#Position of the kill feed on screen
#Allowed Values: TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT
hudPosition = "BOTTOM_RIGHT"
#Maximum number of kill messages to display (1-10)
#Range: 1 ~ 10
maxMessages = 4
#How long each message stays visible in milliseconds
#Range: 1000 ~ 30000
messageLifetime = 4500
#Duration of the fade out animation in milliseconds
#Range: 100 ~ 2000
fadeDuration = 500
#Scale of the text (0.5-2.0)
#Range: 0.5 ~ 2.0
textScale = 0.75
#Show semi-transparent background behind messages
showBackground = true
#Show weapon/damage type icon in kill messages
showWeaponIcon = true
#Highlight kills involving the local player
highlightLocalPlayer = true
#Color for local player name (hex: 0xRRGGBB)
#Range: 0 ~ 16777215
localPlayerColor = 16776960
#Color for enemy names (hex: 0xRRGGBB)
#Range: 0 ~ 16777215
enemyColor = 16733525
#Color for ally/teammate names (hex: 0xRRGGBB)
#Range: 0 ~ 16777215
allyColor = 5635925
#Color for mob names (hex: 0xRRGGBB)
#Range: 0 ~ 16777215
mobColor = 11184810
#Horizontal margin from screen edge
#Range: 0 ~ 200
marginX = 10
#Vertical margin from screen edge
#Range: 0 ~ 200
marginY = 13
#Vertical spacing between messages
#Range: 0 ~ 20
spacing = 1
#What kills to display
#Allowed Values: ALL, PLAYERS_ONLY, INVOLVING_LOCAL_PLAYER
displayMode = "PLAYERS_ONLY"

