &6cable&r without breaking everything on the cable (or the cable can be removed without breaking the subparts.)"]
			id: "76C4A0A2C1A2261B"
			rewards: [{
				id: "08A38520D518F173"
				type: "xp"
				xp: 20
			}]
			subtitle: "Tutorial: How to use Wrench"
			tasks: [{
				id: "416C368488CD3D0A"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "ae2:quartz_wrench"
					}
				}
				title: "Quartz and Certus Wrenches"
				type: "item"
			}]
			title: "&bWrenches&r"
			x: -12.0d
			y: -10.0d
		}
		{
			description: ["&l&bWelcome to Applied Energistics 2 (also known as AE2 or simply AE)&r - This mod adds components and mechanics to provide logistics and storage solutions. You can replace your massive room full of chests with a compact &6ME Network&r, but that's just the beginning of things. Applied Energistics is meant to work with and allow automation. You can set up your system to, with a single click, craft all of the prerequisites (and the final result) of a &6complex crafting chain&r, or keep certain quantities of items in stock, crafting more as needed, or simply transfer items around your base."]
			icon: "ae2:charged_certus_quartz_crystal"
			id: "33224FD3CD3094D2"
			rewards: [
				{
					id: "36DA85CA7246459B"
					item: "ae2:certus_quartz_dust"
					type: "item"
				}
				{
					id: "390403B83AAB4DDA"
					item: "ae2:certus_quartz_crystal"
					type: "item"
				}
			]
			shape: "gear"
			size: 1.6d
			subtitle: "Infinity Storage..."
			tasks: [{
				id: "468C4263D1A14756"
				title: "Read every quests!"
				type: "checkmark"
			}]
			title: "&l&bApplied Energistics 2&r"
			x: -12.0d
			y: -12.0d
		}
		{
			dependencies: ["5892DD5766B02719"]
			description: [
				"&bThe Charger&r in &6AE2 is a 1x1x1 machine&r used to create &bCharged Certus Quartz&r by &6consuming power&r, or to charge tools like the &6Charged Staff&r. &6It accepts energy (AE/FE)&r from the top/bottom or can be operated manually using a &6Wooden Crank&r."
				""
				"&bThe Inscriber&r in AE2 is a &6powered machine&r used to create &6processors&r (logic, engineering, calculation) and &6printed silicon by pressing materials&r with specific press plates. It features 3 input slots (top, center, bottom) and 1 output, allowing automation via pipes/hoppers or &bME systems&r.  "
			]
			id: "678B9A12D7BB0EAF"
			rewards: [
				{
					count: 2
					id: "664E7F795D9FD633"
					item: "ae2:certus_quartz_crystal"
					type: "item"
				}
				{
					id: "035F862E363708CE"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "FE stands for Forge Energy"
			tasks: [
				{
					id: "0866704949E66B8B"
					item: "ae2:charger"
					type: "item"
				}
				{
					id: "1D687B8417ABB81C"
					item: "ae2:inscriber"
					type: "item"
				}
			]
			title: "&bCharger and Inscriber&r"
			x: -7.5d
			y: -10.5d
		}
		{
			dependencies: ["678B9A12D7BB0EAF"]
			description: ["The &bEnergy Acceptor&r converts common forms of &6energy&r from other tech mods into &6AE2's internal form of energy&r, AE. While the &6ME Controller&r can also do this, controller faces are valuable so it's often better to use an energy acceptor instead."]
			id: "2D3970714440A5B5"
			rewards: [{
				id: "5EC08F62702F3DD9"
				type: "xp"
				xp: 20
			}]
			subtitle: "They are also cool blocks"
			tasks: [{
				id: "1129BBAAEE519274"
				item: "ae2:energy_acceptor"
				type: "item"
			}]
			title: "&bEnergy Acceptor&r"
			x: -6.5d
			y: -11.5d
		}
		{
			dependencies: ["2D3970714440A5B5"]
			description: ["&bEnergy cells&r give a network more &6energy storage&r. Some amount of energy buffer helps to smooth out spikes in energy draw when &6large amounts&r of items are inserted or extracted, and larger amounts of &6energy storage&r allow the network to run while energy isn't being generated (like at night with solar panels) or handle the massive instantaneous energy draw of spatial storage."]
			id: "11C573303E502783"
			rewards: [{
				id: "5CBA77C701A1E682"
				type: "xp"
				xp: 20
			}]
			subtitle: "More Energy"
			tasks: [
				{
					id: "39D9D190C2D7A245"
					item: {
						Count: 1
						id: "ae2:energy_cell"
						tag: { }
					}
					type: "item"
				}
				{
					id: "7FAFC537582FCEF2"
					item: {
						Count: 1
						id: "ae2:dense_energy_cell"
						tag: { }
					}
					type: "item"
				}
			]
			title: "&bEnergy Cells&r"
			x: -5.5d
			y: -12.5d
		}
		{
			dependencies: ["11C573303E502783"]
			description: ["&bEnergy cards&r add more &6energy storage&r to certain tools like &6portable terminals&r, and make &6Vibration Chambers more efficient&r."]
			id: "0DC039E21B6492DC"
			rewards: [{
				id: "41F75964C61F5A98"
				type: "xp"
				xp: 20
			}]
			subtitle: "There are so many energy cards..."
			tasks: [{
				id: "44F843C8946941FB"
				item: "ae2:energy_card"
				type: "item"
			}]
			title: "&bEnergy Card&r"
			x: -4.0d
			y: -12.5d
		}
		{
			dependencies: ["678B9A12D7BB0EAF"]
			description: [
				"The &bMeteorite Compass&r points at the nearest &6Mysterious Cube&r, which thus points it at the &6nearest meteorite&r. It's one of the first &bAE2 items&r you should make."
				""
				"In your looting of a &6meteorite&r, you will have found four \"presses\" from breaking the &6Mysterious Cube&r. These are used in the &bInscriber&r to make the &6three types of processor&r."
			]
			icon: "ae2:calculation_processor_press"
			id: "132C8EF9E80579E1"
			rewards: [
				{
					count: 4
					id: "35C751FDABBBC5F4"
					item: "ae2:sky_stone_block"
					type: "item"
				}
				{
					id: "100925690028E34F"
					item: "ae2:sky_stone_chest"
					type: "item"
				}
				{
					id: "0F74960641112A4A"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Inscribing Some Processors"
			tasks: [
				{
					id: "40C03EE2774B6DD0"
					item: {
						Count: 1
						id: "ftbfiltersystem:smart_filter"
						tag: {
							"ftbfiltersystem:filter": "ftbfiltersystem:item_tag(ae2:inscriber_presses)"
						}
					}
					title: "Inscriber Processors"
					type: "item"
				}
				{
					id: "76974756D8CC83EC"
					item: "ae2:meteorite_compass"
					type: "item"
				}
			]
			title: "&bUseful right?&r"
			x: -5.5d
			y: -10.5d
		}
		{
			dependencies: ["132C8EF9E80579E1"]
			description: ["&bProcessors&r are one of the &6primary ingredients in AE2 devices and machines&r. They are also one of your &6first big automation&r challenges. There are three &btypes of processor&r, made with gold, Certus Quartz Crystal, and diamond respectively. They are made using presses in an &6Inscriber&r, in a multi-step process (usually achieved via a series of inscribers and filtered piping)."]
			id: "38B476E2D05CEF32"
			rewards: [
				{
					count: 3
					id: "1E6714398A6D858F"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "1AC0F2519237CCE2"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Logic, Calculation, Engineering and...?"
			tasks: [
				{
					id: "0382DFC9F37A5E48"
					item: "ae2:logic_processor"
					type: "item"
				}
				{
					id: "6B0619CD7E38A2F0"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "5C82F85A62CE85B1"
					item: "ae2:engineering_processor"
					type: "item"
				}
			]
			title: "&bProcessors!&r"
			x: -4.0d
			y: -10.5d
		}
		{
			dependencies: ["38B476E2D05CEF32"]
			description: [
				"The &bME Terminal&r, allowing you to view and access the contents of your &6network's storage&r and request things from your &6autocrafting setup&r."
				""
				"The &bCrafting Terminal&r is similar to a &6regular terminal&r, with all the same settings and sections, but with an added crafting grid that will be &6automatically refilled from network storage&r. Be careful when shift-clicking the output!"
				""
				"You should upgrade your terminal into a &6crafting terminal&r ASAP."
			]
			id: "1B137E3F37308A05"
			rewards: [
				{
					count: 3
					id: "424E015127450B74"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "7B31311E14786E29"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "The Basic one and the Crafting Terminal"
			tasks: [
				{
					id: "5BF96A9EC638C3A2"
					item: "ae2:terminal"
					type: "item"
				}
				{
					id: "0841BBDC1634672B"
					item: "ae2:crafting_terminal"
					type: "item"
				}
			]
			title: "&bTerminals!&r"
			x: -2.5d
			y: -10.5d
		}
		{
			dependencies: ["1B137E3F37308A05"]
			description: [
				"The &bNetwork Tool&r is a &6modified wrench&r that also shows network diagnostic information and &6can store upgrade cards&r. While it retains the wrench's ability to quickly disassemble things and pull subparts off of a &6cable&r, it cannot rotate things."
				""
				"It has &69 slots&r in which to &6store upgrade cards&r, and they will be available in any &bAE2 device UI&r if the tool is anywhere in your inventory."
				""
				"&6Right-clicking&r any part of a network will show a diagnostic info window, similar to &6right-clicking a ME Controller&r."
			]
			id: "3D8F9E74DC306D14"
			rewards: [{
				id: "143E84E8F65182E6"
				type: "xp"
				xp: 50
			}]
			subtitle: "Is this the definitive wrench?"
			tasks: [{
				id: "7C19EFD93A323C5C"
				item: "ae2:network_tool"
				type: "item"
			}]
			title: "&bNetwork Tool&r"
			x: -1.5d
			y: -12.0d
		}
		{
			dependencies: ["678B9A12D7BB0EAF"]
			description: [
				"&9Fluix Dust&r: A &9Fluix Crystal&r that has been crushed by an &6Inscriber&r. Used in the production of several &bAE2 machines and components&r."
				""
				"One of the &6primary ingredients for AE2 blocks&r, &6devices&r, and &6items&r. Made by throwing nether quartz, redstone, and Charged Certus Quartz Crystal in water."
				""
				"It can be automated using a &6ME Formation Plane&r and &6ME Annihilation Plane&r."
			]
			icon: "ae2:fluix_crystal"
			id: "5CCA17A2ED03EF29"
			rewards: [
				{
					count: 6
					id: "28CC907B52960237"
					item: "ae2:fluix_dust"
					type: "item"
				}
				{
					id: "04D81670FAB2569A"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "I like Fluix Crystals"
			tasks: [
				{
					id: "7C49C8F37E6616DC"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "00E55F34AE1E40DC"
					item: "ae2:fluix_dust"
					type: "item"
				}
			]
			title: "&9That is Fluix!&r"
			x: -6.5d
			y: -9.5d
		}
		{
			dependencies: ["5CCA17A2ED03EF29"]
			description: [
				"While &bME networks&r are also created by &6adjacent ME-capable machines&r, &bcables&r are the primary way of extending an &6ME network&r over larger areas."
				""
				"Differently colored cables can be used to ensure adjacent cables do not connected to each other, allowing channels to be &6distributed more efficiently&r. They also affect the color of terminals connected to them, so you don't have to have all your terminals be purple. &6Fluix cables connect&r to every other color."
			]
			id: "52B048B2959D4E90"
			rewards: [
				{
					count: 2
					id: "0C68BE44F99B6432"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "0275BB6B3D4B680A"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "How many cables..."
			tasks: [
				{
					id: "4EA36C0682293BB7"
					item: {
						Count: 1
						id: "ftbfiltersystem:smart_filter"
						tag: {
							"ftbfiltersystem:filter": "ftbfiltersystem:item_tag(ae2:glass_cable)"
						}
					}
					title: "Glass Cable"
					type: "item"
				}
				{
					id: "1A486BBB4E8743A4"
					item: {
						Count: 1
						id: "ftbfiltersystem:smart_filter"
						tag: {
							"ftbfiltersystem:filter": "ftbfiltersystem:item_tag(ae2:covered_cable)"
						}
					}
					title: "Covered Cable"
					type: "item"
				}
				{
					id: "630195BE004C0FEE"
					item: {
						Count: 1
						id: "ftbfiltersystem:smart_filter"
						tag: {
							"ftbfiltersystem:filter": "ftbfiltersystem:item_tag(ae2:covered_dense_cable)"
						}
					}
					title: "Dense Covered Cable"
					type: "item"
				}
			]
			title: "&bCables!&r"
			x: -5.5d
			y: -8.5d
		}
		{
			dependencies: [
				"52B048B2959D4E90"
				"1B137E3F37308A05"
			]
			description: [
				"The &bME Controller&r is the routing hub of a &6ME Network&r. Without it, a network is \"ad-hoc\" and can only have a max of &68 channel-using devices total&r."
				""
				"It is not possible to have 2 controllers in one &6ME Network&r."
				""
				"The controller provides &b32 Channels&r per face."
				""
				"The &bME Controller&r requires 6 AE/t per controller block to function. Each &6controller block can store 8000 AE&r, so larger networks might require additional energy storage. See energy for details."
				""
				"&6Multiblock Controllers&r can be built in a fairly &6free form&r."
			]
			id: "541179D5310D9719"
			rewards: [
				{
					count: 3
					id: "057EBECF4C85B404"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					count: 3
					id: "323C3BA4E05E7E57"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "5F39137ECC6464F1"
					type: "xp"
					xp: 50
				}
			]
			subtitle: "I used this block to decorate..."
			tasks: [{
				id: "540C1502DA873E98"
				item: "ae2:controller"
				type: "item"
			}]
			title: "&bME Controller&r"
			x: -4.0d
			y: -8.5d
		}
		{
			dependencies: ["541179D5310D9719"]
			description: [
				"The &bME Drive&r is the device you plug your &6storage cells&r into in order to use them for &6network storage&r. It has &610 slots&r which each accept a cell."
				""
				"If for some reason you want to, you can push and pull the &6cells from its inventory&r with any item logistics like hoppers or &bAE2 busses&r."
				""
				"It can be rotated with a &6Certus Quartz Wrench&r."
				""
				"The &bME Chest&r acts like a &6miniature network&r with a ME Terminal, ME Drive, and Energy Acceptor. While it can be used as a &6tiny storage network&r, its capacity for just one single storage cell means it has limited utility as such."
				""
				"Instead, it is useful for interacting with specifically the &6storage cell&r mounted inside it. Its integrated terminal can only see and access the items in the mounted drive, while devices on the general network can access items in any network storage, &6including ME chests&r."
				""
				"It has 2 different GUIs and is sided for item transport. Interacting with the top &6terminal opens&r the integrated terminal. Items can be inserted into the mounted storage cell through this face, but not extracted. Interacting with any other face opens the GUI with the slot for the &bstorage cell&r and the priority settings. The cell can be inserted and removed by item logistics only through the face with the cell slot."
				""
				"It can be rotated with a &6Certus Quartz Wrench&r."
				""
				"It has a small &bAE energy storage buffer&r, so if not on a network with an &6energy cell&r, inserting or extracting too many items at once may cause it to brown out."
			]
			id: "27CCA0E7D5AB8D79"
			rewards: [
				{
					count: 2
					id: "16D8102E1F4FD31A"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "22933FD95A6DA4D1"
					type: "xp"
					xp: 20
				}
			]
			shape: "gear"
			size: 1.5d
			subtitle: "Long description, I know..."
			tasks: [
				{
					id: "44C2C36574518941"
					item: "ae2:chest"
					type: "item"
				}
				{
					id: "69C5020C13050A15"
					item: "ae2:drive"
					type: "item"
				}
			]
			title: "&bME Drive/Chest&r"
			x: -1.5d
			y: -8.5d
		}
		{
			dependencies: ["27CCA0E7D5AB8D79"]
			description: [
				"The &bME IO Port&r allows you to &6rapidly fill&r or empty storage cells to or from network storage."
				""
				"It can be rotated with a &6Certus Quartz Wrench&r."
			]
			id: "7906B971270D0903"
			rewards: [{
				id: "36845CF36F47D633"
				type: "xp"
				xp: 20
			}]
			subtitle: "How many ME..."
			tasks: [{
				id: "3291A63277A22A38"
				item: "ae2:io_port"
				type: "item"
			}]
			title: "&bME IO Port&r"
			x: 0.0d
			y: -9.5d
		}
		{
			dependencies: ["27CCA0E7D5AB8D79"]
			description: [
				"The &bCell Workbench&r allows you to &6configure storage cells&r and View Cells."
				""
				"You can add &bupgrade cards&r and configure \"partitions\" to filter what the cell will store."
				""
				"Items and fluids can be dragged into the slots from JEI/REI even if you don't actually have any of that item."
				""
				"Right-click with a fluid container (like a bucket or fluid tank) to set that fluid as a filter instead of the bucket or tank item."
			]
			id: "4D83B67CBCF2688A"
			rewards: [
				{
					count: 2
					id: "4802D27F0870A69F"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					count: 3
					id: "3FCE1CED23A93A7E"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "0C1469B45986ED21"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "A workbench"
			tasks: [{
				id: "47C8A910C06AB374"
				item: "ae2:cell_workbench"
				type: "item"
			}]
			title: "&bCell Workbench&r"
			x: 0.0d
			y: -7.5d
		}
		{
			dependencies: ["4D83B67CBCF2688A"]
			description: ["&bEqual Distribution Cards&r can be applied to &6storage cells&r in a &6Cell Workbench&r and split the &6cell into equally-sized&r sections based on what the card is partitioned to. This &6prevents&r one item type from completely filling the &6cell&r."]
			id: "783923AE33A8A8C4"
			rewards: [
				{
					count: 4
					id: "16032BDAA0DA62EA"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					count: 4
					id: "3DFDB4114F741B6F"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "139C6AA5AB00B8E2"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Another Card"
			tasks: [{
				id: "16807D92A7F400C1"
				item: "ae2:equal_distribution_card"
				type: "item"
			}]
			title: "&bEqual Distrubution Card&r"
			x: -1.0d
			y: -6.5d
		}
		{
			dependencies: ["4D83B67CBCF2688A"]
			description: ["&bOverflow Destruction Cards&r can be applied to &6storage cells&r in a &bCell Workbench&r and &6will delete incoming items&r if the cell is full. (make sure to partition your cells!) Combined with an &bEqual Distribution Card&r, items will be voided if that specific item's section of the &6cell is full&r, even if other items' sections are empty."]
			id: "5B8C27105445356C"
			rewards: [
				{
					count: 4
					id: "3D820A400C634D58"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					count: 4
					id: "1E3C93D83DA255DC"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "1F78DA831613D0D9"
					type: "xp"
					xp: 20
				}
			]
			shape: "circle"
			subtitle: "Another Card pt2"
			tasks: [{
				id: "06FBAFC0F5A2D213"
				item: "ae2:void_card"
				type: "item"
			}]
			title: "&bOverflow Destruction Card&r"
			x: 1.0d
			y: -6.5d
		}
		{
			dependencies: ["27CCA0E7D5AB8D79"]
			description: ["The &b1K ME Storage Component&r in &bAE2&r is the &6lowest-tier&r component used to craft &61K ME Storage Cells&r, capable of storing 1,024 bytes of data. It can hold up to &663 different item types&r, totaling approximately &6127 stacks&r of a single item or &665 stacks&r with &663 unique items&r. "]
			id: "16BA8D8BA066D7A5"
			rewards: [
				{
					id: "548FAAB8005F745C"
					item: "ae2:logic_processor"
					type: "item"
				}
				{
					id: "7360215F6496A6AF"
					type: "xp"
					xp: 20
				}
			]
			shape: "hexagon"
			subtitle: "This is important y'know?"
			tasks: [{
				id: "30F14BABA2E30A53"
				item: "ae2:cell_component_1k"
				type: "item"
			}]
			title: "&b1k ME Storage Component&r"
			x: 2.0d
			y: -8.5d
		}
		{
			dependencies: ["16BA8D8BA066D7A5"]
			description: ["&bME Item Storage Cells&r are &6digital storage units&r (1k to 256k+) crafted by combining a &6storage component with housing&r. They store items in &bME Drives&r or &bChests&r, holding up to &663 distinct item&r types and vast quantities of items based on byte capacity rather than just item counts. "]
			id: "099DE6F87EB15C33"
			rewards: [
				{
					id: "35791F8D4E961D07"
					item: "ae2:item_cell_housing"
					type: "item"
				}
				{
					count: 6
					id: "5E02554F2C3B91B6"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "5F50C23F1361274F"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "So, it will be easy right?"
			tasks: [{
				id: "5025449C3723AD67"
				item: {
					Count: 1
					id: "ae2:item_storage_cell_1k"
					tag: { }
				}
				title: "ME Item Storage Cell"
				type: "item"
			}]
			title: "&bME Item Storage Cell&r"
			x: 5.0d
			y: -8.5d
		}
		{
			dependencies: ["099DE6F87EB15C33"]
			description: ["The &bMEGA Bulk Storage Cell&r provides &6near-infinite storage capacity&r for a &6single item type&r. Designed for &6high-volume storage&r, these cells use a partitioning system to hold millions or billions of a specific item, often utilized in &6end-game&r setups to reduce lag compared to massive drawer arrays. "]
			id: "01C3C18768714810"
			rewards: [
				{
					id: "0DF4BF8E306BA0CD"
					item: "ae2:item_cell_housing"
					type: "item"
				}
				{
					id: "52C1AA215213AA32"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "This is black and white"
			tasks: [{
				id: "32224EAA41AF201A"
				item: {
					Count: 1
					id: "megacells:bulk_item_cell"
					tag: { }
				}
				type: "item"
			}]
			title: "&bMEGA Bulk Item Storage Cell&r"
			x: 6.0d
			y: -9.5d
		}
		{
			dependencies: ["099DE6F87EB15C33"]
			description: ["The &bME Portable Cell&r in AE2 is a handheld, &6battery-powered storage device&r that functions as a mobile, compact inventory, &6similar to a backpack or a portable terminal&r. It allows players to access &6stored items&r on the go, &6requires charging&r, and can be placed into &bME drives&r or &bIO ports&r for integration into a &6larger system&r. "]
			id: "1010919DAB3B56FF"
			rewards: [
				{
					id: "309027EA83E89A7A"
					item: "ae2:item_cell_housing"
					type: "item"
				}
				{
					id: "3F65969BEAA3BE1A"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "Imagine having these between your hands in real life"
			tasks: [{
				id: "164D87C66B9F8325"
				item: {
					Count: 1
					id: "itemfilters:id_regex"
					tag: {
						value: ":portable_(.*)_cell_"
					}
				}
				title: "ME Portable Cell"
				type: "item"
			}]
			title: "&bME Portable Cell&r"
			x: 7.0d
			y: -8.5d
		}
		{
			dependencies: ["099DE6F87EB15C33"]
			description: ["The &bME Fluid Storage Cell&r in AE2 is a specialized, high-capacity component designed to &6store liquids&r within an &bME network&r, inserting into &bME Drives&r or &bME Chests&r. These &6cells&r hold up to &618 different types of fluids&r and &6manage capacity via fluid volume&r (measured in buckets) rather than byte-based storage, allowing for flexible liquid management. "]
			id: "33EAB94D1BF09709"
			rewards: [
				{
					id: "5D9256CF36BFF07D"
					item: "ae2:item_cell_housing"
					type: "item"
				}
				{
					id: "75392C2A745CE3A4"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "I really like AE2..."
			tasks: [{
				id: "7C0922CD2ADA9A7D"
				item: {
					Count: 1
					id: "itemfilters:id_regex"
					tag: {
						value: ":fluid_storage_cell_"
					}
				}
				title: "ME Fluid Storage Cell"
				type: "item"
			}]
			title: "&bME Fluid Storage Cell&r"
			x: 6.0d
			y: -7.5d
		}
		{
			dependencies: ["16BA8D8BA066D7A5"]
			description: ["The &b4k ME Storage Component&r in AE2 is an &6intermediate-tier storage&r part used to &6craft 4k ME Storage Cells&r, capable of holding 4,096 bytes of data. It can store up to &6508 stacks&r of a single item or &6260 stacks across 63 different item types&r. It requires a 1k component and &bcalculation processors&r to craft. "]
			id: "1FAC50BE08B262F0"
			rewards: [
				{
					id: "4B7CB54AD7CBF93D"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "7E97CE10E76A58DF"
					type: "xp"
					xp: 30
				}
			]
			shape: "hexagon"
			subtitle: "4K"
			tasks: [{
				id: "201F8F1AD9986280"
				item: "ae2:cell_component_4k"
				type: "item"
			}]
			title: "&b4K ME Storage Component&r"
			x: 3.0d
			y: -10.0d
		}
		{
			dependencies: ["1FAC50BE08B262F0"]
			description: ["The &b16k ME Storage Component&r in AE2 is a &6mid-tier digital storage component&r that holds 16,384 bytes of data, allowing for up to &663 different item types&r and a total of &62,032 stacks of a single item&r. It is crafted using &64k components&r and is essential for creating 16k or &664k storage cells&r. "]
			id: "25D82DF68817949C"
			rewards: [
				{
					id: "4055E693DD36F87A"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "4A3FC6AF2FBB5A6C"
					type: "xp"
					xp: 30
				}
			]
			shape: "hexagon"
			subtitle: "16K"
			tasks: [{
				id: "1805C29D967CD111"
				item: "ae2:cell_component_16k"
				type: "item"
			}]
			title: "&b16K ME Storage Component&r"
			x: 4.0d
			y: -10.0d
		}
		{
			dependencies: ["25D82DF68817949C"]
			description: ["The &b64k ME Storage Component&r is the &6highest-tier item storage component&r in AE2, used to craft the &664k ME Storage Cell&r. It provides 65,536 bytes of storage, &6capable of holding 8,128 stacks&r of a &6single item&r or &64,160 stacks across 63 different types&r."]
			id: "4496AFA52F2EE9F5"
			rewards: [
				{
					count: 2
					id: "7148A2724D7807B1"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "35735CE9AA9D3552"
					type: "xp"
					xp: 30
				}
			]
			shape: "hexagon"
			subtitle: "64K"
			tasks: [{
				id: "478DBCEE7DDF76B7"
				item: "ae2:cell_component_64k"
				type: "item"
			}]
			title: "&b64K ME Storage Component&r"
			x: 4.0d
			y: -11.0d
		}
		{
			dependencies: ["4496AFA52F2EE9F5"]
			description: ["The &b256k ME Storage Component&r in AE2 (often provided by addons like MEGA Cells) is a &6high-capacity storage component&r used to craft a &b256k ME Storage Cell&r. It offers massive storage for items, holding over &62 million items&r if only one type is stored, or roughly 1 million if all &663 type slots are used&r. "]
			id: "527CB7DD8C2CDB49"
			rewards: [
				{
					id: "5B5E8EDB7FA37BE6"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					id: "033133157D7A6BA3"
					type: "xp"
					xp: 50
				}
			]
			shape: "hexagon"
			subtitle: "256K"
			tasks: [{
				id: "499119CB03611829"
				item: "ae2:cell_component_256k"
				type: "item"
			}]
			title: "&b256K ME Storage Component&r"
			x: 3.0d
			y: -11.0d
		}
		{
			dependencies: ["527CB7DD8C2CDB49"]
			description: ["The &b1M ME Storage Component&r is a &6high-capacity storage&r upgrade in AE2, typically provided by add-on mods like Mega Cells (or Extra Cells 2) to &6store massive amounts of items&r or fluids within an &bME network&r. It offers far greater capacity than standard &664k components&r, allowing for millions of items to be stored, often utilizing specific high-capacity housing. "]
			id: "51BCEC531A84364D"
			rewards: [
				{
					id: "7744A5E684B8F3C4"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					id: "3E2D32B500958B84"
					type: "xp"
					xp: 30
				}
			]
			shape: "hexagon"
			size: 1.5d
			subtitle: "1M Storage"
			tasks: [{
				id: "47F83AA1A821F46C"
				item: "megacells:cell_component_1m"
				type: "item"
			}]
			title: "&b1M MEGA Storage Component&r"
			x: 3.0d
			y: -12.5d
		}
		{
			dependencies: ["51BCEC531A84364D"]
			description: ["The &b4M MEGA Storage Component&r is a &6high-capacity storage&r item, designed for &6storing massive amounts&r of items or fluids. It allows for storage of up to (33,292,288) units of a single item or (17,039,360) units of &6mixed items&r, significantly surpassing the standard 64k capacity. "]
			id: "746B87958D131575"
			rewards: [
				{
					id: "4184729DD36212EA"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					id: "086778048DE68EFB"
					type: "xp"
					xp: 50
				}
			]
			shape: "hexagon"
			subtitle: "4M Storage"
			tasks: [{
				id: "1D36DB5632D87338"
				item: "megacells:cell_component_4m"
				type: "item"
			}]
			title: "&b4M MEGA Storage Component&r"
			x: 3.0d
			y: -14.0d
		}
		{
			dependencies: ["746B87958D131575"]
			description: ["The &b16M MEGA Storage Component&r is a &6high-capacity storage item&r, designed for storing &6vast quantities&r (16 million bytes) of a single item or limited item types. It acts as a &6massive upgrade&r over &6standard 64k AE2 components for bulk storage&r, often requiring advanced materials like &6singularities&r to craft. "]
			id: "02B648D188AD9A95"
			rewards: [
				{
					id: "0BDF38DC719B9CE3"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					id: "7BCADF68D2F297DD"
					type: "xp"
					xp: 50
				}
			]
			shape: "hexagon"
			subtitle: "16M Storage"
			tasks: [{
				id: "4F607B438579C527"
				item: "megacells:cell_component_16m"
				type: "item"
			}]
			title: "&b16M MEGA Storage Component&r"
			x: 2.0d
			y: -14.0d
		}
		{
			dependencies: ["02B648D188AD9A95"]
			description: ["The &b64M MEGA Storage Component&r is a &6high-capacity storage item&r, offering significantly &6increased storage space&r (ranging from &b1M to 256M&r) compared to base &bAE2 cells&r. It is designed for massive, bulk storage, allowing for far more items than the standard &b64k storage cells&r. "]
			id: "556655921D286669"
			rewards: [
				{
					count: 2
					id: "3FC281458BD4E360"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					id: "6EB716D8A1FEB66F"
					item: "ae2:quartz_vibrant_glass"
					type: "item"
				}
				{
					id: "05912DED43F49445"
					type: "xp"
					xp: 50
				}
			]
			shape: "hexagon"
			subtitle: "64M Storage"
			tasks: [{
				id: "00B9241B663E3D21"
				item: "megacells:cell_component_64m"
				type: "item"
			}]
			title: "&b64M MEGA Storage Component&r"
			x: 2.0d
			y: -15.0d
		}
		{
			dependencies: ["556655921D286669"]
			description: ["The &b256M MEGA Storage Component&r, provides massive, &6high-density storage for AE2 networks&r, holding up to 256 million bytes of data. It enables storing up to &663 types of items&r, far exceeding standard 64k cells, and is crafted using &6advanced materials like Singularities&r. "]
			id: "5BB34A7C0EB17B15"
			rewards: [
				{
					count: 3
					id: "75ED7FA5818AC82A"
					item: "megacells:accumulation_processor"
					type: "item"
				}
				{
					count: 2
					id: "26B1A8D1A1D692FC"
					item: "ae2:quartz_vibrant_glass"
					type: "item"
				}
				{
					id: "4A41EE86C1B6C1C9"
					type: "xp"
					xp: 50
				}
			]
			shape: "hexagon"
			subtitle: "256M Storage"
			tasks: [{
				id: "1AD9256221FC9962"
				item: "megacells:cell_component_256m"
				type: "item"
			}]
			title: "&b256M MEGA Storage Component&r"
			x: 3.0d
			y: -15.0d
		}
		{
			dependencies: ["52B048B2959D4E90"]
			description: [
				"The &bME Pattern Provider&r in AE2 is the core component for &6automating crafting&r and processing, &6storing up to 54 encoded patterns&r per block. It pushes ingredients to adjacent machines (like Molecular Assemblers or furnaces) and &6can receive&r processed items back, acting as a crucial interface between the &bAE2 network and world machinery&r."
				""
				"The &bME Pattern Access Terminal&r is a specialized terminal that provides centralized &6remote access&r to all encoded &6patterns&r stored within all &bME Pattern Providers&r on your network. It &6allows you&r to view, add, or remove patterns from assemblers &6without physically visiting them&r, significantly speeding up &6auto-crafting management&r. "
			]
			hide_dependency_lines: true
			icon: "ae2:pattern_provider"
			id: "7D25B4381D37F798"
			rewards: [
				{
					count: 3
					id: "00C67E919A83D7FA"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "5C3BA3AC1F410EBA"
					type: "xp"
					xp: 20
				}
			]
			shape: "gear"
			size: 1.5d
			subtitle: "I like these patterns"
			tasks: [
				{
					id: "5F3CC7A800336F91"
					item: {
						Count: 1
						id: "itemfilters:tag"
						tag: {
							value: "ae2:pattern_provider"
						}
					}
					title: "ME Pattern Provider"
					type: "item"
				}
				{
					id: "003009EAC7D5393B"
					item: "ae2:pattern_access_terminal"
					type: "item"
				}
			]
			title: "&bME Patterns&r"
			x: 9.0d
			y: -11.25d
		}
		{
			dependencies: ["52B048B2959D4E90"]
			description: ["The &bInscriber Name Press&r is an AE2 tool used to &6rename&r items or blocks within an &bInscriber&r, functioning similarly to an &6anvil&r. It is crafted by right-clicking a Certus or Nether Quartz Cutting Knife with an iron ingot to set the desired name."]
			id: "59962C0550DE0917"
			rewards: [
				{
					count: 4
					id: "371B15E02AC1CFBB"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "6F2E498FA2FB600C"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Cool stuff"
			tasks: [
				{
					id: "743BFF51AC251129"
					item: {
						Count: 1
						id: "ftbfiltersystem:smart_filter"
						tag: {
							"ftbfiltersystem:filter": "ftbfiltersystem:item_tag(ae2:knife)"
						}
					}
					title: "&bCertus and Nether Quartz Cutting Knife&r"
					type: "item"
				}
				{
					id: "599BB8A9D5905F6E"
					item: {
						Count: 1
						id: "ae2:name_press"
						tag: { }
					}
					type: "item"
				}
				{
					id: "25C23D574B9B9C01"
					item: "ae2:cable_anchor"
					type: "item"
				}
			]
			title: "&bSome Stuff&r"
			x: -5.5d
			y: -7.0d
		}
		{
			dependencies: ["52B048B2959D4E90"]
			description: [
				"While bearing some similarity to &bFluix ME Covered Cable&r in appearance, they provide diagnostic function by visualizing the &6channel usage on the cables&r, the channels appear as lit colored lines that run along the black stripe on the cables giving you an understanding of how your channels are being used on your network. For regular smart cables, the first four channels show as lines matching the color of the cable, the next four show as white lines. For dense smart cable, each stripe represents 4 channels."
				""
				"On networks with a &bME Controller&r, the lines on the cables &6show the exact path the channels take&r."
				""
				"&bSmart cables&r on ad-hoc networks will instead show the number of channels in use network-wide instead of the number of channels flowing through that specific cable."
				""
				"These can also be colored in the same manner as &bFluix ME Glass Cable&r."
			]
			id: "22509B26C792983C"
			rewards: [
				{
					count: 4
					id: "5CB4C14B145578EB"
					item: "ae2:quartz_fiber"
					type: "item"
				}
				{
					id: "18C9ED2E1E8067F4"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "I really need these."
			tasks: [
				{
					id: "65EA1216FA365748"
					item: {
						Count: 1
						id: "itemfilters:tag"
						tag: {
							value: "ae2:smart_cable"
						}
					}
					title: "Smart Cable"
					type: "item"
				}
				{
					id: "4E79A816F968259D"
					item: {
						Count: 1
						id: "itemfilters:tag"
						tag: {
							value: "ae2:smart_dense_cable"
						}
					}
					title: "Dense Smart Cable"
					type: "item"
				}
			]
			title: "&bOther Cables!&r"
			x: -6.5d
			y: -7.5d
		}
		{
			dependencies: ["52B048B2959D4E90"]
			description: [
				"The &bColor Applicator&r is used to paint colorable blocks like &6cables&r, wool, terracotta, glass, and concrete. It uses paintballs or dyes, and snowballs can be used in order to clean &6color off of cables&r and paintball splotches off of blocks."
				""
				"Its energy can be recharged in a &bCharger&r."
				""
				"Color applicators act like storage cells, and their paint storage can most easily be filled by sticking the applicator in the &6storage cell&r slot in a &bME Chest&r."
				""
				"To use a color applicator, right click to apply, and shift-scroll to cycle through the stored paintballs and dyes."
			]
			id: "187DD7F87048F073"
			rewards: [
				{
					count: 2
					id: "61467E4CE5B0E8AD"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "6C7A013DB8A59A0C"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Paint"
			tasks: [{
				id: "63B4124D36515743"
				item: {
					Count: 1
					id: "ae2:color_applicator"
					tag: { }
				}
				type: "item"
			}]
			title: "&bColor Applicator&r"
			x: -4.5d
			y: -7.5d
		}
		{
			dependencies: ["541179D5310D9719"]
			description: ["The &bMatter Condenser&r can be used as either a &6trash&r can or to create &bMatter Balls&r and &bsingularities&r. It can take any item or fluid or etc. a &6storage cell&r can store."]
			hide_dependency_lines: true
			id: "2709AFBEC3C26996"
			rewards: [
				{
					count: 2
					id: "5DF50B96D03E95C2"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "72D7B542BBAA0D96"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Matter stuff"
			tasks: [
				{
					id: "3A2399408A06FF39"
					item: "ae2:condenser"
					type: "item"
				}
				{
					id: "6A1FEBE7DE9A3465"
					item: "ae2:matter_ball"
					type: "item"
				}
			]
			title: "&bMatter: Condenser and Ball&r"
			x: -3.0d
			y: -5.5d
		}
		{
			dependencies: ["2709AFBEC3C26996"]
			description: ["In &bAE2&r, a &bSingularity&r is an &6advanced, high-tier crafting component&r used primarily for &6endgame technology&r, most notably to create &bQuantum Entangled Singularities&r for linking &bME Quantum Bridges&r. It is created in a &bMatter Condenser&r by consuming (256,000) items (such as cobblestone) and a &664k/16k&r &bME Storage Component&r. "]
			icon: "ae2:singularity"
			id: "6323D5FF8FA2738C"
			rewards: [
				{
					count: 4
					id: "1187E8A4DE8FBAD0"
					item: "ae2:ender_dust"
					type: "item"
				}
				{
					id: "45F9F703FC45B2C2"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "A very compact ball of matter."
			tasks: [
				{
					id: "478257CA9030C63A"
					item: "ae2:singularity"
					type: "item"
				}
				{
					id: "4396E71CF6C66450"
					item: "ae2:tiny_tnt"
					type: "item"
				}
				{
					id: "41ECDFDF4DFB76BF"
					item: "ae2:ender_dust"
					type: "item"
				}
			]
			title: "&bSingularity&r"
			x: -3.0d
			y: -4.5d
		}
		{
			dependencies: ["6323D5FF8FA2738C"]
			description: ["&bME Quantum Ring&r: Eight of these blocks placed around a &bME Quantum Link Chamber&r will create a &bQuantum Network Bridge&r. Only the &b4 ME Quantum Ring blocks&r adjacent to the &bME Quantum Link Chamber&r will &6accept&r network connections, the &64 corner blocks&r cannot connect to &bcables&r."]
			id: "1C4AF49AE9DDF0D6"
			rewards: [
				{
					count: 15
					id: "2A512E1FBB6AC862"
					item: "ae2:quantum_ring"
					type: "item"
				}
				{
					id: "5CA2B7B9CCC07619"
					item: "ae2:quantum_link"
					type: "item"
				}
				{
					id: "246C9BB7BA760178"
					item: "ae2:quantum_entangled_singularity"
					type: "item"
				}
				{
					id: "0AD42DE3D294CDF9"
					type: "xp"
					xp: 50
				}
			]
			subtitle: "ME Quantum"
			tasks: [
				{
					id: "6DDF7114B1B584E1"
					item: "ae2:quantum_ring"
					type: "item"
				}
				{
					id: "3DC38221E40E6DB1"
					item: "ae2:quantum_link"
					type: "item"
				}
				{
					id: "4EC95E63CB6B4D8E"
					item: "ae2:quantum_entangled_singularity"
					type: "item"
				}
			]
			title: "&bME Quantum and Stuff&r"
			x: -4.0d
			y: -5.0d
		}
		{
			dependencies: ["541179D5310D9719"]
			description: [
				"&bME Wireless Access Point&r allows wireless &6access via&r a &bWireless Terminal&r. Range and power usage is &6determined&r based on the number of &bWireless Booster&r installed."
				""
				"A network can have any number of &bWireless Access Points&r with any number of &bWireless Booster&r in &6each one&r, allowing you to optimize power usage and range by altering your setup."
				""
				"&6Requires a channel&r."
				""
				"Also used to bind &bWireless Terminals&r."
			]
			hide_dependency_lines: true
			id: "1B64213A26848D47"
			rewards: [
				{
					id: "1CFB0006E4BC5C04"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "68F0D1A4F60C187D"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "This is called Wireless"
			tasks: [
				{
					id: "0E1DC0AC572905A8"
					item: "ae2:wireless_booster"
					type: "item"
				}
				{
					id: "3F3BAE27CACCBCCE"
					item: "ae2:wireless_access_point"
					type: "item"
				}
			]
			title: "&bThey are Wireless&r"
			x: -1.0d
			y: -5.0d
		}
		{
			dependencies: ["1B64213A26848D47"]
			description: [
				"&bWireless terminals&r are &6portable versions&r of the regular &bWired Terminals&r. They have the exact same UIs as their wired counterparts, except instead of slots for &6View Cells&r, they have slots for &6upgrade cards&r."
				""
				"In order to pair them with a network, &6insert the terminal in the top-right slot&r of a &bME Wireless Access Point&r connected to that &6network&r."
				""
				"They must be within range of a &bME Wireless Access Point&r to function."
				""
				"Their energy can be &6recharged&r in a &bCharger&r."
			]
			id: "3F38E3A1A0D2D194"
			rewards: [
				{
					count: 5
					id: "0916638545DE4FDC"
					item: "ae2:fluix_dust"
					type: "item"
				}
				{
					id: "184884889FCA410F"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "So I can go everywhere with these wireless?"
			tasks: [
				{
					id: "4C645E280B0D53E6"
					item: "ae2:wireless_terminal"
					type: "item"
				}
				{
					id: "7B5DD58750976A2B"
					item: "ae2:wireless_crafting_terminal"
					type: "item"
				}
			]
			title: "&bWireless! Don't forgot to charge it&r"
			x: 1.0d
			y: -4.5d
		}
		{
			dependencies: ["3F38E3A1A0D2D194"]
			description: [
				"The &bDimension Card&r allows wireless &6access&r to an &bME Network&r from any &6dimension&r. Placed in a &bWireless Terminal&r, it works in &6conjunction&r with an &bInfinity Booster&r in a &bWireless Access Point&r to provide &6cross-dimensional connectivity&r. "
				""
				"The &bInfinity Range Booster&r when installed in an &bME Wireless Access Point&r, removes range restrictions, allowing &6wireless access&r to your network from anywhere within the same &6dimension&r. It typically costs 3 Netherite ingots and a Nether Star to craft. "
			]
			id: "60ECCBBFF31A2A25"
			rewards: [
				{
					count: 5
					id: "2278F48A5C8CD54A"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					count: 5
					id: "226DB60381D9C415"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "43CE37DDD3FE9FE3"
					type: "xp"
					xp: 50
				}
			]
			subtitle: "Can I use one of these cards in Aether?"
			tasks: [
				{
					id: "394A88093EA0353B"
					item: "aeinfinitybooster:dimension_card"
					type: "item"
				}
				{
					id: "485AEDBC71A74AD4"
					item: "aeinfinitybooster:infinity_card"
					type: "item"
				}
			]
			title: "&bInfinity Booster Cards&r"
			x: 3.0d
			y: -5.0d
		}
		{
			dependencies: ["52B048B2959D4E90"]
			description: [
				"The &bSpatial IO Port&r is used in spatial IO to hold the &6spatial cell&r and control the &6spatial IO operation&r."
				""
				"The &6cell&r can be inserted and extracted by any &6item logistics like hoppers or AE2 busses&r, if you want to automate it."
			]
			hide_dependency_lines: true
			id: "4964C37EEC5DF50B"
			rewards: [
				{
					count: 3
					id: "1AF3C3F82654BBC4"
					item: "ae2:fluix_dust"
					type: "item"
				}
				{
					id: "3A2A415276D76841"
					type: "xp"
					xp: 30
				}
			]
			shape: "gear"
			size: 1.5d
			subtitle: "Another IO"
			tasks: [{
				id: "00AE21B208A8E4B9"
				item: "ae2:spatial_io_port"
				type: "item"
			}]
			title: "&bSpatial IO Port&r"
			x: 5.0d
			y: -12.5d
		}
		{
			dependencies: ["4964C37EEC5DF50B"]
			description: ["&bSpatial Cells&r in AE2 are specialized, &6non-reformatable storage items&r designed to store physical, cubic volumes of the world—including blocks, items, and entities—as data."]
			id: "0BD4E120FD53AD56"
			rewards: [{
				id: "3075A0CB793F953A"
				type: "xp"
				xp: 30
			}]
			subtitle: "They store 3D spatial regions within a Spatial IO Port"
			tasks: [{
				id: "671292174EE1C213"
				item: "ae2:spatial_pylon"
				title: "Spatial Cell Component"
				type: "item"
			}]
			title: "&bSpatial Cell Component&r"
			x: 5.0d
			y: -14.0d
		}
		{
			dependencies: ["0BD4E120FD53AD56"]
			description: [
				"An &bAE2 network&r needs to be &6chunkloaded&r for any of its devices to be able to &6function&r, and if only some of it is &6loaded&r, it may not function correctly. The &bSpatial Anchor&r solves this problem. It &6forceloads the chunks&r that its network occupies. A single &6cable&r extending across a &6chunk border&r is enough to load that new chunk."
				""
				"It will propagate its \"loading\" across &bquantum bridges&r, but &6not cross-dimensionally&r, so if you have a quantum bridge to the nether, you need a &bSpatial Anchor&r on the network in your &6base&r and on the network in the nether."
				""
				"By default it will also enable random ticks in its &6loaded chunks&r, this can be turned off in the &bAE2 config&r."
				""
				"It can be rotated with a &bCertus Quartz Wrench&r if for some reason you want to do that."
			]
			id: "4F4F8BF67F80B335"
			rewards: [{
				id: "5C036DF5B264C047"
				type: "xp"
				xp: 30
			}]
			subtitle: "good luck with the recipe"
			tasks: [{
				id: "2A396EFE10CE0654"
				item: "ae2:spatial_anchor"
				type: "item"
			}]
			title: "&bSpatial Anchor&r"
			x: 6.5d
			y: -14.0d
		}
		{
			dependencies: ["0BD4E120FD53AD56"]
			description: [
				"&bSpatial Storage Cells&r are used to store physical volumes of &6space&r. They are used in a &bSpatial IO Port&r."
				""
				"Unlike &bStorage Cells&r, &bSpatial Cells&r cannot be &6reformatted&r."
			]
			id: "53A2F94090571DE0"
			rewards: [{
				id: "79F05DE630E3671B"
				type: "xp"
				xp: 50
			}]
			subtitle: "Make a new cell if you want to use different dimensions"
			tasks: [{
				id: "399B028B9297A8C2"
				item: {
					Count: 1
					id: "itemfilters:id_regex"
					tag: {
						value: "ae2:spatial_storage_cell_"
					}
				}
				title: "Spatial Storage Cell"
				type: "item"
			}]
			title: "&bSpatial Storage Cell&r"
			x: 5.0d
			y: -15.5d
		}
		{
			dependencies: ["7D25B4381D37F798"]
			description: [
				"The &bGrowth Accelerator&r massively &6accelerates the growth&r of certus or amethyst when placed adjacent to the budding block."
				""
				"It can also accelerate the growth of various plants."
				""
				"To &6power it manually&r, place a &bWooden Crank&r on the top or bottom and right-click it."
				""
				"It only connects to &6cables&r on its ends where the pink fluix greebles are."
			]
			id: "221916A0A64E63C2"
			rewards: [
				{
					id: "488D668190D5F5CF"
					item: "ae2:flawless_budding_quartz"
					type: "item"
				}
				{
					id: "6C86C4F32326D52D"
					type: "xp"
					xp: 30
				}
			]
			subtitle: "wuoh i can use this in mystical agriculture"
			tasks: [{
				id: "43426D8FF9986F58"
				item: "ae2:growth_accelerator"
				type: "item"
			}]
			title: "&bGrowth Accelerator&r"
			x: 9.0d
			y: -13.0d
		}
		{
			dependencies: ["7D25B4381D37F798"]
			description: [
				"&bCrafting CPUs&r manage &6crafting requests/jobs&r. They store the intermediate ingredients while &6crafting jobs with multiple steps&r are being carried out, and affect how big jobs can be, and to some degree how fast they are completed. See autocrafting for &6more details&r."
				""
				"&6Each crafting&r CPU handles &61 request or job&r, so if you want to request both a calculation processor and &6256 smooth stone&r at once, you need 2 CPU multiblocks."
				""
				"They can be set to handle requests from players, automation (export busses and interfaces), or both."
				""
				"Right-clicking one brings up a crafting status UI where you can check the progress on the crafting job the CPU is handling."
			]
			id: "64783C86F3955DDD"
			rewards: [
				{
					count: 3
					id: "204214BB6C973217"
					item: "ae2:crafting_unit"
					type: "item"
				}
				{
					id: "35774E6E699104B0"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "I'll be generous with crafting unit..."
			tasks: [{
				id: "620BC84CD9142B06"
				item: {
					Count: 1
					id: "itemfilters:id_regex"
					tag: {
						value: "(.*)crafting_storage"
					}
				}
				title: "Crafting Storage"
				type: "item"
			}]
			title: "&bCrafting Storage&r"
			x: 10.5d
			y: -10.0d
		}
		{
			dependencies: ["64783C86F3955DDD"]
			description: [
				"The &bAE2 Crafting Co-Processing Unit&r is an optional, stackable component for &6crafting CPU multiblocks&r that significantly &6boosts auto-crafting speeds&r. By adding &bCo-processors&r, the system can parallelize &6tasks&r, allowing multiple &bMolecular Assemblers&r to work simultaneously on a single, complex recipe, reducing bottlenecking for &6faster production&r."
				""
				"And &bMEGA Crafting Co-Processing Unit&r is a &6high-tier&r, stackable crafting component that acts as four regular &6co-processors&r, allowing for &6massively increased automation&r speeds and, when paired with &6Mega Storage&r, handling huge, multi-step crafting jobs. It &6accelerates molecular assemblers&r by distributing item, fluid, or block crafting tasks in parallel. "
			]
			id: "7D568FD81FE57695"
			rewards: [
				{
					count: 2
					id: "64896DBB20E7A5C1"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "6E18C95197930E4A"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "i think they are fast and useful..."
			tasks: [
				{
					id: "060767155255FBFC"
					item: "ae2:crafting_accelerator"
					type: "item"
				}
				{
					id: "7D36AF93C201DBD4"
					item: "megacells:mega_crafting_accelerator"
					type: "item"
				}
			]
			title: "&bCrafting Co-Processors&r"
			x: 12.5d
			y: -10.0d
		}
		{
			dependencies: ["7D568FD81FE57695"]
			description: ["The &bCrafting Monitor&r displays the job the CPU is handling at the moment. The screen can be colored with a &bColor Applicator - Empty&r."]
			id: "36230CBCF0166BDC"
			rewards: [
				{
					count: 2
					id: "06CC7CE4FD267581"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "6649E7D9EE750259"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "Monitors"
			tasks: [
				{
					id: "60C1AF56B82A9F57"
					item: "ae2:crafting_monitor"
					type: "item"
				}
				{
					id: "40FA854BE3E06AE8"
					item: "megacells:mega_crafting_monitor"
					type: "item"
				}
			]
			title: "&bCrafting Monitors&r"
			x: 14.5d
			y: -10.0d
		}
		{
			dependencies: ["7D25B4381D37F798"]
			description: [
				"The &bLevel Emitter&r emits a &credstone signal&r depending on the quantity of an item in &6network storage&r."
				""
				"There is also a version that emits a &credstone signal&r depending on the &6energy stored&r in your network."
				""
				"Items and fluids can be dragged into the slot from JEI/REI even if you don't actually have any of that item."
				""
				"Right-click with a &bfluid container&r (like a bucket or fluid tank) to set that fluid as a filter instead of the bucket or tank item."
				""
				"They are cable subparts."
				""
				"Unlike other devices, level emitters do not require a channel."
			]
			id: "147913D77183CD9F"
			rewards: [
				{
					id: "2B40E509BAA13D84"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "3E11567C33745211"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "redstone, again"
			tasks: [{
				id: "262EAF54750FDC7E"
				item: "ae2:level_emitter"
				type: "item"
			}]
			title: "&bME Level Emitter&r"
			x: 9.0d
			y: -9.0d
		}
		{
			dependencies: ["147913D77183CD9F"]
			description: [
				"&bRedstone cards&r add &6redstone control&r, adding a &6toggle button in the device's GUI&r to swap between various redstone conditions."
				""
				"&bME Toggle Buss&r is a bus which functions similarly to &bFluix ME Glass Cable&r or other &6cables&r, but it &6allows its connection&r state to be toggled via &credstone&r. This allows you to cut off a section of a &bME Network&r."
				""
				"When &credstone signal&r supplied the part enables the connection, &bME Inverted Toggle Bus&r provides the reverse behavior by disabling the connection instead."
				""
				"Of note, toggling these may cause the network to reboot and recalculate the connected devices."
				""
				"They are cable subparts."
			]
			id: "1CC03BFF1601FF6C"
			rewards: [
				{
					id: "5B454219BD7CDFF4"
					item: "ae2:basic_card"
					type: "item"
				}
				{
					id: "72800A8446194E91"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "More redstone"
			tasks: [
				{
					id: "397A1A84D0D3EB26"
					item: "ae2:toggle_bus"
					type: "item"
				}
				{
					id: "0173980766049E5B"
					item: "ae2:redstone_card"
					type: "item"
				}
			]
			title: "&bMore Redstone please&r"
			x: 10.5d
			y: -8.0d
		}
		{
			dependencies: ["1CC03BFF1601FF6C"]
			description: ["&bCrafting Cards&r let the device &6send crafting requests&r to your &6autocrafting system&r to get the items it desires."]
			id: "2B25DCF72B491390"
			rewards: [
				{
					id: "5FD93E1845AD8A56"
					item: "ae2:crafting_card"
					type: "item"
				}
				{
					id: "50E510CA58F055F6"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "how many cards do i need to craft?"
			tasks: [{
				id: "07C0F399960E1A81"
				item: "ae2:crafting_card"
				type: "item"
			}]
			title: "&bCrafting Card&r"
			x: 12.5d
			y: -8.0d
		}
		{
			dependencies: ["7D25B4381D37F798"]
			description: [
				"A &bBlank Pattern&r in AE2 is an essential item used &6to store&r crafting or processing recipes for &6automation&r. Encoded via an &bME Pattern Terminal&r, it is transformed into a &bCrafting&r or &bProcessing Pattern&r, which is then inserted into &bME Pattern Providers&r or &bMolecular Assemblers&r to enable autocrafting."
				""
				"The &bME Pattern Encoding Terminal&r in AE2 is a &6specialized terminal&r that allows users to create, edit, and manage crafting and processing recipes (Patterns) for automation directly within an &bME Network&r. It features a &63x3 grid for designing recipes&r, a slot for &bblank patterns&r, and toggleable modes for &6standard crafting&r or &6machine processing&r. "
			]
			icon: "ae2:blank_pattern"
			id: "4FEA69F2E146F1E6"
			rewards: [
				{
					count: 5
					id: "315312AAA6F7E2C3"
					item: "ae2:blank_pattern"
					type: "item"
				}
				{
					id: "028B2CBB3D5DD9AA"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "more patterns"
			tasks: [
				{
					id: "2AE5C657FC3C9EAD"
					item: "ae2:blank_pattern"
					type: "item"
				}
				{
					id: "77B5692BB6B52CB8"
					item: "ae2:pattern_encoding_terminal"
					type: "item"
				}
			]
			title: "&bPatterns&r"
			x: 10.5d
			y: -12.5d
		}
		{
			dependencies: ["4FEA69F2E146F1E6"]
			description: ["The &bMolecular Assembler&r takes items &6input into it and carries out&r the operation defined by an adjacent &bME Pattern Provider&r, or the inserted &bCrafting Pattern&r, &bSmithing Table Pattern&r, or &bStonecutting Pattern&r, then pushes the result to &6adjacent inventories&r."]
			id: "2C2802DB6214F29E"
			rewards: [
				{
					count: 2
					id: "6F8AEFAB020F99F6"
					item: "ae2:annihilation_core"
					type: "item"
				}
				{
					id: "1C5514332B4B9367"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "this is good y'know?"
			tasks: [{
				id: "0FDE2CB7C52C8997"
				item: "ae2:molecular_assembler"
				type: "item"
			}]
			title: "&bMolecular Assemble&r"
			x: 12.5d
			y: -12.5d
		}
		{
			dependencies: ["2C2802DB6214F29E"]
			description: ["&bAcceleration Cards&r make stuff &6go faster&r, making import and export busses move &6more items per operation&r, and making &bInscribers&r and &bAssemblers&r &6work faster&r."]
			id: "746C372065BECFEA"
			rewards: [
				{
					count: 5
					id: "741FAF434EAE6363"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "528F1A916B6CAB9A"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "card collection"
			tasks: [{
				id: "1B40196F32400078"
				item: "ae2:speed_card"
				type: "item"
			}]
			title: "&bAcceleration Card&r"
			x: 14.5d
			y: -12.5d
		}
		{
			description: [
				"&bInterfaces&r act like a &6small chest&r and fluid tank that fills itself from and &6empties to network storage&r depending on what you set it to keep a stock of in its slots. It tries to complete this in a &6single gametick&r, so it can fill itself with or empty itself from up to &69 stacks per gametick&r, making it a fast method of import or export if you have fast item &6pipes&r."
				""
				"Another useful trait is that while most fluid tanks can &6only store 1 type of fluid&r, interfaces can store up to 9, as well as items. &6They're essentially just chests/multi-fluid tanks with some extra functionality&r, and you can prevent that extra functionality by keeping them disconnected from any networks. Thus, they are useful in some niche cases where you want to store a small amount of a bunch of different stuff."
			]
			icon: "ae2:interface"
			id: "1A6859592E0984D7"
			rewards: [
				{
					count: 2
					id: "635743D2F62ADE23"
					item: "ae2:formation_core"
					type: "item"
				}
				{
					id: "10DE125CDAD6567B"
					type: "xp"
					xp: 20
				}
			]
			shape: "gear"
			size: 1.5d
			subtitle: "i like it"
			tasks: [{
				id: "4795D4EEB158E43F"
				item: {
					Count: 1
					id: "itemfilters:tag"
					tag: {
						value: "ae2:interface"
					}
				}
				title: "ME Interface"
				type: "item"
			}]
			title: "&bThe Interface&r"
			x: 8.0d
			y: -5.5d
		}
		{
			dependencies: ["1A6859592E0984D7"]
			description: [
				"The &bQuartz Fiber&r is used to &6share power between networks&r, while keeping them separate. This &6allows you&r to &6power subnetworks&r without needing to put energy acceptors and &6power cables everywhere&r. It can also be used to keep cables from connecting, although using cables of differing colors, or using &bCable Anchor&r is cheaper and more effective."
				""
				"They are cable subparts."
			]
			id: "2C17F3F14B28FDDE"
			rewards: [
				{
					count: 2
					id: "61455A61542CB90E"
					item: "ae2:certus_quartz_dust"
					type: "item"
				}
				{
					id: "6890679C282FA012"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "quartz is a good mineral"
			tasks: [{
				id: "3FBFFABC6A3C18BC"
				item: "ae2:quartz_fiber"
				type: "item"
			}]
			title: "&bQuartz Fiber&r"
			x: 8.0d
			y: -7.0d
		}
		{
			dependencies: ["1A6859592E0984D7"]
			description: ["The &bME P2P Tunnel&r in AE2 is a specialized, configurable block that &6acts as a secure&r, long-range \"portal\" to &6transport 32 AE2 channels across a network&r, bypassing the need for extensive, bulky &6dense cable lines&r. It requires a &6memory card&r to pair an input tunnel with one or more output tunnels, efficiently &6expanding channel capacity&r. "]
			id: "06F2A52ACD614FA2"
			rewards: [
				{
					count: 2
					id: "7C248594B7192EBD"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "52D1524FF8ADDCF0"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "ME collection"
			tasks: [{
				id: "4DA334154C957784"
				item: "ae2:me_p2p_tunnel"
				type: "item"
			}]
			title: "&bME P2P Tunnel&r"
			x: 9.5d
			y: -6.0d
		}
		{
			dependencies: ["06F2A52ACD614FA2"]
			description: [
				"The &bMemory Card&r is used to &6copy-and paste&r settings between AE2 devices, and link &bP2P tunnels&r. It can also paste &6upgrade cards into devices&r."
				""
				"Shift-right-click to copy settings or generate a new P2P linking frequency."
				"Right-click to paste the settings, upgrade cards, or linking frequency."
			]
			id: "4EDA68481AC4C649"
			rewards: [
				{
					id: "5D1B907C32E904D9"
					item: "ae2:calculation_processor"
					type: "item"
				}
				{
					id: "19AC6A8DC3482175"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "pay attention when you read"
			tasks: [{
				id: "6470A3767149A2E8"
				item: {
					Count: 1
					id: "ae2:memory_card"
					tag: { }
				}
				type: "item"
			}]
			title: "&bMemory Card&r"
			x: 11.5d
			y: -6.0d
		}
		{
			dependencies: ["1A6859592E0984D7"]
			description: ["The &bME Export Bus&r is a &6cable sub-part&r used to automatically &6extract items&r from an &bME network&r and place them into an &6attached inventory&r (chests, furnaces, machines). It requires &6power and a channel to function&r, acting as the opposite of an &bImport Bus&r. "]
			id: "0F0024FF26C2F825"
			rewards: [
				{
					id: "60149186ED843BF7"
					item: "ae2:formation_core"
					type: "item"
				}
				{
					id: "772BE420F6254043"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "the export bus"
			tasks: [{
				id: "5178BD0A0976313E"
				item: "ae2:export_bus"
				type: "item"
			}]
			title: "&bME Export Bus&r"
			x: 9.5d
			y: -4.5d
		}
		{
			dependencies: ["0F0024FF26C2F825"]
			description: ["The &bFormation Plane&r places blocks and &6drops items&r. It works similarly to an insert-only &bME Storage Bus&r, placing/dropping when things are \"stored\" in it by devices inserting into network storage, like &bME Import Busses&r and &bME Interfaces&r."]
			id: "4CD3D7B3D10B39B8"
			rewards: [
				{
					id: "359B7BF014D08A3D"
					item: "ae2:formation_core"
					type: "item"
				}
				{
					id: "3A3DCD4E8D0B7AC7"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "0E5A100670B0E2D2"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "the formation plane..."
			tasks: [{
				id: "7F6F20F2942A2BD9"
				item: "ae2:formation_plane"
				type: "item"
			}]
			title: "&bME Formation Plane&r"
			x: 11.5d
			y: -4.5d
		}
		{
			dependencies: ["1A6859592E0984D7"]
			description: ["The &bME Storage Bus&r is a crucial device that &6connects external inventories&r (chests, barrels, drawers) directly to an &bME Network&r, allowing them to function as part of the &6system's storage&r. It facilitates bidirectional item transfer (insertion and extraction), supports filtering, and utilizes priority settings to &6manage where items are stored&r. "]
			id: "29B0B654E875E342"
			rewards: [
				{
					count: 2
					id: "00319DA47D64F146"
					item: "ae2:formation_core"
					type: "item"
				}
				{
					id: "1DBF79C57A8D64AB"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "remember to hold G to open guide"
			tasks: [{
				id: "20F9B9CF3992FA71"
				item: "ae2:storage_bus"
				type: "item"
			}]
			title: "&bME Storage Bus&r"
			x: 8.0d
			y: -3.5d
		}
		{
			dependencies: ["29B0B654E875E342"]
			description: ["&bCapacity cards&r increase the &6amount of filter slots&r in import, export, and storage busses, and formation planes."]
			id: "2B08AB52098AA716"
			rewards: [
				{
					id: "0576AEFA45C30C5E"
					item: "ae2:certus_quartz_crystal"
					type: "item"
				}
				{
					id: "5F43A3160A9BFC30"
					item: "ae2:charged_certus_quartz_crystal"
					type: "item"
				}
				{
					id: "34EE2535897804B1"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "how many certus quartz did you use?"
			tasks: [{
				id: "0841F514DAD94247"
				item: "ae2:capacity_card"
				type: "item"
			}]
			title: "&bCapacity Card&r"
			x: 9.5d
			y: -2.5d
		}
		{
			dependencies: ["2B08AB52098AA716"]
			description: [
				"&bInverter Cards&r swap filters in &6devices and tools&r from whitelist to blacklist."
				""
				"&bFuzzy Cards&r let &6devices and tools&r with filters filter by damage level and/or ignore item NBT, &6allowing you to export&r all iron axes no matter the damage level and enchantments, or only export damaged diamond swords, not fully repaired ones."
			]
			id: "3AF8F383AFAD4E47"
			rewards: [
				{
					id: "6F968161484C98D5"
					item: "ae2:advanced_card"
					type: "item"
				}
				{
					id: "4B324E98C93CF060"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "other cards"
			tasks: [
				{
					id: "2D367E0CA8816EA0"
					item: "ae2:inverter_card"
					type: "item"
				}
				{
					id: "7EC8A0320B0E88F7"
					item: "ae2:fuzzy_card"
					type: "item"
				}
			]
			title: "&bA lot of Cards!&r"
			x: 11.5d
			y: -2.5d
		}
		{
			dependencies: ["1A6859592E0984D7"]
			description: [
				"The &bImport Bus&r pulls &6items and fluids&r (and whatever else, given addons) from the inventory it's touching and &6pushes them into network storage&r."
				""
				"For purposes of &6lag reduction&r, if the &bImport Bus&r has not imported something recently, it goes into a sort of \"sleep mode\" where it &6operates slowly&r, and wakes up and accelerates to full speed (4 operations per second) when it successfully imports something."
				""
				"They are &6cable subparts&r."
			]
			id: "10F1711282B85C32"
			rewards: [
				{
					id: "0CABC32CA1710FA3"
					item: "ae2:annihilation_core"
					type: "item"
				}
				{
					id: "3AF96FEC968FE1BE"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "the import bus"
			tasks: [{
				id: "2BCAAF54A8F77A0A"
				item: "ae2:import_bus"
				type: "item"
			}]
			title: "&bME Import Bus&r"
			x: 6.5d
			y: -4.5d
		}
		{
			dependencies: ["10F1711282B85C32"]
			description: ["The &bME Annihilation Plane&r is a, &6block-breaking&r, &6cable-subpart component&r that breaks blocks placed directly in front of it and &6imports the drops into&r an &bME Network&r. It requires a &6network channel to function&r and acts similarly to an in-world &bImport Bus&r. "]
			id: "1D04D114391FD71E"
			rewards: [
				{
					count: 2
					id: "23353983EE1C0050"
					item: "ae2:annihilation_core"
					type: "item"
				}
				{
					count: 3
					id: "751026B12A89A21E"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "04937B8F908E90B8"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "its taking so long..."
			tasks: [{
				id: "3EEAB7B62FDAE16A"
				item: "ae2:annihilation_plane"
				type: "item"
			}]
			title: "&bME Annihilation Plane&r"
			x: 6.5d
			y: -2.5d
		}
		{
			dependencies: ["33224FD3CD3094D2"]
			description: ["The &bCharged Staff&r is an &6early-game&r, energy-powered melee weapon crafted from 2 Iron Ingots and 1 &bCharged Certus Quartz Crystal&r. It holds 8,000 AE, consumes 300 AE per attack, and &6can be recharged&r in a &bCharger&r. It deals moderate damage and acts as a functional, rechargeable alternative to standard swords. "]
			hide_dependency_lines: true
			id: "45FA7C0FD435CB00"
			rewards: [{
				id: "113FB1B2CACBB6B6"
				type: "xp"
				xp: 20
			}]
			subtitle: "oh cool"
			tasks: [{
				id: "1E47A89C2631A9E6"
				item: "ae2:charged_staff"
				type: "item"
			}]
			title: "&bCharged Staff&r"
			x: -9.5d
			y: -8.0d
		}
		{
			dependencies: ["5CCA17A2ED03EF29"]
			description: ["The &bEntropy Manipulator&r is a powered, &6handheld tool&r that &6alters the energy state&r of blocks in the world, allowing for instant, in-place smelting or freezing. It consumes 1600 AE per use from its 200k AE capacity, requiring recharging in a &bCharger&r. It acts as a versatile tool for quick resource transformation and environmental interaction. "]
			hide_dependency_lines: true
			id: "61625A94591EEDBA"
			rewards: [
				{
					count: 2
					id: "0465510017DD1412"
					item: "ae2:fluix_crystal"
					type: "item"
				}
				{
					id: "136E2FC5E24C112B"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "another stuff"
			tasks: [{
				id: "124DF4CEEC6B9AF9"
				item: "ae2:entropy_manipulator"
				type: "item"
			}]
			title: "&bEntropy Manipulator&r"
			x: -9.5d
			y: -7.0d
		}
		{
			dependencies: ["11C573303E502783"]
			description: [
				"The &bMatter Cannon&r is a &6portable railgun&r that can fire &6small items as projectiles&r, like &bMatter Balls&r and metal nuggets. The damage depends on the item being fired, with \"heavier\" items like gold nuggets (10 damage) doing more damage than light items like &bmatter balls&r (2 damage). It consumes a &6base energy of 1600 AE per shot&r."
				""
				"When the config option &6\"matterCannonBlockDamage\" is true&r, the cannon &6will break blocks&r depending on their hardness and the damage of the ammunition."
				""
				"Its energy can be recharged in a &bCharger&r."
				""
				"&bMatter Cannons&r act like &bstorage cells&r, and their ammunition magazine can most easily be filled by sticking the cannon in the &bstorage cell&r slot in a &bME Chest&r."
			]
			hide_dependency_lines: true
			id: "0F756CCA94029A3D"
			rewards: [
				{
					id: "7EE7A846A0AFC759"
					item: "ae2:formation_core"
					type: "item"
				}
				{
					id: "178F503A0690F73D"
					type: "xp"
					xp: 20
				}
			]
			subtitle: "railgun"
			tasks: [{
				id: "73DDF65A156044EF"
				item: {
					Count: 1
					id: "ae2:matter_cannon"
					tag: { }
				}
				type: "item"
			}]
			title: "&bMatter Cannon&r"
			x: -9.5d
			y: -6.0d
		}
	]
	title: "&bApplied Energistics 2&r"
}
