scoreboard players set max RNG_Constant 48
function backrooms:rng

execute if score RNG RNG_Variable matches 1 run place template backrooms:poolrooms_zanodar_t-junctiondeeppool_1_v1
execute if score RNG RNG_Variable matches 2 run place template backrooms:poolrooms_zanodar_t-junction_2_v4
execute if score RNG RNG_Variable matches 3 run place template backrooms:poolrooms_zanodar_t-junction_1_v4
execute if score RNG RNG_Variable matches 4 run place template backrooms:poolrooms_wenbell_bridges_1_v2
execute if score RNG RNG_Variable matches 5 run place template backrooms:poolrooms_wenbell_babel_1_v2
execute if score RNG RNG_Variable matches 6 run place template backrooms:poolrooms_markaabo_originaltwist_empty_pool2_v1
execute if score RNG RNG_Variable matches 7 run place template backrooms:poolrooms_markaabo_originaltwist_empty_pool_v1
execute if score RNG RNG_Variable matches 8 run place template backrooms:poolrooms_markaabo_mapoolpicchu_1_v4
execute if score RNG RNG_Variable matches 9 run place template backrooms:poolrooms_markaabo_lockerarea_1_v1
execute if score RNG RNG_Variable matches 10 run place template backrooms:zanodar_poolrooms_smallcylinder_1_v1
execute if score RNG RNG_Variable matches 11 run place template backrooms:markaabo_poolrooms_doorwayshigh_1_v1
execute if score RNG RNG_Variable matches 12 run place template backrooms:markaabo_poolrooms_doorwayslow_2_v1
execute if score RNG RNG_Variable matches 13 run place template backrooms:markaabo_poolrooms_infinity_1_v1
execute if score RNG RNG_Variable matches 14 run place template backrooms:markaabo_poolrooms_lockerroomcorridor_1_v1
execute if score RNG RNG_Variable matches 15 run place template backrooms:wenbell_poolrooms_4waypit_1_v1
execute if score RNG RNG_Variable matches 16 run place template backrooms:wenbell_poolrooms_antechamber_1_v1
execute if score RNG RNG_Variable matches 17 run place template backrooms:wenbell_poolrooms_corridor_2_v1
execute if score RNG RNG_Variable matches 18 run place template backrooms:wenbell_poolrooms_pinwheel_1_v1


execute if score RNG RNG_Variable matches 19 run place template backrooms:pool_eye
execute if score RNG RNG_Variable matches 20 run place template backrooms:pool_corridor
execute if score RNG RNG_Variable matches 21 run place template backrooms:pool_ballpit
execute if score RNG RNG_Variable matches 22 run place template backrooms:pool_drowned_cliff
execute if score RNG RNG_Variable matches 23 run place template backrooms:base_pool
execute if score RNG RNG_Variable matches 24 run place template backrooms:pool_press
execute if score RNG RNG_Variable matches 25 run place template backrooms:pool_3_way_sculked
execute if score RNG RNG_Variable matches 26 run place template backrooms:pool_3_way
execute if score RNG RNG_Variable matches 27 run place template backrooms:pool_coridors
execute if score RNG RNG_Variable matches 28 run place template backrooms:pillarfall_pool
execute if score RNG RNG_Variable matches 29 run place template backrooms:starting_pool
execute if score RNG RNG_Variable matches 30 run place template backrooms:pool_4_way
execute if score RNG RNG_Variable matches 31 run place template backrooms:pool_inverted_stair
execute if score RNG RNG_Variable matches 32 run place template backrooms:pool_exit
execute if score RNG RNG_Variable matches 33 run place template backrooms:pool_sky_stairs
execute if score RNG RNG_Variable matches 34 run place template backrooms:pool_gold_shrine
execute if score RNG RNG_Variable matches 35 run place template backrooms:pool_me_controler
execute if score RNG RNG_Variable matches 36 run place template backrooms:pool_chair_gathering
execute if score RNG RNG_Variable matches 37 run place template backrooms:pool_guardianfall
execute if score RNG RNG_Variable matches 38 run place template backrooms:pool_fall_hole
execute if score RNG RNG_Variable matches 39 run place template backrooms:pool_spider_pit
execute if score RNG RNG_Variable matches 40 run place template backrooms:pool_4_way
execute if score RNG RNG_Variable matches 41 run place template backrooms:pool_sculked_4_way
execute if score RNG RNG_Variable matches 42 run place template backrooms:pool_heaven
execute if score RNG RNG_Variable matches 43 run place template backrooms:pool_sky_cube
execute if score RNG RNG_Variable matches 44 run place template backrooms:pool_cobble_house
execute if score RNG RNG_Variable matches 45 run place template backrooms:pool_cake
execute if score RNG RNG_Variable matches 46 run place template backrooms:pool_silver_pools
execute if score RNG RNG_Variable matches 47 run place template backrooms:pool_exit



