#Whether to replace lightining renderer with Effekseer effect
enable_lightning = true
#Whether to replace explosion particles with Effekseer effect
enable_explosion = false
#Whether to play a beam on item entities
enable_loot_beam = false
#Whether to play a sound when a loot with beam effek drops on ground,
#Requires "enable_loot_beam" enabled
enable_loot_sound = false

