/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    class DynamicHolder$SyncType extends Internal.Enum<Internal.DynamicHolder$SyncType> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.DynamicHolder$SyncType[];
        toString(): string;
        notifyAll(): void;
        canSend(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        canReceive(): boolean;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.DynamicHolder$SyncType;
        "compareTo(com.momosoftworks.coldsweat.util.serialization.DynamicHolder$SyncType)"(arg0: Internal.DynamicHolder$SyncType_): number;
        compareTo(arg0: Internal.DynamicHolder$SyncType_): number;
        static valueOf(arg0: string): Internal.DynamicHolder$SyncType;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.DynamicHolder$SyncType>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.DynamicHolder$SyncType
        static readonly NONE: (Internal.DynamicHolder$SyncType) & (Internal.DynamicHolder$SyncType);
        static readonly BOTH_WAYS: (Internal.DynamicHolder$SyncType) & (Internal.DynamicHolder$SyncType);
        static readonly ONE_WAY: (Internal.DynamicHolder$SyncType) & (Internal.DynamicHolder$SyncType);
    }
    type DynamicHolder$SyncType_ = "both_ways" | DynamicHolder$SyncType | "one_way" | "none";
    class BlockStateMirrorCallbackJS extends Internal.BlockStateModifyCallbackJS {
        constructor(state: Internal.BlockState_, mirror: Internal.Mirror_)
        /**
         * Checks if this block has the specified property
        */
        hasProperty<T extends Internal.Comparable<T>>(property: Internal.Property_<T>): boolean;
        getClass(): typeof any;
        /**
         * Sets the value of the specified enum property
        */
        "set(net.minecraft.world.level.block.state.properties.EnumProperty,java.lang.String)"<T extends Internal.Enum<T> & Internal.StringRepresentable>(property: Internal.EnumProperty_<T>, value: string): Internal.BlockStateModifyCallbackJS;
        /**
         * Get a map of this blocks properties to it's value
        */
        getValues(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Gets the value of the passed in property
        */
        getValue<T extends Internal.Comparable<T>>(property: Internal.Property_<T>): T;
        /**
         * Sets the value of the specified boolean property
        */
        set(property: Internal.BooleanProperty_, value: boolean): Internal.BlockStateModifyCallbackJS;
        /**
         * Cycles the property
        */
        cycle<T extends Internal.Comparable<T>>(property: Internal.Property_<T>): Internal.BlockStateModifyCallbackJS;
        /**
         * Gets the Mirror
        */
        getMirror(): Internal.Mirror;
        /**
         * Rotate the block using the specified Rotation
        */
        rotate(rotation: Internal.Rotation_): Internal.BlockStateModifyCallbackJS;
        /**
         * Sets the value of the specified integer property
        */
        set(property: Internal.IntegerProperty_, value: number): Internal.BlockStateModifyCallbackJS;
        /**
         * Updates the shape of this block. Mostly used in waterloggable blocks to update the water flow
        */
        updateShape(direction: Internal.Direction_, blockState: Internal.BlockState_, levelAccessor: Internal.LevelAccessor_, blockPos: BlockPos_, blockPos2: BlockPos_): Internal.BlockStateModifyCallbackJS;
        /**
         * Gets the state. If it has been modified, gets the new state
        */
        getState(): Internal.BlockState;
        /**
         * Gets the rotation of the direction passed in relative to this mirror
        */
        getRotation(dir: Internal.Direction_): Internal.Rotation;
        /**
         * Sets the value of the specified integer property
        */
        "set(net.minecraft.world.level.block.state.properties.IntegerProperty,java.lang.Integer)"(property: Internal.IntegerProperty_, value: number): Internal.BlockStateModifyCallbackJS;
        toString(): string;
        /**
         * Mirrors the direction passed in
        */
        mirror(dir: Internal.Direction_): Internal.Direction;
        notifyAll(): void;
        /**
         * Gets the value of the pased in property
        */
        get<T extends Internal.Comparable<T>>(property: Internal.Property_<T>): T;
        /**
         * Sets the value of the specified property
        */
        setValue<T extends Internal.Comparable<T>, V extends T>(property: Internal.Property_<T>, comparable: V): Internal.BlockStateModifyCallbackJS;
        /**
         * Sets the value of the specified boolean property
        */
        "set(net.minecraft.world.level.block.state.properties.BooleanProperty,boolean)"(property: Internal.BooleanProperty_, value: boolean): Internal.BlockStateModifyCallbackJS;
        populateNeighbours(map: Internal.Map_<Internal.Map<Internal.Property<any>, Internal.Comparable<any>>, Internal.BlockState>): Internal.BlockStateModifyCallbackJS;
        /**
         * Sets the value of the specified enum property
        */
        set<T extends Internal.Enum<T> & Internal.StringRepresentable>(property: Internal.EnumProperty_<T>, value: string): Internal.BlockStateModifyCallbackJS;
        hashCode(): number;
        /**
         * Get the properties this block has that can be changed
        */
        getProperties(): Internal.Collection<Internal.Property<any>>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        /**
         * Gets the value of the passed in property as an Optional. If the property does not exist in this block the Optional will be empty
        */
        getOptionalValue<T extends Internal.Comparable<T>>(property: Internal.Property_<T>): Internal.Optional<T>;
        get class(): typeof any
        /**
         * Get a map of this blocks properties to it's value
        */
        get values(): Internal.ImmutableMap<Internal.Property<any>, Internal.Comparable<any>>
        /**
         * Gets the Mirror
        */
        get mirror(): Internal.Mirror
        /**
         * Gets the state. If it has been modified, gets the new state
        */
        get state(): Internal.BlockState
        /**
         * Get the properties this block has that can be changed
        */
        get properties(): Internal.Collection<Internal.Property<any>>
    }
    type BlockStateMirrorCallbackJS_ = BlockStateMirrorCallbackJS;
    class ClientboundUpdateMobEffectPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: number, arg1: Internal.MobEffectInstance_)
        constructor(arg0: Internal.FriendlyByteBuf_)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        isEffectVisible(): boolean;
        write(arg0: Internal.FriendlyByteBuf_): void;
        isEffectAmbient(): boolean;
        toString(): string;
        notifyAll(): void;
        effectShowsIcon(): boolean;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getFactorData(): Internal.MobEffectInstance$FactorData;
        getEffect(): Internal.MobEffect;
        getEffectDurationTicks(): number;
        hashCode(): number;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        getEntityId(): number;
        getEffectAmplifier(): number;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get effectVisible(): boolean
        get effectAmbient(): boolean
        get skippable(): boolean
        get factorData(): Internal.MobEffectInstance$FactorData
        get effect(): Internal.MobEffect
        get effectDurationTicks(): number
        get entityId(): number
        get effectAmplifier(): number
    }
    type ClientboundUpdateMobEffectPacket_ = ClientboundUpdateMobEffectPacket;
    interface FallingBlockEntityAccessor {
        create$callInit(arg0: Internal.Level_, arg1: number, arg2: number, arg3: number, arg4: Internal.BlockState_): Internal.FallingBlockEntity;
    }
    type FallingBlockEntityAccessor_ = FallingBlockEntityAccessor;
    abstract class TypeCapture <T> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type TypeCapture_<T> = TypeCapture<T>;
    class FramedRedstoneBlock extends Internal.PoweredBlock implements Internal.IFramedBlock {
        constructor()
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.ShapeProvider_): Internal.VoxelShape;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getSpeedFactor(): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getBlockType(): Internal.IBlockType;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.core.Direction,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        createBlockItem(): Internal.BlockItem;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.phys.BlockHitResult,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        playBreakSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get blockType(): Internal.IBlockType
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FramedRedstoneBlock_ = FramedRedstoneBlock;
    class PneumaticDoorBaseBlock extends Internal.AbstractCamouflageBlock implements Internal.PneumaticCraftEntityBlock {
        constructor()
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        onWrenched(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.InteractionHand_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getRotation(arg0: Internal.BlockState_): Internal.Direction;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isRotatable(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static connectionProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        getUncamouflagedShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rotatable(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PneumaticDoorBaseBlock_ = PneumaticDoorBaseBlock;
    class LevelLightEngine implements Internal.LevelLightEngineAccessor, Internal.LightEventListener {
        constructor(arg0: Internal.LightChunkGetter_, arg1: boolean, arg2: boolean)
        getClass(): typeof any;
        "updateSectionStatus(net.minecraft.core.BlockPos,boolean)"(arg0: BlockPos_, arg1: boolean): void;
        retainData(arg0: Internal.ChunkPos_, arg1: boolean): void;
        getLightSectionCount(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        runLightUpdates(): number;
        setLightEnabled(arg0: Internal.ChunkPos_, arg1: boolean): void;
        getMinLightSection(): number;
        setBlockLightEngine(arg0: Internal.LightEngine_<any, any>): void;
        hasLightWork(): boolean;
        queueSectionData(arg0: Internal.LightLayer_, arg1: Internal.SectionPos_, arg2: Internal.DataLayer_): void;
        getRawBrightness(arg0: BlockPos_, arg1: number): number;
        checkBlock(arg0: BlockPos_): void;
        getDebugSectionType(arg0: Internal.LightLayer_, arg1: Internal.SectionPos_): Internal.LayerLightSectionStorage$SectionType;
        toString(): string;
        notifyAll(): void;
        getDebugData(arg0: Internal.LightLayer_, arg1: Internal.SectionPos_): string;
        updateSectionStatus(arg0: BlockPos_, arg1: boolean): void;
        "updateSectionStatus(net.minecraft.core.SectionPos,boolean)"(arg0: Internal.SectionPos_, arg1: boolean): void;
        lightOnInSection(arg0: Internal.SectionPos_): boolean;
        propagateLightSources(arg0: Internal.ChunkPos_): void;
        getMaxLightSection(): number;
        getLayerListener(arg0: Internal.LightLayer_): Internal.LayerLightEventListener;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getBlockLightEngine(): Internal.LightEngine<any, any>;
        updateSectionStatus(arg0: Internal.SectionPos_, arg1: boolean): void;
        get class(): typeof any
        get lightSectionCount(): number
        get minLightSection(): number
        set blockLightEngine(arg0: Internal.LightEngine_<any, any>)
        get maxLightSection(): number
        get blockLightEngine(): Internal.LightEngine<any, any>
        blockEngine: Internal.LightEngine<any, any>;
        static readonly LIGHT_SECTION_PADDING: (1) & (number);
    }
    type LevelLightEngine_ = LevelLightEngine;
    /**
     * Invoked when the game is starting up and the item tool tiers are being registered.
    */
    class ItemToolTierRegistryEventJS extends Internal.StartupEventJS {
        constructor()
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        /**
         * Adds a new tool tier.
        */
        add(id: string, tier: Internal.Consumer_<Internal.MutableToolTier>): void;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type ItemToolTierRegistryEventJS_ = ItemToolTierRegistryEventJS;
    abstract class LanguageProvider implements Internal.DataProvider {
        constructor(arg0: Internal.PackOutput_, arg1: string, arg2: string)
        getClass(): typeof any;
        addBlock(arg0: Internal.Supplier_<Internal.Block>, arg1: string): void;
        "add(net.minecraft.world.item.enchantment.Enchantment,java.lang.String)"(arg0: Internal.Enchantment_, arg1: string): void;
        "add(net.minecraft.world.effect.MobEffect,java.lang.String)"(arg0: Internal.MobEffect_, arg1: string): void;
        static saveStable(arg0: Internal.CachedOutput_, arg1: Internal.JsonElement_, arg2: Internal.Path_): Internal.CompletableFuture<any>;
        "add(net.minecraft.world.entity.EntityType,java.lang.String)"(arg0: Internal.EntityType_<any>, arg1: string): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        add(arg0: Internal.ItemStack_, arg1: string): void;
        add(arg0: Internal.Item_, arg1: string): void;
        add(arg0: Internal.Block_, arg1: string): void;
        addEntityType(arg0: Internal.Supplier_<Internal.EntityType<any>>, arg1: string): void;
        "add(net.minecraft.world.item.Item,java.lang.String)"(arg0: Internal.Item_, arg1: string): void;
        getName(): string;
        addItemStack(arg0: Internal.Supplier_<Internal.ItemStack>, arg1: string): void;
        add(arg0: Internal.EntityType_<any>, arg1: string): void;
        "add(net.minecraft.world.item.ItemStack,java.lang.String)"(arg0: Internal.ItemStack_, arg1: string): void;
        add(arg0: string, arg1: string): void;
        toString(): string;
        "add(java.lang.String,java.lang.String)"(arg0: string, arg1: string): void;
        "add(net.minecraft.world.level.block.Block,java.lang.String)"(arg0: Internal.Block_, arg1: string): void;
        notifyAll(): void;
        run(arg0: Internal.CachedOutput_): Internal.CompletableFuture<any>;
        hashCode(): number;
        add(arg0: Internal.MobEffect_, arg1: string): void;
        addEnchantment(arg0: Internal.Supplier_<Internal.Enchantment>, arg1: string): void;
        addItem(arg0: Internal.Supplier_<Internal.Item>, arg1: string): void;
        wait(): void;
        addEffect(arg0: Internal.Supplier_<Internal.MobEffect>, arg1: string): void;
        wait(arg0: number): void;
        add(arg0: Internal.Enchantment_, arg1: string): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
    }
    type LanguageProvider_ = LanguageProvider;
    abstract class ZetaRegistry {
        constructor(arg0: Internal.Zeta_)
        registerBlock(arg0: Internal.Block_, arg1: ResourceLocation_): void;
        assignItemColor(arg0: string, arg1: Internal.Consumer_<Internal.Item>): void;
        registerDynamicF<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: Internal.ResourceKey_<T>, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        getClass(): typeof any;
        "registerBlock(net.minecraft.world.level.block.Block,net.minecraft.resources.ResourceLocation,boolean)"(arg0: Internal.Block_, arg1: ResourceLocation_, arg2: boolean): void;
        assignBlockColor(arg0: string, arg1: Internal.Consumer_<Internal.Block>): void;
        getRegistryName<T>(arg0: T, arg1: Internal.Registry_<T>): ResourceLocation;
        registerItem(arg0: Internal.Item_, arg1: ResourceLocation_): void;
        getDefers(arg0: ResourceLocation_): Internal.Collection<Internal.Supplier<any>>;
        registerDynamic<T>(arg0: T, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        "registerItem(net.minecraft.world.item.Item,java.lang.String)"(arg0: Internal.Item_, arg1: string): void;
        "register(java.lang.Object,net.minecraft.resources.ResourceLocation,net.minecraft.resources.ResourceKey)"<T>(arg0: T, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): void;
        register<T>(arg0: T, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        register<T>(arg0: T, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): void;
        newResourceLocation(arg0: string): ResourceLocation;
        "registerDynamic(java.lang.Object,java.lang.String,net.minecraft.resources.ResourceKey)"<T>(arg0: T, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        registerDynamic<T>(arg0: T, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        registerItem(arg0: Internal.Item_, arg1: string): void;
        "registerItem(net.minecraft.world.item.Item,net.minecraft.resources.ResourceLocation)"(arg0: Internal.Item_, arg1: ResourceLocation_): void;
        "registerDynamicF(java.util.function.Function,java.lang.String,net.minecraft.resources.ResourceKey)"<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        "registerDynamicF(java.util.function.Function,net.minecraft.resources.ResourceKey,net.minecraft.resources.ResourceKey)"<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: Internal.ResourceKey_<T>, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        registerBlock(arg0: Internal.Block_, arg1: string): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        registerDynamic<T>(arg0: T, arg1: Internal.ResourceKey_<T>, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        toString(): string;
        performDynamicRegistration<T>(arg0: Internal.RegistryOps$RegistryInfoLookup_, arg1: Internal.ResourceKey_<Internal.Registry<any>>, arg2: Internal.WritableRegistry_<T>): void;
        notifyAll(): void;
        "register(java.lang.Object,java.lang.String,net.minecraft.resources.ResourceKey)"<T>(arg0: T, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): void;
        "registerDynamicF(java.util.function.Function,net.minecraft.resources.ResourceLocation,net.minecraft.resources.ResourceKey)"<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        "registerBlock(net.minecraft.world.level.block.Block,java.lang.String,boolean)"(arg0: Internal.Block_, arg1: string, arg2: boolean): void;
        validateColorsProviders(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        "registerDynamic(java.lang.Object,net.minecraft.resources.ResourceLocation,net.minecraft.resources.ResourceKey)"<T>(arg0: T, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        "registerBlock(net.minecraft.world.level.block.Block,net.minecraft.resources.ResourceLocation)"(arg0: Internal.Block_, arg1: ResourceLocation_): void;
        hashCode(): number;
        registerBlock(arg0: Internal.Block_, arg1: ResourceLocation_, arg2: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        "registerDynamic(java.lang.Object,net.minecraft.resources.ResourceKey,net.minecraft.resources.ResourceKey)"<T>(arg0: T, arg1: Internal.ResourceKey_<T>, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.Holder$Direct<T>;
        registerDynamicF<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: ResourceLocation_, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        wait(): void;
        wait(arg0: number): void;
        "registerBlock(net.minecraft.world.level.block.Block,java.lang.String)"(arg0: Internal.Block_, arg1: string): void;
        registerBlock(arg0: Internal.Block_, arg1: string, arg2: boolean): void;
        registerDynamicF<T>(arg0: Internal.Function_<Internal.RegistryOps$RegistryInfoLookup, T>, arg1: string, arg2: Internal.ResourceKey_<Internal.Registry<T>>): Internal.LateBoundHolder<T>;
        equals(arg0: any): boolean;
        clearDeferCache(arg0: ResourceLocation_): void;
        getRegisteredObjects<O>(arg0: Internal.ResourceKey_<Internal.Registry<O>>): Internal.Collection<Internal.Holder<O>>;
        get class(): typeof any
    }
    type ZetaRegistry_ = ZetaRegistry;
    class GunpowderBlock extends Internal.FallingBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        static isFree(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        onLand(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.FallingBlockEntity_): void;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        onBrokenAfterFall(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FallingBlockEntity_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getFallDamageSource(arg0: Internal.Entity_): DamageSource;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getDustColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        getName(): Internal.MutableComponent;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type GunpowderBlock_ = GunpowderBlock;
    class ItemGenBlockEntity extends Internal.AEBaseBlockEntity implements Internal.InternalInventoryHost {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        setCulled(value: boolean): void;
        onLoad(): void;
        setItem(arg0: Internal.Item_): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        isOutOfCamera(): boolean;
        invalidateCaps(): void;
        notLoaded(): boolean;
        getName(): net.minecraft.network.chat.Component;
        abstract isClientSide(): boolean;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        getBlockEntity(): Internal.BlockEntity;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        abstract saveChanges(): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        markForUpdate(): void;
        getTop(): Internal.Direction;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        setOutOfCamera(value: boolean): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        onlyOpCanSetNbt(): boolean;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getReadyInvoked(): number;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        isForcedVisible(): boolean;
        getQueuedForReady(): number;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        onReady(): void;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        onChangeInventory(arg0: Internal.InternalInventory_, arg1: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        set name(arg0: string)
        set culled(value: boolean)
        set item(arg0: Internal.Item_)
        get outOfCamera(): boolean
        get name(): net.minecraft.network.chat.Component
        get clientSide(): boolean
        get blockState(): Internal.BlockState
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get blockEntity(): Internal.BlockEntity
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get top(): Internal.Direction
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get orientation(): Internal.BlockOrientation
        get readyInvoked(): number
        get persistentData(): Internal.CompoundTag
        get forcedVisible(): boolean
        get queuedForReady(): number
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
    }
    type ItemGenBlockEntity_ = ItemGenBlockEntity;
    class AEBaseBlockItem extends Internal.BlockItem {
        constructor(arg0: Internal.Block_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        addCheckedInformation(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type AEBaseBlockItem_ = AEBaseBlockItem;
    class ClientboundOpenSignEditorPacket implements Internal.Packet<Internal.ClientGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: BlockPos_, arg1: boolean)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        getPos(): BlockPos;
        hashCode(): number;
        isFrontText(): boolean;
        wait(): void;
        handle(arg0: Internal.ClientGamePacketListener_): void;
        wait(arg0: number): void;
        "handle(net.minecraft.network.protocol.game.ClientGamePacketListener)"(arg0: Internal.ClientGamePacketListener_): void;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get pos(): BlockPos
        get frontText(): boolean
    }
    type ClientboundOpenSignEditorPacket_ = ClientboundOpenSignEditorPacket;
    class WriteBufferWaterMark {
        constructor(arg0: number, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        low(): number;
        wait(arg0: number): void;
        high(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly DEFAULT: (Internal.WriteBufferWaterMark) & (Internal.WriteBufferWaterMark);
    }
    type WriteBufferWaterMark_ = WriteBufferWaterMark;
    class HugeMushroomBlock extends Internal.Block {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly UP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly DOWN: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type HugeMushroomBlock_ = HugeMushroomBlock;
    class AllArmInteractionPointTypes$MillstoneType extends Internal.ArmInteractionPointType {
        constructor()
        getClass(): typeof any;
        createPoint(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ArmInteractionPoint;
        toString(): string;
        static init(): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        canCreatePoint(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): boolean;
        static getPrimaryType(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ArmInteractionPointType;
        hashCode(): number;
        getPriority(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get priority(): number
    }
    type AllArmInteractionPointTypes$MillstoneType_ = AllArmInteractionPointTypes$MillstoneType;
    class SentryTurretBlock extends Internal.AbstractPneumaticCraftBlock implements Internal.PneumaticCraftEntityBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        onWrenched(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.InteractionHand_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getRotation(arg0: Internal.BlockState_): Internal.Direction;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isRotatable(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        addExtraInformation(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static connectionProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rotatable(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SentryTurretBlock_ = SentryTurretBlock;
    interface IServerDataProvider <T extends Internal.Accessor<any>> extends Internal.IJadeProvider {
        getDefaultPriority(): number;
        abstract getUid(): ResourceLocation;
        abstract appendServerData(arg0: Internal.CompoundTag_, arg1: T): void;
        get defaultPriority(): number
        get uid(): ResourceLocation
    }
    type IServerDataProvider_<T extends Internal.Accessor<any>> = IServerDataProvider<T>;
    class TelevisionStandBlock$Type extends Internal.Enum<Internal.TelevisionStandBlock$Type> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        compareTo(arg0: Internal.TelevisionStandBlock$Type_): number;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): void;
        notify(): void;
        static valueOf(arg0: string): Internal.TelevisionStandBlock$Type;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        "compareTo(com.nosiphus.furniture.block.TelevisionStandBlock$Type)"(arg0: Internal.TelevisionStandBlock$Type_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.TelevisionStandBlock$Type>>;
        getDeclaringClass(): typeof Internal.TelevisionStandBlock$Type;
        ordinal(): number;
        wait(): void;
        static values(): Internal.TelevisionStandBlock$Type[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.TelevisionStandBlock$Type
        static readonly SINGLE: (Internal.TelevisionStandBlock$Type) & (Internal.TelevisionStandBlock$Type);
        static readonly LEFT: (Internal.TelevisionStandBlock$Type) & (Internal.TelevisionStandBlock$Type);
        static readonly RIGHT: (Internal.TelevisionStandBlock$Type) & (Internal.TelevisionStandBlock$Type);
        static readonly MIDDLE: (Internal.TelevisionStandBlock$Type) & (Internal.TelevisionStandBlock$Type);
    }
    type TelevisionStandBlock$Type_ = TelevisionStandBlock$Type | "single" | "middle" | "right" | "left";
    abstract class GraphicsDevice {
        isFullScreenSupported(): boolean;
        getClass(): typeof any;
        isDisplayChangeSupported(): boolean;
        toString(): string;
        getFullScreenWindow(): Internal.Window;
        setDisplayMode(arg0: Internal.DisplayMode_): void;
        notifyAll(): void;
        isWindowTranslucencySupported(arg0: Internal.GraphicsDevice$WindowTranslucency_): boolean;
        getDisplayModes(): Internal.DisplayMode[];
        notify(): void;
        abstract getIDstring(): string;
        wait(arg0: number, arg1: number): void;
        getDisplayMode(): Internal.DisplayMode;
        getBestConfiguration(arg0: Internal.GraphicsConfigTemplate_): Internal.GraphicsConfiguration;
        hashCode(): number;
        abstract getType(): number;
        wait(): void;
        wait(arg0: number): void;
        getAvailableAcceleratedMemory(): number;
        equals(arg0: any): boolean;
        abstract getConfigurations(): Internal.GraphicsConfiguration[];
        setFullScreenWindow(arg0: Internal.Window_): void;
        abstract getDefaultConfiguration(): Internal.GraphicsConfiguration;
        get fullScreenSupported(): boolean
        get class(): typeof any
        get displayChangeSupported(): boolean
        get fullScreenWindow(): Internal.Window
        set displayMode(arg0: Internal.DisplayMode_)
        get displayModes(): Internal.DisplayMode[]
        get IDstring(): string
        get displayMode(): Internal.DisplayMode
        get type(): number
        get availableAcceleratedMemory(): number
        get configurations(): Internal.GraphicsConfiguration[]
        set fullScreenWindow(arg0: Internal.Window_)
        get defaultConfiguration(): Internal.GraphicsConfiguration
        static readonly TYPE_PRINTER: (1) & (number);
        static readonly TYPE_IMAGE_BUFFER: (2) & (number);
        static readonly TYPE_RASTER_SCREEN: (0) & (number);
    }
    type GraphicsDevice_ = GraphicsDevice;
    class RedstoneRandomizerBlock extends Internal.ZetaBlock {
        constructor(arg0: string, arg1: Internal.ZetaModule_, arg2: Internal.BlockBehaviour$Properties_)
        isScaffoldingZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getModule(): Internal.ZetaModule;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getLightEmissionZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        doesConditionApply(): boolean;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        isLadderZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        canStickToZeta(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getFireSpreadSpeedZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isStickyBlockZeta(arg0: Internal.BlockState_): boolean;
        getFlammabilityZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static isEnabled(arg0: Internal.Block_): boolean;
        static "isEnabled(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getBlock(): Internal.Block;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static "isEnabled(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>, arg1: Internal.ItemLike_, arg2: boolean): Internal.Block;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getBeaconColorMultiplierZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        static notifyNeighbors(arg0: Internal.Block_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundTypeZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        shouldDisplayFluidOverlayZeta(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setCondition(arg0: Internal.BooleanSupplier_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getEnchantPowerBonusZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        collisionExtendsVerticallyZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        getToolModifiedStateZeta(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: string, arg3: boolean): Internal.BlockState;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        canSustainPlantZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: string): boolean;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static isEnabled(arg0: Internal.Item_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        "isEnabled(net.minecraft.world.flag.FeatureFlagSet)"(arg0: Internal.FeatureFlagSet_): boolean;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>): Internal.Block;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        isConduitFrameZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        isEnabled(): boolean;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        makesOpenTrapdoorAboveClimbableZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isFlammableZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static breakAndDrop(arg0: Internal.Block_, arg1: Internal.BlockState_, arg2: Internal.Level_, arg3: BlockPos_): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get module(): Internal.ZetaModule
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get block(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set condition(arg0: Internal.BooleanSupplier_)
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set creativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>)
        set destroySpeed(v: number)
        get enabled(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly POWERED: Internal.EnumProperty<Internal.RandomizerPowerState>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type RedstoneRandomizerBlock_ = RedstoneRandomizerBlock;
    interface ServerLevelData extends Internal.WritableLevelData {
        abstract setInitialized(arg0: boolean): void;
        abstract setWanderingTraderSpawnDelay(arg0: number): void;
        abstract setRainTime(arg0: number): void;
        abstract setWorldBorder(arg0: Internal.WorldBorder$Settings_): void;
        abstract getWanderingTraderSpawnChance(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_, arg1: Internal.LevelHeightAccessor_): void;
        abstract setWanderingTraderSpawnChance(arg0: number): void;
        abstract isRaining(): boolean;
        abstract getLevelName(): string;
        abstract setRaining(arg0: boolean): void;
        abstract getSpawnAngle(): number;
        abstract getThunderTime(): number;
        abstract getGameRules(): Internal.GameRules;
        abstract getWanderingTraderId(): Internal.UUID;
        abstract isInitialized(): boolean;
        abstract isHardcore(): boolean;
        abstract getYSpawn(): number;
        abstract getGameTime(): number;
        abstract setClearWeatherTime(arg0: number): void;
        abstract getAllowCommands(): boolean;
        abstract getZSpawn(): number;
        abstract setThundering(arg0: boolean): void;
        abstract getXSpawn(): number;
        abstract getScheduledEvents(): Internal.TimerQueue<Internal.MinecraftServer>;
        abstract setWanderingTraderId(arg0: Internal.UUID_): void;
        abstract getDifficulty(): Internal.Difficulty;
        abstract isThundering(): boolean;
        abstract isDifficultyLocked(): boolean;
        abstract setDayTime(arg0: number): void;
        abstract setXSpawn(arg0: number): void;
        abstract getWanderingTraderSpawnDelay(): number;
        abstract setThunderTime(arg0: number): void;
        abstract setZSpawn(arg0: number): void;
        abstract setYSpawn(arg0: number): void;
        abstract getWorldBorder(): Internal.WorldBorder$Settings;
        abstract getClearWeatherTime(): number;
        abstract setGameType(arg0: Internal.GameType_): void;
        abstract getRainTime(): number;
        setSpawn(arg0: BlockPos_, arg1: number): void;
        abstract setSpawnAngle(arg0: number): void;
        abstract getGameType(): Internal.GameType;
        abstract getDayTime(): number;
        abstract setGameTime(arg0: number): void;
        set initialized(arg0: boolean)
        set wanderingTraderSpawnDelay(arg0: number)
        set rainTime(arg0: number)
        set worldBorder(arg0: Internal.WorldBorder$Settings_)
        get wanderingTraderSpawnChance(): number
        set wanderingTraderSpawnChance(arg0: number)
        get raining(): boolean
        get levelName(): string
        set raining(arg0: boolean)
        get spawnAngle(): number
        get thunderTime(): number
        get gameRules(): Internal.GameRules
        get wanderingTraderId(): Internal.UUID
        get initialized(): boolean
        get hardcore(): boolean
        get YSpawn(): number
        get gameTime(): number
        set clearWeatherTime(arg0: number)
        get allowCommands(): boolean
        get ZSpawn(): number
        set thundering(arg0: boolean)
        get XSpawn(): number
        get scheduledEvents(): Internal.TimerQueue<Internal.MinecraftServer>
        set wanderingTraderId(arg0: Internal.UUID_)
        get difficulty(): Internal.Difficulty
        get thundering(): boolean
        get difficultyLocked(): boolean
        set dayTime(arg0: number)
        set XSpawn(arg0: number)
        get wanderingTraderSpawnDelay(): number
        set thunderTime(arg0: number)
        set ZSpawn(arg0: number)
        set YSpawn(arg0: number)
        get worldBorder(): Internal.WorldBorder$Settings
        get clearWeatherTime(): number
        set gameType(arg0: Internal.GameType_)
        get rainTime(): number
        set spawnAngle(arg0: number)
        get gameType(): Internal.GameType
        get dayTime(): number
        set gameTime(arg0: number)
    }
    type ServerLevelData_ = ServerLevelData;
    interface TypeDescJS {
        fixedArray(...types: Internal.TypeDescJS_[]): this;
        build(): string;
        abstract build(arg0: Internal.StringBuilder_): void;
        or(type: Internal.TypeDescJS_): this;
        object(): Internal.ObjectDescJS;
        asMap(): this;
        asArray(): this;
        any(...types: Internal.TypeDescJS_[]): this;
        asMap(key: Internal.TypeDescJS_): this;
        withGenerics(...types: Internal.TypeDescJS_[]): this;
        object(init: number): Internal.ObjectDescJS;
        (arg0: Internal.StringBuilder): void;
        readonly ANY_MAP: (Internal.GenericDescJS) & (Internal.TypeDescJS);
        readonly MAP: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
        readonly NULL: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
        readonly STRING: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
        readonly BOOLEAN: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
        readonly NUMBER: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
        readonly ANY: (Internal.PrimitiveDescJS) & (Internal.TypeDescJS);
    }
    type TypeDescJS_ = ((arg0: Internal.StringBuilder)=> void) | TypeDescJS;
    class NetworkDirection extends Internal.Enum<Internal.NetworkDirection> {
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.NetworkDirection>>;
        "compareTo(net.minecraftforge.network.NetworkDirection)"(arg0: Internal.NetworkDirection_): number;
        static valueOf(arg0: string): Internal.NetworkDirection;
        compareTo(arg0: Internal.NetworkDirection_): number;
        static directionFor<T extends Internal.ICustomPacket<any>>(arg0: T): Internal.NetworkDirection;
        reply(): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        getOriginationSide(): Internal.LogicalSide;
        getEvent(arg0: Internal.ICustomPacket_<any>, arg1: Internal.Supplier_<Internal.NetworkEvent$Context>): Internal.NetworkEvent;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.NetworkDirection;
        toString(): string;
        notifyAll(): void;
        name(): string;
        buildPacket<T extends Internal.Packet<any>>(arg0: org.apache.commons.lang3.tuple.Pair_<Internal.FriendlyByteBuf, number>, arg1: ResourceLocation_): Internal.ICustomPacket<T>;
        hashCode(): number;
        getReceptionSide(): Internal.LogicalSide;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static values(): Internal.NetworkDirection[];
        get class(): typeof any
        get originationSide(): Internal.LogicalSide
        get declaringClass(): typeof Internal.NetworkDirection
        get receptionSide(): Internal.LogicalSide
        static readonly LOGIN_TO_SERVER: (Internal.NetworkDirection) & (Internal.NetworkDirection);
        static readonly LOGIN_TO_CLIENT: (Internal.NetworkDirection) & (Internal.NetworkDirection);
        static readonly PLAY_TO_SERVER: (Internal.NetworkDirection) & (Internal.NetworkDirection);
        static readonly PLAY_TO_CLIENT: (Internal.NetworkDirection) & (Internal.NetworkDirection);
    }
    type NetworkDirection_ = "login_to_server" | "play_to_server" | "play_to_client" | "login_to_client" | NetworkDirection;
    class DefaultAssetProvider implements Internal.IAssetProvider {
        getClass(): typeof any;
        static getAsset<T extends Internal.IAsset>(arg0: Internal.IAssetProvider_, arg1: Internal.IAssetType_<T>): T;
        hashCode(): number;
        toString(): string;
        getAsset<T extends Internal.IAsset>(arg0: Internal.IAssetType_<T>): T;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DefaultAssetProvider_ = DefaultAssetProvider;
    interface IndexSequence {
        abstract fill(arg0: number, arg1: number): void;
        (arg0: number, arg1: number): void;
    }
    type IndexSequence_ = IndexSequence | ((arg0: number, arg1: number)=> void);
    class InscriberBlock extends Internal.AEBaseEntityBlock<Internal.InscriberBlockEntity> implements Internal.SimpleWaterloggedBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        setBlockEntity(arg0: typeof Internal.InscriberBlockEntity, arg1: Internal.BlockEntityType_<Internal.InscriberBlockEntity>, arg2: Internal.BlockEntityTicker_<Internal.InscriberBlockEntity>, arg3: Internal.BlockEntityTicker_<Internal.InscriberBlockEntity>): void;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        addToMainCreativeTab(arg0: Internal.CreativeModeTab$Output_): void;
        static fixtureProps(): Internal.BlockBehaviour$Properties;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.InscriberBlockEntity;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getOrientation(arg0: Internal.BlockState_): Internal.BlockOrientation;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getOrientationStrategy(): Internal.IOrientationStrategy;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getBlockEntityBlockState(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        onActivated(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.InteractionHand_, arg4: Internal.ItemStack_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static metalProps(): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        getBlockEntityType(): Internal.BlockEntityType<Internal.InscriberBlockEntity>;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        static defaultProps(arg0: Internal.MapColor_, arg1: SoundType_): Internal.BlockBehaviour$Properties;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: number, arg2: number, arg3: number): Internal.InscriberBlockEntity;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        static stoneProps(): Internal.BlockBehaviour$Properties;
        static glassProps(): Internal.BlockBehaviour$Properties;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        getRegistryName(): ResourceLocation;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get orientationStrategy(): Internal.IOrientationStrategy
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get blockEntityType(): Internal.BlockEntityType<Internal.InscriberBlockEntity>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get registryName(): ResourceLocation
        set hasCollision(arg0: boolean)
    }
    type InscriberBlock_ = InscriberBlock;
    class OnionBlock extends Internal.CropBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        handler$zge000$mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        getMaxAge(): number;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        handler$bhd000$canPlantOnTop(floor: Internal.BlockState_, world: Internal.BlockGetter_, pos: BlockPos_, cir: Internal.CallbackInfoReturnable_<any>): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        growCrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getAge(arg0: Internal.BlockState_): number;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getStateForAge(arg0: number): Internal.BlockState;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        create$callGetAgeProperty(): Internal.IntegerProperty;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get maxAge(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type OnionBlock_ = OnionBlock;
    class PostChain implements Internal.AutoCloseable {
        constructor(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: Internal.RenderTarget_, arg3: ResourceLocation_)
        getClass(): typeof any;
        process(arg0: number): void;
        toString(): string;
        notifyAll(): void;
        addTempTarget(arg0: string, arg1: number, arg2: number): void;
        notify(): void;
        getTempTarget(arg0: string): Internal.RenderTarget;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        addPass(arg0: string, arg1: Internal.RenderTarget_, arg2: Internal.RenderTarget_): Internal.PostPass;
        wait(): void;
        close(): void;
        getName(): string;
        wait(arg0: number): void;
        resize(arg0: number, arg1: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
    }
    type PostChain_ = PostChain;
    interface IceInvoker {
        abstract invokeMelt(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        (arg0: Internal.BlockState, arg1: Internal.Level, arg2: BlockPos): void;
    }
    type IceInvoker_ = IceInvoker | ((arg0: Internal.BlockState, arg1: Internal.Level, arg2: BlockPos)=> void);
    class DragonHoverPhase extends Internal.AbstractDragonPhaseInstance {
        constructor(arg0: Internal.EnderDragon_)
        doClientTick(): void;
        getClass(): typeof any;
        onHurt(arg0: DamageSource_, arg1: number): number;
        toString(): string;
        getFlyTargetLocation(): Vec3d;
        getFlySpeed(): number;
        notifyAll(): void;
        begin(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getPhase(): Internal.EnderDragonPhase<Internal.DragonHoverPhase>;
        hashCode(): number;
        isSitting(): boolean;
        end(): void;
        wait(): void;
        getTurnSpeed(): number;
        wait(arg0: number): void;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_, arg3: Internal.Player_): void;
        doServerTick(): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flyTargetLocation(): Vec3d
        get flySpeed(): number
        get phase(): Internal.EnderDragonPhase<Internal.DragonHoverPhase>
        get sitting(): boolean
        get turnSpeed(): number
    }
    type DragonHoverPhase_ = DragonHoverPhase;
    class SidedBlockPos extends Internal.Record {
        constructor(pos: BlockPos_, side: Internal.Direction_)
        getClass(): typeof any;
        serialize(): Internal.CompoundTag;
        toString(): string;
        pos(): BlockPos;
        notifyAll(): void;
        static deserialize(tag: Internal.CompoundTag_): Internal.SidedBlockPos;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        side(): Internal.Direction;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        static get(destination: Internal.TransporterPathfinder$Destination_): Internal.SidedBlockPos;
        equals(o: any): boolean;
        get class(): typeof any
    }
    type SidedBlockPos_ = SidedBlockPos;
    interface IDrawableAnimated extends Internal.IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawableAnimated_ = IDrawableAnimated;
    class StemBlock extends Internal.BushBlock implements Internal.BonemealableBlock {
        constructor(arg0: Internal.StemGrownBlock_, arg1: Internal.Supplier_<Internal.Item>, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        handler$zgf001$mayPlaceOn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CallbackInfoReturnable_<any>): void;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getFruit(): Internal.StemGrownBlock;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get fruit(): Internal.StemGrownBlock
        set hasCollision(arg0: boolean)
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_AGE: (7) & (number);
    }
    type StemBlock_ = StemBlock;
    abstract class AbstractLogger implements Internal.LocationAwareLogger, Internal.ExtendedLogger, Internal.Serializable {
        constructor()
        constructor(name: string, messageFactory: Internal.MessageFactory_)
        constructor(name: string)
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string): void;
        log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        error(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "warn(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        traceEntry(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): boolean;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        error(message: string, p0: any, p1: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        info(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        debug(message: string, p0: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        info(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        atDebug(): Internal.LogBuilder;
        fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        catching(throwable: Internal.Throwable_): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        trace(message: any): void;
        "trace(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        "traceExit(org.apache.logging.log4j.message.EntryMessage)"(message: Internal.EntryMessage_): void;
        "debug(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        warn(message: string, p0: any, p1: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "info(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        "fatal(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        warn(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "trace(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        "warn(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "traceEntry(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): Internal.EntryMessage;
        traceExit(): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        /**
         * @deprecated
        */
        exit<R>(result: R): R;
        "error(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "log(org.apache.logging.log4j.Level,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: any): void;
        error(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        info(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        error(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        fatal(message: org.apache.logging.log4j.message.Message_): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "info(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): boolean;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        isTraceEnabled(): boolean;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: any): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        "error(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "error(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        traceEntry(): Internal.EntryMessage;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        trace(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,java.lang.String)"(level: org.apache.logging.log4j.Level_, message: string): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        log(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): boolean;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        debug(message: string): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        trace(message: org.apache.logging.log4j.message.Message_): void;
        notify(): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        "warn(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        traceEntry(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string): void;
        warn(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "error(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        "fatal(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "error(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): boolean;
        warn(message: string): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        error(message: any, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        info(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        debug(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "error(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "warn(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        fatal(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        hashCode(): number;
        isEnabled(level: org.apache.logging.log4j.Level_): boolean;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: string, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_): boolean;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "fatal(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "debug(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "fatal(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        warn(message: string, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        atFatal(): Internal.LogBuilder;
        debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        info(message: string, p0: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        "info(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "warn(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        fatal(message: string, ...params: any[]): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        debug(message: string, p0: any, p1: any): void;
        info(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        throwing<T extends Internal.Throwable>(throwable: T): T;
        "error(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        debug(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        isErrorEnabled(): boolean;
        "trace(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        fatal(messageSupplier: Internal.MessageSupplier_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        isFatalEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        isInfoEnabled(): boolean;
        isInfoEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        info(messageSupplier: Internal.MessageSupplier_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        fatal(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        trace(message: string, ...params: any[]): void;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        debug(message: org.apache.logging.log4j.message.Message_): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        warn(messageSupplier: Internal.MessageSupplier_): void;
        warn(message: string, p0: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        info(message: string): void;
        atTrace(): Internal.LogBuilder;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        isDebugEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        trace(message: string): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: any): void;
        "debug(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        "warn(java.lang.Object)"(message: any): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        trace(message: string, p0: any, p1: any, p2: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "warn(java.lang.String)"(message: string): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "trace(java.lang.Object)"(message: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "fatal(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        error(message: string, p0: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: any): void;
        "warn(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        trace(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, t: Internal.Throwable_): boolean;
        warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "fatal(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "traceExit(java.lang.String,java.lang.Object)"<R>(format: string, result: R): R;
        "info(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        fatal(message: string): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "fatal(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        static getRecursionDepth(): number;
        "info(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): boolean;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "traceEntry(java.lang.String,java.lang.Object[])"(format: string, ...params: any[]): Internal.EntryMessage;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, t: Internal.Throwable_): boolean;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        isTraceEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        warn(message: org.apache.logging.log4j.message.Message_): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        debug(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        fatal(message: Internal.CharSequence_): void;
        toString(): string;
        "info(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "debug(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): boolean;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): boolean;
        /**
         * @deprecated
        */
        entry(): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        log(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): boolean;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        info(message: org.apache.logging.log4j.message.Message_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string): void;
        trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        info(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        debug(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, ...params: any[]): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        error(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "warn(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: any): void;
        info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        "warn(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "warn(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "error(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        fatal(message: any): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        abstract logMessage(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        trace(message: Internal.CharSequence_): void;
        warn(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        error(message: string, throwable: Internal.Throwable_): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "warn(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "trace(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        abstract getLevel(): org.apache.logging.log4j.Level;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "fatal(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        warn(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        printf(level: org.apache.logging.log4j.Level_, format: string, ...params: any[]): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): boolean;
        "debug(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "error(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        catching(level: org.apache.logging.log4j.Level_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "warn(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        fatal(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        info(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        debug(messageSupplier: Internal.MessageSupplier_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        info(message: any): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        trace(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "traceExit(org.apache.logging.log4j.message.EntryMessage,java.lang.Object)"<R>(message: Internal.EntryMessage_, result: R): R;
        log(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        error(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.message.Message)"(message: org.apache.logging.log4j.message.Message_): void;
        trace(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: any, throwable: Internal.Throwable_): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        getName(): string;
        "trace(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        fatal(message: string, p0: any, p1: any): void;
        log(level: org.apache.logging.log4j.Level_, message: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        error(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        wait(arg0: number): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        /**
         * @deprecated
        */
        exit(): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "fatal(java.lang.String)"(message: string): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "trace(java.lang.String)"(message: string): void;
        logMessage(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, fqcn: string, location: Internal.StackTraceElement_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        info(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        trace(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "fatal(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        traceExit<R>(message: Internal.EntryMessage_, result: R): R;
        trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        "info(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        fatal(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        traceExit<R>(result: R): R;
        equals(arg0: any): boolean;
        "warn(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        error(message: org.apache.logging.log4j.message.Message_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        warn(message: Internal.CharSequence_): void;
        "error(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "info(java.lang.String)"(message: string): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "warn(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: any): void;
        atWarn(): Internal.LogBuilder;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        isWarnEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        "info(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        trace(message: any, throwable: Internal.Throwable_): void;
        "error(java.lang.String)"(message: string): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        debug(message: string, throwable: Internal.Throwable_): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        static checkMessageFactory(logger: Internal.ExtendedLogger_, messageFactory: Internal.MessageFactory_): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        atLevel(level: org.apache.logging.log4j.Level_): Internal.LogBuilder;
        "fatal(java.lang.Object)"(message: any): void;
        "fatal(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "traceEntry(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        traceExit<R>(format: string, result: R): R;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        atInfo(): Internal.LogBuilder;
        "traceExit(java.lang.Object)"<R>(result: R): R;
        fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        "info(java.lang.String,java.lang.Object[])"(message: string, ...params: any[]): void;
        info(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "fatal(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        warn(message: any): void;
        "info(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        warn(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        info(message: Internal.CharSequence_): void;
        warn(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        fatal(message: string, p0: any, p1: any, p2: any): void;
        trace(messageSupplier: Internal.MessageSupplier_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        traceExit(message: Internal.EntryMessage_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        log(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        "info(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        error(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        info(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: any): void;
        fatal(message: any, throwable: Internal.Throwable_): void;
        "debug(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "fatal(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,org.apache.logging.log4j.util.Supplier[])"(level: org.apache.logging.log4j.Level_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.CharSequence)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "error(java.lang.Object)"(message: any): void;
        error(message: string, ...params: any[]): void;
        "info(java.lang.Object)"(message: any): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "debug(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "trace(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any): void;
        getClass(): typeof any;
        trace(message: string, p0: any): void;
        debug(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        getMessageFactory<MF extends Internal.MessageFactory>(): MF;
        error(message: string, p0: any, p1: any, p2: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        error(messageSupplier: Internal.MessageSupplier_): void;
        warn(message: string, ...params: any[]): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: any): void;
        throwing<T extends Internal.Throwable>(level: org.apache.logging.log4j.Level_, throwable: T): T;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        debug(message: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        info(message: string, ...params: any[]): void;
        isErrorEnabled(marker: org.apache.logging.log4j.Marker_): boolean;
        "log(org.apache.logging.log4j.Level,java.lang.CharSequence)"(level: org.apache.logging.log4j.Level_, message: Internal.CharSequence_): void;
        error(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: string): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        traceEntry(format: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        trace(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        info(message: string, throwable: Internal.Throwable_): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "error(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        isFatalEnabled(): boolean;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, t: Internal.Throwable_): boolean;
        "warn(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        debug(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        wait(): void;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        info(message: any, throwable: Internal.Throwable_): void;
        isDebugEnabled(): boolean;
        "error(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        trace(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "traceExit(org.apache.logging.log4j.message.Message,java.lang.Object)"<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        "fatal(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        traceEntry(format: string, ...params: any[]): Internal.EntryMessage;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "fatal(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        debug(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        atError(): Internal.LogBuilder;
        "debug(java.lang.Object)"(message: any): void;
        debug(message: Internal.CharSequence_): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        "traceEntry(org.apache.logging.log4j.util.Supplier[])"(...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): Internal.EntryMessage;
        info(message: string, p0: any, p1: any, p2: any): void;
        "fatal(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): boolean;
        debug(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String)"(marker: org.apache.logging.log4j.Marker_, message: string): void;
        error(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        entry(...params: any[]): void;
        error(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        fatal(message: string, p0: any): void;
        error(message: string): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        printf(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, format: string, ...params: any[]): void;
        "warn(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        always(): Internal.LogBuilder;
        "trace(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "debug(java.lang.String,org.apache.logging.log4j.util.Supplier[])"(message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        "trace(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        info(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        logIfEnabled(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "info(java.lang.Object,java.lang.Throwable)"(message: any, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        "error(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        isWarnEnabled(): boolean;
        "trace(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object[])"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, ...params: any[]): void;
        "debug(org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        debug(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "warn(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        "error(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        error(message: Internal.CharSequence_): void;
        log(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        notifyAll(): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "error(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "error(org.apache.logging.log4j.util.Supplier)"(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>): void;
        "debug(java.lang.String,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any): void;
        fatal(message: string, p0: any, p1: any, p2: any, p3: any, p4: any): void;
        "debug(java.lang.String)"(message: string): void;
        trace(message: string, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        "log(org.apache.logging.log4j.Level,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(level: org.apache.logging.log4j.Level_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        "info(java.lang.String,java.lang.Object)"(message: string, p0: any): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "trace(org.apache.logging.log4j.message.Message,java.lang.Throwable)"(message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "error(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): void;
        abstract "isEnabled(org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: any, t: Internal.Throwable_): boolean;
        warn(message: string, p0: any, p1: any, p2: any): void;
        "info(java.lang.CharSequence,java.lang.Throwable)"(message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, ...paramSuppliers: org.apache.logging.log4j.util.Supplier_<any>[]): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
        traceExit<R>(message: org.apache.logging.log4j.message.Message_, result: R): R;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,java.lang.String,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        debug(message: string, ...params: any[]): void;
        "log(org.apache.logging.log4j.Level,org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "debug(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_): void;
        warn(message: any, throwable: Internal.Throwable_): void;
        "info(org.apache.logging.log4j.Marker,java.lang.Object,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        "error(org.apache.logging.log4j.util.MessageSupplier)"(messageSupplier: Internal.MessageSupplier_): void;
        trace(marker: org.apache.logging.log4j.Marker_, messageSupplier: Internal.MessageSupplier_): void;
        info(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any): void;
        debug(message: any, throwable: Internal.Throwable_): void;
        warn(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any): void;
        "logIfEnabled(java.lang.String,org.apache.logging.log4j.Level,org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(fqcn: string, level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.CharSequence,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        fatal(marker: org.apache.logging.log4j.Marker_, message: Internal.CharSequence_, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any): void;
        error(message: string, p0: any, p1: any, p2: any, p3: any): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
        trace(message: string, p0: any, p1: any): void;
        "trace(java.lang.CharSequence)"(message: Internal.CharSequence_): void;
        log(level: org.apache.logging.log4j.Level_, messageSupplier: Internal.MessageSupplier_): void;
        wait(arg0: number, arg1: number): void;
        fatal(messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        "warn(org.apache.logging.log4j.Marker,java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
        "debug(org.apache.logging.log4j.util.MessageSupplier,java.lang.Throwable)"(messageSupplier: Internal.MessageSupplier_, throwable: Internal.Throwable_): void;
        "trace(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any): void;
        "fatal(org.apache.logging.log4j.Marker,org.apache.logging.log4j.message.Message,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, message: org.apache.logging.log4j.message.Message_, throwable: Internal.Throwable_): void;
        abstract isEnabled(level: org.apache.logging.log4j.Level_, marker: org.apache.logging.log4j.Marker_, message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any): boolean;
        "info(org.apache.logging.log4j.Marker,org.apache.logging.log4j.util.Supplier,java.lang.Throwable)"(marker: org.apache.logging.log4j.Marker_, messageSupplier: org.apache.logging.log4j.util.Supplier_<any>, throwable: Internal.Throwable_): void;
        debug(message: string, p0: any, p1: any, p2: any): void;
        "trace(java.lang.String,java.lang.Throwable)"(message: string, throwable: Internal.Throwable_): void;
        trace(marker: org.apache.logging.log4j.Marker_, message: any, throwable: Internal.Throwable_): void;
        fatal(message: string, throwable: Internal.Throwable_): void;
        log(level: org.apache.logging.log4j.Level_, message: org.apache.logging.log4j.message.Message_): void;
        "info(java.lang.String,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object,java.lang.Object)"(message: string, p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any): void;
        error(message: any): void;
        get traceEnabled(): boolean
        get errorEnabled(): boolean
        get infoEnabled(): boolean
        get recursionDepth(): number
        get level(): org.apache.logging.log4j.Level
        get name(): string
        get class(): typeof any
        get messageFactory(): MF
        get fatalEnabled(): boolean
        get debugEnabled(): boolean
        get warnEnabled(): boolean
        static readonly ENTRY_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly EXCEPTION_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly DEFAULT_MESSAGE_FACTORY_CLASS: typeof Internal.MessageFactory;
        static readonly FLOW_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly THROWING_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly EXIT_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly CATCHING_MARKER: (Internal.MarkerManager$Log4jMarker) & (org.apache.logging.log4j.Marker);
        static readonly DEFAULT_FLOW_MESSAGE_FACTORY_CLASS: typeof Internal.FlowMessageFactory;
    }
    type AbstractLogger_ = AbstractLogger;
    class ItemStackToInfuseTypeRecipeSerializer <RECIPE extends Internal.ItemStackToInfuseTypeRecipe> extends Internal.ItemStackToChemicalRecipeSerializer<Internal.InfuseType, Internal.InfusionStack, RECIPE> {
        constructor(factory: any_<Internal.InfuseType, Internal.InfusionStack, RECIPE>)
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(buffer: Internal.FriendlyByteBuf_, recipe: Internal.Recipe_<any>): void;
        notifyAll(): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): RECIPE;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): RECIPE;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: RECIPE): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): RECIPE;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): RECIPE;
        wait(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): RECIPE;
        wait(arg0: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,mekanism.api.recipes.ItemStackToInfuseTypeRecipe)"(buffer: Internal.FriendlyByteBuf_, recipe: RECIPE): void;
        equals(arg0: any): boolean;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ItemStackToInfuseTypeRecipeSerializer_<RECIPE extends Internal.ItemStackToInfuseTypeRecipe> = ItemStackToInfuseTypeRecipeSerializer<RECIPE>;
    interface AccessibleAction {
        abstract getAccessibleActionDescription(arg0: number): string;
        abstract getAccessibleActionCount(): number;
        abstract doAccessibleAction(arg0: number): boolean;
        get accessibleActionCount(): number
        readonly TOGGLE_EXPAND: ("toggleexpand") & (string);
        readonly INCREMENT: ("increment") & (string);
        readonly DECREMENT: ("decrement") & (string);
        readonly CLICK: ("click") & (string);
        readonly TOGGLE_POPUP: ("toggle popup") & (string);
    }
    type AccessibleAction_ = AccessibleAction;
    interface GlyphProvider extends Internal.AutoCloseable {
        close(): void;
        getGlyph(arg0: number): Internal.GlyphInfo;
        abstract getSupportedGlyphs(): Internal.IntSet;
        get supportedGlyphs(): Internal.IntSet
        (): Internal.IntSet_;
    }
    type GlyphProvider_ = GlyphProvider | (()=> Internal.IntSet_);
    interface ChunkMapAccessor {
        abstract getPoiManager(): Internal.PoiManager;
        abstract callGetVisibleChunkIfPresent(arg0: number): Internal.ChunkHolder;
        abstract callGetChunks(): Internal.Iterable<Internal.ChunkHolder>;
        abstract getDistanceManager(): Internal.ChunkMap$DistanceManager;
        abstract getToDrop(): Internal.LongSet;
        abstract callSave(arg0: Internal.ChunkAccess_): boolean;
        abstract callProcessUnloads(arg0: Internal.BooleanSupplier_): void;
        abstract callMarkPosition(arg0: Internal.ChunkPos_, arg1: Internal.ChunkStatus$ChunkType_): number;
        abstract callUpdateChunkTracking(arg0: Internal.ServerPlayer_, arg1: Internal.ChunkPos_, arg2: Internal.MutableObject_<Internal.ClientboundLevelChunkWithLightPacket>, arg3: boolean, arg4: boolean): void;
        get poiManager(): Internal.PoiManager
        get distanceManager(): Internal.ChunkMap$DistanceManager
        get toDrop(): Internal.LongSet
    }
    type ChunkMapAccessor_ = ChunkMapAccessor;
    interface IContainerItem {
        getMaxStored(arg0: Internal.ItemStack_, arg1: number): number;
        isCreative(arg0: Internal.ItemStack_, arg1: Internal.ContainerType_): boolean;
    }
    type IContainerItem_ = IContainerItem;
    interface IAirHandlerItem extends Internal.IAirHandler {
        abstract setBaseVolume(arg0: number): void;
        abstract maxPressure(): number;
        abstract getVolume(): number;
        abstract getPressure(): number;
        abstract getAir(): number;
        abstract getContainer(): Internal.ItemStack;
        abstract addAir(arg0: number): void;
        abstract getBaseVolume(): number;
        set baseVolume(arg0: number)
        get volume(): number
        get pressure(): number
        get air(): number
        get container(): Internal.ItemStack
        get baseVolume(): number
    }
    type IAirHandlerItem_ = IAirHandlerItem;
    class BlockUtil$FoundRectangle {
        constructor(arg0: BlockPos_, arg1: number, arg2: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly minCorner: BlockPos;
        readonly axis2Size: number;
        readonly axis1Size: number;
    }
    type BlockUtil$FoundRectangle_ = BlockUtil$FoundRectangle;
    class ZetaNetworkDirection extends Internal.Enum<Internal.ZetaNetworkDirection> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ZetaNetworkDirection>>;
        static valueOf(arg0: string): Internal.ZetaNetworkDirection;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        isLogin(): boolean;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.ZetaNetworkDirection;
        compareTo(arg0: Internal.ZetaNetworkDirection_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.ZetaNetworkDirection[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        "compareTo(org.violetmoon.zeta.network.ZetaNetworkDirection)"(arg0: Internal.ZetaNetworkDirection_): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get login(): boolean
        get declaringClass(): typeof Internal.ZetaNetworkDirection
        static readonly LOGIN_TO_SERVER: (Internal.ZetaNetworkDirection) & (Internal.ZetaNetworkDirection);
        static readonly LOGIN_TO_CLIENT: (Internal.ZetaNetworkDirection) & (Internal.ZetaNetworkDirection);
        static readonly PLAY_TO_SERVER: (Internal.ZetaNetworkDirection) & (Internal.ZetaNetworkDirection);
        static readonly PLAY_TO_CLIENT: (Internal.ZetaNetworkDirection) & (Internal.ZetaNetworkDirection);
    }
    type ZetaNetworkDirection_ = "login_to_server" | "play_to_server" | "play_to_client" | ZetaNetworkDirection | "login_to_client";
    interface EventExecutorGroup extends Internal.Iterable<Internal.EventExecutor>, Internal.ScheduledExecutorService {
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): Internal.List<Internal.Future<T>>;
        abstract submit<T>(arg0: Internal.Runnable_, arg1: T): io.netty.util.concurrent.Future<T>;
        abstract scheduleAtFixedRate(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        spliterator(): Internal.Spliterator<Internal.EventExecutor>;
        abstract schedule<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        abstract next(): Internal.EventExecutor;
        abstract "schedule(java.util.concurrent.Callable,long,java.util.concurrent.TimeUnit)"<V>(arg0: Internal.Callable_<V>, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<V>;
        abstract isTerminated(): boolean;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>, arg1: number, arg2: Internal.TimeUnit_): T;
        abstract scheduleWithFixedDelay(arg0: Internal.Runnable_, arg1: number, arg2: number, arg3: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract isShutdown(): boolean;
        /**
         * @deprecated
        */
        abstract shutdownNow(): Internal.List<Internal.Runnable>;
        abstract invokeAll<T>(arg0: Internal.Collection_<Internal.Callable<T>>): Internal.List<Internal.Future<T>>;
        abstract shutdownGracefully(arg0: number, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.Future<any>;
        abstract shutdownGracefully(): io.netty.util.concurrent.Future<any>;
        abstract "submit(java.util.concurrent.Callable)"<T>(arg0: Internal.Callable_<T>): io.netty.util.concurrent.Future<T>;
        /**
         * @deprecated
        */
        abstract shutdown(): void;
        abstract terminationFuture(): io.netty.util.concurrent.Future<any>;
        abstract iterator(): Internal.Iterator<Internal.EventExecutor>;
        abstract awaitTermination(arg0: number, arg1: Internal.TimeUnit_): boolean;
        forEach(arg0: Internal.Consumer_<Internal.EventExecutor>): void;
        abstract "submit(java.lang.Runnable)"(arg0: Internal.Runnable_): io.netty.util.concurrent.Future<any>;
        abstract "schedule(java.lang.Runnable,long,java.util.concurrent.TimeUnit)"(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract schedule(arg0: Internal.Runnable_, arg1: number, arg2: Internal.TimeUnit_): io.netty.util.concurrent.ScheduledFuture<any>;
        abstract invokeAny<T>(arg0: Internal.Collection_<Internal.Callable<T>>): T;
        abstract execute(arg0: Internal.Runnable_): void;
        abstract submit<T>(arg0: Internal.Callable_<T>): io.netty.util.concurrent.Future<T>;
        abstract submit(arg0: Internal.Runnable_): io.netty.util.concurrent.Future<any>;
        abstract isShuttingDown(): boolean;
        get terminated(): boolean
        get shutdown(): boolean
        get shuttingDown(): boolean
    }
    type EventExecutorGroup_ = EventExecutorGroup;
    interface IMutableAdvancement {
        abstract getCriterion(arg0: string): Internal.Criterion;
        abstract addOrCriterion(arg0: string, arg1: Internal.Criterion_): void;
        abstract addRequiredCriterion(arg0: string, arg1: Internal.Criterion_): void;
    }
    type IMutableAdvancement_ = IMutableAdvancement;
    interface Drawer {
        abstract getHit(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): number;
        (arg0: Internal.BlockState, arg1: Internal.Level, arg2: BlockPos, arg3: Internal.Player): number;
    }
    type Drawer_ = ((arg0: Internal.BlockState, arg1: Internal.Level, arg2: BlockPos, arg3: Internal.Player)=> number) | Drawer;
    class EntityStruckByLightningEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Entity_, arg1: Internal.LightningBolt_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getLightning(): Internal.LightningBolt;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get lightning(): Internal.LightningBolt
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityStruckByLightningEvent_ = EntityStruckByLightningEvent;
    interface ISpatialService extends Internal.IGridService {
        abstract requiredPower(): number;
        abstract getLevel(): Internal.Level;
        abstract isValidRegion(): boolean;
        abstract getMax(): BlockPos;
        abstract hasRegion(): boolean;
        abstract getMin(): BlockPos;
        abstract currentEfficiency(): number;
        get level(): Internal.Level
        get validRegion(): boolean
        get max(): BlockPos
        get min(): BlockPos
    }
    type ISpatialService_ = ISpatialService;
    interface FileWatcher {
        abstract fileModified(file: Internal.File_): void;
        (file: Internal.File): void;
    }
    type FileWatcher_ = FileWatcher | ((file: Internal.File)=> void);
    class HearthTopBlock extends Internal.SmokestackBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static getItemProperties(): Internal.Item$Properties;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getProperties(): Internal.BlockBehaviour$Properties;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get itemProperties(): Internal.Item$Properties
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        get properties(): Internal.BlockBehaviour$Properties
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type HearthTopBlock_ = HearthTopBlock;
    class WaterPetalBlock extends Internal.PinkPetalsBlock implements Internal.IZetaBlock {
        constructor(arg0: Internal.Item_, arg1: string, arg2: Internal.ZetaModule_, arg3: Internal.BlockBehaviour$Properties_)
        isScaffoldingZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getModule(): Internal.ZetaModule;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getLightEmissionZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        doesConditionApply(): boolean;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        isLadderZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        canStickToZeta(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getFireSpreadSpeedZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isStickyBlockZeta(arg0: Internal.BlockState_): boolean;
        getFlammabilityZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        static isEnabled(arg0: Internal.Block_): boolean;
        static "isEnabled(net.minecraft.world.level.block.Block)"(arg0: Internal.Block_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        getBlock(): Internal.Block;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        static "isEnabled(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>, arg1: Internal.ItemLike_, arg2: boolean): Internal.Block;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getBeaconColorMultiplierZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getSoundTypeZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        shouldDisplayFluidOverlayZeta(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        setCondition(arg0: Internal.BooleanSupplier_): any;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getEnchantPowerBonusZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        collisionExtendsVerticallyZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        getToolModifiedStateZeta(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: string, arg3: boolean): Internal.BlockState;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        canSustainPlantZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: string): boolean;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static isEnabled(arg0: Internal.Item_): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        "isEnabled(net.minecraft.world.flag.FeatureFlagSet)"(arg0: Internal.FeatureFlagSet_): boolean;
        setCreativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>): Internal.Block;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        isConduitFrameZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        isEnabled(): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        makesOpenTrapdoorAboveClimbableZeta(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        isFlammableZeta(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get module(): Internal.ZetaModule
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get block(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set condition(arg0: Internal.BooleanSupplier_)
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set creativeTab(arg0: Internal.ResourceKey_<Internal.CreativeModeTab>)
        set destroySpeed(v: number)
        get enabled(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type WaterPetalBlock_ = WaterPetalBlock;
    class Program$Type extends Internal.Enum<Internal.Program$Type> implements Internal.ProgramTypeAccessor {
        getClass(): typeof any;
        getPrograms(): Internal.Map<string, Internal.Program>;
        static values(): Internal.Program$Type[];
        getDeclaringClass(): typeof Internal.Program$Type;
        getGlType(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static createProgramType_$md$9044bd$0(arg0: string, arg1: number, arg2: string, arg3: string, arg4: number): Internal.Program$Type;
        static createProgramType(name: string, ordinal: number, typeName: string, extension: string, glId: number): Internal.Program$Type;
        getName(): string;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        compareTo(arg0: Internal.Program$Type_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Program$Type>>;
        toString(): string;
        notifyAll(): void;
        getExtension(): string;
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        "compareTo(com.mojang.blaze3d.shaders.Program$Type)"(arg0: Internal.Program$Type_): number;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        static valueOf(arg0: string): Internal.Program$Type;
        get class(): typeof any
        get programs(): Internal.Map<string, Internal.Program>
        get declaringClass(): typeof Internal.Program$Type
        get glType(): number
        get name(): string
        get extension(): string
        static readonly FRAGMENT: (Internal.Program$Type) & (Internal.Program$Type);
        static readonly VERTEX: (Internal.Program$Type) & (Internal.Program$Type);
    }
    type Program$Type_ = "vertex" | "geometry" | "tess_eval" | "fragment" | Program$Type | "tess_control";
    interface JsonDeserializer <T> {
        abstract deserialize(arg0: Internal.JsonElement_, arg1: Internal.Type_, arg2: Internal.JsonDeserializationContext_): T;
        (arg0: Internal.JsonElement, arg1: Internal.Type, arg2: Internal.JsonDeserializationContext): T;
    }
    type JsonDeserializer_<T> = JsonDeserializer<T> | ((arg0: Internal.JsonElement, arg1: Internal.Type, arg2: Internal.JsonDeserializationContext)=> T);
    class WallHangingCanvasSignBlock extends Internal.WallHangingSignBlock implements Internal.CanvasSign {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.DyeColor_)
        getSignHitboxCenterPosition(arg0: Internal.BlockState_): Vec3d;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static getWoodType(arg0: Internal.Block_): Internal.WoodType;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isDarkBackground(): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        openTextEdit(arg0: Internal.Player_, arg1: Internal.SignBlockEntity_, arg2: boolean): void;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        getBackgroundColor(): Internal.DyeColor;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getYRotationDegrees(arg0: Internal.BlockState_): number;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        type(): Internal.WoodType;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canAttachTo(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        canPlace(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get darkBackground(): boolean
        get backgroundColor(): Internal.DyeColor
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type WallHangingCanvasSignBlock_ = WallHangingCanvasSignBlock;
    class TransporterBlock extends Internal.BasicTileBlock<Internal.TransporterTile> implements Internal.SimpleWaterloggedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        "getLootTable(com.hrznstudio.titanium.datagenerator.loot.block.BasicBlockLootTables)"(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getTileClass(): typeof Internal.TransporterTile;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getLootTable(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getDynamicDrops(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): Internal.NonNullList<Internal.ItemStack>;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getTile(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.TransporterTile>;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        "getLootTable(java.lang.Object)"(arg0: any): Internal.LootTable$Builder;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getTicker<R extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<R>): Internal.BlockEntityTicker<R>;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        setItemGroup(arg0: Internal.TitaniumTab_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getTileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.TransporterTile>;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBoundingBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.List<Internal.VoxelShape>;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        hasIndividualRenderVoxelShape(): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        hasCustomBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFacingUpgradeHit(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): org.apache.commons.lang3.tuple.Pair<Internal.Direction, boolean>;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        getItemGroup(): Internal.TitaniumTab;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getLootTable(arg0: any): Internal.LootTable$Builder;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        get tileClass(): typeof Internal.TransporterTile
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set itemGroup(arg0: Internal.TitaniumTab_)
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get tileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.TransporterTile>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get itemGroup(): Internal.TitaniumTab
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type TransporterBlock_ = TransporterBlock;
    class MainSetting <T> {
        constructor(arg0: string, arg1: Internal.BiFunction_<Internal.CompoundTag, string, Internal.Optional<T>>, arg2: Internal.TriConsumer_<Internal.CompoundTag, string, T>, arg3: T)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        removeFrom(arg0: Internal.CompoundTag_): void;
        notify(): void;
        getDefaultValue(): T;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        setValue(arg0: Internal.CompoundTag_, arg1: T): void;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        getValue(arg0: Internal.CompoundTag_): Internal.Optional<T>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get defaultValue(): T
        get name(): string
    }
    type MainSetting_<T> = MainSetting<T>;
    interface Table <R, C, V> {
        abstract putAll(arg0: Internal.Table_<R, C, V>): void;
        abstract values(): Internal.Collection<V>;
        abstract containsValue(arg0: any): boolean;
        abstract cellSet(): Internal.Set<Internal.Table$Cell<R, C, V>>;
        abstract column(arg0: C): Internal.Map<R, V>;
        abstract rowMap(): Internal.Map<R, Internal.Map<C, V>>;
        abstract isEmpty(): boolean;
        abstract remove(arg0: any, arg1: any): V;
        abstract put(arg0: R, arg1: C, arg2: V): V;
        abstract hashCode(): number;
        abstract size(): number;
        abstract columnKeySet(): Internal.Set<C>;
        abstract clear(): void;
        abstract contains(arg0: any, arg1: any): boolean;
        abstract rowKeySet(): Internal.Set<R>;
        abstract row(arg0: R): Internal.Map<C, V>;
        abstract containsRow(arg0: any): boolean;
        abstract equals(arg0: any): boolean;
        abstract get(arg0: any, arg1: any): V;
        abstract columnMap(): Internal.Map<C, Internal.Map<R, V>>;
        abstract containsColumn(arg0: any): boolean;
        get empty(): boolean
    }
    type Table_<R, C, V> = Table<R, C, V>;
    class MobGrindingUtils$1 implements Internal.RecipeType<Internal.SolidifyRecipe> {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static simple<T extends Internal.Recipe<any>>(arg0: ResourceLocation_): Internal.RecipeType<T>;
        static register<T extends Internal.Recipe<any>>(arg0: string): Internal.RecipeType<T>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MobGrindingUtils$1_ = MobGrindingUtils$1;
    abstract class Edible {
        constructor()
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        abstract associatedItems(): Internal.TagKey<Internal.Item>;
        hashCode(): number;
        abstract onEaten(arg0: Internal.Chameleon_, arg1: Internal.ItemEntity_): Internal.Edible$Result;
        wait(): void;
        getName(): string;
        wait(arg0: number): void;
        abstract shouldEat(arg0: Internal.Chameleon_, arg1: Internal.ItemEntity_): boolean;
        abstract getCooldown(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): string
        get cooldown(): number
    }
    type Edible_ = Edible;
    class BlackHoleUnitBlock extends Internal.IndustrialBlock<Internal.BlackHoleUnitTile> {
        constructor(arg0: Internal.Rarity_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        "getLootTable(com.hrznstudio.titanium.datagenerator.loot.block.BasicBlockLootTables)"(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getTile(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.BlackHoleUnitTile>;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        getRotationType(): Internal.RotatableBlock$RotationType;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getLootTable(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        getTileClass(): typeof Internal.BlackHoleUnitTile;
        setJumpFactor(arg0: number): void;
        getDynamicDrops(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): Internal.NonNullList<Internal.ItemStack>;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        getTileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.BlackHoleUnitTile>;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        "getLootTable(java.lang.Object)"(arg0: any): Internal.LootTable$Builder;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getTicker<R extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<R>): Internal.BlockEntityTicker<R>;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        setItemGroup(arg0: Internal.TitaniumTab_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBoundingBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.List<Internal.VoxelShape>;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        hasIndividualRenderVoxelShape(): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        hasCustomBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        getItemGroup(): Internal.TitaniumTab;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getLootTable(arg0: any): Internal.LootTable$Builder;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get rotationType(): Internal.RotatableBlock$RotationType
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        get tileClass(): typeof Internal.BlackHoleUnitTile
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get tileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.BlackHoleUnitTile>
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set itemGroup(arg0: Internal.TitaniumTab_)
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get itemGroup(): Internal.TitaniumTab
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BlackHoleUnitBlock_ = BlackHoleUnitBlock;
    class AbuseReportRequest {
        constructor(arg0: number, arg1: Internal.UUID_, arg2: Internal.AbuseReport_, arg3: Internal.AbuseReportRequest$ClientInfo_, arg4: Internal.AbuseReportRequest$ThirdPartyServerInfo_, arg5: Internal.AbuseReportRequest$RealmInfo_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        id: Internal.UUID;
        report: Internal.AbuseReport;
        version: number;
        clientInfo: Internal.AbuseReportRequest$ClientInfo;
        thirdPartyServerInfo: Internal.AbuseReportRequest$ThirdPartyServerInfo;
        realmInfo: Internal.AbuseReportRequest$RealmInfo;
    }
    type AbuseReportRequest_ = AbuseReportRequest;
    class CustomTintTerrainParticleData extends Internal.ParticleType<Internal.CustomTintTerrainParticleData> implements Internal.ParticleOptions {
        constructor()
        constructor(arg0: Internal.BlockState_, arg1: BlockPos_)
        getClass(): typeof any;
        getType(): this;
        toString(): string;
        notifyAll(): void;
        getDeserializer(): Internal.ParticleOptions$Deserializer<Internal.CustomTintTerrainParticleData>;
        writeToNetwork(arg0: Internal.FriendlyByteBuf_): void;
        getOverrideLimiter(): boolean;
        "getType()"(): this;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        "getType()"(): Internal.ParticleType<any>;
        codec(): Internal.Codec<Internal.CustomTintTerrainParticleData>;
        getPos(): BlockPos;
        hashCode(): number;
        wait(): void;
        writeToString(): string;
        getType(): Internal.ParticleType<any>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        get class(): typeof any
        get type(): Internal.CustomTintTerrainParticleData
        get deserializer(): Internal.ParticleOptions$Deserializer<Internal.CustomTintTerrainParticleData>
        get overrideLimiter(): boolean
        get "type()"(): Internal.CustomTintTerrainParticleData
        get "type()"(): Internal.ParticleType<any>
        get pos(): BlockPos
        get type(): Internal.ParticleType<any>
        get state(): Internal.BlockState
        static readonly DESERIALIZER: Internal.ParticleOptions$Deserializer<Internal.CustomTintTerrainParticleData>;
    }
    type CustomTintTerrainParticleData_ = CustomTintTerrainParticleData;
    class AudioFormat {
        constructor(arg0: Internal.AudioFormat$Encoding_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean)
        constructor(arg0: Internal.AudioFormat$Encoding_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: Internal.Map_<string, any>)
        constructor(arg0: number, arg1: number, arg2: number, arg3: boolean, arg4: boolean)
        matches(arg0: Internal.AudioFormat_): boolean;
        getClass(): typeof any;
        properties(): Internal.Map<string, any>;
        toString(): string;
        getSampleRate(): number;
        notifyAll(): void;
        getFrameRate(): number;
        isBigEndian(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getFrameSize(): number;
        wait(): void;
        wait(arg0: number): void;
        getProperty(arg0: string): any;
        equals(arg0: any): boolean;
        getEncoding(): Internal.AudioFormat$Encoding;
        getSampleSizeInBits(): number;
        getChannels(): number;
        get class(): typeof any
        get sampleRate(): number
        get frameRate(): number
        get bigEndian(): boolean
        get frameSize(): number
        get encoding(): Internal.AudioFormat$Encoding
        get sampleSizeInBits(): number
        get channels(): number
    }
    type AudioFormat_ = AudioFormat;
    class FluidType {
        constructor(arg0: Internal.FluidType$Properties_)
        canSwim(arg0: Internal.Entity_): boolean;
        getDescriptionId(arg0: Internal.FluidStack_): string;
        isVaporizedOnPlacement(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraft.world.level.material.FluidState)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): boolean;
        getLightLevel(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        notify(): void;
        getDensity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getSound(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        canExtinguish(arg0: Internal.Entity_): boolean;
        canConvertToSource(arg0: Internal.FluidStack_): boolean;
        getDensity(): number;
        "canBePlacedInLevel(net.minecraft.world.level.BlockAndTintGetter,net.minecraft.core.BlockPos,net.minecraftforge.fluids.FluidStack)"(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        getTemperature(arg0: Internal.FluidStack_): number;
        getDescriptionId(): string;
        getRarity(): Internal.Rarity;
        getFallDistanceModifier(arg0: Internal.Entity_): number;
        getBlockForFluidState(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidState_): Internal.BlockState;
        getBucket(arg0: Internal.FluidStack_): Internal.ItemStack;
        "getSound(net.minecraftforge.fluids.FluidStack,net.minecraftforge.common.SoundAction)"(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getRarity(arg0: Internal.FluidStack_): Internal.Rarity;
        "canHydrate(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        canBePlacedInLevel(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): boolean;
        "getSound(net.minecraft.world.entity.Entity,net.minecraftforge.common.SoundAction)"(arg0: Internal.Entity_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getAdjacentBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        onVaporize(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.FluidStack_): void;
        "canHydrate(net.minecraftforge.fluids.FluidStack)"(arg0: Internal.FluidStack_): boolean;
        canHydrate(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: BlockPos_): boolean;
        wait(): void;
        getTemperature(): number;
        supportsBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        getDescription(): net.minecraft.network.chat.Component;
        getViscosity(): number;
        getSound(arg0: Internal.FluidStack_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        getClass(): typeof any;
        motionScale(arg0: Internal.Entity_): number;
        isVanilla(): boolean;
        getRenderPropertiesInternal(): any;
        getLightLevel(arg0: Internal.FluidStack_): number;
        isAir(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientFluidTypeExtensions>): void;
        canDrownIn(arg0: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        getDensity(arg0: Internal.FluidStack_): number;
        getSound(arg0: Internal.SoundAction_): Internal.SoundEvent;
        canPushEntity(arg0: Internal.Entity_): boolean;
        isLighterThanAir(): boolean;
        toString(): string;
        canRideVehicleUnder(arg0: Internal.Entity_, arg1: Internal.Entity_): boolean;
        canHydrate(arg0: Internal.Entity_): boolean;
        supportsBoating(arg0: Internal.Boat_): boolean;
        getLightLevel(): number;
        notifyAll(): void;
        getDescription(arg0: Internal.FluidStack_): net.minecraft.network.chat.Component;
        getViscosity(arg0: Internal.FluidStack_): number;
        getStateForPlacement(arg0: Internal.BlockAndTintGetter_, arg1: BlockPos_, arg2: Internal.FluidStack_): Internal.FluidState;
        getBlockPathType(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: boolean): Internal.BlockPathTypes;
        setItemMovement(arg0: Internal.ItemEntity_): void;
        move(arg0: Internal.FluidState_, arg1: Internal.LivingEntity_, arg2: Vec3d_, arg3: number): boolean;
        canExtinguish(arg0: Internal.FluidState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        shouldUpdateWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_, arg2: Internal.Entity_): boolean;
        getSound(arg0: Internal.Player_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SoundAction_): Internal.SoundEvent;
        canConvertToSource(arg0: Internal.FluidState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        canHydrate(arg0: Internal.FluidStack_): boolean;
        hashCode(): number;
        wait(arg0: number): void;
        getTemperature(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        getViscosity(arg0: Internal.FluidState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_): number;
        equals(arg0: any): boolean;
        get density(): number
        get descriptionId(): string
        get rarity(): Internal.Rarity
        get temperature(): number
        get description(): net.minecraft.network.chat.Component
        get viscosity(): number
        get class(): typeof any
        get vanilla(): boolean
        get renderPropertiesInternal(): any
        get air(): boolean
        get lighterThanAir(): boolean
        get lightLevel(): number
        set itemMovement(arg0: Internal.ItemEntity_)
        static readonly SIZE: net.minecraftforge.common.util.Lazy<number>;
        static readonly BUCKET_VOLUME: (1000) & (number);
    }
    type FluidType_ = FluidType | Special.FluidType;
    class PlayerInteractEvent$RightClickItem extends Internal.PlayerInteractEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.InteractionHand_)
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setPhase(arg0: Internal.EventPriority_): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getPos(): BlockPos;
        isCancelable(): boolean;
        getListenerList(): Internal.ListenerList;
        getHand(): Internal.InteractionHand;
        getFace(): Internal.Direction;
        getResult(): Internal.Event$Result;
        toString(): string;
        getCancellationResult(): Internal.InteractionResult;
        notifyAll(): void;
        getSide(): Internal.LogicalSide;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        setCancellationResult(arg0: Internal.InteractionResult_): void;
        equals(arg0: any): boolean;
        getItemStack(): Internal.ItemStack;
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get level(): Internal.Level
        get pos(): BlockPos
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get hand(): Internal.InteractionHand
        get face(): Internal.Direction
        get result(): Internal.Event$Result
        get cancellationResult(): Internal.InteractionResult
        get side(): Internal.LogicalSide
        set result(arg0: Internal.Event$Result_)
        get entity(): Internal.Entity
        get phase(): Internal.EventPriority
        set cancellationResult(arg0: Internal.InteractionResult_)
        get itemStack(): Internal.ItemStack
    }
    type PlayerInteractEvent$RightClickItem_ = PlayerInteractEvent$RightClickItem;
    abstract class BaseBlockEntity extends Internal.BlockEntity {
        constructor(tileEntityTypeIn: Internal.BlockEntityType_<any>, pos: BlockPos_, state: Internal.BlockState_)
        dataChanged(): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(nbt: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        setOutOfCamera(value: boolean): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        clearRemoved(): void;
        onlyOpCanSetNbt(): boolean;
        getUpdatePacket(): Internal.Packet<any>;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        onDataPacket(net: Internal.Connection_, pkt: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        set culled(value: boolean)
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get blockState(): Internal.BlockState
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<any>
        get persistentData(): Internal.CompoundTag
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
    }
    type BaseBlockEntity_ = BaseBlockEntity;
    class CablexcBlock extends Internal.Block implements Internal.EntityBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type CablexcBlock_ = CablexcBlock;
    class Gui$HeartType extends Internal.Enum<Internal.Gui$HeartType> {
        getX(arg0: boolean, arg1: boolean): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.Gui$HeartType[];
        toString(): string;
        notifyAll(): void;
        "compareTo(net.minecraft.client.gui.Gui$HeartType)"(arg0: Internal.Gui$HeartType_): number;
        static valueOf(arg0: string): Internal.Gui$HeartType;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        compareTo(arg0: Internal.Gui$HeartType_): number;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Gui$HeartType>>;
        ordinal(): number;
        wait(): void;
        getDeclaringClass(): typeof Internal.Gui$HeartType;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Gui$HeartType
        static readonly FROZEN: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
        static readonly NORMAL: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
        static readonly ABSORBING: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
        static readonly POISIONED: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
        static readonly CONTAINER: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
        static readonly WITHERED: (Internal.Gui$HeartType) & (Internal.Gui$HeartType);
    }
    type Gui$HeartType_ = "absorbing" | "normal" | "frozen" | "withered" | "poisioned" | Gui$HeartType | "container";
    interface Double2ByteFunction extends it.unimi.dsi.fastutil.Function<number, number>, Internal.DoubleToIntFunction {
        andThenLong(arg0: Internal.Byte2LongFunction_): Internal.Double2LongFunction;
        andThenDouble(arg0: Internal.Byte2DoubleFunction_): Internal.Double2DoubleFunction;
        andThenInt(arg0: Internal.Byte2IntFunction_): Internal.Double2IntFunction;
        remove(arg0: number): number;
        andThenObject<T>(arg0: Internal.Byte2ObjectFunction_<T>): Internal.Double2ObjectFunction<T>;
        andThenReference<T>(arg0: Internal.Byte2ReferenceFunction_<T>): Internal.Double2ReferenceFunction<T>;
        composeInt(arg0: Internal.Int2DoubleFunction_): Internal.Int2ByteFunction;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        defaultReturnValue(arg0: number): void;
        composeLong(arg0: Internal.Long2DoubleFunction_): Internal.Long2ByteFunction;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        andThenChar(arg0: Internal.Byte2CharFunction_): Internal.Double2CharFunction;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): number;
        defaultReturnValue(): number;
        "remove(double)"(arg0: number): number;
        /**
         * @deprecated
        */
        get(arg0: any): number;
        getOrDefault(arg0: number, arg1: number): number;
        apply(arg0: number): number;
        containsKey(arg0: number): boolean;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: number): number;
        composeByte(arg0: Internal.Byte2DoubleFunction_): Internal.Byte2ByteFunction;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, number>): Internal.Function<T, number>;
        /**
         * @deprecated
        */
        remove(arg0: any): any;
        identity<T>(): Internal.Function<T, T>;
        abstract "get(double)"(arg0: number): number;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): any;
        andThenByte(arg0: Internal.Byte2ByteFunction_): this;
        andThenFloat(arg0: Internal.Byte2FloatFunction_): Internal.Double2FloatFunction;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Byte)"(arg0: any, arg1: number): number;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: any): any;
        "containsKey(double)"(arg0: number): boolean;
        composeChar(arg0: Internal.Char2DoubleFunction_): Internal.Char2ByteFunction;
        put(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        andThen<T>(arg0: Internal.Function_<number, T>): Internal.Function<number, T>;
        /**
         * @deprecated
        */
        "put(java.lang.Double,java.lang.Byte)"(arg0: number, arg1: number): number;
        andThenShort(arg0: Internal.Byte2ShortFunction_): Internal.Double2ShortFunction;
        composeObject<T>(arg0: Internal.Object2DoubleFunction_<T>): Internal.Object2ByteFunction<T>;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        "put(double,byte)"(arg0: number, arg1: number): number;
        composeShort(arg0: Internal.Short2DoubleFunction_): Internal.Short2ByteFunction;
        /**
         * @deprecated
        */
        put(arg0: number, arg1: number): number;
        composeReference<T>(arg0: Internal.Reference2DoubleFunction_<T>): Internal.Reference2ByteFunction<T>;
        "getOrDefault(double,byte)"(arg0: number, arg1: number): number;
        abstract get(arg0: number): number;
        size(): number;
        clear(): void;
        composeFloat(arg0: Internal.Float2DoubleFunction_): Internal.Float2ByteFunction;
        applyAsInt(arg0: number): number;
        composeDouble(arg0: Internal.Double2DoubleFunction_): this;
    }
    type Double2ByteFunction_ = Double2ByteFunction;
    class PotionBrewerBlock extends Internal.IndustrialBlock<Internal.PotionBrewerTile> {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        "getLootTable(com.hrznstudio.titanium.datagenerator.loot.block.BasicBlockLootTables)"(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        getRotationType(): Internal.RotatableBlock$RotationType;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getLootTable(arg0: Internal.BasicBlockLootTables_): Internal.LootTable$Builder;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getDynamicDrops(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): Internal.NonNullList<Internal.ItemStack>;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        "getLootTable(java.lang.Object)"(arg0: any): Internal.LootTable$Builder;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getTicker<R extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<R>): Internal.BlockEntityTicker<R>;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        getTileClass(): typeof Internal.PotionBrewerTile;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        setItemGroup(arg0: Internal.TitaniumTab_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        getTile(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.PotionBrewerTile>;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getBoundingBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.List<Internal.VoxelShape>;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        getTileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.PotionBrewerTile>;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        hasIndividualRenderVoxelShape(): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        hasCustomBoxes(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        getItemGroup(): Internal.TitaniumTab;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getLootTable(arg0: any): Internal.LootTable$Builder;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get rotationType(): Internal.RotatableBlock$RotationType
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get tileClass(): typeof Internal.PotionBrewerTile
        set itemGroup(arg0: Internal.TitaniumTab_)
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get tileEntityFactory(): Internal.BlockEntityType$BlockEntitySupplier<Internal.PotionBrewerTile>
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get itemGroup(): Internal.TitaniumTab
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type PotionBrewerBlock_ = PotionBrewerBlock;
    interface IRedstoneReader {
        abstract getEnvironmentValue(arg0: boolean, arg1: Internal.Direction_): Internal.IRedstoneState;
        (arg0: boolean, arg1: Internal.Direction): Internal.IRedstoneState_;
    }
    type IRedstoneReader_ = IRedstoneReader | ((arg0: boolean, arg1: Internal.Direction)=> Internal.IRedstoneState_);
    class EffectProgram extends Internal.Program {
        getClass(): typeof any;
        static compileShader(arg0: Internal.Program$Type_, arg1: string, arg2: Internal.InputStream_, arg3: string): Internal.EffectProgram;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        attachToShader(arg0: Internal.Shader_): void;
        static compileShader(arg0: Internal.Program$Type_, arg1: string, arg2: Internal.InputStream_, arg3: string, arg4: Internal.GlslPreprocessor_): Internal.Program;
        wait(): void;
        close(): void;
        getName(): string;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        attachToEffect(arg0: Internal.Effect_): void;
        getId(): number;
        get class(): typeof any
        get name(): string
        get id(): number
    }
    type EffectProgram_ = EffectProgram;
    class WorldOpenFlows {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.LevelStorageSource_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static confirmWorldCreation(arg0: Internal.Minecraft_, arg1: Internal.CreateWorldScreen_, arg2: Internal.Lifecycle_, arg3: Internal.Runnable_, arg4: boolean): void;
        recreateWorldData(arg0: Internal.LevelStorageSource$LevelStorageAccess_): com.mojang.datafixers.util.Pair<Internal.LevelSettings, Internal.WorldCreationContext>;
        hashCode(): number;
        createLevelFromExistingSettings(arg0: Internal.LevelStorageSource$LevelStorageAccess_, arg1: Internal.ReloadableServerResources_, arg2: Internal.LayeredRegistryAccess_<Internal.RegistryLayer>, arg3: Internal.WorldData_): void;
        wait(): void;
        localvar$dii000$loadLevel_bl2(arg0: boolean): boolean;
        wait(arg0: number): void;
        createFreshLevel(arg0: string, arg1: Internal.LevelSettings_, arg2: Internal.WorldOptions_, arg3: Internal.Function_<Internal.RegistryAccess, Internal.WorldDimensions>): void;
        equals(arg0: any): boolean;
        loadWorldStem(arg0: Internal.LevelStorageSource$LevelStorageAccess_, arg1: boolean): Internal.WorldStem;
        loadLevel(arg0: Internal.Screen_, arg1: string): void;
        get class(): typeof any
    }
    type WorldOpenFlows_ = WorldOpenFlows;
    interface ICurio {
        getAttributeModifiers(arg0: Internal.SlotContext_, arg1: Internal.UUID_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDropRule(arg0: Internal.LivingEntity_): Internal.ICurio$DropRule;
        getFortuneLevel(arg0: Internal.SlotContext_, arg1: Internal.LootContext_): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canUnequip(arg0: string, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canRightClickEquip(): boolean;
        curioTick(arg0: Internal.SlotContext_): void;
        curioBreak(arg0: Internal.SlotContext_): void;
        getDropRule(arg0: Internal.SlotContext_, arg1: DamageSource_, arg2: number, arg3: boolean): Internal.ICurio$DropRule;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        playRightClickEquipSound(arg0: Internal.LivingEntity_): void;
        getAttributesTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): Internal.List<net.minecraft.network.chat.Component>;
        abstract getStack(): Internal.ItemStack;
        canWalkOnPowderedSnow(arg0: Internal.SlotContext_): boolean;
        readSyncData(arg0: Internal.SlotContext_, arg1: Internal.CompoundTag_): void;
        getLootingLevel(arg0: Internal.SlotContext_, arg1: DamageSource_, arg2: Internal.LivingEntity_, arg3: number): number;
        writeSyncData(arg0: Internal.SlotContext_): Internal.CompoundTag;
        onEquipFromUse(arg0: Internal.SlotContext_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canSync(arg0: string, arg1: number, arg2: Internal.LivingEntity_): boolean;
        getSlotsTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): Internal.List<net.minecraft.network.chat.Component>;
        onEquip(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onUnequip(arg0: string, arg1: number, arg2: Internal.LivingEntity_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onEquip(arg0: string, arg1: number, arg2: Internal.LivingEntity_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioBreak(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        onUnequip(arg0: Internal.SlotContext_, arg1: Internal.ItemStack_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioAnimate(arg0: string, arg1: number, arg2: Internal.LivingEntity_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        readSyncData(arg0: Internal.CompoundTag_): void;
        isEnderMask(arg0: Internal.SlotContext_, arg1: Internal.EnderMan_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getAttributeModifiers(arg0: string): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        canUnequip(arg0: Internal.SlotContext_): boolean;
        getEquipSound(arg0: Internal.SlotContext_): Internal.ICurio$SoundInfo;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        writeSyncData(): Internal.CompoundTag;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getLootingBonus(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): number;
        canEquip(arg0: Internal.SlotContext_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getTagsTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>): Internal.List<net.minecraft.network.chat.Component>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getFortuneBonus(arg0: string, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): number;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        showAttributesTooltip(arg0: string): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        curioTick(arg0: string, arg1: number, arg2: Internal.LivingEntity_): void;
        playBreakAnimation(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        canSync(arg0: Internal.SlotContext_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        canEquip(arg0: string, arg1: Internal.LivingEntity_): boolean;
        makesPiglinsNeutral(arg0: Internal.SlotContext_): boolean;
        canEquipFromUse(arg0: Internal.SlotContext_): boolean;
        get stack(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ICurio_ = ICurio | (()=> Internal.ItemStack_);
    class ItemSawUpgrade extends Internal.Item {
        constructor(arg0: Internal.Item$Properties_, arg1: string)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        upgradeType: string;
    }
    type ItemSawUpgrade_ = ItemSawUpgrade;
    class AnimationMetadataSection implements Internal.AnimationMetadataSectionAccessor {
        constructor(arg0: Internal.List_<Internal.AnimationFrame>, arg1: number, arg2: number, arg3: number, arg4: boolean)
        getClass(): typeof any;
        toString(): string;
        isInterpolatedFrames(): boolean;
        notifyAll(): void;
        notify(): void;
        getDefaultFrameTime(): number;
        wait(arg0: number, arg1: number): void;
        calculateFrameSize(arg0: number, arg1: number): Internal.FrameSize;
        forEachFrame(arg0: Internal.AnimationMetadataSection$FrameOutput_): void;
        hashCode(): number;
        setFrameWidth(arg0: number): void;
        wait(): void;
        setFrameHeight(arg0: number): void;
        wait(arg0: number): void;
        getFrameHeight(): number;
        equals(arg0: any): boolean;
        getFrameWidth(): number;
        get class(): typeof any
        get interpolatedFrames(): boolean
        get defaultFrameTime(): number
        set frameWidth(arg0: number)
        set frameHeight(arg0: number)
        get frameHeight(): number
        get frameWidth(): number
        readonly frames: Internal.List<Internal.AnimationFrame>;
        frameWidth: number;
        static readonly SERIALIZER: (Internal.AnimationMetadataSectionSerializer) & (Internal.AnimationMetadataSectionSerializer);
        static readonly DEFAULT_FRAME_TIME: (1) & (number);
        static readonly UNKNOWN_SIZE: (-1) & (number);
        frameHeight: number;
        static readonly SECTION_NAME: ("animation") & (string);
        static readonly EMPTY: Internal.AnimationMetadataSection;
    }
    type AnimationMetadataSection_ = AnimationMetadataSection;
    interface MenuBuilder$MenuFactory <T extends Internal.AbstractContainerMenu> {
        abstract create(arg0: Internal.MenuType_<T>, arg1: number, arg2: Internal.Inventory_): T;
        (arg0: Internal.MenuType<T>, arg1: number, arg2: Internal.Inventory): T;
    }
    type MenuBuilder$MenuFactory_<T extends Internal.AbstractContainerMenu> = ((arg0: Internal.MenuType<T>, arg1: number, arg2: Internal.Inventory)=> T) | MenuBuilder$MenuFactory<T>;
    class OreConfiguration implements Internal.FeatureConfiguration {
        constructor(arg0: Internal.RuleTest_, arg1: Internal.BlockState_, arg2: number, arg3: number)
        constructor(arg0: Internal.RuleTest_, arg1: Internal.BlockState_, arg2: number)
        constructor(arg0: Internal.List_<Internal.OreConfiguration$TargetBlockState>, arg1: number, arg2: number)
        constructor(arg0: Internal.List_<Internal.OreConfiguration$TargetBlockState>, arg1: number)
        getClass(): typeof any;
        hashCode(): number;
        getFeatures(): Internal.Stream<Internal.ConfiguredFeature<any, any>>;
        toString(): string;
        static target(arg0: Internal.RuleTest_, arg1: Internal.BlockState_): Internal.OreConfiguration$TargetBlockState;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get features(): Internal.Stream<Internal.ConfiguredFeature<any, any>>
        readonly discardChanceOnAirExposure: number;
        readonly targetStates: Internal.List<Internal.OreConfiguration$TargetBlockState>;
        static readonly CODEC: Internal.Codec<Internal.OreConfiguration>;
        readonly size: number;
    }
    type OreConfiguration_ = OreConfiguration;
    interface ByteBinaryOperator extends Internal.IntBinaryOperator, Internal.BinaryOperator<number> {
        /**
         * @deprecated
        */
        "apply(java.lang.Byte,java.lang.Byte)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        apply(arg0: number, arg1: number): number;
        abstract apply(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        apply(arg0: any, arg1: any): any;
        maxBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        minBy<T>(arg0: Internal.Comparator_<T>): Internal.BinaryOperator<T>;
        /**
         * @deprecated
        */
        applyAsInt(arg0: number, arg1: number): number;
        andThen<V>(arg0: Internal.Function_<number, V>): Internal.BiFunction<number, number, V>;
        abstract "apply(byte,byte)"(arg0: number, arg1: number): number;
        /**
         * @deprecated
        */
        "apply(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
    }
    type ByteBinaryOperator_ = ByteBinaryOperator;
    class CrackableSlabBlock extends Internal.CrackedSlabBlock {
        constructor(crackLevel: Internal.Crackable$CrackLevel_, brickItem: Internal.Supplier_<Internal.Item>, settings: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        getCrackLevel(): Internal.Crackable$CrackLevel;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        updateWeatheredStateOnNeighborChanged(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        static getBottomAABB(): Internal.VoxelShape;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPatchSpreader<T extends Internal.Enum<any>>(weatheringClass: T): Internal.Optional<Internal.PatchSpreader<T>>;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        static getTopAABB(): Internal.VoxelShape;
        static getBottomAABB_$md$9044bd$0(): Internal.VoxelShape;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(state: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_): void;
        static getUncrackedCrackBlock(state: Internal.BlockState_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, block: Internal.Block_, neighbor: BlockPos_, isMoving: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getRepairItem(state: Internal.BlockState_): Internal.Item;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(placeContext: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(state: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        isWeathering(state: Internal.BlockState_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getCrackSpreader(): Internal.CrackSpreader;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        getWeatherChanceSpeed(): number;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        shouldWeather(state: Internal.BlockState_, pos: BlockPos_, level: Internal.Level_): boolean;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(state: Internal.BlockState_, serverLevel: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getNextCracked(state: Internal.BlockState_): Internal.Optional<Internal.BlockState>;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        static getCrackedBlock(state: Internal.BlockState_): Internal.BlockState;
        getWeatheredStateForPlacement(state: Internal.BlockState_, pos: BlockPos_, level: Internal.Level_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        static setStable(state: Internal.BlockState_): Internal.BlockState;
        static getTopAABB_$md$9044bd$1(): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        static getIncreasedCrackBlock(block: Internal.Block_): Internal.Optional<Internal.Block>;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        getPreviousCracked(state: Internal.BlockState_): Internal.Optional<Internal.BlockState>;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        static getDecreasedCrackBlock(block: Internal.Block_): Internal.Optional<Internal.Block>;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        tryWeather(state: Internal.BlockState_, serverLevel: Internal.ServerLevel_, pos: BlockPos_, random: Internal.RandomSource_): void;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get crackLevel(): Internal.Crackable$CrackLevel
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get bottomAABB(): Internal.VoxelShape
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get topAABB(): Internal.VoxelShape
        get bottomAABB_$md$9044bd$0(): Internal.VoxelShape
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get crackSpreader(): Internal.CrackSpreader
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get weatherChanceSpeed(): number
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        set stable(state: Internal.BlockState_)
        get topAABB_$md$9044bd$1(): Internal.VoxelShape
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CrackableSlabBlock_ = CrackableSlabBlock;
    class AABBd implements Internal.AABBdc, Internal.Externalizable {
        constructor()
        constructor(arg0: Internal.Vector3dc_, arg1: Internal.Vector3dc_)
        constructor(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: Internal.AABBdc_)
        union(arg0: Internal.AABBdc_, arg1: Internal.AABBd_): this;
        setMax(arg0: Internal.Vector3dc_): this;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        "getSize(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        intersectsAABB(arg0: Internal.AABBd_): boolean;
        "getSize(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "center(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        translate(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBd_): this;
        minY(): number;
        containsAABB(arg0: Internal.AABBic_): boolean;
        "union(org.joml.primitives.AABBdc)"(arg0: Internal.AABBdc_): this;
        translate(arg0: number, arg1: number, arg2: number): this;
        "center(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        intersectsSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        intersectsRay(arg0: Internal.Rayd_): boolean;
        notify(): void;
        union(arg0: Internal.Vector3dc_, arg1: Internal.AABBd_): this;
        lengthY(): number;
        intersectsPlane(arg0: Internal.Planed_): boolean;
        extent(arg0: Vec3f_): Vec3f;
        transform(arg0: Internal.Matrix4dc_): this;
        correctBounds(): this;
        setMin(arg0: Internal.Vector3dc_): this;
        isValid(): boolean;
        getSize(arg0: Vec3f_): Vec3f;
        union(arg0: Internal.Vector3dc_): this;
        maxY(): number;
        intersection(arg0: Internal.AABBdc_, arg1: Internal.AABBd_): this;
        readExternal(arg0: Internal.ObjectInput_): void;
        translate(arg0: Internal.Vector3dc_, arg1: Internal.AABBd_): this;
        "translate(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): this;
        center(arg0: Internal.Vector3d_): Internal.Vector3d;
        toString(arg0: Internal.NumberFormat_): string;
        union(arg0: Internal.AABBdc_): this;
        "extent(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "extent(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        wait(): void;
        intersection(arg0: Internal.AABBdc_): this;
        intersectsLineSegment(arg0: Internal.LineSegmentf_, arg1: Internal.Vector2d_): number;
        containsPoint(arg0: number, arg1: number, arg2: number): boolean;
        getClass(): typeof any;
        "translate(org.joml.Vector3fc,org.joml.primitives.AABBd)"(arg0: Internal.Vector3fc_, arg1: Internal.AABBd_): this;
        translate(arg0: Internal.Vector3fc_): this;
        containsAABB(arg0: Internal.AABBfc_): boolean;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        translate(arg0: Internal.Vector3dc_): this;
        getMax(arg0: number): number;
        minZ(): number;
        transform(arg0: Internal.Matrix4dc_, arg1: Internal.AABBd_): this;
        intersectsPlane(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        minX(): number;
        containsAABB(arg0: Internal.AABBdc_): boolean;
        setMax(arg0: number, arg1: number, arg2: number): this;
        wait(arg0: number, arg1: number): void;
        "containsAABB(org.joml.primitives.AABBfc)"(arg0: Internal.AABBfc_): boolean;
        "translate(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        lengthX(): number;
        "translate(org.joml.Vector3dc,org.joml.primitives.AABBd)"(arg0: Internal.Vector3dc_, arg1: Internal.AABBd_): this;
        lengthZ(): number;
        extent(arg0: Internal.Vector3d_): Internal.Vector3d;
        "union(org.joml.Vector3dc,org.joml.primitives.AABBd)"(arg0: Internal.Vector3dc_, arg1: Internal.AABBd_): this;
        set(arg0: Internal.AABBdc_): this;
        setMin(arg0: number, arg1: number, arg2: number): this;
        maxZ(): number;
        toString(): string;
        union(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBd_): this;
        maxX(): number;
        "union(org.joml.Vector3dc)"(arg0: Internal.Vector3dc_): this;
        getSize(arg0: Internal.Vector3d_): Internal.Vector3d;
        getMin(arg0: number): number;
        notifyAll(): void;
        union(arg0: number, arg1: number, arg2: number): this;
        "containsAABB(org.joml.primitives.AABBdc)"(arg0: Internal.AABBdc_): boolean;
        translate(arg0: Internal.Vector3fc_, arg1: Internal.AABBd_): this;
        center(arg0: Vec3f_): Vec3f;
        "union(org.joml.primitives.AABBdc,org.joml.primitives.AABBd)"(arg0: Internal.AABBdc_, arg1: Internal.AABBd_): this;
        intersectsLineSegment(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2d_): number;
        hashCode(): number;
        intersectsRay(arg0: Internal.Rayd_, arg1: Internal.Vector2d_): boolean;
        containsPoint(arg0: Internal.Vector3dc_): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2d_): boolean;
        intersectsSphere(arg0: Internal.Spheref_): boolean;
        "containsAABB(org.joml.primitives.AABBic)"(arg0: Internal.AABBic_): boolean;
        set max(arg0: Internal.Vector3dc_)
        set min(arg0: Internal.Vector3dc_)
        get valid(): boolean
        get class(): typeof any
        minZ: number;
        minY: number;
        minX: number;
        maxX: number;
        maxY: number;
        maxZ: number;
    }
    type AABBd_ = AABBd;
    interface IRecipeTransferError {
        getMissingCountHint(): number;
        getButtonHighlightColor(): number;
        showError(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: Internal.IRecipeSlotsView_, arg4: number, arg5: number): void;
        getTooltip(arg0: Internal.ITooltipBuilder_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getTooltip(): Internal.List<net.minecraft.network.chat.Component>;
        abstract getType(): Internal.IRecipeTransferError$Type;
        get missingCountHint(): number
        get buttonHighlightColor(): number
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        get tooltip(): Internal.List<net.minecraft.network.chat.Component>
        get type(): Internal.IRecipeTransferError$Type
        (): Internal.IRecipeTransferError$Type_;
    }
    type IRecipeTransferError_ = IRecipeTransferError | (()=> Internal.IRecipeTransferError$Type_);
    class MechanicalPressBlock extends Internal.HorizontalKineticBlock implements Internal.IBE<Internal.MechanicalPressBlockEntity> {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.MechanicalPressBlockEntity;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.MechanicalPressBlockEntity>): void;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        getBlockEntityClass(): typeof Internal.MechanicalPressBlockEntity;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getBlockEntityType(): Internal.BlockEntityType<Internal.MechanicalPressBlockEntity>;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.MechanicalPressBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        getPreferredHorizontalFacing(arg0: Internal.BlockPlaceContext_): Internal.Direction;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.MechanicalPressBlockEntity>;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockEntityClass(): typeof Internal.MechanicalPressBlockEntity
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get blockEntityType(): Internal.BlockEntityType<Internal.MechanicalPressBlockEntity>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type MechanicalPressBlock_ = MechanicalPressBlock;
    class SimpleJarMetadata extends Internal.Record implements Internal.JarMetadata {
        constructor(name: string, version: string, pkgs: Internal.Set_<string>, providers: Internal.List_<Internal.SecureJar$Provider>)
        getClass(): typeof any;
        toString(): string;
        version(): string;
        notifyAll(): void;
        descriptor(): Internal.ModuleDescriptor;
        static fromFileName(arg0: Internal.Path_, arg1: Internal.Set_<string>, arg2: Internal.List_<Internal.SecureJar$Provider>): Internal.SimpleJarMetadata;
        pkgs(): Internal.Set<string>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        name(): string;
        hashCode(): number;
        static from(arg0: Internal.SecureJar_, ...arg1: Internal.Path_[]): Internal.JarMetadata;
        wait(): void;
        wait(arg0: number): void;
        providers(): Internal.List<Internal.SecureJar$Provider>;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type SimpleJarMetadata_ = SimpleJarMetadata;
    class HungerLevel extends Internal.Enum<Internal.HungerLevel> implements Internal.StringRepresentable {
        getClass(): typeof any;
        compareTo(arg0: Internal.HungerLevel_): number;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        static values(): Internal.HungerLevel[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        next(): this;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        "compareTo(net.p3pp3rf1y.sophisticatedcore.upgrades.feeding.HungerLevel)"(arg0: Internal.HungerLevel_): number;
        getDeclaringClass(): typeof Internal.HungerLevel;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        static valueOf(arg0: string): Internal.HungerLevel;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.HungerLevel>>;
        toString(): string;
        static fromName(arg0: string): Internal.HungerLevel;
        notifyAll(): void;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.HungerLevel
        static readonly FULL: (Internal.HungerLevel) & (Internal.HungerLevel);
        static readonly ANY: (Internal.HungerLevel) & (Internal.HungerLevel);
        static readonly HALF: (Internal.HungerLevel) & (Internal.HungerLevel);
    }
    type HungerLevel_ = HungerLevel | "half" | "any" | "full";
    class ImmutableCollections$Set12 <E> extends Internal.ImmutableCollections$AbstractImmutableSet<E> implements Internal.Serializable {
        getClass(): typeof any;
        abstract add(arg0: E): boolean;
        parallelStream(): Internal.Stream<E>;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E, arg9: E): Internal.Set<E>;
        abstract retainAll(arg0: Internal.Collection_<any>): boolean;
        abstract containsAll(arg0: Internal.Collection_<any>): boolean;
        toArray<T>(arg0: Internal.IntFunction_<T[]>): T[];
        static of<E>(arg0: E, arg1: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E): Internal.Set<E>;
        contains(arg0: any): boolean;
        abstract addAll(arg0: Internal.Collection_<E>): boolean;
        static "of(java.lang.Object[])"<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E): Internal.Set<E>;
        toString(): string;
        forEach(arg0: Internal.Consumer_<E>): void;
        notifyAll(): void;
        toArray<T>(arg0: T[]): T[];
        "toArray(java.lang.Object[])"<T>(arg0: T[]): T[];
        abstract remove(arg0: any): boolean;
        "toArray(java.util.function.IntFunction)"<T>(arg0: Internal.IntFunction_<T[]>): T[];
        toArray(): any[];
        iterator(): Internal.Iterator<E>;
        hashCode(): number;
        size(): number;
        static of<E>(arg0: E): Internal.Set<E>;
        static of<E>(arg0: E, arg1: E, arg2: E, arg3: E, arg4: E, arg5: E, arg6: E, arg7: E, arg8: E): Internal.Set<E>;
        static of<E>(...arg0: E[]): Internal.Set<E>;
        static of<E>(): Internal.Set<E>;
        stream(): Internal.Stream<E>;
        abstract removeAll(arg0: Internal.Collection_<any>): boolean;
        wait(): void;
        abstract clear(): void;
        removeIf(arg0: Internal.Predicate_<E>): boolean;
        wait(arg0: number): void;
        spliterator(): Internal.Spliterator<E>;
        equals(arg0: any): boolean;
        static copyOf<E>(arg0: Internal.Collection_<E>): Internal.Set<E>;
        static "of(java.lang.Object)"<E>(arg0: E): Internal.Set<E>;
        get class(): typeof any
        get empty(): boolean
    }
    type ImmutableCollections$Set12_<E> = ImmutableCollections$Set12<E>;
    class AABBi implements Internal.Externalizable, Internal.AABBic {
        constructor()
        constructor(arg0: Internal.Vector3ic_, arg1: Internal.Vector3ic_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        constructor(arg0: Internal.AABBic_)
        "getSize(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        lengthY(): number;
        "containsPoint(org.joml.Vector3ic)"(arg0: Internal.Vector3ic_): boolean;
        "getSize(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "center(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        getSize(arg0: Internal.Vector3i_): Internal.Vector3i;
        "union(org.joml.primitives.AABBic,org.joml.primitives.AABBi)"(arg0: Internal.AABBic_, arg1: Internal.AABBi_): this;
        containsAABB(arg0: Internal.AABBic_): boolean;
        union(arg0: Internal.AABBic_, arg1: Internal.AABBi_): this;
        "getSize(org.joml.Vector3i)"(arg0: Internal.Vector3i_): Internal.Vector3i;
        "center(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        translate(arg0: Internal.Vector3ic_): this;
        containsPoint(arg0: number, arg1: number, arg2: number): boolean;
        notify(): void;
        union(arg0: Internal.Vector3ic_, arg1: Internal.AABBi_): this;
        maxX(): number;
        maxZ(): number;
        set(arg0: Internal.AABBic_): this;
        extent(arg0: Vec3f_): Vec3f;
        intersectsAABB(arg0: Internal.AABBic_): boolean;
        "containsPoint(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): boolean;
        "union(org.joml.Vector3ic)"(arg0: Internal.Vector3ic_): this;
        intersection(arg0: Internal.AABBic_, arg1: Internal.AABBi_): this;
        isValid(): boolean;
        "union(org.joml.Vector3ic,org.joml.primitives.AABBi)"(arg0: Internal.Vector3ic_, arg1: Internal.AABBi_): this;
        containsPoint(arg0: Internal.Vector3ic_): boolean;
        intersectsPlane(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        getSize(arg0: Vec3f_): Vec3f;
        containsPoint(arg0: number, arg1: number, arg2: number): boolean;
        correctBounds(): this;
        intersectsAABB(arg0: Internal.AABBfc_): boolean;
        readExternal(arg0: Internal.ObjectInput_): void;
        minZ(): number;
        translate(arg0: Internal.Vector3ic_, arg1: Internal.AABBi_): this;
        intersectsSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        "containsPoint(int,int,int)"(arg0: number, arg1: number, arg2: number): boolean;
        minX(): number;
        center(arg0: Internal.Vector3d_): Internal.Vector3d;
        "intersectsAABB(org.joml.primitives.AABBic)"(arg0: Internal.AABBic_): boolean;
        getMax(arg0: number): number;
        "extent(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "extent(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        union(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBi_): this;
        wait(): void;
        intersectsRay(arg0: Internal.Rayf_, arg1: Internal.Vector2f_): boolean;
        lengthZ(): number;
        intersectLineSegment(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2f_): number;
        "intersectsAABB(org.joml.primitives.AABBfc)"(arg0: Internal.AABBfc_): boolean;
        getMin(arg0: number): number;
        "union(org.joml.primitives.AABBic)"(arg0: Internal.AABBic_): this;
        getClass(): typeof any;
        containsAABB(arg0: Internal.AABBfc_): boolean;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        "containsPoint(float,float,float)"(arg0: number, arg1: number, arg2: number): boolean;
        lengthX(): number;
        intersectsRay(arg0: Internal.Rayf_): boolean;
        containsAABB(arg0: Internal.AABBdc_): boolean;
        wait(arg0: number, arg1: number): void;
        "containsAABB(org.joml.primitives.AABBfc)"(arg0: Internal.AABBfc_): boolean;
        maxY(): number;
        intersectsPlane(arg0: Internal.Planef_): boolean;
        translate(arg0: number, arg1: number, arg2: number): this;
        extent(arg0: Internal.Vector3d_): Internal.Vector3d;
        translate(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBi_): this;
        setMin(arg0: Internal.Vector3ic_): this;
        intersectLineSegment(arg0: Internal.LineSegmentf_, arg1: Internal.Vector2f_): number;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2f_): boolean;
        transform(arg0: Internal.Matrix4fc_): this;
        toString(): string;
        transform(arg0: Internal.Matrix4fc_, arg1: Internal.AABBi_): this;
        getSize(arg0: Internal.Vector3d_): Internal.Vector3d;
        intersection(arg0: Internal.AABBic_): this;
        notifyAll(): void;
        union(arg0: Internal.Vector3ic_): this;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        minY(): number;
        setMin(arg0: number, arg1: number, arg2: number): this;
        "containsAABB(org.joml.primitives.AABBdc)"(arg0: Internal.AABBdc_): boolean;
        center(arg0: Vec3f_): Vec3f;
        hashCode(): number;
        setMax(arg0: Internal.Vector3ic_): this;
        wait(arg0: number): void;
        union(arg0: Internal.AABBic_): this;
        equals(arg0: any): boolean;
        union(arg0: number, arg1: number, arg2: number): this;
        intersectsSphere(arg0: Internal.Spheref_): boolean;
        containsPoint(arg0: Internal.Vector3fc_): boolean;
        "containsAABB(org.joml.primitives.AABBic)"(arg0: Internal.AABBic_): boolean;
        setMax(arg0: number, arg1: number, arg2: number): this;
        get valid(): boolean
        get class(): typeof any
        set min(arg0: Internal.Vector3ic_)
        set max(arg0: Internal.Vector3ic_)
        minZ: number;
        maxX: number;
        maxY: number;
        maxZ: number;
        minX: number;
        minY: number;
    }
    type AABBi_ = AABBi;
    class ThrownEnderpearl extends Internal.ThrowableItemProjectile {
        constructor(arg0: Internal.EntityType_<Internal.ThrownEnderpearl>, arg1: Internal.Level_)
        constructor(arg0: Internal.Level_, arg1: Internal.LivingEntity_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        vs$dragImmediately(ship: Internal.Ship_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        modifyExpressionValue$ell000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        "getPortalCooldown()"(): number;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): com.supermartijn642.fusion.util.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        "getItem()"(): Internal.ItemStack;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        hasPermissions(arg0: number): boolean;
        refurbishedFurnitureBlockPosAffectsMovement(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getPortalEntrancePos(): BlockPos;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$doe000$baseTick(arg0: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        handler$ddm000$adastra$getGravity(cir: Internal.CallbackInfoReturnable_<any>): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        wrapOperation$cge000$collideWithShips(entity: Internal.Entity_, movement: Vec3d_, collide: Internal.Operation_<any>): Vec3d;
        getDraggingInformation(): Internal.EntityDraggingInformation;
        getMotionZ(): number;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        setItem(arg0: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        canChangeDimensions(): boolean;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        setBlockPosition(arg0: BlockPos_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setPosNoUpdates(arg0: Vec3d_): void;
        setFusionModel(layerIndex: number, model: com.supermartijn642.fusion.util.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        setExtension(key: any, value: any): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBlockPosition(): BlockPos;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        "setPortalCooldown(int)"(arg0: number): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        vs$shouldDrag(): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        modifyReturnValue$ell000$create$onFireImmune(arg0: boolean): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        setRotation(yaw: number, pitch: number): void;
        redirect$ceg000$addShipsToRaycast(receiver: Internal.Level_, ctx: Internal.ClipContext_): Internal.BlockHitResult;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setFeetBlockState(arg0: Internal.BlockState_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        get pitch(): number
        set culled(value: boolean)
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get "portalCooldown()"(): number
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get "item()"(): Internal.ItemStack
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get portalEntrancePos(): BlockPos
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get draggingInformation(): Internal.EntityDraggingInformation
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        set item(arg0: Internal.ItemStack_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        set blockPosition(arg0: BlockPos_)
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set posNoUpdates(arg0: Vec3d_)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get blockPosition(): BlockPos
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set "portalCooldown(int)"(arg0: number)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set feetBlockState(arg0: Internal.BlockState_)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type ThrownEnderpearl_ = ThrownEnderpearl;
    class Machine <TILE extends Internal.TileEntityMekanism> extends Internal.BlockTypeTile<TILE> {
        constructor(tileEntityRegistrar: Internal.Supplier_<Internal.TileEntityTypeRegistryObject<TILE>>, description: any_)
        getAll(): Internal.Collection<mekanism.common.block.attribute.Attribute>;
        getClass(): typeof any;
        static get(block: Internal.Block_): mekanism.common.content.blocktype.BlockType;
        toString(): string;
        getDescription(): Internal.ILangEntry;
        notifyAll(): void;
        "get(java.lang.Class)"<ATTRIBUTE extends mekanism.common.block.attribute.Attribute>(type: ATTRIBUTE): ATTRIBUTE;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "get(net.minecraft.world.level.block.Block)"(block: Internal.Block_): mekanism.common.content.blocktype.BlockType;
        add(...attrs: mekanism.common.block.attribute.Attribute_[]): void;
        hashCode(): number;
        wait(): void;
        remove(...attrs: typeof mekanism.common.block.attribute.Attribute[]): void;
        get<ATTRIBUTE extends mekanism.common.block.attribute.Attribute>(type: ATTRIBUTE): ATTRIBUTE;
        static is(block: Internal.Block_, ...types: mekanism.common.content.blocktype.BlockType_[]): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        has(type: typeof mekanism.common.block.attribute.Attribute): boolean;
        getTileType(): Internal.TileEntityTypeRegistryObject<TILE>;
        get all(): Internal.Collection<mekanism.common.block.attribute.Attribute>
        get class(): typeof any
        get description(): Internal.ILangEntry
        get tileType(): Internal.TileEntityTypeRegistryObject<TILE>
    }
    type Machine_<TILE extends Internal.TileEntityMekanism> = Machine<TILE>;
    class AABBf implements Internal.Externalizable, Internal.AABBfc {
        constructor()
        constructor(arg0: Internal.AABBf_)
        constructor(arg0: Internal.Vector3fc_, arg1: Internal.Vector3fc_)
        constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number)
        "getSize(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        "center(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        "getSize(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        containsAABB(arg0: Internal.AABBic_): boolean;
        setMin(arg0: number, arg1: number, arg2: number): this;
        "center(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        minZ(): number;
        setMax(arg0: Internal.Vector3fc_): this;
        notify(): void;
        union(arg0: Internal.Vector3fc_, arg1: Internal.AABBf_): this;
        union(arg0: Internal.AABBf_): this;
        setMin(arg0: Internal.Vector3fc_): this;
        union(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBf_): this;
        extent(arg0: Vec3f_): Vec3f;
        "union(org.joml.primitives.AABBf)"(arg0: Internal.AABBf_): this;
        union(arg0: Internal.Vector3fc_): this;
        isValid(): boolean;
        intersectsPlane(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        intersection(arg0: Internal.AABBfc_, arg1: Internal.AABBf_): this;
        getSize(arg0: Vec3f_): Vec3f;
        union(arg0: Internal.AABBf_, arg1: Internal.AABBf_): this;
        lengthY(): number;
        correctBounds(): this;
        containsPoint(arg0: number, arg1: number, arg2: number): boolean;
        intersectsAABB(arg0: Internal.AABBfc_): boolean;
        readExternal(arg0: Internal.ObjectInput_): void;
        intersectsSphere(arg0: number, arg1: number, arg2: number, arg3: number): boolean;
        translate(arg0: Internal.Vector3fc_, arg1: Internal.AABBf_): this;
        center(arg0: Internal.Vector3d_): Internal.Vector3d;
        toString(arg0: Internal.NumberFormat_): string;
        maxZ(): number;
        "extent(org.joml.Vector3d)"(arg0: Internal.Vector3d_): Internal.Vector3d;
        maxX(): number;
        "extent(org.joml.Vector3f)"(arg0: Vec3f_): Vec3f;
        "union(org.joml.primitives.AABBf,org.joml.primitives.AABBf)"(arg0: Internal.AABBf_, arg1: Internal.AABBf_): this;
        wait(): void;
        intersectsRay(arg0: Internal.Rayf_, arg1: Internal.Vector2f_): boolean;
        translate(arg0: number, arg1: number, arg2: number, arg3: Internal.AABBf_): this;
        intersection(arg0: Internal.AABBfc_): this;
        translate(arg0: Internal.Vector3fc_): this;
        getClass(): typeof any;
        containsAABB(arg0: Internal.AABBfc_): boolean;
        transform(arg0: Internal.Matrix4fc_, arg1: Internal.AABBf_): this;
        writeExternal(arg0: Internal.ObjectOutput_): void;
        "union(org.joml.Vector3fc,org.joml.primitives.AABBf)"(arg0: Internal.Vector3fc_, arg1: Internal.AABBf_): this;
        intersectsRay(arg0: Internal.Rayf_): boolean;
        minY(): number;
        containsAABB(arg0: Internal.AABBdc_): boolean;
        wait(arg0: number, arg1: number): void;
        "containsAABB(org.joml.primitives.AABBfc)"(arg0: Internal.AABBfc_): boolean;
        intersectsPlane(arg0: Internal.Planef_): boolean;
        intersectsLineSegment(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2f_): number;
        set(arg0: Internal.AABBfc_): this;
        extent(arg0: Internal.Vector3d_): Internal.Vector3d;
        "union(org.joml.Vector3fc)"(arg0: Internal.Vector3fc_): this;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: Internal.Vector2f_): boolean;
        translate(arg0: number, arg1: number, arg2: number): this;
        lengthX(): number;
        toString(): string;
        lengthZ(): number;
        getSize(arg0: Internal.Vector3d_): Internal.Vector3d;
        transform(arg0: Internal.Matrix4fc_): this;
        notifyAll(): void;
        intersectsRay(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean;
        "containsAABB(org.joml.primitives.AABBdc)"(arg0: Internal.AABBdc_): boolean;
        center(arg0: Vec3f_): Vec3f;
        setMax(arg0: number, arg1: number, arg2: number): this;
        getMax(arg0: number): number;
        maxY(): number;
        hashCode(): number;
        union(arg0: number, arg1: number, arg2: number): this;
        minX(): number;
        wait(arg0: number): void;
        getMin(arg0: number): number;
        equals(arg0: any): boolean;
        intersectsLineSegment(arg0: Internal.LineSegmentf_, arg1: Internal.Vector2f_): number;
        intersectsSphere(arg0: Internal.Spheref_): boolean;
        containsPoint(arg0: Internal.Vector3fc_): boolean;
        "containsAABB(org.joml.primitives.AABBic)"(arg0: Internal.AABBic_): boolean;
        set max(arg0: Internal.Vector3fc_)
        set min(arg0: Internal.Vector3fc_)
        get valid(): boolean
        get class(): typeof any
        minY: number;
        minZ: number;
        maxX: number;
        minX: number;
        maxZ: number;
        maxY: number;
    }
    type AABBf_ = AABBf;
    class ItemDestroyedEventJS extends Internal.PlayerEventJS {
        constructor(e: Internal.PlayerDestroyItemEvent_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        /**
         * Removes the specified game stage from the player
        */
        removeGameStage(arg0: string): void;
        getItem(): Internal.ItemStack;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        /**
         * Adds the specified game stage to the player
        */
        addGameStage(arg0: string): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getEntity(): Internal.Entity;
        wait(): void;
        getHand(): Internal.InteractionHand;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        /**
         * Checks if the player has the specified game stage
        */
        hasGameStage(arg0: string): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get item(): Internal.ItemStack
        get level(): Internal.Level
        get entity(): Internal.Entity
        get hand(): Internal.InteractionHand
        get player(): Internal.Player
        get server(): Internal.MinecraftServer
    }
    type ItemDestroyedEventJS_ = ItemDestroyedEventJS;
    class ManualTrigger$Instance extends Internal.AbstractCriterionTriggerInstance {
        constructor(arg0: ResourceLocation_, arg1: any_)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        serializeToJson(arg0: Internal.SerializationContext_): Internal.JsonObject;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getCriterion(): ResourceLocation;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get criterion(): ResourceLocation
    }
    type ManualTrigger$Instance_ = ManualTrigger$Instance;
    class SteelNuggetItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SteelNuggetItem_ = SteelNuggetItem;
    class ForgeFaceData extends Internal.Record {
        constructor(color: number, blockLight: number, skyLight: number, ambientOcclusion: boolean, calculateNormals: boolean)
        constructor(arg0: number, arg1: number, arg2: number, arg3: boolean)
        getClass(): typeof any;
        static read(arg0: Internal.JsonElement_, arg1: Internal.ForgeFaceData_): Internal.ForgeFaceData;
        ambientOcclusion(): boolean;
        toString(): string;
        notifyAll(): void;
        calculateNormals(): boolean;
        skyLight(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        color(): number;
        wait(): void;
        wait(arg0: number): void;
        blockLight(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.ForgeFaceData>;
        static readonly DEFAULT: (Internal.ForgeFaceData) & (Internal.ForgeFaceData);
        static readonly COLOR: Internal.Codec<number>;
    }
    type ForgeFaceData_ = ForgeFaceData;
    class MapDecoration {
        constructor(arg0: Internal.MapDecoration$Type_, arg1: number, arg2: number, arg3: number, arg4: net.minecraft.network.chat.Component_)
        getClass(): typeof any;
        getRot(): number;
        getName(): net.minecraft.network.chat.Component;
        toString(): string;
        renderOnFrame(): boolean;
        notifyAll(): void;
        notify(): void;
        getType(): Internal.MapDecoration$Type;
        wait(arg0: number, arg1: number): void;
        getX(): number;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getImage(): number;
        equals(arg0: any): boolean;
        render(arg0: number): boolean;
        getY(): number;
        get class(): typeof any
        get rot(): number
        get name(): net.minecraft.network.chat.Component
        get type(): Internal.MapDecoration$Type
        get x(): number
        get image(): number
        get y(): number
    }
    type MapDecoration_ = MapDecoration;
    class ServerboundKeepAlivePacket implements Internal.Packet<Internal.ServerGamePacketListener> {
        constructor(arg0: Internal.FriendlyByteBuf_)
        constructor(arg0: number)
        handle(arg0: Internal.PacketListener_): void;
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        handle(arg0: Internal.ServerGamePacketListener_): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        "handle(net.minecraft.network.protocol.game.ServerGamePacketListener)"(arg0: Internal.ServerGamePacketListener_): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getId(): number;
        equals(arg0: any): boolean;
        "handle(net.minecraft.network.PacketListener)"(arg0: Internal.PacketListener_): void;
        get class(): typeof any
        get skippable(): boolean
        get id(): number
    }
    type ServerboundKeepAlivePacket_ = ServerboundKeepAlivePacket;
    class DimensionDataStorage {
        constructor(arg0: Internal.File_, arg1: Internal.DataFixer_)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        set(arg0: string, arg1: Internal.SavedData_): void;
        readTagFromDisk(arg0: string, arg1: number): Internal.CompoundTag;
        notify(): void;
        save(): void;
        wait(arg0: number, arg1: number): void;
        computeIfAbsent<T extends Internal.SavedData>(arg0: Internal.Function_<Internal.CompoundTag, T>, arg1: Internal.Supplier_<T>, arg2: string): T;
        hashCode(): number;
        get<T extends Internal.SavedData>(arg0: Internal.Function_<Internal.CompoundTag, T>, arg1: string): T;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type DimensionDataStorage_ = DimensionDataStorage;
    class StopWatchDisplaySource extends Internal.SingleLineDisplaySource {
        constructor()
        getClass(): typeof any;
        getName(): net.minecraft.network.chat.Component;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_): void;
        initConfigurationWidgets(arg0: Internal.DisplayLinkContext_, arg1: Internal.ModularGuiLineBuilder_, arg2: boolean): void;
        toString(): string;
        loadFlapDisplayLayout(arg0: Internal.DisplayLinkContext_, arg1: Internal.FlapDisplayBlockEntity_, arg2: Internal.FlapDisplayLayout_, arg3: number): void;
        shouldPassiveReset(): boolean;
        notifyAll(): void;
        transferData(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTarget_, arg2: number): void;
        provideFlapDisplayText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.List<Internal.MutableComponent>>;
        static getAll(arg0: Internal.LevelAccessor_, arg1: BlockPos_): Internal.List<Internal.DisplaySource>;
        populateData(arg0: Internal.DisplayLinkContext_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        onSignalReset(arg0: Internal.DisplayLinkContext_): void;
        static displaySource<B extends Internal.Block, P>(arg0: Internal.RegistryEntry_<Internal.DisplaySource>): Internal.NonNullUnaryOperator<com.tterrag.registrate.builders.BlockBuilder<B, P>>;
        hashCode(): number;
        wait(): void;
        static get(arg0: ResourceLocation_): Internal.DisplaySource;
        provideText(arg0: Internal.DisplayLinkContext_, arg1: Internal.DisplayTargetStats_): Internal.List<Internal.MutableComponent>;
        wait(arg0: number): void;
        getPassiveRefreshTicks(): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get name(): net.minecraft.network.chat.Component
        get passiveRefreshTicks(): number
    }
    type StopWatchDisplaySource_ = StopWatchDisplaySource;
    interface FloatSupplier {
        abstract getAsFloat(): number;
        get asFloat(): number
        (): number;
    }
    type FloatSupplier_ = FloatSupplier | (()=> number);
    abstract class LayerLightSectionStorage <M> implements Internal.LayerLightSectionStorageAccessor {
        storingLightForSection(arg0: number): boolean;
        getClass(): typeof any;
        flywheel$callGetDataLayer(arg0: number, arg1: boolean): Internal.DataLayer;
        toString(): string;
        retainData(arg0: number, arg1: boolean): void;
        notifyAll(): void;
        getStoredLevel(arg0: number): number;
        notify(): void;
        getDebugSectionType(arg0: number): Internal.LayerLightSectionStorage$SectionType;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        getDataLayerData(arg0: number): Internal.DataLayer;
        setStoredLevel(arg0: number, arg1: number): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type LayerLightSectionStorage_<M> = LayerLightSectionStorage<M>;
    class RecipesEventJS extends Internal.EventJS {
        constructor()
        getClass(): typeof any;
        static "runInParallel(java.util.concurrent.Callable)"<T>(callable: Internal.Callable_<T>): T;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        findRecipes(filter: Internal.RecipeFilter_): Internal.Collection<Internal.RecipeJS>;
        custom(json: Internal.JsonObject_): Internal.RecipeJS;
        printAllTypes(): void;
        static runInParallel<T>(callable: Internal.Callable_<T>): T;
        printExamples(type: string): void;
        stage(filter: Internal.RecipeFilter_, stage: string): void;
        printTypes(): void;
        notify(): void;
        remove(filter: Internal.RecipeFilter_): void;
        wait(arg0: number, arg1: number): void;
        forEachRecipe(filter: Internal.RecipeFilter_, consumer: Internal.Consumer_<Internal.RecipeJS>): void;
        countRecipes(filter: Internal.RecipeFilter_): number;
        replaceInput(filter: Internal.RecipeFilter_, match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): void;
        custom(o: {type: Special.RecipeSerializer}): Internal.RecipeJS;
        static runInParallel(runnable: Internal.Runnable_): void;
        toString(): string;
        customFilter(filter: Internal.Predicate_<Internal.RecipeKJS>): Internal.RecipeFilter;
        notifyAll(): void;
        addRecipe(r: Internal.RecipeJS_, json: boolean): Internal.RecipeJS;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        getRecipes(): Special.DocumentedRecipes;
        replaceOutput(filter: Internal.RecipeFilter_, match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): void;
        takeId(recipe: Internal.RecipeJS_, prefix: string, ids: string): ResourceLocation;
        static "runInParallel(java.lang.Runnable)"(runnable: Internal.Runnable_): void;
        findRecipeIds(filter: Internal.RecipeFilter_): Internal.Collection<ResourceLocation>;
        getRecipes(): Special.DocumentedRecipes;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        getRecipeFunction(id: string): Internal.RecipeTypeFunction;
        recipeStream(filter: Internal.RecipeFilter_): Internal.Stream<Internal.RecipeJS>;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        containsRecipe(filter: Internal.RecipeFilter_): boolean;
        setItemErrors(b: boolean): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        get class(): typeof any
        get recipes(): Special.DocumentedRecipes
        get recipes(): Special.DocumentedRecipes
        set itemErrors(b: boolean)
        readonly smithing: Internal.RecipeTypeFunction;
        readonly addedRecipes: Internal.Collection<Internal.RecipeJS>;
        readonly shapeless: Internal.RecipeTypeFunction;
        readonly smithingTrim: Internal.RecipeTypeFunction;
        readonly smelting: Internal.RecipeTypeFunction;
        readonly blasting: Internal.RecipeTypeFunction;
        readonly stonecutting: Internal.RecipeTypeFunction;
        readonly smoking: Internal.RecipeTypeFunction;
        readonly campfireCooking: Internal.RecipeTypeFunction;
        static readonly SKIP_ERROR: (Internal.Pattern) & (Internal.Pattern);
        readonly failedCount: Internal.AtomicInteger;
        readonly takenIds: Internal.Map<ResourceLocation, Internal.RecipeJS>;
        readonly originalRecipes: Internal.Map<ResourceLocation, Internal.RecipeJS>;
        readonly shaped: Internal.RecipeTypeFunction;
    }
    type RecipesEventJS_ = RecipesEventJS;
    class LocalCache$LocalManualCache <K, V> implements Internal.Cache<K, V>, Internal.Serializable {
        getClass(): typeof any;
        asMap(): Internal.ConcurrentMap<K, V>;
        invalidateAll(arg0: Internal.Iterable_<any>): void;
        getAllPresent(arg0: Internal.Iterable_<any>): Internal.ImmutableMap<K, V>;
        toString(): string;
        invalidateAll(): void;
        getIfPresent(arg0: any): V;
        notifyAll(): void;
        stats(): Internal.CacheStats;
        cleanUp(): void;
        size(): number;
        putAll(arg0: Internal.Map_<K, V>): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        put(arg0: K, arg1: V): void;
        get(arg0: K, arg1: Internal.Callable_<V>): V;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        invalidate(arg0: any): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type LocalCache$LocalManualCache_<K, V> = LocalCache$LocalManualCache<K, V>;
    class FuelHandler {
        constructor(arg0: Internal.Zeta_)
        getClass(): typeof any;
        addAllWoods(arg0: Internal.ZLoadComplete_): void;
        toString(): string;
        "addFuel(net.minecraft.world.level.block.Block,int)"(arg0: Internal.Block_, arg1: number): void;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        addWood(arg0: Internal.Block_): void;
        "addFuel(net.minecraft.world.item.Item,int)"(arg0: Internal.Item_, arg1: number): void;
        hashCode(): number;
        addFuel(arg0: Internal.Block_, arg1: number): void;
        getFuel(arg0: Internal.ZFurnaceFuelBurnTime_): void;
        wait(): void;
        wait(arg0: number): void;
        addFuel(arg0: Internal.Item_, arg1: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type FuelHandler_ = FuelHandler;
    class DynamicCommandExceptionType implements Internal.CommandExceptionType {
        constructor(arg0: Internal.Function_<any, com.mojang.brigadier.Message>)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        createWithContext(arg0: Internal.ImmutableStringReader_, arg1: any): Internal.CommandSyntaxException;
        create(arg0: any): Internal.CommandSyntaxException;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DynamicCommandExceptionType_ = DynamicCommandExceptionType;
    interface BlockStateKJS {
        setRequiresTool(v: boolean): void;
        setDestroySpeed(v: number): void;
        setLightEmission(v: number): void;
        set requiresTool(v: boolean)
        set destroySpeed(v: number)
        set lightEmission(v: number)
    }
    type BlockStateKJS_ = BlockStateKJS;
    class Heightmap$Types extends Internal.Enum<Internal.Heightmap$Types> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        notify(): void;
        sendToClient(): boolean;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializationKey(): string;
        compareTo(arg0: Internal.Heightmap$Types_): number;
        "compareTo(net.minecraft.world.level.levelgen.Heightmap$Types)"(arg0: Internal.Heightmap$Types_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.Heightmap$Types;
        toString(): string;
        keepAfterWorldgen(): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Heightmap$Types>>;
        notifyAll(): void;
        static values(): Internal.Heightmap$Types[];
        name(): string;
        isOpaque(): Internal.Predicate<Internal.BlockState>;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static valueOf(arg0: string): Internal.Heightmap$Types;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get serializationKey(): string
        get declaringClass(): typeof Internal.Heightmap$Types
        static readonly OCEAN_FLOOR: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
        static readonly MOTION_BLOCKING_NO_LEAVES: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
        static readonly CODEC: Internal.Codec<Internal.Heightmap$Types>;
        static readonly MOTION_BLOCKING: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
        static readonly WORLD_SURFACE: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
        static readonly WORLD_SURFACE_WG: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
        static readonly OCEAN_FLOOR_WG: (Internal.Heightmap$Types) & (Internal.Heightmap$Types);
    }
    type Heightmap$Types_ = "motion_blocking_no_leaves" | "ocean_floor" | "motion_blocking" | "world_surface" | Heightmap$Types | "world_surface_wg" | "ocean_floor_wg";
    class BlockEvent$BreakEvent extends Internal.BlockEvent {
        constructor()
        constructor(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getPos(): BlockPos;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getExpToDrop(): number;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPlayer(): Internal.Player;
        getPhase(): Internal.EventPriority;
        setExpToDrop(arg0: number): void;
        equals(arg0: any): boolean;
        getState(): Internal.BlockState;
        getLevel(): Internal.LevelAccessor;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get pos(): BlockPos
        get cancelable(): boolean
        get expToDrop(): number
        get listenerList(): Internal.ListenerList
        get player(): Internal.Player
        get phase(): Internal.EventPriority
        set expToDrop(arg0: number)
        get state(): Internal.BlockState
        get level(): Internal.LevelAccessor
    }
    type BlockEvent$BreakEvent_ = BlockEvent$BreakEvent;
    class NetworkToolMenuHost extends Internal.ItemMenuHost implements Internal.InternalInventoryHost {
        constructor(arg0: Internal.Player_, arg1: number, arg2: Internal.ItemStack_, arg3: Internal.IInWorldGridNodeHost_)
        saveChanges(): void;
        getClass(): typeof any;
        abstract isClientSide(): boolean;
        toString(): string;
        drainPower(): boolean;
        getGridHost(): Internal.IInWorldGridNodeHost;
        notifyAll(): void;
        onBroadcastChanges(arg0: Internal.AbstractContainerMenu_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getInstalledUpgrades(arg0: Internal.ItemLike_): number;
        isUpgradedWith(arg0: Internal.ItemLike_): boolean;
        hashCode(): number;
        getInventory(): Internal.InternalInventory;
        wait(): void;
        wait(arg0: number): void;
        getSlot(): number;
        getUpgrades(): Internal.IUpgradeInventory;
        getPlayer(): Internal.Player;
        equals(arg0: any): boolean;
        onChangeInventory(arg0: Internal.InternalInventory_, arg1: number): void;
        getInternalInventory(): Internal.InternalInventory;
        getItemStack(): Internal.ItemStack;
        get class(): typeof any
        get clientSide(): boolean
        get gridHost(): Internal.IInWorldGridNodeHost
        get inventory(): Internal.InternalInventory
        get slot(): number
        get upgrades(): Internal.IUpgradeInventory
        get player(): Internal.Player
        get internalInventory(): Internal.InternalInventory
        get itemStack(): Internal.ItemStack
    }
    type NetworkToolMenuHost_ = NetworkToolMenuHost;
    class GaugeShaper extends Internal.VoxelShaper {
        constructor()
        getClass(): typeof any;
        get(arg0: Internal.Direction_, arg1: boolean): Internal.VoxelShape;
        toString(): string;
        "get(net.minecraft.core.Direction)"(arg0: Internal.Direction_): Internal.VoxelShape;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static forHorizontalAxis(arg0: Internal.VoxelShape_, arg1: Internal.Direction$Axis_): Internal.VoxelShaper;
        withVerticalShapes(arg0: Internal.VoxelShape_): Internal.VoxelShaper;
        hashCode(): number;
        wait(): void;
        static forDirectional(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): Internal.VoxelShaper;
        wait(arg0: number): void;
        static axisAsFace(arg0: Internal.Direction$Axis_): Internal.Direction;
        static forAxis(arg0: Internal.VoxelShape_, arg1: Internal.Direction$Axis_): Internal.VoxelShaper;
        withShape(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): Internal.VoxelShaper;
        static forHorizontal(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): Internal.VoxelShaper;
        equals(arg0: any): boolean;
        get(arg0: Internal.Direction_): Internal.VoxelShape;
        get(arg0: Internal.Direction$Axis_): Internal.VoxelShape;
        "get(net.minecraft.core.Direction$Axis)"(arg0: Internal.Direction$Axis_): Internal.VoxelShape;
        get class(): typeof any
    }
    type GaugeShaper_ = GaugeShaper;
    class CrafterBlock$PowerState extends Internal.Enum<Internal.CrafterBlock$PowerState> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        static values(): Internal.CrafterBlock$PowerState[];
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(org.violetmoon.quark.content.automation.block.CrafterBlock$PowerState)"(arg0: Internal.CrafterBlock$PowerState_): number;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        getDeclaringClass(): typeof Internal.CrafterBlock$PowerState;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.CrafterBlock$PowerState>>;
        toString(): string;
        notifyAll(): void;
        powered(): boolean;
        name(): string;
        hashCode(): number;
        compareTo(arg0: Internal.CrafterBlock$PowerState_): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        static valueOf(arg0: string): Internal.CrafterBlock$PowerState;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.CrafterBlock$PowerState
        static readonly ON: (Internal.CrafterBlock$PowerState) & (Internal.CrafterBlock$PowerState);
        static readonly TRIGGERED: (Internal.CrafterBlock$PowerState) & (Internal.CrafterBlock$PowerState);
        static readonly OFF: (Internal.CrafterBlock$PowerState) & (Internal.CrafterBlock$PowerState);
    }
    type CrafterBlock$PowerState_ = "on" | "off" | "triggered" | CrafterBlock$PowerState;
    interface ServerFunctionManager$TraceCallbacks {
        abstract onCommand(arg0: number, arg1: string): void;
        abstract onReturn(arg0: number, arg1: string, arg2: number): void;
        abstract onCall(arg0: number, arg1: ResourceLocation_, arg2: number): void;
        abstract onError(arg0: number, arg1: string): void;
    }
    type ServerFunctionManager$TraceCallbacks_ = ServerFunctionManager$TraceCallbacks;
    class CopycatGhostBlock extends Internal.CCCopycatBlock implements Internal.IStateType {
        constructor(pProperties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        checkConnection(reader: Internal.BlockAndTintGetter_, fromPos: BlockPos_, toPos: BlockPos_, fromState: Internal.BlockState_): boolean;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, player: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(state: Internal.BlockState_, target: Internal.HitResult_, level: Internal.BlockGetter_, pos: BlockPos_, player: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getBlockEntityClass(): typeof Internal.CCCopycatBlockEntity;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static getRequiredItemsForLayer(state: Internal.BlockState_, property: Internal.IntegerProperty_): Internal.ItemRequirement;
        toggleCT(pState: Internal.BlockState_, pLevel: Internal.Level_, pPos: BlockPos_, pPlayer: Internal.Player_, pHand: Internal.InteractionHand_, pHit: Internal.BlockHitResult_): Internal.InteractionResult;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(state1: Internal.BlockState_, level: Internal.ServerLevel_, pos: BlockPos_, state2: Internal.BlockState_, entity: Internal.LivingEntity_, numberOfParticles: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getAcceptedBlockState(pLevel: Internal.Level_, pPos: BlockPos_, item: Internal.ItemStack_, face: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getCopycatBlockEntity(worldIn: Internal.BlockGetter_, pos: BlockPos_): Internal.ICopycatBlockEntity;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        transform(state: Internal.BlockState_, transform: Internal.StructureTransform_): Internal.BlockState;
        stateType(): Internal.StateType;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(level: Internal.Level_, state: Internal.BlockState_, type: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        getDestroyProgress(pState: Internal.BlockState_, pPlayer: Internal.Player_, pLevel: Internal.BlockGetter_, pPos: BlockPos_): number;
        onRemove(state: Internal.BlockState_, world: Internal.Level_, pos: BlockPos_, newState: Internal.BlockState_, isMoving: boolean, handler: Internal.ICopycatBlock$OnRemoveHandler_): void;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        hidesNeighborFace(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_, neighborState: Internal.BlockState_, dir: Internal.Direction_): boolean;
        rotate(state: Internal.BlockState_, rot: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.CCCopycatBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, explosion: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        canOcclude(level: Internal.BlockGetter_, state: Internal.BlockState_, pos: BlockPos_): boolean;
        prepareMaterial(pLevel: Internal.Level_, pPos: BlockPos_, pState: Internal.BlockState_, pPlayer: Internal.Player_, pHand: Internal.InteractionHand_, pHit: Internal.BlockHitResult_, material: Internal.BlockState_): Internal.BlockState;
        getLightEmission(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, entity: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getAppearance(block: Internal.ICopycatBlock_, state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_, side: Internal.Direction_, queryState: Internal.BlockState_, queryPos: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockEntityType(): Internal.BlockEntityType<Internal.CCCopycatBlockEntity>;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(pState: Internal.BlockState_, pLevel: Internal.BlockGetter_, pPos: BlockPos_, pType: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(pState: Internal.BlockState_, pLevel: Internal.Level_, pPos: BlockPos_, pNewState: Internal.BlockState_, pIsMoving: boolean): void;
        equals(arg0: any): boolean;
        isIgnoredConnectivitySide(reader: Internal.BlockAndTintGetter_, fromState: Internal.BlockState_, face: Internal.Direction_, fromPos: BlockPos_, toPos: BlockPos_, toState: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canConnectTexturesToward(blockAndTintGetter: Internal.BlockAndTintGetter_, blockPos: BlockPos_, blockPos1: BlockPos_, blockState: Internal.BlockState_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.CCCopycatBlockEntity>;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(pLevel: Internal.Level_, pState: Internal.BlockState_, pPos: BlockPos_, pEntity: Internal.Entity_, p_152430_: number): void;
        onWrenched(state: Internal.BlockState_, context: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, entity: Internal.Entity_): boolean;
        static getMaterial(level: Internal.BlockGetter_, pos: BlockPos_): Internal.BlockState;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        isValidSpawn(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, type: Internal.SpawnPlacements$Type_, entityType: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        isAcceptedRegardless(material: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(state: Internal.BlockState_, context: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_): number;
        isCTEnabled(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_): boolean;
        toString(): string;
        notifyAll(): void;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.CCCopycatBlockEntity;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(worldIn: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, placer: Internal.LivingEntity_, stack: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(state: Internal.BlockState_, level: Internal.LevelReader_, pos: BlockPos_, entity: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        canToggleCT(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_): boolean;
        supportsExternalFaceHiding(state: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(state: Internal.BlockState_, level: Internal.BlockAndTintGetter_, pos: BlockPos_, side: Internal.Direction_, queryState: Internal.BlockState_, queryPos: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, player: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        shapeCanOccludeNeighbor(level: Internal.BlockGetter_, pos: BlockPos_, state: Internal.BlockState_, neighborPos: BlockPos_, dir: Internal.Direction_): Internal.Optional<boolean>;
        mirror(state: Internal.BlockState_, mirror: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static wrappedColor(): Internal.BlockColor;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(pState: Internal.BlockState_, pLevel: Internal.BlockGetter_, pPos: BlockPos_, pContext: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.CCCopycatBlockEntity>): void;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get blockEntityClass(): typeof Internal.CCCopycatBlockEntity
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get blockEntityType(): Internal.BlockEntityType<Internal.CCCopycatBlockEntity>
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CopycatGhostBlock_ = CopycatGhostBlock;
    class VerticalFacing extends Internal.Enum<Internal.VerticalFacing> implements Internal.StringRepresentable {
        getClass(): typeof any;
        static fromDirection(arg0: Internal.Direction_): Internal.VerticalFacing;
        getDeclaringClass(): typeof Internal.VerticalFacing;
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        getSerializedName(): string;
        getIndex(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static values(): Internal.VerticalFacing[];
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.VerticalFacing_): number;
        name(): string;
        hashCode(): number;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        ordinal(): number;
        wait(): void;
        static valueOf(arg0: string): Internal.VerticalFacing;
        wait(arg0: number): void;
        "compareTo(net.p3pp3rf1y.sophisticatedstorage.block.VerticalFacing)"(arg0: Internal.VerticalFacing_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.VerticalFacing>>;
        getDirection(): Internal.Direction;
        get class(): typeof any
        get declaringClass(): typeof Internal.VerticalFacing
        get serializedName(): string
        get index(): number
        get direction(): Internal.Direction
        static readonly DOWN: (Internal.VerticalFacing) & (Internal.VerticalFacing);
        static readonly UP: (Internal.VerticalFacing) & (Internal.VerticalFacing);
        static readonly NO: (Internal.VerticalFacing) & (Internal.VerticalFacing);
    }
    type VerticalFacing_ = VerticalFacing | "up" | "down" | "no";
    interface IDescSynced {
        abstract getDescriptionFields(): Internal.List<Internal.SyncedField<any>>;
        abstract getPosition(): BlockPos;
        abstract shouldSyncField(arg0: number): boolean;
        abstract onDescUpdate(): void;
        abstract writeToPacket(arg0: Internal.CompoundTag_): void;
        abstract readFromPacket(arg0: Internal.CompoundTag_): void;
        get descriptionFields(): Internal.List<Internal.SyncedField<any>>
        get position(): BlockPos
    }
    type IDescSynced_ = IDescSynced;
    class TreeExtractorMapping$Serializer implements Internal.RecipeSerializer<Internal.TreeExtractorMapping> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.TreeExtractorMapping;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.TreeExtractorMapping;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.TreeExtractorMapping;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.TreeExtractorMapping_): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.TreeExtractorMapping;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.TreeExtractorMapping;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,cofh.thermal.core.util.recipes.device.TreeExtractorMapping)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.TreeExtractorMapping_): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type TreeExtractorMapping$Serializer_ = TreeExtractorMapping$Serializer;
    interface DensityFunctions$PureTransformer extends Internal.DensityFunction {
        abs(): Internal.DensityFunction;
        halfNegative(): Internal.DensityFunction;
        abstract maxValue(): number;
        abstract codec(): Internal.KeyDispatchDataCodec<Internal.DensityFunction>;
        compute(arg0: Internal.DensityFunction$FunctionContext_): number;
        squeeze(): Internal.DensityFunction;
        abstract transform(arg0: number): number;
        square(): Internal.DensityFunction;
        abstract mapAll(arg0: Internal.DensityFunction$Visitor_): Internal.DensityFunction;
        clamp(arg0: number, arg1: number): Internal.DensityFunction;
        quarterNegative(): Internal.DensityFunction;
        cube(): Internal.DensityFunction;
        fillArray(arg0: number[], arg1: Internal.DensityFunction$ContextProvider_): void;
        abstract input(): Internal.DensityFunction;
        abstract minValue(): number;
    }
    type DensityFunctions$PureTransformer_ = DensityFunctions$PureTransformer;
    interface VisualEmbedding extends Internal.VisualizationContext {
        abstract createEmbedding(arg0: Vec3i_): this;
        abstract instancerProvider(): Internal.InstancerProvider;
        abstract renderOrigin(): Vec3i;
        abstract transforms(arg0: Internal.Matrix4fc_, arg1: Internal.Matrix3fc_): void;
        abstract "delete"(): void;
    }
    type VisualEmbedding_ = VisualEmbedding;
    class AnimationFrame {
        constructor(arg0: number, arg1: number)
        constructor(arg0: number)
        getClass(): typeof any;
        hashCode(): number;
        getTime(arg0: number): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        getIndex(): number;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        get index(): number
        static readonly UNKNOWN_FRAME_TIME: (-1) & (number);
    }
    type AnimationFrame_ = AnimationFrame;
    class Direction$Plane extends Internal.Enum<Internal.Direction$Plane> implements Internal.Predicate<Internal.Direction>, Internal.Iterable<Internal.Direction> {
        getClass(): typeof any;
        or(arg0: Internal.Predicate_<Internal.Direction>): Internal.Predicate<Internal.Direction>;
        spliterator(): Internal.Spliterator<Internal.Direction>;
        iterator(): Internal.Iterator<Internal.Direction>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        compareTo(arg0: any): number;
        test(arg0: any): boolean;
        "compareTo(net.minecraft.core.Direction$Plane)"(arg0: Internal.Direction$Plane_): number;
        "test(java.lang.Object)"(arg0: any): boolean;
        test(arg0: Internal.Direction_): boolean;
        compareTo(arg0: Internal.Direction$Plane_): number;
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        stream(): Internal.Stream<Internal.Direction>;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        toString(): string;
        and(arg0: Internal.Predicate_<Internal.Direction>): Internal.Predicate<Internal.Direction>;
        notifyAll(): void;
        getRandomAxis(arg0: Internal.RandomSource_): Internal.Direction$Axis;
        static values(): Internal.Direction$Plane[];
        name(): string;
        forEach(arg0: Internal.Consumer_<Internal.Direction>): void;
        hashCode(): number;
        getRandomDirection(arg0: Internal.RandomSource_): Internal.Direction;
        ordinal(): number;
        wait(): void;
        "test(net.minecraft.core.Direction)"(arg0: Internal.Direction_): boolean;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static valueOf(arg0: string): Internal.Direction$Plane;
        shuffledCopy(arg0: Internal.RandomSource_): Internal.List<Internal.Direction>;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Direction$Plane>>;
        negate(): Internal.Predicate<Internal.Direction>;
        getDeclaringClass(): typeof Internal.Direction$Plane;
        get class(): typeof any
        get declaringClass(): typeof Internal.Direction$Plane
        static readonly HORIZONTAL: (Internal.Direction$Plane) & (Internal.Direction$Plane);
        static readonly VERTICAL: (Internal.Direction$Plane) & (Internal.Direction$Plane);
    }
    type Direction$Plane_ = Direction$Plane | "vertical" | "horizontal";
    class EffectsRequirement extends Internal.Record {
        constructor(effects: Internal.Map_<Internal.MobEffect, Internal.EffectsRequirement$Instance>)
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        test(arg0: Internal.MobEffectInstance_): boolean;
        "test(java.util.Collection)"(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        notify(): void;
        effects(): Internal.Map<Internal.MobEffect, Internal.EffectsRequirement$Instance>;
        wait(arg0: number, arg1: number): void;
        "test(net.minecraft.world.effect.MobEffectInstance)"(arg0: Internal.MobEffectInstance_): boolean;
        "test(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        test(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        test(arg0: Internal.Entity_): boolean;
        get class(): typeof any
        static readonly CODEC: Internal.Codec<Internal.EffectsRequirement>;
    }
    type EffectsRequirement_ = EffectsRequirement;
    interface IGridLinkableHandler {
        abstract canLink(arg0: Internal.ItemStack_): boolean;
        abstract unlink(arg0: Internal.ItemStack_): void;
        abstract link(arg0: Internal.ItemStack_, arg1: Internal.GlobalPos_): void;
    }
    type IGridLinkableHandler_ = IGridLinkableHandler;
    class EnchantmentTableBlockEntity extends Internal.BlockEntity implements Internal.Nameable {
        constructor(arg0: BlockPos_, arg1: Internal.BlockState_)
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        requestModelDataUpdate(): void;
        setLevel(arg0: Internal.Level_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        notify(): void;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        onLoad(): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        isOutOfCamera(): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        getBlockState(): Internal.BlockState;
        setRemoved(): void;
        static bookAnimationTick(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.EnchantmentTableBlockEntity_): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        setOutOfCamera(value: boolean): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        onlyOpCanSetNbt(): boolean;
        serializeNBT(): Internal.Tag;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getPersistentData(): Internal.CompoundTag;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        isForcedVisible(): boolean;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        reviveCaps(): void;
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        get blockPos(): BlockPos
        get removed(): boolean
        set culled(value: boolean)
        get outOfCamera(): boolean
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set customName(arg0: net.minecraft.network.chat.Component_)
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get persistentData(): Internal.CompoundTag
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        rot: number;
        tRot: number;
        open: number;
        flipT: number;
        oOpen: number;
        time: number;
        oFlip: number;
        oRot: number;
        flipA: number;
        flip: number;
    }
    type EnchantmentTableBlockEntity_ = EnchantmentTableBlockEntity;
    class Gui implements Internal.GuiAccessor {
        constructor(arg0: Internal.Minecraft_, arg1: Internal.ItemRenderer_)
        getClass(): typeof any;
        handler$ced000$shiftItemName(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.CallbackInfo_): void;
        renderSelectedItemName(arg0: Internal.GuiGraphics_): void;
        handler$ced000$itemNamePop(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.CallbackInfo_): void;
        renderVignette(arg0: Internal.GuiGraphics_, arg1: Internal.Entity_): void;
        setTimes(arg0: number, arg1: number, arg2: number): void;
        getBossOverlay(): Internal.BossHealthOverlay;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        renderHotbar(arg0: number, arg1: Internal.GuiGraphics_): void;
        handler$cec000$shiftExperienceBar(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.CallbackInfo_): void;
        setSubtitle(arg0: net.minecraft.network.chat.Component_): void;
        renderDemoOverlay(arg0: Internal.GuiGraphics_): void;
        setOverlayMessage(arg0: net.minecraft.network.chat.Component_, arg1: boolean): void;
        onDisconnected(): void;
        isShowingChatDisabledByPlayer(): boolean;
        getChat(): Internal.ChatComponent;
        renderSpyglassOverlay(arg0: Internal.GuiGraphics_, arg1: number): void;
        clearCache(): void;
        displayScoreboardSidebar(arg0: Internal.GuiGraphics_, arg1: Internal.Objective_): void;
        handler$zpl001$iris$handleHudHidingScreens(pGui0: Internal.GuiGraphics_, pFloat1: number, ci: Internal.CallbackInfo_): void;
        toString(): string;
        renderCrosshair(arg0: Internal.GuiGraphics_): void;
        renderExperienceBar(arg0: Internal.GuiGraphics_, arg1: number): void;
        notifyAll(): void;
        handler$cec000$experienceBarPop(arg0: Internal.GuiGraphics_, arg1: number, arg2: Internal.CallbackInfo_): void;
        render(arg0: Internal.GuiGraphics_, arg1: number): void;
        getSpectatorGui(): Internal.SpectatorGui;
        renderJumpMeter(arg0: Internal.PlayerRideableJumping_, arg1: Internal.GuiGraphics_, arg2: number): void;
        renderSlot(arg0: Internal.GuiGraphics_, arg1: number, arg2: number, arg3: number, arg4: Internal.Player_, arg5: Internal.ItemStack_, arg6: number): void;
        renderSelectedItemName(arg0: Internal.GuiGraphics_, arg1: number): void;
        redirect$bph000$renderSelectedItemName(arg0: Internal.MutableComponent_, arg1: Internal.UnaryOperator_<any>): Internal.MutableComponent;
        getFont(): net.minecraft.client.gui.Font;
        getGuiTicks(): number;
        hashCode(): number;
        setNowPlaying(arg0: net.minecraft.network.chat.Component_): void;
        handler$eil000$changeArmorItem(arg0: Internal.GuiGraphics_, arg1: ResourceLocation_, arg2: number, arg3: Internal.CallbackInfo_): void;
        setTitle(arg0: net.minecraft.network.chat.Component_): void;
        wait(): void;
        clear(): void;
        tick(arg0: boolean): void;
        wait(arg0: number): void;
        setChatDisabledByPlayerShown(arg0: boolean): void;
        resetTitleTimes(): void;
        equals(arg0: any): boolean;
        create$getSubtitleOverlay(): Internal.SubtitleOverlay;
        getTabList(): Internal.PlayerTabOverlay;
        renderEffects(arg0: Internal.GuiGraphics_): void;
        get class(): typeof any
        get bossOverlay(): Internal.BossHealthOverlay
        set subtitle(arg0: net.minecraft.network.chat.Component_)
        get showingChatDisabledByPlayer(): boolean
        get chat(): Internal.ChatComponent
        get spectatorGui(): Internal.SpectatorGui
        get font(): net.minecraft.client.gui.Font
        get guiTicks(): number
        set nowPlaying(arg0: net.minecraft.network.chat.Component_)
        set title(arg0: net.minecraft.network.chat.Component_)
        set chatDisabledByPlayerShown(arg0: boolean)
        get tabList(): Internal.PlayerTabOverlay
        static readonly GUI_ICONS_LOCATION: (ResourceLocation) & (ResourceLocation);
        screenWidth: number;
        readonly minecraft: Internal.Minecraft;
        vignetteBrightness: number;
        screenHeight: number;
        overlayMessageTime: number;
    }
    type Gui_ = Gui;
}
declare namespace fuzs.puzzleslib.mixin.accessor {
    interface BlockAccessor {
        abstract puzzleslib$setItem(arg0: Internal.Item_): void;
        (arg0: Internal.Item): void;
    }
    type BlockAccessor_ = BlockAccessor | ((arg0: Internal.Item)=> void);
}
declare namespace mekanism.common.tile.interfaces {
    interface IRedstoneControl {
        abstract setControlType(type: Internal.IRedstoneControl$RedstoneControl_): void;
        abstract canPulse(): boolean;
        abstract isPowered(): boolean;
        abstract getControlType(): Internal.IRedstoneControl$RedstoneControl;
        abstract wasPowered(): boolean;
        set controlType(type: Internal.IRedstoneControl$RedstoneControl_)
        get powered(): boolean
        get controlType(): Internal.IRedstoneControl$RedstoneControl
    }
    type IRedstoneControl_ = IRedstoneControl;
}
declare namespace net.minecraft.world.entity {
    class EntitySelector {
        static withinDistance(arg0: number, arg1: number, arg2: number, arg3: number): Internal.Predicate<Internal.Entity>;
        getClass(): typeof any;
        static pushableBy(arg0: Internal.Entity_): Internal.Predicate<Internal.Entity>;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        static notRiding(arg0: Internal.Entity_): Internal.Predicate<Internal.Entity>;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        static readonly NO_CREATIVE_OR_SPECTATOR: Internal.Predicate<Internal.Entity>;
        static readonly LIVING_ENTITY_STILL_ALIVE: Internal.Predicate<Internal.Entity>;
        static readonly CAN_BE_COLLIDED_WITH: Internal.Predicate<Internal.Entity>;
        static readonly ENTITY_NOT_BEING_RIDDEN: Internal.Predicate<Internal.Entity>;
        static readonly CONTAINER_ENTITY_SELECTOR: Internal.Predicate<Internal.Entity>;
        static readonly ENTITY_STILL_ALIVE: Internal.Predicate<Internal.Entity>;
        static readonly NO_SPECTATORS: Internal.Predicate<Internal.Entity>;
    }
    type EntitySelector_ = EntitySelector | string;
}
