#Turn off all structures?
DisableStructures = true
#option for those who'd want to deactivate the atmosphere block.
DisableAtmosphereBlock = true
#Turn off all features?
DisableFeatures = true
#--------------------------------------------crucifiedsect Settings--------------------------------------------
#Whether the structure will appear.
crucifiedsectSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
crucifiedsectSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
crucifiedsectSeparation = 60
#Defines the list of biomes where this structure can spawn.
crucifiedsectBiomes = []
#--------------------------------------------deathcamp Settings--------------------------------------------
#Whether the structure will appear.
deathcampSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
deathcampSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
deathcampSeparation = 60
#Defines the list of biomes where this structure can spawn.
deathcampBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------devastatedfarm Settings--------------------------------------------
#Whether the structure will appear.
devastatedfarmSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
devastatedfarmSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
devastatedfarmSeparation = 60
#Defines the list of biomes where this structure can spawn.
devastatedfarmBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------entitytower Settings--------------------------------------------
#Whether the structure will appear.
entitytowerSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
entitytowerSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
entitytowerSeparation = 60
#Defines the list of biomes where this structure can spawn.
entitytowerBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------forestbody Settings--------------------------------------------
#Whether the structure will appear.
forestbodySpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
forestbodySpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
forestbodySeparation = 60
#Defines the list of biomes where this structure can spawn.
forestbodyBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------fortified_church Settings--------------------------------------------
#Whether the structure will appear.
fortified_churchSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
fortified_churchSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
fortified_churchSeparation = 60
#Defines the list of biomes where this structure can spawn.
fortified_churchBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------graveyard Settings--------------------------------------------
#Whether the structure will appear.
graveyardSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
graveyardSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
graveyardSeparation = 60
#Defines the list of biomes where this structure can spawn.
graveyardBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------herobrine_sanctum Settings--------------------------------------------
#Whether the structure will appear.
herobrine_sanctumSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
herobrine_sanctumSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
herobrine_sanctumSeparation = 60
#Defines the list of biomes where this structure can spawn.
herobrine_sanctumBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------laboratory Settings--------------------------------------------
#Whether the structure will appear.
laboratorySpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
laboratorySpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
laboratorySeparation = 60
#Defines the list of biomes where this structure can spawn.
laboratoryBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------labyrinth Settings--------------------------------------------
#Whether the structure will appear.
labyrinthSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
labyrinthSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
labyrinthSeparation = 60
#Defines the list of biomes where this structure can spawn.
labyrinthBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------laststandhouse Settings--------------------------------------------
#Whether the structure will appear.
laststandhouseSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
laststandhouseSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
laststandhouseSeparation = 60
#Defines the list of biomes where this structure can spawn.
laststandhouseBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------militaryritual Settings--------------------------------------------
#Whether the structure will appear.
militaryritualSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
militaryritualSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
militaryritualSeparation = 60
#Defines the list of biomes where this structure can spawn.
militaryritualBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------psycho_house Settings--------------------------------------------
#Whether the structure will appear.
psycho_houseSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
psycho_houseSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
psycho_houseSeparation = 60
#Defines the list of biomes where this structure can spawn.
psycho_houseBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------villagertree Settings--------------------------------------------
#Whether the structure will appear.
villagertreeSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
villagertreeSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
villagertreeSeparation = 60
#Defines the list of biomes where this structure can spawn.
villagertreeBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]
#--------------------------------------------voodoo_sanctum Settings--------------------------------------------
#Whether the structure will appear.
voodoo_sanctumSpawning = false
#Average distance between two neighboring generation attempts.
#Range: 0 ~ 4096
voodoo_sanctumSpacing = 100
#Minimum distance between two neighboring attempts.
#Range: 0 ~ 4096
voodoo_sanctumSeparation = 60
#Defines the list of biomes where this structure can spawn.
voodoo_sanctumBiomes = ["plains", "sunflower_plains", "savanna", "windswept_savanna", "savanna_plateau"]

