/// <reference path="./internal_*.d.ts" />
declare namespace Internal {
    interface IStashStorageItem {
        abstract getItemStashable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): Internal.IStashStorageItem$StashResult;
        abstract getInventoryTooltip(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
    }
    type IStashStorageItem_ = IStashStorageItem;
    class ModBlocks$20 extends Internal.ButtonBlock {
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        press(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$20_ = ModBlocks$20;
    interface ITemperatureCap {
        abstract addModifier(arg0: Internal.TempModifier_, arg1: Internal.Temperature$Trait_): void;
        abstract deserializeModifiers(arg0: Internal.CompoundTag_): void;
        abstract serializeTraits(): Internal.CompoundTag;
        abstract getPersistentAttributes(): Internal.Collection<Internal.Attribute>;
        abstract setTrait(arg0: Internal.Temperature$Trait_, arg1: number): void;
        abstract setModifiers(arg0: Internal.Map_<Internal.Temperature$Trait, Internal.List<Internal.TempModifier>>): void;
        abstract clearTempEffects(): void;
        abstract getModifiers(): Internal.EnumMap<Internal.Temperature$Trait, Internal.List<Internal.TempModifier>>;
        abstract tick(arg0: Internal.LivingEntity_): void;
        abstract deserializeTraits(arg0: Internal.CompoundTag_): void;
        abstract getModifiers(arg0: Internal.Temperature$Trait_): Internal.List<Internal.TempModifier>;
        abstract getTempEffects(): Internal.Map<Internal.TempEffectType<any>, Internal.TempEffect>;
        abstract clearModifiers(arg0: Internal.Temperature$Trait_): void;
        abstract syncValues(arg0: Internal.LivingEntity_): void;
        abstract markPersistentAttribute(arg0: Internal.Attribute_): void;
        abstract clearPersistentAttribute(arg0: Internal.Attribute_): void;
        abstract addTempEffect(arg0: Internal.TempEffect_, arg1: boolean): void;
        abstract modifyFromAttribute(arg0: Internal.LivingEntity_, arg1: Internal.Temperature$Trait_, arg2: Internal.List_<Internal.TempModifier>, arg3: number): number;
        abstract serializeNBT(): Internal.CompoundTag;
        abstract serializeModifiers(): Internal.CompoundTag;
        abstract tickDummy(arg0: Internal.LivingEntity_): void;
        abstract deserializeNBT(arg0: Internal.CompoundTag_): void;
        abstract hasModifier(arg0: Internal.Temperature$Trait_, arg1: typeof Internal.TempModifier): boolean;
        abstract copy(arg0: Internal.ITemperatureCap_): void;
        abstract getTrait(arg0: Internal.Temperature$Trait_): number;
        abstract clearModifiers(): void;
        abstract getTraits(): Internal.EnumMap<Internal.Temperature$Trait, number>;
        abstract removeTempEffect(arg0: Internal.TempEffectType_<any>): void;
        abstract removeModifier(arg0: Internal.TempModifier_, arg1: Internal.Temperature$Trait_): void;
        get persistentAttributes(): Internal.Collection<Internal.Attribute>
        set modifiers(arg0: Internal.Map_<Internal.Temperature$Trait, Internal.List<Internal.TempModifier>>)
        get modifiers(): Internal.EnumMap<Internal.Temperature$Trait, Internal.List<Internal.TempModifier>>
        get tempEffects(): Internal.Map<Internal.TempEffectType<any>, Internal.TempEffect>
        get traits(): Internal.EnumMap<Internal.Temperature$Trait, number>
    }
    type ITemperatureCap_ = ITemperatureCap;
    class ModBlocks$21 extends Internal.PressurePlateBlock {
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$21_ = ModBlocks$21;
    class EnderDragon extends Internal.Mob implements Internal.Enemy {
        constructor(arg0: Internal.EntityType_<Internal.EnderDragon>, arg1: Internal.Level_)
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        static checkMobSpawnRules(arg0: Internal.EntityType_<Internal.Mob>, arg1: Internal.LevelAccessor_, arg2: Internal.MobSpawnType_, arg3: BlockPos_, arg4: Internal.RandomSource_): boolean;
        setDefaultMovementSpeedMultiplier(speed: number): void;
        isSuppressingBounce(): boolean;
        setTarget(arg0: Internal.LivingEntity_): void;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPositionCodec(): Internal.VecDeltaCodec;
        handler$che000$readAdditionalSaveData(nbt: Internal.CompoundTag_, info: Internal.CallbackInfo_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        convertTo<T extends Internal.Mob>(arg0: Internal.EntityType_<T>, arg1: boolean): T;
        getFallFlyingTicks(): number;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        dropLeash(arg0: boolean, arg1: boolean): void;
        gameEvent(arg0: Internal.GameEvent_): void;
        setXxa(arg0: number): void;
        setDelayedLeashHolderId(arg0: number): void;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        onEffectUpdated(arg0: Internal.MobEffectInstance_, arg1: boolean, arg2: Internal.Entity_): void;
        handler$boh000$astages$mobInteract(arg0: Internal.Player_, arg1: Internal.InteractionHand_, arg2: Internal.CallbackInfoReturnable_<any>): void;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        getBlockY(): number;
        isSpectator(): boolean;
        "getPortalCooldown()"(): number;
        setMainHandItem(item: Internal.ItemStack_): void;
        removeEffectNoUpdate(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getHealth(): number;
        getMaxHealth(): number;
        setPathfindingMalus(arg0: Internal.BlockPathTypes_, arg1: number): void;
        getRandomZ(arg0: number): number;
        setAggressive(arg0: boolean): void;
        getFusionModel(layerIndex: number): com.supermartijn642.fusion.util.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        onFlap(): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getArmorDropChances(): number[];
        setZza(arg0: number): void;
        getBlock(): Internal.BlockContainerJS;
        setEquipment(slot: Internal.EquipmentSlot_, item: Internal.ItemStack_): void;
        randomTeleport(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        playAmbientSound(): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        getArmorValue(): number;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getKillCredit(): Internal.LivingEntity;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        sinkInFluid(arg0: Internal.FluidType_): void;
        hasPermissions(arg0: number): boolean;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setOutOfCamera(value: boolean): void;
        static createMobAttributes(): Internal.AttributeSupplier$Builder;
        isAutoSpinAttack(): boolean;
        getRemainingFireTicks(): number;
        onlyOpCanSetNbt(): boolean;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getMaxFallDistance(): number;
        isHolding(arg0: Internal.Item_): boolean;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        static areAllEffectsAmbient(arg0: Internal.Collection_<Internal.MobEffectInstance>): boolean;
        doHurtTarget(arg0: Internal.Entity_): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        create$callSpawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        getVoicePitch(): number;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        setSleepingPos(arg0: BlockPos_): void;
        isDescending(): boolean;
        getAttributeBaseValue(arg0: Internal.Attribute_): number;
        sendEffectToPassengers(arg0: Internal.MobEffectInstance_): void;
        getHeadRotSpeed(): number;
        getYHeadRot(): number;
        getProjectile(arg0: Internal.ItemStack_): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setAbsorptionAmount(arg0: number): void;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        removeAllGoals(arg0: Internal.Predicate_<Internal.Goal>): void;
        swing(): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        canStartSwimming(): boolean;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        isBaby(): boolean;
        isCulled(): boolean;
        damageEquipment(slot: Internal.EquipmentSlot_): void;
        isGlowing(): boolean;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        canBreatheUnderwater(): boolean;
        die(arg0: DamageSource_): void;
        removeAllEffects(): boolean;
        getLeashOffset(): Vec3d;
        hasLineOfSight(arg0: Internal.Entity_): boolean;
        onClimbable(): boolean;
        isAttackable(): boolean;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isUnderWater(): boolean;
        stopRiding(): void;
        getLeashHolder(): Internal.Entity;
        getX(arg0: number): number;
        getSensing(): Internal.Sensing;
        getLegsArmorItem(): Internal.ItemStack;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        canTakeItem(arg0: Internal.ItemStack_): boolean;
        shouldDropExperience(): boolean;
        hasPassenger(arg0: Internal.Entity_): boolean;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        getLootTable(): ResourceLocation;
        getTicksUsingItem(): number;
        findClosestNode(arg0: number, arg1: number, arg2: number): number;
        getArrowCount(): number;
        getMoveControl(): Internal.MoveControl;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        getDefaultMovementSpeed(): number;
        restoreFrom(arg0: Internal.Entity_): void;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        addEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): boolean;
        ate(): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        notify(): void;
        getFirstTick(): boolean;
        setPersistenceRequired(): void;
        getLastHurtByMobTimestamp(): number;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        setSpawnCancelled(arg0: boolean): void;
        getStringUuid(): string;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        getMainArm(): Internal.HumanoidArm;
        checkSpawnRules(arg0: Internal.LevelAccessor_, arg1: Internal.MobSpawnType_): boolean;
        getRotationVector(): Internal.Vec2;
        getHurtDir(): number;
        isSprinting(): boolean;
        isMaxGroupSizeReached(arg0: number): boolean;
        getMotionY(): number;
        getOffhandItem(): Internal.ItemStack;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        clearSleepingPos(): void;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        getLastHurtMob(): Internal.LivingEntity;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        getSoundSource(): Internal.SoundSource;
        getLastDamageSource(): DamageSource;
        setNoActionTime(arg0: number): void;
        isJumping(): boolean;
        setMovementSpeedAddition(speed: number): void;
        equipmentHasChanged(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPose(): Internal.Pose;
        getAttribute(arg0: Internal.Attribute_): Internal.AttributeInstance;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        canBeAffected(arg0: Internal.MobEffectInstance_): boolean;
        getPhaseManager(): Internal.EnderDragonPhaseManager;
        quark$lastHurtByPlayer(): Internal.Player;
        getDraggingInformation(): Internal.EntityDraggingInformation;
        getRestrictCenter(): BlockPos;
        isLeftHanded(): boolean;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        setZ(z: number): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        eat(arg0: Internal.Level_, arg1: Internal.ItemStack_): Internal.ItemStack;
        bookshelf$makePoofParticles(): void;
        isWithinMeleeAttackRange(arg0: Internal.LivingEntity_): boolean;
        broadcastBreakEvent(arg0: Internal.EquipmentSlot_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        isBlocking(): boolean;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number): void;
        removeAttribute(attribute: Internal.Attribute_, identifier: string): void;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        getArmorCoverPercentage(): number;
        handleRelativeFrictionAndCalculateMovement(arg0: Vec3d_, arg1: number): Vec3d;
        turn(arg0: number, arg1: number): void;
        getAirSupply(): number;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        lavaHurt(): void;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        jumpInFluid(arg0: Internal.FluidType_): void;
        getCommandSenderWorld(): Internal.Level;
        quark$lastHurtByPlayerTime(): number;
        getTotalMovementSpeed(): number;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        moveInFluid(arg0: Internal.FluidState_, arg1: Vec3d_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getAttributes(): Internal.AttributeMap;
        isSpawnCancelled(): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        setBlockPosition(arg0: BlockPos_): void;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        getHandDropChances(): number[];
        setPortalCooldown(): void;
        getAttackAnim(arg0: number): number;
        setX(x: number): void;
        getBlockStateOn(): Internal.BlockState;
        getPortalWaitTime(): number;
        wantsToPickUp(arg0: Internal.ItemStack_): boolean;
        getItemBySlot(arg0: Internal.EquipmentSlot_): Internal.ItemStack;
        getFluidJumpThreshold(): number;
        handler$dco000$adastra$checkSpawnObstruction(levelReader: Internal.LevelReader_, cir: Internal.CallbackInfoReturnable_<any>): void;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        stopSleeping(): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        isUndead(): boolean;
        static createLivingAttributes(): Internal.AttributeSupplier$Builder;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        getStepHeight(): number;
        isSleeping(): boolean;
        stopUsingItem(): void;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        getFluidFallingAdjustedMovement(arg0: number, arg1: boolean, arg2: Vec3d_): Vec3d;
        setOldPosAndRot(): void;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getDismountPoses(): Internal.ImmutableList<Internal.Pose>;
        getLastHurtMobTimestamp(): number;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        damageHeldItem(hand: Internal.InteractionHand_, amount: number, onBroken: Internal.Consumer_<Internal.ItemStack>): void;
        setCanPickUpLoot(arg0: boolean): void;
        getMainHandItem(): Internal.ItemStack;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setSilent(arg0: boolean): void;
        handler$cck000$preventFreezing(arg0: Internal.CallbackInfoReturnable_<any>): void;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        canBeSeenAsEnemy(): boolean;
        setLeftHanded(arg0: boolean): void;
        getActiveEffects(): Internal.Collection<Internal.MobEffectInstance>;
        isOnPortalCooldown(): boolean;
        canAttack(arg0: Internal.LivingEntity_, arg1: Internal.TargetingConditions_): boolean;
        getAttributeValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handler$dcn000$adastra$hurt(source: DamageSource_, amount: number, cir: Internal.CallbackInfoReturnable_<any>): void;
        getParts(): Internal.PartEntity<any>[];
        handleEntityEvent(arg0: number): void;
        isUsingItem(): boolean;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getForgePersistentData(): Internal.CompoundTag;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        maxUpStep(): number;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        "broadcastBreakEvent(net.minecraft.world.entity.EquipmentSlot)"(arg0: Internal.EquipmentSlot_): void;
        setLeashedTo(arg0: Internal.Entity_, arg1: boolean): void;
        isAlive(): boolean;
        startSleeping(arg0: BlockPos_): void;
        hurt(arg0: Internal.EnderDragonPart_, arg1: DamageSource_, arg2: number): boolean;
        getBbHeight(): number;
        getMeleeAttackRangeSqr(arg0: Internal.LivingEntity_): number;
        bookshelf$getDrinkingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        getLastAttacker(): Internal.LivingEntity;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getSubEntities(): Internal.EnderDragonPart[];
        onPathfindingStart(): void;
        getPercentFrozen(): number;
        setPortalCooldown(arg0: number): void;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        isLeashed(): boolean;
        addEffect(arg0: Internal.MobEffectInstance_): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        setPose(arg0: Internal.Pose_): void;
        getReachDistance(): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        setLastHurtByPlayer(arg0: Internal.Player_): void;
        "getServer()"(): Internal.MinecraftServer;
        wasExperienceConsumed(): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        foodEaten(is: Internal.ItemStack_): void;
        onClientRemoval(): void;
        self(): Internal.LivingEntity;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        static createAttributes(): Internal.AttributeSupplier$Builder;
        setRotation(yaw: number, pitch: number): void;
        redirect$ceg000$addShipsToRaycast(receiver: Internal.Level_, ctx: Internal.ClipContext_): Internal.BlockHitResult;
        setFightOrigin(arg0: BlockPos_): void;
        calculateEntityAnimation(arg0: boolean): void;
        forceAddEffect(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        setChestArmorItem(item: Internal.ItemStack_): void;
        handler$che000$addAdditionalSaveDataMixin(nbt: Internal.CompoundTag_, info: Internal.CallbackInfo_): void;
        checkAutoSpinAttack(arg0: Internal.AABB_, arg1: Internal.AABB_): void;
        bookshelf$getHurtSound(arg0: DamageSource_): Internal.SoundEvent;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        handler$bkl000$shield(arg0: DamageSource_, arg1: Internal.CallbackInfoReturnable_<any>): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        isSensitiveToWater(): boolean;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        "getAttributeValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        getJumpControl(): Internal.JumpControl;
        isFlapping(): boolean;
        getFeetArmorItem(): Internal.ItemStack;
        static getViewScale(): number;
        getVisualRotationYInDegrees(): number;
        setSpeed(arg0: number): void;
        requiresCustomPersistence(): boolean;
        isDiscrete(): boolean;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        getCombatTracker(): Internal.CombatTracker;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        isNoAi(): boolean;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getChestArmorItem(): Internal.ItemStack;
        damageEquipment(slot: Internal.EquipmentSlot_, amount: number): void;
        tell(message: net.minecraft.network.chat.Component_): void;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        indicateDamage(arg0: number, arg1: number): void;
        canBeSeenByAnyone(): boolean;
        getDragonFight(): Internal.EndDragonFight;
        isFullyFrozen(): boolean;
        getHeadLookVector(arg0: number): Vec3d;
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getScale(): number;
        isSuppressingSlidingDownLadder(): boolean;
        getBlockZ(): number;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        getPathfindingMalus(arg0: Internal.BlockPathTypes_): number;
        getRandom(): Internal.RandomSource;
        canReplaceEqualItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        shouldRiderFaceForward(arg0: Internal.Player_): boolean;
        vs$dragImmediately(ship: Internal.Ship_): void;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        "getAttributeBaseValue(net.minecraft.core.Holder)"(arg0: Internal.Holder_<Internal.Attribute>): number;
        clearRestriction(): void;
        "self()"(): Internal.LivingEntity;
        rayTrace(): Internal.RayTraceResultJS;
        alwaysAccepts(): boolean;
        spawnItemParticles(arg0: Internal.ItemStack_, arg1: number): void;
        "isHolding(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        handler$zmg000$curio$canFreeze(arg0: Internal.CallbackInfoReturnable_<any>): void;
        getNoActionTime(): number;
        modifyExpressionValue$ell000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        isVisuallyCrawling(): boolean;
        isAggressive(): boolean;
        setYya(arg0: number): void;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setDropChance(arg0: Internal.EquipmentSlot_, arg1: number): void;
        "broadcastBreakEvent(net.minecraft.world.InteractionHand)"(arg0: Internal.InteractionHand_): void;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        setBaby(arg0: boolean): void;
        getLastHurtByMob(): Internal.LivingEntity;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        releaseUsingItem(): void;
        getPosition(arg0: number): Vec3d;
        removeFreeWill(): void;
        removeWhenFarAway(arg0: number): boolean;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        setRecordPlayingNearby(arg0: BlockPos_, arg1: boolean): void;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        hasItemInSlot(arg0: Internal.EquipmentSlot_): boolean;
        canUpdate(arg0: boolean): void;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        isSteppingCarefully(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        isFallFlying(): boolean;
        getEncodeId(): string;
        getY(arg0: number): number;
        getMaxHeadXRot(): number;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        getEffect(arg0: Internal.MobEffect_): Internal.MobEffectInstance;
        setTotalMovementSpeedMultiplier(speed: number): void;
        setHealth(arg0: number): void;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        setDiscardFriction(arg0: boolean): void;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        swing(arg0: Internal.InteractionHand_, arg1: boolean): void;
        getUsedItemHand(): Internal.InteractionHand;
        getBoardingCooldown(): number;
        setDefaultMovementSpeed(speed: number): void;
        onEffectAdded(arg0: Internal.MobEffectInstance_, arg1: Internal.Entity_): void;
        canAttackType(arg0: Internal.EntityType_<any>): boolean;
        refurbishedFurnitureBlockPosAffectsMovement(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        canEntityBeSeen(entity: Internal.LivingEntity_): boolean;
        getBrain(): Internal.Brain<any>;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        canFireProjectileWeapon(arg0: Internal.ProjectileWeaponItem_): boolean;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        shouldDiscardFriction(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        getPortalEntrancePos(): BlockPos;
        setFeetArmorItem(item: Internal.ItemStack_): void;
        getId(): number;
        canBeHitByProjectile(): boolean;
        findPath(arg0: number, arg1: number, arg2: Internal.Node_): net.minecraft.world.level.pathfinder.Path;
        getEyeY(): number;
        skipDropExperience(): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        isAffectedByPotions(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        static getEquipmentForSlot(arg0: Internal.EquipmentSlot_, arg1: number): Internal.Item;
        isWithinRestriction(arg0: BlockPos_): boolean;
        getTeam(): Internal.Team;
        setTicksFrozen(arg0: number): void;
        getUseItem(): Internal.ItemStack;
        getMyRidingOffset(): number;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        hasCustomName(): boolean;
        getSwimAmount(arg0: number): number;
        isLiving(): boolean;
        getX(): number;
        isVehicle(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getTeamId(): string;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        setStingerCount(arg0: number): void;
        getMaxHeadYRot(): number;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        getLootTableSeed(): number;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        canBeLeashed(arg0: Internal.Player_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        bookshelf$getFallDamageSound(arg0: number): Internal.SoundEvent;
        handleInsidePortal(arg0: BlockPos_): void;
        getPotionEffects(): Internal.EntityPotionEffectsJS;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        getStingerCount(): number;
        markFusionRecomputeModels(): void;
        getFallSounds(): Internal.LivingEntity$Fallsounds;
        getAttributeTotalValue(attribute: Internal.Attribute_): number;
        getDimensionChangingDelay(): number;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        isRemoved(): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        spawnAnim(): void;
        getJumpBoostPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        refreshDimensions(): void;
        bookshelf$getAmbientSound(): Internal.SoundEvent;
        "getAttributeValue(net.minecraft.world.entity.ai.attributes.Attribute)"(arg0: Internal.Attribute_): number;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        "isHolding(net.minecraft.world.item.Item)"(arg0: Internal.Item_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        handler$doe000$baseTick(arg0: Internal.CallbackInfo_): void;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getAttributeBaseValue(arg0: Internal.Holder_<Internal.Attribute>): number;
        getServer(): Internal.MinecraftServer;
        getExperienceReward(): number;
        getFirstPassenger(): Internal.Entity;
        heal(arg0: number): void;
        getSpawnType(): Internal.MobSpawnType;
        setLastHurtMob(arg0: Internal.Entity_): void;
        setLastHurtByMob(arg0: Internal.LivingEntity_): void;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        canStandOnFluid(arg0: Internal.FluidState_): boolean;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        touchingUnloadedChunk(): boolean;
        modifyAttribute(attribute: Internal.Attribute_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        getLookAngle(): Vec3d;
        wrapOperation$cge000$collideWithShips(entity: Internal.Entity_, movement: Vec3d_, collide: Internal.Operation_<any>): Vec3d;
        getAmbientSoundInterval(): number;
        setArrowCount(arg0: number): void;
        getMotionZ(): number;
        isPersistenceRequired(): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        getBedOrientation(): Internal.Direction;
        ejectPassengers(): void;
        removeEffect(arg0: Internal.MobEffect_): boolean;
        getProfile(): Internal.GameProfile;
        isDeadOrDying(): boolean;
        setHeadArmorItem(item: Internal.ItemStack_): void;
        static setViewScale(arg0: number): void;
        take(arg0: Internal.Entity_, arg1: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        getLookControl(): Internal.LookControl;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        canAttack(arg0: Internal.LivingEntity_): boolean;
        getOffHandItem(): Internal.ItemStack;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        startUsingItem(arg0: Internal.InteractionHand_): void;
        setTimeout(): void;
        position(): Vec3d;
        static getEquipmentSlotForItem(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getEquipment(slot: Internal.EquipmentSlot_): Internal.ItemStack;
        displayFireAnimation(): boolean;
        isOutOfCamera(): boolean;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        "getAttributeBaseValue(net.minecraft.world.entity.ai.attributes.Attribute)"(attribute: Internal.Attribute_): number;
        onLeaveCombat(): void;
        setY(y: number): void;
        getAttributeValue(arg0: Internal.Attribute_): number;
        getFeetBlockState(): Internal.BlockState;
        isWithinRestriction(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        setSharedFlag(arg0: number, arg1: boolean): void;
        valkyrienskies$setUnloadedShipyardPos(vector3d: Internal.Vector3d_): void;
        getSleepingPos(): Internal.Optional<BlockPos>;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        damageHeldItem(): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        handler$dcn000$adastra$tick(ci: Internal.CallbackInfo_): void;
        isVisuallySwimming(): boolean;
        getMaxAirSupply(): number;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        setItemInHand(arg0: Internal.InteractionHand_, arg1: Internal.ItemStack_): void;
        setMaxHealth(hp: number): void;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        onCrystalDestroyed(arg0: Internal.EndCrystal_, arg1: BlockPos_, arg2: DamageSource_): void;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        getTarget(): Internal.LivingEntity;
        restrictTo(arg0: BlockPos_, arg1: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        getCurrentSwingDuration(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        isInWater(): boolean;
        /**
         * @deprecated
        */
        finalizeSpawn(arg0: Internal.ServerLevelAccessor_, arg1: Internal.DifficultyInstance_, arg2: Internal.MobSpawnType_, arg3: Internal.SpawnGroupData_, arg4: Internal.CompoundTag_): Internal.SpawnGroupData;
        swing(arg0: Internal.InteractionHand_): void;
        hasEffect(arg0: Internal.MobEffect_): boolean;
        getHeldItem(hand: Internal.InteractionHand_): Internal.ItemStack;
        setPosNoUpdates(arg0: Vec3d_): void;
        setFusionModel(layerIndex: number, model: com.supermartijn642.fusion.util.Triple_<any, any, any>): void;
        getRootVehicle(): Internal.Entity;
        onPathfindingDone(): void;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getLocalBoundsForPose(arg0: Internal.Pose_): Internal.AABB;
        isNoGravity(): boolean;
        curePotionEffects(arg0: Internal.ItemStack_): boolean;
        onItemPickup(arg0: Internal.ItemEntity_): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        updateSwimming(): void;
        isHolding(arg0: Internal.Predicate_<Internal.ItemStack>): boolean;
        getSpeed(): number;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        wait(): void;
        getUuid(): Internal.UUID;
        setOffHandItem(item: Internal.ItemStack_): void;
        spawn(): void;
        setNoAi(arg0: boolean): void;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        canPickUpLoot(): boolean;
        kill(): void;
        onEnterCombat(): void;
        animateHurt(arg0: number): void;
        static resetForwardDirectionOfRelativePortalPosition(arg0: Vec3d_): Vec3d;
        setDragonFight(arg0: Internal.EndDragonFight_): void;
        hasRestriction(): boolean;
        getHeadArmorItem(): Internal.ItemStack;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        setExtension(key: any, value: any): void;
        deserializeNBT(arg0: Internal.Tag_): void;
        removeEffectParticles(): void;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        addDeltaMovement(arg0: Vec3d_): void;
        canDrownInFluidType(arg0: Internal.FluidType_): boolean;
        "getName()"(): net.minecraft.network.chat.Component;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        handler$big000$onOnEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.CallbackInfo_): void;
        knockback(arg0: number, arg1: number, arg2: number): void;
        getTicksRequiredToFreeze(): number;
        getLatencyPos(arg0: number, arg1: number): number[];
        catnip$callSetLevel(arg0: Internal.Level_): void;
        getVisibilityPercent(arg0: Internal.Entity_): number;
        getMaxSpawnClusterSize(): number;
        getBlockPosition(): BlockPos;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        setJumping(arg0: boolean): void;
        getPickResult(): Internal.ItemStack;
        "getMainHandItem()"(): Internal.ItemStack;
        getAbsorptionAmount(): number;
        findClosestNode(): number;
        getRandomY(): number;
        onEffectRemoved(arg0: Internal.MobEffectInstance_): void;
        getDisplayName(): net.minecraft.network.chat.Component;
        getMobType(): Internal.MobType;
        travel(arg0: Vec3d_): void;
        getItemInHand(arg0: Internal.InteractionHand_): Internal.ItemStack;
        getFightOrigin(): BlockPos;
        "setPortalCooldown(int)"(arg0: number): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        isHoldingInAnyHand(i: Internal.Ingredient_): boolean;
        vs$shouldDrag(): boolean;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        canSpawnSoulSpeedParticle(): boolean;
        notifyAll(): void;
        aiStep(): void;
        getPassengersRidingOffset(): number;
        setAttributeBaseValue(attribute: Internal.Attribute_, value: number): void;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        isFrame(): boolean;
        broadcastBreakEvent(arg0: Internal.InteractionHand_): void;
        setLegsArmorItem(item: Internal.ItemStack_): void;
        discard(): void;
        modifyReturnValue$ell000$create$onFireImmune(arg0: boolean): boolean;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        setNoGravity(arg0: boolean): void;
        getUseItemRemainingTicks(): number;
        attackable(): boolean;
        createCommandSourceStack(): Internal.CommandSourceStack;
        getNavigation(): Internal.PathNavigation;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getLastClimbablePos(): Internal.Optional<BlockPos>;
        getEatingSound(arg0: Internal.ItemStack_): Internal.SoundEvent;
        setId(arg0: number): void;
        getPerceivedTargetDistanceSquareForMeleeAttack(arg0: Internal.LivingEntity_): number;
        getHorizontalFacing(): Internal.Direction;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        isDamageSourceBlocked(arg0: DamageSource_): boolean;
        getLightProbePosition(arg0: number): Vec3d;
        getActiveEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>;
        onEquipItem(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_): void;
        checkDespawn(): void;
        redirect$dpk000$fixSpawnAnimX(instance: Internal.Mob_, v: number): number;
        lookAt(arg0: Internal.Entity_, arg1: number, arg2: number): void;
        setHeldItem(hand: Internal.InteractionHand_, item: Internal.ItemStack_): void;
        equipItemIfPossible(arg0: Internal.ItemStack_): Internal.ItemStack;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        getHeadPartYOffset(arg0: number, arg1: number[], arg2: number[]): number;
        valkyrienskies$getUnloadedShipyardPos(): Internal.Vector3d;
        canDisableShield(): boolean;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        bookshelf$getDeathSound(): Internal.SoundEvent;
        setFeetBlockState(arg0: Internal.BlockState_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        setNbt(nbt: Internal.CompoundTag_): void;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        checkSpawnObstruction(arg0: Internal.LevelReader_): boolean;
        extinguish(): void;
        getRestrictRadius(): number;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "swing(net.minecraft.world.InteractionHand)"(hand: Internal.InteractionHand_): void;
        handler$dcn000$adastra$travel(travelVector: Vec3d_, ci: Internal.CallbackInfo_): void;
        isForcedVisible(): boolean;
        isInvertedHealAndHarm(): boolean;
        canHoldItem(arg0: Internal.ItemStack_): boolean;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        runCommand(command: string): number;
        setGuaranteedDrop(arg0: Internal.EquipmentSlot_): void;
        setSharedFlagOnFire(arg0: boolean): void;
        set defaultMovementSpeedMultiplier(speed: number)
        get suppressingBounce(): boolean
        set target(arg0: Internal.LivingEntity_)
        set culled(value: boolean)
        get onFire(): boolean
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get fallFlyingTicks(): number
        set xxa(arg0: number)
        set delayedLeashHolderId(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get "portalCooldown()"(): number
        set mainHandItem(item: Internal.ItemStack_)
        get persistentData(): Internal.CompoundTag
        get health(): number
        get maxHealth(): number
        set aggressive(arg0: boolean)
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get armorDropChances(): number[]
        set zza(arg0: number)
        get block(): Internal.BlockContainerJS
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get armorValue(): number
        get killCredit(): Internal.LivingEntity
        set outOfCamera(value: boolean)
        get autoSpinAttack(): boolean
        get remainingFireTicks(): number
        get maxFallDistance(): number
        get ticksFrozen(): number
        get voicePitch(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        set sleepingPos(arg0: BlockPos_)
        get descending(): boolean
        get headRotSpeed(): number
        get YHeadRot(): number
        set absorptionAmount(arg0: number)
        set deltaMovement(arg0: Vec3d_)
        get baby(): boolean
        get culled(): boolean
        get glowing(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        get underWater(): boolean
        get leashHolder(): Internal.Entity
        get sensing(): Internal.Sensing
        get legsArmorItem(): Internal.ItemStack
        get deltaMovement(): Vec3d
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get lootTable(): ResourceLocation
        get ticksUsingItem(): number
        get arrowCount(): number
        get moveControl(): Internal.MoveControl
        get defaultMovementSpeed(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        get firstTick(): boolean
        get lastHurtByMobTimestamp(): number
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        set spawnCancelled(arg0: boolean)
        get stringUuid(): string
        set swimming(arg0: boolean)
        get mainArm(): Internal.HumanoidArm
        get rotationVector(): Internal.Vec2
        get hurtDir(): number
        get sprinting(): boolean
        get motionY(): number
        get offhandItem(): Internal.ItemStack
        get lastHurtMob(): Internal.LivingEntity
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        get lastDamageSource(): DamageSource
        set noActionTime(arg0: number)
        get jumping(): boolean
        set movementSpeedAddition(speed: number)
        get pose(): Internal.Pose
        get phaseManager(): Internal.EnderDragonPhaseManager
        get draggingInformation(): Internal.EntityDraggingInformation
        get restrictCenter(): BlockPos
        get leftHanded(): boolean
        set z(z: number)
        get y(): number
        get blocking(): boolean
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get armorCoverPercentage(): number
        get airSupply(): number
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get totalMovementSpeed(): number
        get attributes(): Internal.AttributeMap
        get spawnCancelled(): boolean
        set blockPosition(arg0: BlockPos_)
        get swimming(): boolean
        set sprinting(arg0: boolean)
        get handDropChances(): number[]
        set x(x: number)
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get fluidJumpThreshold(): number
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get undead(): boolean
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get stepHeight(): number
        get sleeping(): boolean
        get dismountPoses(): Internal.ImmutableList<Internal.Pose>
        get lastHurtMobTimestamp(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        set canPickUpLoot(arg0: boolean)
        get mainHandItem(): Internal.ItemStack
        set silent(arg0: boolean)
        set leftHanded(arg0: boolean)
        get activeEffects(): Internal.Collection<Internal.MobEffectInstance>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get usingItem(): boolean
        get alwaysTicking(): boolean
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get inFluidType(): boolean
        set glowing(arg0: boolean)
        get alive(): boolean
        get bbHeight(): number
        get tags(): Internal.Set<string>
        get lastAttacker(): Internal.LivingEntity
        get subEntities(): Internal.EnderDragonPart[]
        get percentFrozen(): number
        set portalCooldown(arg0: number)
        set position(block: Internal.BlockContainerJS_)
        get leashed(): boolean
        set pose(arg0: Internal.Pose_)
        get reachDistance(): number
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        set lastHurtByPlayer(arg0: Internal.Player_)
        get "server()"(): Internal.MinecraftServer
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set fightOrigin(arg0: BlockPos_)
        set chestArmorItem(item: Internal.ItemStack_)
        get passenger(): boolean
        get sensitiveToWater(): boolean
        get jumpControl(): Internal.JumpControl
        get flapping(): boolean
        get feetArmorItem(): Internal.ItemStack
        get viewScale(): number
        get visualRotationYInDegrees(): number
        set speed(arg0: number)
        get discrete(): boolean
        get level(): Internal.Level
        get combatTracker(): Internal.CombatTracker
        get noAi(): boolean
        get chestArmorItem(): Internal.ItemStack
        get dragonFight(): Internal.EndDragonFight
        get fullyFrozen(): boolean
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get scale(): number
        get suppressingSlidingDownLadder(): boolean
        get blockZ(): number
        get silent(): boolean
        get pitch(): number
        get random(): Internal.RandomSource
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get noActionTime(): number
        get visuallyCrawling(): boolean
        get aggressive(): boolean
        set yya(arg0: number)
        set baby(arg0: boolean)
        get lastHurtByMob(): Internal.LivingEntity
        get inWaterOrBubble(): boolean
        get portalCooldown(): number
        get item(): Internal.ItemStack
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get fallFlying(): boolean
        get encodeId(): string
        get maxHeadXRot(): number
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        set totalMovementSpeedMultiplier(speed: number)
        set health(arg0: number)
        get eyePosition(): Vec3d
        get eyeHeight(): number
        set discardFriction(arg0: boolean)
        get yaw(): number
        get usedItemHand(): Internal.InteractionHand
        get boardingCooldown(): number
        set defaultMovementSpeed(speed: number)
        get brain(): Internal.Brain<any>
        set customNameVisible(arg0: boolean)
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get portalEntrancePos(): BlockPos
        set feetArmorItem(item: Internal.ItemStack_)
        get id(): number
        get eyeY(): number
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get affectedByPotions(): boolean
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get useItem(): Internal.ItemStack
        get myRidingOffset(): number
        get living(): boolean
        get x(): number
        get vehicle(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        set stingerCount(arg0: number)
        get maxHeadYRot(): number
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get lootTableSeed(): number
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        get potionEffects(): Internal.EntityPotionEffectsJS
        get onRails(): boolean
        get stingerCount(): number
        get fallSounds(): Internal.LivingEntity$Fallsounds
        get dimensionChangingDelay(): number
        set yaw(arg0: number)
        get pickRadius(): number
        get removed(): boolean
        get jumpBoostPower(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get experienceReward(): number
        get firstPassenger(): Internal.Entity
        get spawnType(): Internal.MobSpawnType
        set lastHurtMob(arg0: Internal.Entity_)
        set lastHurtByMob(arg0: Internal.LivingEntity_)
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get lookAngle(): Vec3d
        get ambientSoundInterval(): number
        set arrowCount(arg0: number)
        get motionZ(): number
        get persistenceRequired(): boolean
        get invisible(): boolean
        get bedOrientation(): Internal.Direction
        get profile(): Internal.GameProfile
        get deadOrDying(): boolean
        set headArmorItem(item: Internal.ItemStack_)
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        get lookControl(): Internal.LookControl
        get offHandItem(): Internal.ItemStack
        get outOfCamera(): boolean
        get crouching(): boolean
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get withinRestriction(): boolean
        get sleepingPos(): Internal.Optional<BlockPos>
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get visuallySwimming(): boolean
        get maxAirSupply(): number
        set maxHealth(hp: number)
        get facing(): Internal.Direction
        get boundingBoxForCulling(): Internal.AABB
        get target(): Internal.LivingEntity
        get nameTagOffsetY(): number
        get currentSwingDuration(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get inWater(): boolean
        set posNoUpdates(arg0: Vec3d_)
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get noGravity(): boolean
        get speed(): number
        get uuid(): Internal.UUID
        set offHandItem(item: Internal.ItemStack_)
        set noAi(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        set dragonFight(arg0: Internal.EndDragonFight_)
        get headArmorItem(): Internal.ItemStack
        get bbWidth(): number
        get "name()"(): net.minecraft.network.chat.Component
        get ticksRequiredToFreeze(): number
        get maxSpawnClusterSize(): number
        get blockPosition(): BlockPos
        get username(): string
        get pickable(): boolean
        set YHeadRot(arg0: number)
        set jumping(arg0: boolean)
        get pickResult(): Internal.ItemStack
        get "mainHandItem()"(): Internal.ItemStack
        get absorptionAmount(): number
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        get mobType(): Internal.MobType
        get fightOrigin(): BlockPos
        set "portalCooldown(int)"(arg0: number)
        get passengersRidingOffset(): number
        get frame(): boolean
        set legsArmorItem(item: Internal.ItemStack_)
        set noGravity(arg0: boolean)
        get useItemRemainingTicks(): number
        get navigation(): Internal.PathNavigation
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get lastClimbablePos(): Internal.Optional<BlockPos>
        set id(arg0: number)
        get horizontalFacing(): Internal.Direction
        get type(): string
        get activeEffectsMap(): Internal.Map<Internal.MobEffect, Internal.MobEffectInstance>
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        set feetBlockState(arg0: Internal.BlockState_)
        get teamColor(): number
        set nbt(nbt: Internal.CompoundTag_)
        get restrictRadius(): number
        get forcedVisible(): boolean
        get invertedHealAndHarm(): boolean
        get freezing(): boolean
        set guaranteedDrop(arg0: Internal.EquipmentSlot_)
        set sharedFlagOnFire(arg0: boolean)
        oFlapTime: number;
        nearestCrystal: Internal.EndCrystal;
        flapTime: number;
        static readonly DATA_PHASE: Internal.EntityDataAccessor<number>;
        yRotA: number;
        readonly head: Internal.EnderDragonPart;
        dragonDeathTime: number;
        readonly positions: number[][];
        posPointer: number;
        inWall: boolean;
    }
    type EnderDragon_ = EnderDragon;
    class PorcelainBucket extends Internal.Item {
        constructor(arg0: Internal.Supplier_<Internal.Fluid>, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        emptyContents(arg0: Internal.Player_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockHitResult_, arg4: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type PorcelainBucket_ = PorcelainBucket;
    abstract class NickelarmourItem extends Internal.ArmorItem {
        constructor(arg0: Internal.ArmorItem$Type_, arg1: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        getType(): Internal.ArmorItem$Type;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        static get(arg0: Internal.ItemStack_): Internal.Equipable;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        kjs$getAttributeMap(): Internal.Multimap<any, any>;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getDefense(): number;
        kjs$getMutableAttributeMap(): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        getEquipmentSlot(): Internal.EquipmentSlot;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static dispenseArmor(arg0: Internal.BlockSource_, arg1: Internal.ItemStack_): boolean;
        getMaterial(): Internal.ArmorMaterial;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        getEquipSound(): Internal.SoundEvent;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        getToughness(): number;
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        kjs$setAttributeMap(arg0: Internal.Multimap_<any, any>): void;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        swapWithEquipmentSlot(arg0: Internal.Item_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get type(): Internal.ArmorItem$Type
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        get defense(): number
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        get equipmentSlot(): Internal.EquipmentSlot
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        get material(): Internal.ArmorMaterial
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        get equipSound(): Internal.SoundEvent
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get toughness(): number
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type NickelarmourItem_ = NickelarmourItem;
    class TileEntityMechanicalPipe extends Internal.TileEntityTransmitter implements Internal.IComputerTile {
        constructor(blockProvider: Internal.IBlockProvider_, pos: BlockPos_, state: Internal.BlockState_)
        requestModelDataUpdate(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        sideChanged(side: Internal.Direction_, old: Internal.ConnectionType_, type: Internal.ConnectionType_): void;
        getComputerName(): string;
        hasComputerSupport(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        load(nbt: Internal.CompoundTag_): void;
        setForceUpdate(): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction)"(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getReducedUpdateTag(): Internal.CompoundTag;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        getTransmitter(): Internal.Transmitter<any, any, any>;
        onSneakRightClick(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        setRemoved(): void;
        onNeighborTileChange(side: Internal.Direction_): void;
        invalidateCapability(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        onSneakRightClick(player: Internal.Player_): Internal.InteractionResult;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction)"(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        onAdded(): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        getRenderBoundingBox(): Internal.AABB;
        markDirtyComparator(): void;
        getClass(): typeof any;
        sendUpdatePacket(): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        isLoaded(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getTransmitterType(): Internal.TransmitterType;
        getComputerMethods(holder: Internal.BoundMethodHolder_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        getTileChunk(): Internal.Chunk3D;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        getTileWorld(): Internal.Level;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        invalidateCachedCapabilities(): void;
        wait(arg0: number): void;
        isComputerCapabilityPersistent(): boolean;
        reviveCaps(): void;
        handleUpdatePacket(tag: Internal.CompoundTag_): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        getSideLookingAt(player: Internal.Player_): Internal.Direction;
        setLevel(world: Internal.Level_): void;
        notify(): void;
        chunkAccessibilityChange(loaded: boolean): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        static tickServer(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, transmitter: Internal.TileEntityTransmitter_): void;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction[])"(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        markForSave(): void;
        invalidateCaps(): void;
        getTilePos(): BlockPos;
        getTileCoord(): Internal.Coord4D;
        getBlockState(): Internal.BlockState;
        getSideLookingAt(player: Internal.Player_, fallback: Internal.Direction_): Internal.Direction;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        sendUpdatePacket(tracking: Internal.BlockEntity_): void;
        m_183515_(nbtTags: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(capability: Internal.Capability_<T>, side: Internal.Direction_): Internal.LazyOptional<T>;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        saveWithId(): Internal.CompoundTag;
        getCollisionBoxes(): Internal.List<Internal.VoxelShape>;
        setOutOfCamera(value: boolean): void;
        onRightClick(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onRightClick(player: Internal.Player_): Internal.InteractionResult;
        onlyOpCanSetNbt(): boolean;
        isRemote(): boolean;
        serializeNBT(): Internal.Tag;
        onNeighborBlockChange(side: Internal.Direction_): void;
        onDataPacket(net: Internal.Connection_, pkt: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction[])"(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        onAlloyInteraction(player: Internal.Player_, stack: Internal.ItemStack_, tier: Internal.AlloyTier_): void;
        invalidateCapability(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        redstoneChanged(powered: boolean): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        blockRemoved(): void;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get computerName(): string
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get reducedUpdateTag(): Internal.CompoundTag
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get transmitter(): Internal.Transmitter<any, any, any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get loaded(): boolean
        get transmitterType(): Internal.TransmitterType
        get updatePacket(): Internal.Packet<any>
        get tileChunk(): Internal.Chunk3D
        get persistentData(): Internal.CompoundTag
        get tileWorld(): Internal.Level
        get computerCapabilityPersistent(): boolean
        get updateTag(): Internal.CompoundTag
        set level(world: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get tilePos(): BlockPos
        get tileCoord(): Internal.Coord4D
        get blockState(): Internal.BlockState
        get collisionBoxes(): Internal.List<Internal.VoxelShape>
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get remote(): boolean
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
    }
    type TileEntityMechanicalPipe_ = TileEntityMechanicalPipe;
    interface Delayed extends Internal.Comparable<Internal.Delayed> {
        abstract getDelay(arg0: Internal.TimeUnit_): number;
        abstract compareTo(arg0: Internal.Delayed_): number;
    }
    type Delayed_ = Delayed;
    class FluidTransformationRecipe$Serializer implements Internal.RecipeSerializer<Internal.FluidTransformationRecipe> {
        constructor()
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FluidTransformationRecipe_): void;
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FluidTransformationRecipe;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.FluidTransformationRecipe;
        wait(arg0: number, arg1: number): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,thedarkcolour.exdeorum.recipe.barrel.FluidTransformationRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FluidTransformationRecipe_): void;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FluidTransformationRecipe;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.FluidTransformationRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.FluidTransformationRecipe;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type FluidTransformationRecipe$Serializer_ = FluidTransformationRecipe$Serializer;
    class WrenchResult extends Internal.Enum<Internal.WrenchResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(name: string): Internal.WrenchResult;
        toString(): string;
        notifyAll(): void;
        "compareTo(mekanism.common.tile.base.WrenchResult)"(arg0: Internal.WrenchResult_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.WrenchResult>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.WrenchResult[];
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        getDeclaringClass(): typeof Internal.WrenchResult;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.WrenchResult_): number;
        get class(): typeof any
        get declaringClass(): typeof Internal.WrenchResult
        static readonly PASS: (Internal.WrenchResult) & (Internal.WrenchResult);
        static readonly SUCCESS: (Internal.WrenchResult) & (Internal.WrenchResult);
        static readonly NO_SECURITY: (Internal.WrenchResult) & (Internal.WrenchResult);
        static readonly DISMANTLED: (Internal.WrenchResult) & (Internal.WrenchResult);
    }
    type WrenchResult_ = WrenchResult | "pass" | "no_security" | "success" | "dismantled";
    /**
     * @deprecated
     * This class is marked to be removed in future!
    */
    interface DomainCombiner {
        abstract combine(arg0: Internal.ProtectionDomain_[], arg1: Internal.ProtectionDomain_[]): Internal.ProtectionDomain[];
        (arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[]): Internal.ProtectionDomain_[];
    }
    type DomainCombiner_ = DomainCombiner | ((arg0: Internal.ProtectionDomain[], arg1: Internal.ProtectionDomain[])=> Internal.ProtectionDomain_[]);
    class FilterMask {
        constructor(arg0: number)
        getClass(): typeof any;
        static read(arg0: Internal.FriendlyByteBuf_): Internal.FilterMask;
        toString(): string;
        notifyAll(): void;
        isEmpty(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        apply(arg0: string): string;
        hashCode(): number;
        applyWithFormatting(arg0: string): net.minecraft.network.chat.Component;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        setFiltered(arg0: number): void;
        isFullyFiltered(): boolean;
        static write(arg0: Internal.FriendlyByteBuf_, arg1: Internal.FilterMask_): void;
        get class(): typeof any
        get empty(): boolean
        set filtered(arg0: number)
        get fullyFiltered(): boolean
        static readonly CODEC: Internal.Codec<Internal.FilterMask>;
        static readonly FILTERED_STYLE: (Internal.Style) & (Internal.Style);
        static readonly PASS_THROUGH: (Internal.FilterMask) & (Internal.FilterMask);
        static readonly FULLY_FILTERED: (Internal.FilterMask) & (Internal.FilterMask);
    }
    type FilterMask_ = FilterMask;
    class ChargerBlockEntity extends Internal.AENetworkPowerBlockEntity implements Internal.IGridTickable {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        injectAEPower(arg0: number, arg1: Internal.Actionable_): number;
        requestModelDataUpdate(): void;
        disassembleWithWrench(arg0: Internal.Player_, arg1: Internal.Level_, arg2: Internal.BlockHitResult_, arg3: Internal.ItemStack_): Internal.InteractionResult;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        isWorking(): boolean;
        exportSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        setBlockState(arg0: Internal.BlockState_): void;
        load(arg0: Internal.CompoundTag_): void;
        setChanged(): void;
        setName(arg0: string): void;
        setCulled(value: boolean): void;
        getMainNode(): Internal.IManagedGridNode;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        getGridNode(arg0: Internal.Direction_): Internal.IGridNode;
        getPowerFlow(): Internal.AccessRestriction;
        abstract isClientSide(): boolean;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        hasCustomName(): boolean;
        isCulled(): boolean;
        getSubInventory(arg0: ResourceLocation_): Internal.InternalInventory;
        getType(): Internal.BlockEntityType<any>;
        setInternalPublicPowerStorage(arg0: boolean): void;
        getActionableNode(): Internal.IGridNode;
        setOwner(arg0: Internal.Player_): void;
        addAdditionalDrops(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.List_<Internal.ItemStack>): void;
        getCustomName(): net.minecraft.network.chat.Component;
        getRenderBoundingBox(): Internal.AABB;
        getAEMaxPower(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        ifGridPresent(arg0: Internal.Consumer_<Internal.IGrid>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        injectExternalPower(arg0: Internal.PowerUnits_, arg1: number, arg2: Internal.Actionable_): number;
        markForUpdate(): void;
        getTop(): Internal.Direction;
        loadTag(arg0: Internal.CompoundTag_): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getGlobalPos(): Internal.GlobalPos;
        getUpdatePacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        clearRemoved(): void;
        importSettings(arg0: Internal.SettingsFrom_, arg1: Internal.CompoundTag_, arg2: Internal.Player_): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getReadyInvoked(): number;
        setInternalCurrentPower(arg0: number): void;
        getCableConnectionType(arg0: Internal.Direction_): Internal.AECableType;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        getExternalPowerDemand(arg0: Internal.PowerUnits_, arg1: number): number;
        getGridConnectableSides(arg0: Internal.BlockOrientation_): Internal.Set<Internal.Direction>;
        onReady(): void;
        wait(arg0: number): void;
        tickingRequest(arg0: Internal.IGridNode_, arg1: number): Internal.TickRateModulation;
        onChangeInventory(arg0: Internal.InternalInventory_, arg1: number): void;
        static registerBlockEntityItem(arg0: Internal.BlockEntityType_<any>, arg1: Internal.Item_): void;
        clearContent(): void;
        reviveCaps(): void;
        static tryClear(arg0: any): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        getAECurrentPower(): number;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        onMainNodeStateChanged(arg0: Internal.IGridNodeListener$State_): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        getInternalMaxPower(): number;
        onLoad(): void;
        getInternalCurrentPower(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        getGridNode(): Internal.IGridNode;
        getTickingRequest(arg0: Internal.IGridNode_): Internal.TickingRequest;
        invalidateCaps(): void;
        notLoaded(): boolean;
        getName(): net.minecraft.network.chat.Component;
        getBlockState(): Internal.BlockState;
        getBlockEntity(): Internal.BlockEntity;
        getPriority(): number;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        setInternalMaxPower(arg0: number): void;
        abstract saveChanges(): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        saveWithId(): Internal.CompoundTag;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onlyOpCanSetNbt(): boolean;
        getOrientation(): Internal.BlockOrientation;
        serializeNBT(): Internal.Tag;
        getInternalInventory(): Internal.InternalInventory;
        saveWithFullMetadata(): Internal.CompoundTag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        activate(arg0: Internal.Player_): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        isAEPublicPowerStorage(): boolean;
        setInternalPowerFlow(arg0: Internal.AccessRestriction_): void;
        extractAEPower(arg0: number, arg1: Internal.Actionable_, arg2: Internal.PowerMultiplier_): number;
        isForcedVisible(): boolean;
        getQueuedForReady(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getFront(): Internal.Direction;
        getCrankable(arg0: Internal.Direction_): Internal.ICrankable;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get working(): boolean
        set blockState(arg0: Internal.BlockState_)
        set name(arg0: string)
        set culled(value: boolean)
        get mainNode(): Internal.IManagedGridNode
        get outOfCamera(): boolean
        get powerFlow(): Internal.AccessRestriction
        get clientSide(): boolean
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        set internalPublicPowerStorage(arg0: boolean)
        get actionableNode(): Internal.IGridNode
        set owner(arg0: Internal.Player_)
        get customName(): net.minecraft.network.chat.Component
        get renderBoundingBox(): Internal.AABB
        get AEMaxPower(): number
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get top(): Internal.Direction
        get globalPos(): Internal.GlobalPos
        get updatePacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get readyInvoked(): number
        set internalCurrentPower(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        get AECurrentPower(): number
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get internalMaxPower(): number
        get internalCurrentPower(): number
        get gridNode(): Internal.IGridNode
        get name(): net.minecraft.network.chat.Component
        get blockState(): Internal.BlockState
        get blockEntity(): Internal.BlockEntity
        get priority(): number
        set internalMaxPower(arg0: number)
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get orientation(): Internal.BlockOrientation
        get internalInventory(): Internal.InternalInventory
        get AEPublicPowerStorage(): boolean
        set internalPowerFlow(arg0: Internal.AccessRestriction_)
        get forcedVisible(): boolean
        get queuedForReady(): number
        get front(): Internal.Direction
        get modelData(): Internal.ModelData
        static readonly POWER_MAXIMUM_AMOUNT: (1600) & (number);
    }
    type ChargerBlockEntity_ = ChargerBlockEntity;
    class GameRules implements Internal.GameRulesKJS, Internal.GameRulesAccessor {
        constructor()
        constructor(arg0: Internal.DynamicLike_<any>)
        getClass(): typeof any;
        rules(): Internal.Map<any, any>;
        createTag(): Internal.CompoundTag;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static register<T extends Internal.GameRules$Value<T>>(arg0: string, arg1: Internal.GameRules$Category_, arg2: Internal.GameRules$Type_<T>): Internal.GameRules$Key<T>;
        get(rule: string): Internal.GameRules$Value<any>;
        assignFrom(arg0: Internal.GameRules_, arg1: Internal.MinecraftServer_): void;
        set(rule: string, value: string): void;
        toString(): string;
        static getAllRules_$md$9044bd$0(): Internal.Map<any, any>;
        kjs$getBoolean(rule: string): boolean;
        kjs$getInt(rule: string): number;
        notifyAll(): void;
        getRule<T extends Internal.GameRules$Value<T>>(arg0: Internal.GameRules$Key_<T>): T;
        hashCode(): number;
        static visitGameRuleTypes(arg0: Internal.GameRules$GameRuleTypeVisitor_): void;
        getBoolean(arg0: Internal.GameRules$Key_<Internal.GameRules$BooleanValue>): boolean;
        setRules(arg0: Internal.Map_<any, any>): void;
        wait(): void;
        wait(arg0: number): void;
        kjs$getString(rule: string): string;
        copy(): this;
        getInt(arg0: Internal.GameRules$Key_<Internal.GameRules$IntegerValue>): number;
        static getAllRules(): Internal.Map<Internal.GameRules$Key<any>, Internal.GameRules$Type<any>>;
        equals(arg0: any): boolean;
        get class(): typeof any
        get allRules_$md$9044bd$0(): Internal.Map<any, any>
        set rules(arg0: Internal.Map_<any, any>)
        get allRules(): Internal.Map<Internal.GameRules$Key<any>, Internal.GameRules$Type<any>>
        static readonly RULE_DO_WARDEN_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_COMMAND_CHAIN_LENGTH: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_MOBGRIEFING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_ELYTRA_MOVEMENT_CHECK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FREEZE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOINSOMNIA: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMAND_MODIFICATION_BLOCK_LIMIT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DAYLIGHT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_TRADER_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_REDUCEDDEBUGINFO: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_IMMEDIATE_RESPAWN: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBSPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOBLOCKDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_COMMANDBLOCKOUTPUT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_TNT_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_WEATHER_CYCLE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_NATURAL_REGENERATION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FIRE_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FORGIVE_DEAD_PLAYERS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SHOWDEATHMESSAGES: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_PLAYERS_SLEEPING_PERCENTAGE: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_WATER_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_FALL_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MOB_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DISABLE_RAIDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_BLOCK_EXPLOSION_DROP_DECAY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LOGADMINCOMMANDS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SPAWN_RADIUS: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_SENDCOMMANDFEEDBACK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_SNOW_ACCUMULATION_HEIGHT: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_ANNOUNCE_ADVANCEMENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOENTITYDROPS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LAVA_SOURCE_CONVERSION: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_PATROL_SPAWNING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DO_VINES_SPREAD: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly DEFAULT_RANDOM_TICK_SPEED: (3) & (number);
        static readonly RULE_DOFIRETICK: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_LIMITED_CRAFTING: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly GAME_RULE_TYPES: ({[key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>, [key: Internal.GameRules$Key<any>]: Internal.GameRules$Type<any>}) & (Internal.Map<Internal.GameRules$Key<any>, Internal.GameRules$Type<any>>);
        static readonly RULE_SPECTATORSGENERATECHUNKS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_MAX_ENTITY_CRAMMING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
        static readonly RULE_DROWNING_DAMAGE: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_UNIVERSAL_ANGER: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_GLOBAL_SOUND_EVENTS: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_KEEPINVENTORY: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_DOMOBLOOT: Internal.GameRules$Key<Internal.GameRules$BooleanValue>;
        static readonly RULE_RANDOMTICKING: Internal.GameRules$Key<Internal.GameRules$IntegerValue>;
    }
    type GameRules_ = GameRules;
    interface CraftingContainerKJS {
        getMenu(): Internal.AbstractContainerMenu;
        get menu(): Internal.AbstractContainerMenu
    }
    type CraftingContainerKJS_ = CraftingContainerKJS;
    class Instant implements Internal.Comparable<Internal.Instant>, Internal.Temporal, Internal.TemporalAdjuster, Internal.Serializable {
        plus(arg0: number, arg1: Internal.TemporalUnit_): Internal.Temporal;
        notify(): void;
        compareTo(arg0: any): number;
        static ofEpochSecond(arg0: number, arg1: number): Internal.Instant;
        plusSeconds(arg0: number): this;
        plus(arg0: Internal.TemporalAmount_): this;
        "compareTo(java.time.Instant)"(arg0: Internal.Instant_): number;
        isSupported(arg0: Internal.TemporalField_): boolean;
        "with"(arg0: Internal.TemporalField_, arg1: number): this;
        truncatedTo(arg0: Internal.TemporalUnit_): this;
        "isSupported(java.time.temporal.TemporalField)"(arg0: Internal.TemporalField_): boolean;
        static now(arg0: Internal.Clock_): Internal.Instant;
        minus(arg0: number, arg1: Internal.TemporalUnit_): this;
        atOffset(arg0: Internal.ZoneOffset_): Internal.OffsetDateTime;
        range(arg0: Internal.TemporalField_): Internal.ValueRange;
        plusMillis(arg0: number): this;
        isAfter(arg0: Internal.Instant_): boolean;
        toEpochMilli(): number;
        get(arg0: Internal.TemporalField_): number;
        wait(): void;
        compareTo(arg0: Internal.Instant_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        "isSupported(java.time.temporal.TemporalUnit)"(arg0: Internal.TemporalUnit_): boolean;
        minusMillis(arg0: number): this;
        getClass(): typeof any;
        minusSeconds(arg0: number): this;
        static parse(arg0: Internal.CharSequence_): Internal.Instant;
        isBefore(arg0: Internal.Instant_): boolean;
        wait(arg0: number, arg1: number): void;
        static ofEpochSecond(arg0: number): Internal.Instant;
        getLong(arg0: Internal.TemporalField_): number;
        static now(): Internal.Instant;
        static from(arg0: Internal.TemporalAccessor_): Internal.Instant;
        minusNanos(arg0: number): this;
        toString(): string;
        adjustInto(arg0: Internal.Temporal_): Internal.Temporal;
        notifyAll(): void;
        "with"(arg0: Internal.TemporalAdjuster_): this;
        query<R>(arg0: Internal.TemporalQuery_<R>): R;
        until(arg0: Internal.Temporal_, arg1: Internal.TemporalUnit_): number;
        isSupported(arg0: Internal.TemporalUnit_): boolean;
        getNano(): number;
        getEpochSecond(): number;
        hashCode(): number;
        atZone(arg0: Internal.ZoneId_): Internal.ZonedDateTime;
        wait(arg0: number): void;
        plusNanos(arg0: number): this;
        equals(arg0: any): boolean;
        static ofEpochMilli(arg0: number): Internal.Instant;
        minus(arg0: Internal.TemporalAmount_): Internal.Temporal;
        get class(): typeof any
        get nano(): number
        get epochSecond(): number
        static readonly EPOCH: (Internal.Instant) & (Internal.Instant);
        static readonly MAX: (Internal.Instant) & (Internal.Instant);
        static readonly MIN: (Internal.Instant) & (Internal.Instant);
    }
    type Instant_ = Instant;
    class GridFlags extends Internal.Enum<Internal.GridFlags> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        compareTo(arg0: Internal.GridFlags_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        "compareTo(appeng.api.networking.GridFlags)"(arg0: Internal.GridFlags_): number;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.GridFlags;
        static valueOf(arg0: string): Internal.GridFlags;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.GridFlags>>;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.GridFlags[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.GridFlags
        static readonly REQUIRE_CHANNEL: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly COMPRESSED_CHANNEL: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly DENSE_CAPACITY: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly PREFERRED: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly MULTIBLOCK: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly CANNOT_CARRY: (Internal.GridFlags) & (Internal.GridFlags);
        static readonly CANNOT_CARRY_COMPRESSED: (Internal.GridFlags) & (Internal.GridFlags);
    }
    type GridFlags_ = "compressed_channel" | GridFlags | "preferred" | "multiblock" | "cannot_carry_compressed" | "cannot_carry" | "dense_capacity" | "require_channel";
    interface ImmutableStringReader {
        abstract getTotalLength(): number;
        abstract peek(): string;
        abstract getCursor(): number;
        abstract getRead(): string;
        abstract canRead(): boolean;
        abstract getRemainingLength(): number;
        abstract getRemaining(): string;
        abstract canRead(arg0: number): boolean;
        abstract peek(arg0: number): string;
        abstract getString(): string;
        get totalLength(): number
        get cursor(): number
        get read(): string
        get remainingLength(): number
        get remaining(): string
        get string(): string
    }
    type ImmutableStringReader_ = ImmutableStringReader;
    class NitrogenBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type NitrogenBlock_ = NitrogenBlock;
    abstract class AbstractTexture implements Internal.AutoCloseable {
        constructor()
        getClass(): typeof any;
        bind(): void;
        toString(): string;
        notifyAll(): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setBlurMipmap(arg0: boolean, arg1: boolean): void;
        hashCode(): number;
        restoreLastBlurMipmap(): void;
        abstract load(arg0: Internal.ResourceManager_): void;
        wait(): void;
        close(): void;
        wait(arg0: number): void;
        setFilter(arg0: boolean, arg1: boolean): void;
        releaseId(): void;
        reset(arg0: Internal.TextureManager_, arg1: Internal.ResourceManager_, arg2: ResourceLocation_, arg3: Internal.Executor_): void;
        equals(arg0: any): boolean;
        getId(): number;
        get class(): typeof any
        get id(): number
        static readonly NOT_ASSIGNED: (-1) & (number);
    }
    type AbstractTexture_ = AbstractTexture;
    class ModBlocks$12 extends Internal.PressurePlateBlock {
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$12_ = ModBlocks$12;
    abstract class GrowingPlantHeadBlock extends Internal.GrowingPlantBlock implements Internal.BonemealableBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        isMaxAge(arg0: Internal.BlockState_): boolean;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        "getStateForPlacement(net.minecraft.world.level.LevelAccessor)"(arg0: Internal.LevelAccessor_): Internal.BlockState;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        abstract getBodyBlock(): Internal.Block;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        getMaxAgeState(arg0: Internal.BlockState_): Internal.BlockState;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        getStateForPlacement(arg0: Internal.LevelAccessor_): Internal.BlockState;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        "getStateForPlacement(net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get bodyBlock(): Internal.Block
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly AGE: (Internal.IntegerProperty) & (Internal.IntegerProperty);
        static readonly MAX_AGE: (25) & (number);
    }
    type GrowingPlantHeadBlock_ = GrowingPlantHeadBlock;
    class ModBlocks$13 extends Internal.DoorBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        setOpen(arg0: Internal.Entity_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        static isWoodenDoor(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        type(): Internal.BlockSetType;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        isOpen(arg0: Internal.BlockState_): boolean;
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isWoodenDoor(arg0: Internal.BlockState_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$13_ = ModBlocks$13;
    class ModifiableBiomeInfo$BiomeInfo$Builder {
        getClimateSettings(): Internal.ClimateSettingsBuilder;
        getClass(): typeof any;
        toString(): string;
        getMobSpawnSettings(): Internal.MobSpawnSettingsBuilder;
        notifyAll(): void;
        static copyOf(arg0: Internal.ModifiableBiomeInfo$BiomeInfo_): Internal.ModifiableBiomeInfo$BiomeInfo$Builder;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        getGenerationSettings(): Internal.BiomeGenerationSettingsBuilder;
        equals(arg0: any): boolean;
        getSpecialEffects(): Internal.BiomeSpecialEffectsBuilder;
        build(): Internal.ModifiableBiomeInfo$BiomeInfo;
        get climateSettings(): Internal.ClimateSettingsBuilder
        get class(): typeof any
        get mobSpawnSettings(): Internal.MobSpawnSettingsBuilder
        get generationSettings(): Internal.BiomeGenerationSettingsBuilder
        get specialEffects(): Internal.BiomeSpecialEffectsBuilder
    }
    type ModifiableBiomeInfo$BiomeInfo$Builder_ = ModifiableBiomeInfo$BiomeInfo$Builder;
    class ModBlocks$10 extends Internal.PressurePlateBlock {
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$10_ = ModBlocks$10;
    class ModBlocks$11 extends Internal.ButtonBlock {
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        static canAttach(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        press(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ModBlocks$11_ = ModBlocks$11;
    interface ZFirstClientTick extends Internal.IZetaLoadEvent {
    }
    type ZFirstClientTick_ = ZFirstClientTick;
    class HighlyCompressedIceBlock extends Internal.Block {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type HighlyCompressedIceBlock_ = HighlyCompressedIceBlock;
    class IRecipeTransferError$Type extends Internal.Enum<Internal.IRecipeTransferError$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.IRecipeTransferError$Type;
        toString(): string;
        notifyAll(): void;
        getDeclaringClass(): typeof Internal.IRecipeTransferError$Type;
        compareTo(arg0: Internal.IRecipeTransferError$Type_): number;
        notify(): void;
        "compareTo(mezz.jei.api.recipe.transfer.IRecipeTransferError$Type)"(arg0: Internal.IRecipeTransferError$Type_): number;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.IRecipeTransferError$Type>>;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        static values(): Internal.IRecipeTransferError$Type[];
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.IRecipeTransferError$Type
        static readonly INTERNAL: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly COSMETIC: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        static readonly USER_FACING: (Internal.IRecipeTransferError$Type) & (Internal.IRecipeTransferError$Type);
        readonly allowsTransfer: boolean;
    }
    type IRecipeTransferError$Type_ = IRecipeTransferError$Type | "internal" | "user_facing" | "cosmetic";
    class RealmsNotification {
        getClass(): typeof any;
        dismissable(): boolean;
        toString(): string;
        notifyAll(): void;
        uuid(): Internal.UUID;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static parseList(arg0: string): Internal.List<Internal.RealmsNotification>;
        hashCode(): number;
        wait(): void;
        seen(): boolean;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type RealmsNotification_ = RealmsNotification;
    class StickySlimeBlock extends Internal.SlimeBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_, arg1: Internal.BiPredicate_<Internal.BlockState, Internal.BlockState>)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type StickySlimeBlock_ = StickySlimeBlock;
    interface IDrawable {
        abstract draw(arg0: Internal.GuiGraphics_, arg1: number, arg2: number): void;
        abstract getWidth(): number;
        abstract getHeight(): number;
        draw(arg0: Internal.GuiGraphics_): void;
        get width(): number
        get height(): number
    }
    type IDrawable_ = IDrawable;
    abstract class TransporterTypeFactory implements Internal.IRecipeProvider {
        constructor(arg0: string)
        getClass(): typeof any;
        getUpgradeItem(): Internal.Item;
        getTextures(): Internal.Set<ResourceLocation>;
        toString(): string;
        notifyAll(): void;
        abstract getModel(arg0: Internal.Direction_, arg1: Internal.TransporterTypeFactory$TransporterAction_): ResourceLocation;
        abstract canBeAttachedAgainst(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setUpgradeItem(arg0: Internal.Item_): void;
        abstract registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        abstract create(arg0: Internal.IBlockContainer_<any>, arg1: Internal.Direction_, arg2: Internal.TransporterTypeFactory$TransporterAction_): Internal.TransporterType;
        hashCode(): number;
        getValidFacings(): Internal.Set<Internal.Direction>;
        wait(): void;
        getName(): string;
        abstract getItemModel(): ResourceLocation;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get upgradeItem(): Internal.Item
        get textures(): Internal.Set<ResourceLocation>
        set upgradeItem(arg0: Internal.Item_)
        get validFacings(): Internal.Set<Internal.Direction>
        get name(): string
        get itemModel(): ResourceLocation
        static readonly HORIZONTAL: Internal.ImmutableSet<Internal.Direction>;
        static readonly FACTORIES: ([any, any, any]) & (Internal.List<Internal.TransporterTypeFactory>);
        static readonly ALL: Internal.ImmutableSet<Internal.Direction>;
        static readonly DOWN: Internal.ImmutableSet<Internal.Direction>;
    }
    type TransporterTypeFactory_ = TransporterTypeFactory;
    interface BucketPickup extends Internal.IForgeBucketPickup {
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        abstract pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        /**
         * @deprecated
        */
        abstract getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
    }
    type BucketPickup_ = BucketPickup;
    class EnumGetMethod extends Internal.Enum<Internal.EnumGetMethod> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.EnumGetMethod>>;
        "compareTo(com.electronwill.nightconfig.core.EnumGetMethod)"(arg0: Internal.EnumGetMethod_): number;
        toString(): string;
        isCaseSensitive(): boolean;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.EnumGetMethod;
        validate<T extends Internal.Enum<T>>(arg0: any, arg1: T): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get<T extends Internal.Enum<T>>(arg0: any, arg1: T): T;
        compareTo(arg0: any): number;
        name(): string;
        static values(): Internal.EnumGetMethod[];
        hashCode(): number;
        compareTo(arg0: Internal.EnumGetMethod_): number;
        ordinal(): number;
        wait(): void;
        isOrdinalOk(): boolean;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        getDeclaringClass(): typeof Internal.EnumGetMethod;
        get class(): typeof any
        get caseSensitive(): boolean
        get ordinalOk(): boolean
        get declaringClass(): typeof Internal.EnumGetMethod
        static readonly ORDINAL_OR_NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
        static readonly ORDINAL_OR_NAME_IGNORECASE: (Internal.EnumGetMethod) & (Internal.EnumGetMethod);
    }
    type EnumGetMethod_ = "name" | "ordinal_or_name" | EnumGetMethod | "ordinal_or_name_ignorecase" | "name_ignorecase";
    class ExclusionRecipe$Serializer implements Internal.RecipeSerializer<Internal.ExclusionRecipe> {
        constructor()
        getClass(): typeof any;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ExclusionRecipe;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.ExclusionRecipe;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ExclusionRecipe_): void;
        wait(arg0: number): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ExclusionRecipe;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,org.violetmoon.quark.base.recipe.ExclusionRecipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.ExclusionRecipe_): void;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ExclusionRecipe;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.ExclusionRecipe;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        get class(): typeof any
    }
    type ExclusionRecipe$Serializer_ = ExclusionRecipe$Serializer;
    class TileEntityUniversalCable extends Internal.TileEntityTransmitter implements Internal.IComputerTile {
        constructor(blockProvider: Internal.IBlockProvider_, pos: BlockPos_, state: Internal.BlockState_)
        requestModelDataUpdate(): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        sideChanged(side: Internal.Direction_, old: Internal.ConnectionType_, type: Internal.ConnectionType_): void;
        getComputerName(): string;
        hasComputerSupport(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        load(nbt: Internal.CompoundTag_): void;
        setForceUpdate(): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction)"(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        getReducedUpdateTag(): Internal.CompoundTag;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        getTransmitter(): Internal.Transmitter<any, any, any>;
        onSneakRightClick(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        setRemoved(): void;
        onNeighborTileChange(side: Internal.Direction_): void;
        invalidateCapability(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        isCulled(): boolean;
        getType(): Internal.BlockEntityType<any>;
        onSneakRightClick(player: Internal.Player_): Internal.InteractionResult;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction)"(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        onAdded(): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        getRenderBoundingBox(): Internal.AABB;
        markDirtyComparator(): void;
        getClass(): typeof any;
        sendUpdatePacket(): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        isLoaded(): boolean;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        getTransmitterType(): Internal.TransmitterType;
        getComputerMethods(holder: Internal.BoundMethodHolder_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        getTileChunk(): Internal.Chunk3D;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        getTileWorld(): Internal.Level;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        invalidateCapabilities(capabilities: Internal.Collection_<Internal.Capability<any>>, side: Internal.Direction_): void;
        invalidateCachedCapabilities(): void;
        wait(arg0: number): void;
        isComputerCapabilityPersistent(): boolean;
        reviveCaps(): void;
        handleUpdatePacket(tag: Internal.CompoundTag_): void;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        getSideLookingAt(player: Internal.Player_): Internal.Direction;
        setLevel(world: Internal.Level_): void;
        notify(): void;
        chunkAccessibilityChange(loaded: boolean): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        static tickServer(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, transmitter: Internal.TileEntityTransmitter_): void;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        "invalidateCapability(net.minecraftforge.common.capabilities.Capability,net.minecraft.core.Direction[])"(capability: Internal.Capability_<any>, ...sides: Internal.Direction_[]): void;
        markForSave(): void;
        invalidateCaps(): void;
        getTilePos(): BlockPos;
        getTileCoord(): Internal.Coord4D;
        getBlockState(): Internal.BlockState;
        getSideLookingAt(player: Internal.Player_, fallback: Internal.Direction_): Internal.Direction;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        sendUpdatePacket(tracking: Internal.BlockEntity_): void;
        m_183515_(nbtTags: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        getCapability<T>(capability: Internal.Capability_<T>, side: Internal.Direction_): Internal.LazyOptional<T>;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        saveWithId(): Internal.CompoundTag;
        getCollisionBoxes(): Internal.List<Internal.VoxelShape>;
        setOutOfCamera(value: boolean): void;
        onRightClick(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        wait(arg0: number, arg1: number): void;
        getLevel(): Internal.Level;
        onRightClick(player: Internal.Player_): Internal.InteractionResult;
        onlyOpCanSetNbt(): boolean;
        isRemote(): boolean;
        serializeNBT(): Internal.Tag;
        onNeighborBlockChange(side: Internal.Direction_): void;
        onDataPacket(net: Internal.Connection_, pkt: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        "invalidateCapabilities(java.util.Collection,net.minecraft.core.Direction[])"(capabilities: Internal.Collection_<Internal.Capability<any>>, ...sides: Internal.Direction_[]): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        onAlloyInteraction(player: Internal.Player_, stack: Internal.ItemStack_, tier: Internal.AlloyTier_): void;
        invalidateCapability(capability: Internal.Capability_<any>, side: Internal.Direction_): void;
        redstoneChanged(powered: boolean): void;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        blockRemoved(): void;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get computerName(): string
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get reducedUpdateTag(): Internal.CompoundTag
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get transmitter(): Internal.Transmitter<any, any, any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get loaded(): boolean
        get transmitterType(): Internal.TransmitterType
        get updatePacket(): Internal.Packet<any>
        get tileChunk(): Internal.Chunk3D
        get persistentData(): Internal.CompoundTag
        get tileWorld(): Internal.Level
        get computerCapabilityPersistent(): boolean
        get updateTag(): Internal.CompoundTag
        set level(world: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get tilePos(): BlockPos
        get tileCoord(): Internal.Coord4D
        get blockState(): Internal.BlockState
        get collisionBoxes(): Internal.List<Internal.VoxelShape>
        set outOfCamera(value: boolean)
        get level(): Internal.Level
        get remote(): boolean
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
    }
    type TileEntityUniversalCable_ = TileEntityUniversalCable;
    interface ISlurryTracker extends Internal.IContentsListener {
        abstract getSlurryTanks(side: Internal.Direction_): Internal.List<Internal.ISlurryTank>;
        abstract onContentsChanged(): void;
    }
    type ISlurryTracker_ = ISlurryTracker;
    class GirderEncasedShaftBlock extends Internal.HorizontalAxisKineticBlock implements Internal.IBE<Internal.KineticBlockEntity>, com.simibubi.create.content.equipment.wrench.IWrenchable, Internal.SimpleWaterloggedBlock, Internal.SpecialBlockItemRequirement {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.KineticBlockEntity;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getRotationAxis(arg0: Internal.BlockState_): Internal.Direction$Axis;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getBlockEntityClass(): typeof Internal.KineticBlockEntity;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        static getPreferredHorizontalAxis(arg0: Internal.BlockPlaceContext_): Internal.Direction$Axis;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        getParticleInitialRadius(): number;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<Internal.KineticBlockEntity>): void;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        getBlockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>;
        setNameKey(arg0: string): void;
        hideStressImpact(): boolean;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getRequiredItems(arg0: Internal.BlockState_, arg1: Internal.BlockEntity_): Internal.ItemRequirement;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        getParticleTargetRadius(): number;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        getMinimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<Internal.KineticBlockEntity>;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<Internal.KineticBlockEntity, Internal.InteractionResult>): Internal.InteractionResult;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        showCapacityWithAnnotation(): boolean;
        static stateById(arg0: number): Internal.BlockState;
        hasShaftTowards(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get blockEntityClass(): typeof Internal.KineticBlockEntity
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get particleInitialRadius(): number
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        get blockEntityType(): Internal.BlockEntityType<Internal.KineticBlockEntity>
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        get particleTargetRadius(): number
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get minimumRequiredSpeedLevel(): Internal.IRotate$SpeedLevel
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly TOP: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly BOTTOM: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type GirderEncasedShaftBlock_ = GirderEncasedShaftBlock;
    interface IEventBus {
        abstract unregister(arg0: any): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_): boolean;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.Consumer_<T>): void;
        abstract post(arg0: net.minecraftforge.eventbus.api.Event_, arg1: Internal.IEventBusInvokeDispatcher_): boolean;
        abstract register(arg0: any): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: Internal.Consumer_<T>): void;
        abstract addGenericListener<T extends Internal.GenericEvent<any>, F>(arg0: F, arg1: Internal.EventPriority_, arg2: boolean, arg3: T, arg4: Internal.Consumer_<T>): void;
        abstract shutdown(): void;
        abstract start(): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.EventPriority_, arg1: boolean, arg2: T, arg3: Internal.Consumer_<T>): void;
        abstract addListener<T extends net.minecraftforge.eventbus.api.Event>(arg0: Internal.Consumer_<T>): void;
    }
    type IEventBus_ = IEventBus;
    class PlaySoundEvent extends net.minecraftforge.client.event.sound.SoundEvent {
        constructor()
        constructor(arg0: Internal.SoundEngine_, arg1: Internal.SoundInstance_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        setSound(arg0: Internal.SoundInstance_): void;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        getOriginalSound(): Internal.SoundInstance;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getSound(): Internal.SoundInstance;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getName(): string;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        getEngine(): Internal.SoundEngine;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set sound(arg0: Internal.SoundInstance_)
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get originalSound(): Internal.SoundInstance
        set result(arg0: Internal.Event$Result_)
        get sound(): Internal.SoundInstance
        get cancelable(): boolean
        get name(): string
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get engine(): Internal.SoundEngine
    }
    type PlaySoundEvent_ = PlaySoundEvent;
    class AphorismTileBlock$ItemBlockAphorismTile extends Internal.BlockItem implements Internal.ColorHandlers$ITintableItem {
        constructor(arg0: Internal.AphorismTileBlock_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getTintColor(arg0: Internal.ItemStack_, arg1: number): number;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type AphorismTileBlock$ItemBlockAphorismTile_ = AphorismTileBlock$ItemBlockAphorismTile;
    interface BufferBuilderAccessor {
        abstract catnip$getVertices(): number;
        (): number;
    }
    type BufferBuilderAccessor_ = BufferBuilderAccessor | (()=> number);
    class KitchenCounterBlock$Type extends Internal.Enum<Internal.KitchenCounterBlock$Type> implements Internal.StringRepresentable {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static values(): Internal.KitchenCounterBlock$Type[];
        static fromEnumWithMapping<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>, arg1: Internal.Function_<string, string>): Internal.StringRepresentable$EnumCodec<E>;
        toString(): string;
        getSerializedName(): string;
        notifyAll(): void;
        static valueOf(arg0: string): Internal.KitchenCounterBlock$Type;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        "compareTo(com.mrcrayfish.furniture.block.KitchenCounterBlock$Type)"(arg0: Internal.KitchenCounterBlock$Type_): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.KitchenCounterBlock$Type;
        static fromEnum<E extends Internal.Enum<E> & Internal.StringRepresentable>(arg0: Internal.Supplier_<E[]>): Internal.StringRepresentable$EnumCodec<E>;
        static keys(arg0: Internal.StringRepresentable_[]): Internal.Keyable;
        compareTo(arg0: Internal.KitchenCounterBlock$Type_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.KitchenCounterBlock$Type>>;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get serializedName(): string
        get declaringClass(): typeof Internal.KitchenCounterBlock$Type
        static readonly RIGHT_CORNER_INVERTED: (Internal.KitchenCounterBlock$Type) & (Internal.KitchenCounterBlock$Type);
        static readonly RIGHT_CORNER: (Internal.KitchenCounterBlock$Type) & (Internal.KitchenCounterBlock$Type);
        static readonly LEFT_CORNER: (Internal.KitchenCounterBlock$Type) & (Internal.KitchenCounterBlock$Type);
        static readonly DEFAULT: (Internal.KitchenCounterBlock$Type) & (Internal.KitchenCounterBlock$Type);
        static readonly LEFT_CORNER_INVERTED: (Internal.KitchenCounterBlock$Type) & (Internal.KitchenCounterBlock$Type);
    }
    type KitchenCounterBlock$Type_ = KitchenCounterBlock$Type | "left_corner" | "right_corner_inverted" | "left_corner_inverted" | "right_corner" | "default";
    class SeatEntity extends Internal.Entity {
        constructor(level: Internal.Level_)
        constructor(level: Internal.Level_, pos: BlockPos_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        vs$dragImmediately(ship: Internal.Ship_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        modifyExpressionValue$ell000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        "getPortalCooldown()"(): number;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): com.supermartijn642.fusion.util.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        hasPermissions(arg0: number): boolean;
        refurbishedFurnitureBlockPosAffectsMovement(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getPortalEntrancePos(): BlockPos;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$doe000$baseTick(arg0: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(entity: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        wrapOperation$cge000$collideWithShips(entity: Internal.Entity_, movement: Vec3d_, collide: Internal.Operation_<any>): Vec3d;
        getDraggingInformation(): Internal.EntityDraggingInformation;
        getMotionZ(): number;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        static getEntitySeatOffset(entity: Internal.Entity_): number;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        setBlockPosition(arg0: BlockPos_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setPosNoUpdates(arg0: Vec3d_): void;
        setFusionModel(layerIndex: number, model: com.supermartijn642.fusion.util.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        setExtension(key: any, value: any): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBlockPosition(): BlockPos;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        "setPortalCooldown(int)"(arg0: number): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        vs$shouldDrag(): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        modifyReturnValue$ell000$create$onFireImmune(arg0: boolean): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        redirect$ceg000$addShipsToRaycast(receiver: Internal.Level_, ctx: Internal.ClipContext_): Internal.BlockHitResult;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setFeetBlockState(arg0: Internal.BlockState_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        get pitch(): number
        set culled(value: boolean)
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get "portalCooldown()"(): number
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get portalEntrancePos(): BlockPos
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get draggingInformation(): Internal.EntityDraggingInformation
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        set blockPosition(arg0: BlockPos_)
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set posNoUpdates(arg0: Vec3d_)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get blockPosition(): BlockPos
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set "portalCooldown(int)"(arg0: number)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set feetBlockState(arg0: Internal.BlockState_)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type SeatEntity_ = SeatEntity;
    class Proxy$Type extends Internal.Enum<Internal.Proxy$Type> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        compareTo(arg0: Internal.Proxy$Type_): number;
        toString(): string;
        notifyAll(): void;
        "compareTo(java.net.Proxy$Type)"(arg0: Internal.Proxy$Type_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.Proxy$Type>>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.Proxy$Type;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.Proxy$Type[];
        getDeclaringClass(): typeof Internal.Proxy$Type;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.Proxy$Type
        static readonly SOCKS: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly HTTP: (Internal.Proxy$Type) & (Internal.Proxy$Type);
        static readonly DIRECT: (Internal.Proxy$Type) & (Internal.Proxy$Type);
    }
    type Proxy$Type_ = Proxy$Type | "http" | "socks" | "direct";
    class EntityAttributeCreationEvent extends net.minecraftforge.eventbus.api.Event implements Internal.IModBusEvent {
        constructor()
        constructor(arg0: Internal.Map_<Internal.EntityType<Internal.LivingEntity>, Internal.AttributeSupplier>)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        put(arg0: Internal.EntityType_<Internal.LivingEntity>, arg1: Internal.AttributeSupplier_): void;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type EntityAttributeCreationEvent_ = EntityAttributeCreationEvent;
    class BaseFunction extends Internal.IdScriptableObject implements dev.latvian.mods.rhino.Function {
        constructor()
        constructor(scope: Internal.Scriptable_, prototype: Internal.Scriptable_)
        constructor(isGenerator: boolean)
        preventExtensions(): void;
        static getFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        setImmunePrototypeProperty(value: any): void;
        static getArrayPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        static putProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        "get(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        static putProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,int,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract get(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        abstract setParentScope(arg0: Internal.Scriptable_): void;
        "setAttributes(dev.latvian.mods.rhino.Context,int,int)"(cx: Internal.Context_, index: number, attributes: number): void;
        "put(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        getTypeOf(): Internal.MemberType;
        abstract getIds(arg0: Internal.Context_): any[];
        defineOwnProperties(cx: Internal.Context_, props: Internal.ScriptableObject_): void;
        static deleteProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getTopScopeValue(scope: Internal.Scriptable_, key: any, cx: Internal.Context_): any;
        "delete(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): void;
        setAttributes(cx: Internal.Context_, name: string, attributes: number): void;
        associateValue(key: any, value: any): any;
        abstract getParentScope(): Internal.Scriptable;
        setAttributes(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, cx: Internal.Context_): void;
        "delete(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): void;
        getLength(): number;
        avoidObjectDetection(): boolean;
        static getClassPrototype(scope: Internal.Scriptable_, className: string, cx: Internal.Context_): Internal.Scriptable;
        put(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static getProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        getClass(): typeof any;
        static hasProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        abstract "delete(dev.latvian.mods.rhino.Context,int)"(arg0: Internal.Context_, arg1: number): void;
        call(cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        hasInstance(cx: Internal.Context_, instance: Internal.Scriptable_): boolean;
        getExternalArrayData(): Internal.ExternalArrayData;
        abstract put(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        "defineProperty(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        "initPrototypeMethod(java.lang.Object,int,java.lang.String,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static defineConstProperty(destination: Internal.Scriptable_, propertyName: string, cx: Internal.Context_): void;
        sealObject(cx: Internal.Context_): void;
        initPrototypeMethod(tag: any, id: number, name: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract has(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        createObject(cx: Internal.Context_, scope: Internal.Scriptable_): Internal.Scriptable;
        static deleteProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        "initPrototypeValue(int,dev.latvian.mods.rhino.Symbol,java.lang.Object,int)"(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        "get(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static defineProperty(destination: Internal.Scriptable_, propertyName: string, value: any, attributes: number, cx: Internal.Context_): void;
        getAttributes(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        getArity(): number;
        toString(): string;
        notifyAll(): void;
        "initPrototypeValue(int,java.lang.String,java.lang.Object,int)"(id: number, name: string, value: any, attributes: number): void;
        setGetterOrSetter(cx: Internal.Context_, name: string, index: number, getterOrSetter: dev.latvian.mods.rhino.Callable_, isSetter: boolean): void;
        enumerationIteratorNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, mapInheritance: boolean, cx: Internal.Context_): string;
        has(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        static getProperty(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): any;
        size(): number;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        execIdCall(f: Internal.IdFunctionObject_, cx: Internal.Context_, scope: Internal.Scriptable_, thisObj: Internal.Scriptable_, args: any[]): any;
        static getObjectPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        wait(arg0: number): void;
        construct(cx: Internal.Context_, scope: Internal.Scriptable_, args: any[]): Internal.Scriptable;
        initPrototypeValue(id: number, key: Internal.Symbol_, value: any, attributes: number): void;
        defineProperty(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        initPrototypeValue(id: number, name: string, value: any, attributes: number): void;
        setAttributes(cx: Internal.Context_, index: number, attributes: number): void;
        putConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): any;
        defineProperty(cx: Internal.Context_, propertyName: string, delegateTo: any, getter: Internal.WrappedExecutable_, setter: Internal.WrappedExecutable_, attributes: number): void;
        getClassName(): string;
        defineFunctionProperties(cx: Internal.Context_, names: string[], clazz: typeof any, attributes: number): void;
        "delete"(cx: Internal.Context_, name: string): void;
        static putProperty(obj: Internal.Scriptable_, index: number, value: any, cx: Internal.Context_): void;
        abstract "delete"(arg0: Internal.Context_, arg1: number): void;
        "initPrototypeMethod(java.lang.Object,int,dev.latvian.mods.rhino.Symbol,java.lang.String,int,dev.latvian.mods.rhino.Context)"(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static getGeneratorFunctionPrototype(scope: Internal.Scriptable_, cx: Internal.Context_): Internal.Scriptable;
        "put(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_, value: any): void;
        static defineClass<T extends Internal.Scriptable>(scope: Internal.Scriptable_, clazz: T, sealed: boolean, cx: Internal.Context_): void;
        notify(): void;
        initPrototypeMethod(tag: any, id: number, propertyName: string, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static putConstProperty(obj: Internal.Scriptable_, name: string, value: any, cx: Internal.Context_): void;
        hasPrototypeMap(): boolean;
        static redefineProperty(obj: Internal.Scriptable_, name: string, isConst: boolean, cx: Internal.Context_): void;
        static "putProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,java.lang.Object,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, value: any, cx: Internal.Context_): void;
        get(cx: Internal.Context_, key: any): any;
        get(cx: Internal.Context_, name: string, start: Internal.Scriptable_): any;
        abstract getPrototype(arg0: Internal.Context_): Internal.Scriptable;
        static getDefaultValue(object: Internal.Scriptable_, typeHint: typeof any, cx: Internal.Context_): any;
        abstract "put(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable,java.lang.Object)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_, arg3: any): void;
        enumerationIteratorHasNext(cx: Internal.Context_, currentId: Internal.Consumer_<any>): boolean;
        static "getProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        abstract "has(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): boolean;
        isConst(name: string): boolean;
        getAttributes(cx: Internal.Context_, key: Internal.Symbol_): number;
        initPrototypeConstructor(f: Internal.IdFunctionObject_, cx: Internal.Context_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,int)"(cx: Internal.Context_, index: number): number;
        static "deleteProperty(dev.latvian.mods.rhino.Scriptable,java.lang.String,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, name: string, cx: Internal.Context_): boolean;
        isExtensible(): boolean;
        wait(): void;
        abstract setPrototype(arg0: Internal.Scriptable_): void;
        getGetterOrSetter(name: string, index: number, isSetter: boolean): any;
        getAttributes(cx: Internal.Context_, name: string): number;
        activatePrototypeMap(maxPrototypeId: number): void;
        defineProperty(cx: Internal.Context_, key: Internal.Symbol_, value: any, attributes: number): void;
        static getPropertyIds(cx: Internal.Context_, obj: Internal.Scriptable_): any[];
        getAssociatedValue(key: any): any;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Object,int)"(cx: Internal.Context_, propertyName: string, value: any, attributes: number): void;
        "delete"(cx: Internal.Context_, key: Internal.Symbol_): void;
        initPrototypeMethod(tag: any, id: number, key: Internal.Symbol_, functionName: string, arity: number, cx: Internal.Context_): Internal.IdFunctionObject;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,int,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        static getProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): any;
        "has(dev.latvian.mods.rhino.Context,java.lang.String,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        isEmpty(): boolean;
        wait(arg0: number, arg1: number): void;
        has(cx: Internal.Context_, name: string, start: Internal.Scriptable_): boolean;
        defineConst(cx: Internal.Context_, name: string, start: Internal.Scriptable_): void;
        "defineProperty(dev.latvian.mods.rhino.Context,java.lang.String,java.lang.Class,int)"(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        defineOwnProperty(cx: Internal.Context_, key: any, desc: Internal.ScriptableObject_): void;
        getFunctionName(): string;
        abstract getDefaultValue(arg0: Internal.Context_, arg1: typeof any): any;
        setExternalArrayData(cx: Internal.Context_, array: Internal.ExternalArrayData_): void;
        "getAttributes(dev.latvian.mods.rhino.Context,java.lang.String)"(cx: Internal.Context_, name: string): number;
        get(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): any;
        static hasProperty(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        "setAttributes(dev.latvian.mods.rhino.Context,java.lang.String,int)"(cx: Internal.Context_, name: string, attributes: number): void;
        isSealed(cx: Internal.Context_): boolean;
        getAllIds(cx: Internal.Context_): any[];
        "has(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Scriptable)"(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_): boolean;
        defineProperty(cx: Internal.Context_, propertyName: string, clazz: typeof any, attributes: number): void;
        static hasProperty(obj: Internal.Scriptable_, index: number, cx: Internal.Context_): boolean;
        exportAsJSClass(maxPrototypeId: number, scope: Internal.Scriptable_, sealed: boolean, cx: Internal.Context_): Internal.IdFunctionObject;
        abstract "get(dev.latvian.mods.rhino.Context,int,dev.latvian.mods.rhino.Scriptable)"(arg0: Internal.Context_, arg1: number, arg2: Internal.Scriptable_): any;
        "setAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol,int)"(cx: Internal.Context_, key: Internal.Symbol_, attributes: number): void;
        static "hasProperty(dev.latvian.mods.rhino.Scriptable,dev.latvian.mods.rhino.Symbol,dev.latvian.mods.rhino.Context)"(obj: Internal.Scriptable_, key: Internal.Symbol_, cx: Internal.Context_): boolean;
        hashCode(): number;
        getExternalArrayLength(): any;
        "getAttributes(dev.latvian.mods.rhino.Context,dev.latvian.mods.rhino.Symbol)"(cx: Internal.Context_, key: Internal.Symbol_): number;
        static getTopLevelScope(obj: Internal.Scriptable_): Internal.Scriptable;
        put(cx: Internal.Context_, key: Internal.Symbol_, start: Internal.Scriptable_, value: any): void;
        equals(arg0: any): boolean;
        set immunePrototypeProperty(value: any)
        set parentScope(arg0: Internal.Scriptable_)
        get typeOf(): Internal.MemberType
        get parentScope(): Internal.Scriptable
        get length(): number
        get class(): typeof any
        get externalArrayData(): Internal.ExternalArrayData
        get arity(): number
        get className(): string
        get extensible(): boolean
        set prototype(arg0: Internal.Scriptable_)
        get empty(): boolean
        get functionName(): string
        get externalArrayLength(): any
    }
    type BaseFunction_ = BaseFunction;
    interface Instance {
        abstract handle(): Internal.InstanceHandle;
        setChanged(): void;
        abstract type(): Internal.InstanceType<any>;
        "delete"(): void;
        setVisible(visible: boolean): void;
        set visible(visible: boolean)
    }
    type Instance_ = Instance;
    abstract class AbstractCamouflageBlock extends Internal.AbstractPneumaticCraftBlock {
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        onWrenched(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.InteractionHand_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getRotation(arg0: Internal.BlockState_): Internal.Direction;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isRotatable(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static connectionProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        abstract getUncamouflagedShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rotatable(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly BLOCK_ACCESS: Internal.ModelProperty<Internal.BlockGetter>;
        static readonly BLOCK_POS: Internal.ModelProperty<BlockPos>;
        static readonly CAMO_STATE: Internal.ModelProperty<Internal.BlockState>;
    }
    type AbstractCamouflageBlock_ = AbstractCamouflageBlock;
    class HierarchyEvent extends Internal.AWTEvent {
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_, arg4: number)
        constructor(arg0: Internal.Component_, arg1: number, arg2: Internal.Component_, arg3: Internal.Container_)
        getClass(): typeof any;
        getChangedParent(): Internal.Container;
        toString(): string;
        paramString(): string;
        notifyAll(): void;
        getChanged(): Internal.Component;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        setSource(arg0: any): void;
        getComponent(): Internal.Component;
        getSource(): any;
        getChangeFlags(): number;
        equals(arg0: any): boolean;
        getID(): number;
        get class(): typeof any
        get changedParent(): Internal.Container
        get changed(): Internal.Component
        set source(arg0: any)
        get component(): Internal.Component
        get source(): any
        get changeFlags(): number
        get ID(): number
        static readonly ANCESTOR_RESIZED: (1402) & (number);
        static readonly PARENT_CHANGED: (1) & (number);
        static readonly ANCESTOR_MOVED: (1401) & (number);
        static readonly HIERARCHY_LAST: (1402) & (number);
        static readonly HIERARCHY_FIRST: (1400) & (number);
        static readonly HIERARCHY_CHANGED: (1400) & (number);
        static readonly DISPLAYABILITY_CHANGED: (2) & (number);
        static readonly SHOWING_CHANGED: (4) & (number);
    }
    type HierarchyEvent_ = HierarchyEvent;
    class ArmBlockEntity extends Internal.KineticBlockEntity implements Internal.TransformableBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        clearKineticInformation(): void;
        static switchToBlockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        getPurityColor(arg0: number): Internal.ChatFormatting;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        getGeneratedSpeed(): number;
        isCustomConnection(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        getFlickerScore(): number;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        static convertToAngular(arg0: number): number;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        writeInteractionPoints(arg0: Internal.CompoundTag_): void;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        attachKinetics(): void;
        getType(): Internal.BlockEntityType<any>;
        static convertToDirection(arg0: number, arg1: Internal.Direction_): number;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        transform(arg0: Internal.BlockEntity_, arg1: Internal.StructureTransform_): void;
        setNetwork(arg0: number): void;
        onSpeedChanged(arg0: number): void;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getOrCreateNetwork(): Internal.KineticNetwork;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        containedFluidTooltip(arg0: Internal.List_<any>, arg1: boolean, arg2: Internal.LazyOptional_<any>): boolean;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        static getRange(): number;
        onChunkUnloaded(): void;
        setSource(arg0: BlockPos_): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        needsSpeedUpdate(): boolean;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        redstoneUpdate(): void;
        invalidate(): void;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        tickAudio(): void;
        removeSource(): void;
        wait(arg0: number): void;
        addPropagationLocations(arg0: Internal.IRotate_, arg1: Internal.BlockState_, arg2: Internal.List_<BlockPos>): Internal.List<BlockPos>;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        calculateStressApplied(): number;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        updateFromNetwork(arg0: number, arg1: number, arg2: number): void;
        onLoad(): void;
        calculateAddedStressCapacity(): number;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        hasSource(): boolean;
        initialize(): void;
        invalidateCaps(): void;
        isOverStressed(): boolean;
        getBlockState(): Internal.BlockState;
        warnOfMovement(): void;
        getSpeed(): number;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        static convertToLinear(arg0: number): number;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        addToTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        isSource(): boolean;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        detachKinetics(): void;
        notifyUpdate(): void;
        isSpeedRequirementFulfilled(): boolean;
        setSpeed(arg0: number): void;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getTheoreticalSpeed(): number;
        getIcon(arg0: boolean): Internal.ItemStack;
        propagateRotationTo(arg0: Internal.KineticBlockEntity_, arg1: Internal.BlockState_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: boolean, arg5: boolean): number;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        hasNetwork(): boolean;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        addToGoggleTooltip(arg0: Internal.List_<net.minecraft.network.chat.Component>, arg1: boolean): boolean;
        getRotationAngleOffset(arg0: Internal.Direction$Axis_): number;
        equals(arg0: any): boolean;
        get generatedSpeed(): number
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get flickerScore(): number
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        set network(arg0: number)
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get orCreateNetwork(): Internal.KineticNetwork
        get class(): typeof any
        get range(): number
        set source(arg0: BlockPos_)
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get overStressed(): boolean
        get blockState(): Internal.BlockState
        get speed(): number
        get source(): boolean
        get speedRequirementFulfilled(): boolean
        set speed(arg0: number)
        set outOfCamera(value: boolean)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get theoreticalSpeed(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
    }
    type ArmBlockEntity_ = ArmBlockEntity;
    class ClientRecipeTracker$Serializer implements Internal.RecipeSerializer<Internal.ClientRecipeTracker> {
        constructor()
        getClass(): typeof any;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_, arg2: Internal.ICondition$IContext_): Internal.ClientRecipeTracker;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.ClientRecipeTracker;
        "fromNetwork(net.minecraft.resources.ResourceLocation,net.minecraft.network.FriendlyByteBuf)"(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        toString(): string;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,net.minecraft.world.item.crafting.Recipe)"(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notifyAll(): void;
        fromJson(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.ClientRecipeTracker;
        toNetwork(arg0: Internal.FriendlyByteBuf_, arg1: Internal.Recipe_<any>): void;
        notify(): void;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(arg0: number, arg1: number): void;
        fromNetwork(recipeId: ResourceLocation_, buffer: Internal.FriendlyByteBuf_): Internal.ClientRecipeTracker;
        static register<S extends Internal.RecipeSerializer<T>, T extends Internal.Recipe<any>>(arg0: string, arg1: S): S;
        hashCode(): number;
        fromJson(arg0: ResourceLocation_, arg1: Internal.JsonObject_): Internal.Recipe<any>;
        wait(): void;
        wait(arg0: number): void;
        toNetwork(buffer: Internal.FriendlyByteBuf_, recipe: Internal.ClientRecipeTracker_): void;
        "toNetwork(net.minecraft.network.FriendlyByteBuf,com.almostreliable.unified.recipe.ClientRecipeTracker)"(buffer: Internal.FriendlyByteBuf_, recipe: Internal.ClientRecipeTracker_): void;
        equals(arg0: any): boolean;
        fromNetwork(arg0: ResourceLocation_, arg1: Internal.FriendlyByteBuf_): Internal.Recipe<any>;
        "fromJson(net.minecraft.resources.ResourceLocation,com.google.gson.JsonObject)"(recipeId: ResourceLocation_, json: Internal.JsonObject_): Internal.ClientRecipeTracker;
        get class(): typeof any
    }
    type ClientRecipeTracker$Serializer_ = ClientRecipeTracker$Serializer;
    class BezierConnection$GirderAngles {
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly beamCaps: Internal.Couple<Internal.Couple<Internal.PoseStack$Pose>>[];
        readonly length: number;
        readonly lightPosition: BlockPos[];
        readonly beams: Internal.Couple<Internal.PoseStack$Pose>[];
    }
    type BezierConnection$GirderAngles_ = BezierConnection$GirderAngles;
    class BoxedPressurizedTube extends Internal.BufferedTransmitter<Internal.BoxedChemicalHandler, Internal.BoxedChemicalNetwork, Internal.BoxedChemicalStack, Internal.BoxedPressurizedTube> implements Internal.IInfusionTracker, Internal.IPigmentTracker, Internal.IGasTracker, Internal.ISlurryTracker, Internal.IUpgradeableTransmitter<Internal.PressurizedTubeUpgradeData> {
        constructor(blockProvider: Internal.IBlockProvider_, tile: Internal.TileEntityTransmitter_)
        markDirtyAcceptor(side: Internal.Direction_): void;
        getConnections(type: Internal.ConnectionType_): Internal.Set<Internal.Direction>;
        setConnectionTypeRaw(side: Internal.Direction_, type: Internal.ConnectionType_): void;
        hasTransmitterNetwork(): boolean;
        getNewOrphanValidator(): Internal.CompatibleTransmitterValidator<Internal.BoxedChemicalHandler, Internal.BoxedChemicalNetwork, Internal.BoxedPressurizedTube>;
        handleUpdateTag(tag: Internal.CompoundTag_): void;
        supportsTransmissionType(transmitter: Internal.TileEntityTransmitter_): boolean;
        notify(): void;
        takeShare(): void;
        pullFromAcceptors(): void;
        requestsUpdate(): void;
        getUpgradeData(): Internal.PressurizedTubeUpgradeData;
        remove(): void;
        "supportsTransmissionType(mekanism.common.content.network.transmitter.Transmitter)"(transmitter: Internal.Transmitter_<any, any, any>): boolean;
        getGasTank(): Internal.IGasTank;
        refreshConnections(side: Internal.Direction_): void;
        noBufferOrFallback(): boolean;
        canConnectMutual(side: Internal.Direction_, cachedTransmitter: Internal.BoxedPressurizedTube_): boolean;
        canConnect(side: Internal.Direction_): boolean;
        isValid(): boolean;
        getTilePos(): BlockPos;
        getTileCoord(): Internal.Coord4D;
        getConnectionTypeRaw(side: Internal.Direction_): Internal.ConnectionType;
        onNeighborTileChange(side: Internal.Direction_): void;
        supportsTransmissionType(transmitter: Internal.Transmitter_<any, any, any>): boolean;
        getGasTanks(side: Internal.Direction_): Internal.List<Internal.IGasTank>;
        getAcceptor(side: Internal.Direction_): Internal.LazyOptional<Internal.BoxedChemicalHandler>;
        refreshConnections(): void;
        getTier(): Internal.TubeTier;
        getSlurryTanks(side: Internal.Direction_): Internal.List<Internal.ISlurryTank>;
        handlesRedstone(): boolean;
        wait(): void;
        isValidAcceptor(tile: Internal.BlockEntity_, side: Internal.Direction_): boolean;
        getAcceptorCache(): Internal.AbstractAcceptorCache<any, any>;
        setOrphan(nowOrphaned: boolean): void;
        getTransmitterTile(): Internal.TileEntityTransmitter;
        getShare(): any;
        createEmptyNetworkWithID(networkID: Internal.UUID_): Internal.DynamicNetwork<any, any, any>;
        getCapacity(): number;
        getClass(): typeof any;
        "canConnectMutual(net.minecraft.core.Direction,mekanism.common.content.network.transmitter.BoxedPressurizedTube)"(side: Internal.Direction_, cachedTransmitter: Internal.BoxedPressurizedTube_): boolean;
        "parseUpgradeData(mekanism.common.upgrade.transmitter.PressurizedTubeUpgradeData)"(data: Internal.PressurizedTubeUpgradeData_): void;
        setConnectionTypesRaw(connectionTypes: Internal.ConnectionType_[]): void;
        "supportsTransmissionType(mekanism.common.tile.transmitter.TileEntityTransmitter)"(transmitter: Internal.TileEntityTransmitter_): boolean;
        onConfigure(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        onModeChange(side: Internal.Direction_): void;
        getPossibleAcceptorConnections(): number;
        onRightClick(player: Internal.Player_, side: Internal.Direction_): Internal.InteractionResult;
        canConnectToAcceptor(side: Internal.Direction_): boolean;
        wait(arg0: number, arg1: number): void;
        getInfusionTanks(side: Internal.Direction_): Internal.List<Internal.IInfusionTank>;
        getBufferWithFallback(): any;
        setTransmitterNetwork(network: Internal.BoxedChemicalNetwork_, requestNow: boolean): boolean;
        startUpgrading(): void;
        getSupportedTransmissionTypes(): Internal.Set<Internal.TransmissionType>;
        getAllCurrentConnections(): number;
        write(nbtTags: Internal.CompoundTag_): Internal.CompoundTag;
        dataTypeMatches(data: Internal.TransmitterUpgradeData_): boolean;
        isRemote(): boolean;
        releaseShare(): any;
        isValidTransmitter(transmitter: Internal.TileEntityTransmitter_, side: Internal.Direction_): boolean;
        getConnectionTypesRaw(): Internal.ConnectionType[];
        isOrphan(): boolean;
        "parseUpgradeData(mekanism.common.upgrade.transmitter.TransmitterUpgradeData)"(data: Internal.TransmitterUpgradeData_): void;
        getTileChunk(): Internal.Chunk3D;
        getTransmitterNetwork(): Internal.BoxedChemicalNetwork;
        onNeighborBlockChange(side: Internal.Direction_): void;
        notifyTileChange(): void;
        setTransmitterNetwork(network: Internal.BoxedChemicalNetwork_): void;
        parseUpgradeData(data: Internal.TransmitterUpgradeData_): void;
        onContentsChanged(): void;
        parseUpgradeData(data: Internal.PressurizedTubeUpgradeData_): void;
        canUpgrade(alloyTier: Internal.AlloyTier_): boolean;
        validateAndTakeShare(): void;
        getReducedUpdateTag(updateTag: Internal.CompoundTag_): Internal.CompoundTag;
        isValidTransmitterBasic(transmitter: Internal.TileEntityTransmitter_, side: Internal.Direction_): boolean;
        toString(): string;
        getSlurryTank(): Internal.ISlurryTank;
        getPigmentTank(): Internal.IPigmentTank;
        notifyAll(): void;
        createNetworkByMerging(toMerge: Internal.Collection_<any>): Internal.DynamicNetwork<any, any, any>;
        getTileWorld(): Internal.Level;
        canConnectMutual(side: Internal.Direction_, cachedTile: Internal.BlockEntity_): boolean;
        isRedstoneActivated(): boolean;
        takeChemical(stack: Internal.BoxedChemicalStack_, action: Internal.Action_): void;
        "canConnectMutual(net.minecraft.core.Direction,net.minecraft.world.level.block.entity.BlockEntity)"(side: Internal.Direction_, cachedTile: Internal.BlockEntity_): boolean;
        hashCode(): number;
        read(nbtTags: Internal.CompoundTag_): void;
        static connectionMapContainsSide(connections: number, side: Internal.Direction_): boolean;
        isUpgrading(): boolean;
        getPigmentTanks(side: Internal.Direction_): Internal.List<Internal.IPigmentTank>;
        getConnectionType(side: Internal.Direction_): Internal.ConnectionType;
        getPossibleTransmitterConnections(): number;
        wait(arg0: number): void;
        getInfusionTank(): Internal.IInfusionTank;
        equals(arg0: any): boolean;
        get newOrphanValidator(): Internal.CompatibleTransmitterValidator<Internal.BoxedChemicalHandler, Internal.BoxedChemicalNetwork, Internal.BoxedPressurizedTube>
        get upgradeData(): Internal.PressurizedTubeUpgradeData
        get gasTank(): Internal.IGasTank
        get valid(): boolean
        get tilePos(): BlockPos
        get tileCoord(): Internal.Coord4D
        get tier(): Internal.TubeTier
        get acceptorCache(): Internal.AbstractAcceptorCache<any, any>
        set orphan(nowOrphaned: boolean)
        get transmitterTile(): Internal.TileEntityTransmitter
        get share(): any
        get capacity(): number
        get class(): typeof any
        set connectionTypesRaw(connectionTypes: Internal.ConnectionType_[])
        get possibleAcceptorConnections(): number
        get bufferWithFallback(): any
        get supportedTransmissionTypes(): Internal.Set<Internal.TransmissionType>
        get allCurrentConnections(): number
        get remote(): boolean
        get connectionTypesRaw(): Internal.ConnectionType[]
        get orphan(): boolean
        get tileChunk(): Internal.Chunk3D
        get transmitterNetwork(): Internal.BoxedChemicalNetwork
        set transmitterNetwork(network: Internal.BoxedChemicalNetwork_)
        get slurryTank(): Internal.ISlurryTank
        get pigmentTank(): Internal.IPigmentTank
        get tileWorld(): Internal.Level
        get redstoneActivated(): boolean
        get upgrading(): boolean
        get possibleTransmitterConnections(): number
        get infusionTank(): Internal.IInfusionTank
        readonly chemicalTank: Internal.MergedChemicalTank;
        readonly tier: Internal.TubeTier;
        saveShare: Internal.BoxedChemicalStack;
    }
    type BoxedPressurizedTube_ = BoxedPressurizedTube;
    interface IModeItem {
        abstract changeMode(player: Internal.Player_, stack: Internal.ItemStack_, shift: number, displayChange: Internal.IModeItem$DisplayChange_): void;
        displayModeChange(player: Internal.Player_): void;
        "isModeItem(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot)"(stack: Internal.ItemStack_, slotType: Internal.EquipmentSlot_): boolean;
        supportsSlotType(stack: Internal.ItemStack_, slotType: Internal.EquipmentSlot_): boolean;
        "isModeItem(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.EquipmentSlot,boolean)"(stack: Internal.ItemStack_, slotType: Internal.EquipmentSlot_, allowRadial: boolean): boolean;
        getScrollTextComponent(stack: Internal.ItemStack_): net.minecraft.network.chat.Component;
        isModeItem(stack: Internal.ItemStack_, slotType: Internal.EquipmentSlot_, allowRadial: boolean): boolean;
        isModeItem(player: Internal.Player_, slotType: Internal.EquipmentSlot_): boolean;
        isModeItem(player: Internal.Player_, slotType: Internal.EquipmentSlot_, allowRadial: boolean): boolean;
        isModeItem(stack: Internal.ItemStack_, slotType: Internal.EquipmentSlot_): boolean;
        "isModeItem(net.minecraft.world.entity.player.Player,net.minecraft.world.entity.EquipmentSlot,boolean)"(player: Internal.Player_, slotType: Internal.EquipmentSlot_, allowRadial: boolean): boolean;
        "isModeItem(net.minecraft.world.entity.player.Player,net.minecraft.world.entity.EquipmentSlot)"(player: Internal.Player_, slotType: Internal.EquipmentSlot_): boolean;
        (player: Internal.Player, stack: Internal.ItemStack, shift: number, displayChange: Internal.IModeItem$DisplayChange): void;
    }
    type IModeItem_ = ((player: Internal.Player, stack: Internal.ItemStack, shift: number, displayChange: Internal.IModeItem$DisplayChange)=> void) | IModeItem;
    class EightDirectionProperty extends Internal.EnumProperty<Internal.EightDirectionProperty$Direction> {
        constructor()
        static create<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T): Internal.EnumProperty<T>;
        getClass(): typeof any;
        static create<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, arg2: Internal.Predicate_<T>): Internal.EnumProperty<T>;
        "value(earth.terrarium.adastra.common.blocks.properties.EightDirectionProperty$Direction)"(arg0: Internal.EightDirectionProperty$Direction_): Internal.Property$Value<Internal.EightDirectionProperty$Direction>;
        generateHashCode(): number;
        getValueClass(): typeof Internal.EightDirectionProperty$Direction;
        value(arg0: Internal.EightDirectionProperty$Direction_): Internal.Property$Value<Internal.EightDirectionProperty$Direction>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "create(java.lang.String,java.lang.Class,java.lang.Object[])"<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, ...arg2: T[]): Internal.EnumProperty<T>;
        getName(): string;
        getAllValues(): Internal.Stream<Internal.Property$Value<Internal.EightDirectionProperty$Direction>>;
        "getName(java.lang.Comparable)"(arg0: Internal.Comparable_<any>): string;
        static create<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, ...arg2: T[]): Internal.EnumProperty<T>;
        getName(arg0: Internal.EightDirectionProperty$Direction_): string;
        valueCodec(): Internal.Codec<Internal.Property$Value<Internal.EightDirectionProperty$Direction>>;
        static "create(java.lang.String,java.lang.Class,java.util.function.Predicate)"<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, arg2: Internal.Predicate_<T>): Internal.EnumProperty<T>;
        toString(): string;
        value(arg0: Internal.StateHolder_<any, any>): Internal.Property$Value<Internal.EightDirectionProperty$Direction>;
        notifyAll(): void;
        "value(net.minecraft.world.level.block.state.StateHolder)"(arg0: Internal.StateHolder_<any, any>): Internal.Property$Value<Internal.EightDirectionProperty$Direction>;
        static "create(java.lang.String,java.lang.Class,java.util.Collection)"<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, arg2: Internal.Collection_<T>): Internal.EnumProperty<T>;
        static create<T extends Internal.Enum<T> & Internal.StringRepresentable>(arg0: string, arg1: T, arg2: Internal.Collection_<T>): Internal.EnumProperty<T>;
        getName(arg0: Internal.Comparable_<any>): string;
        parseValue<U, S extends Internal.StateHolder<any, S>>(arg0: Internal.DynamicOps_<U>, arg1: S, arg2: U): Internal.DataResult<S>;
        hashCode(): number;
        getValue(arg0: string): Internal.Optional<Internal.EightDirectionProperty$Direction>;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        getPossibleValues(): Internal.Collection<Internal.EightDirectionProperty$Direction>;
        codec(): Internal.Codec<Internal.EightDirectionProperty$Direction>;
        "getName(earth.terrarium.adastra.common.blocks.properties.EightDirectionProperty$Direction)"(arg0: Internal.EightDirectionProperty$Direction_): string;
        get class(): typeof any
        get valueClass(): typeof Internal.EightDirectionProperty$Direction
        get name(): string
        get allValues(): Internal.Stream<Internal.Property$Value<Internal.EightDirectionProperty$Direction>>
        get possibleValues(): Internal.Collection<Internal.EightDirectionProperty$Direction>
        static readonly FACING: (Internal.EightDirectionProperty) & (Internal.EightDirectionProperty);
    }
    type EightDirectionProperty_ = EightDirectionProperty;
    interface Appendable {
        abstract append(arg0: Internal.CharSequence_): this;
        abstract append(arg0: Internal.CharSequence_, arg1: number, arg2: number): this;
        abstract append(arg0: string): this;
        abstract "append(java.lang.CharSequence)"(arg0: Internal.CharSequence_): this;
        abstract "append(char)"(arg0: string): this;
    }
    type Appendable_ = Appendable;
    class WrappedDeferredRegister <T> {
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        createAndRegister(bus: Internal.IEventBus_, builder: Internal.UnaryOperator_<Internal.RegistryBuilder<T>>): Internal.Supplier<Internal.IForgeRegistry<T>>;
        notify(): void;
        createAndRegister(bus: Internal.IEventBus_): Internal.Supplier<Internal.IForgeRegistry<T>>;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        createAndRegisterChemical(bus: Internal.IEventBus_): Internal.Supplier<Internal.IForgeRegistry<T>>;
        equals(arg0: any): boolean;
        register(bus: Internal.IEventBus_): void;
        get class(): typeof any
    }
    type WrappedDeferredRegister_<T> = WrappedDeferredRegister<T>;
    class SteelSpaceNoduleItem extends Internal.Item {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type SteelSpaceNoduleItem_ = SteelSpaceNoduleItem;
    class MekanismContainerType <T, CONTAINER extends Internal.AbstractContainerMenu> extends Internal.BaseMekanismContainerType<T, CONTAINER, Internal.MekanismContainerType$IMekanismContainerFactory<T, CONTAINER>> {
        getClass(): typeof any;
        static "create(net.minecraftforge.network.IContainerFactory)"<T extends Internal.AbstractContainerMenu>(arg0: Internal.IContainerFactory_<T>): Internal.MenuType<T>;
        create(arg0: number, arg1: Internal.Inventory_): CONTAINER;
        static "tile(java.lang.Class,mekanism.common.inventory.container.type.MekanismContainerType$IMekanismSidedContainerFactory)"<TILE extends Internal.TileEntityMekanism, CONTAINER extends Internal.AbstractContainerMenu>(type: TILE, constructor_: Internal.MekanismContainerType$IMekanismSidedContainerFactory_<TILE, CONTAINER>): Internal.MekanismContainerType<TILE, CONTAINER>;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static "entity(java.lang.Class,mekanism.common.inventory.container.type.MekanismContainerType$IMekanismContainerFactory)"<ENTITY extends Internal.Entity, CONTAINER extends Internal.AbstractContainerMenu & Internal.IEntityContainer<ENTITY>>(type: ENTITY, constructor_: Internal.MekanismContainerType$IMekanismContainerFactory_<ENTITY, CONTAINER>): Internal.MekanismContainerType<ENTITY, CONTAINER>;
        create(id: number, inv: Internal.Inventory_, data: any): CONTAINER;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        static "tile(java.lang.Class,mekanism.common.inventory.container.type.MekanismContainerType$IMekanismContainerFactory)"<TILE extends Internal.TileEntityMekanism, CONTAINER extends Internal.AbstractContainerMenu>(type: TILE, constructor_: Internal.MekanismContainerType$IMekanismContainerFactory_<TILE, CONTAINER>): Internal.MekanismContainerType<TILE, CONTAINER>;
        static create<T extends Internal.AbstractContainerMenu>(arg0: Internal.IContainerFactory_<T>): Internal.MenuType<T>;
        create(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): any;
        static "entity(java.lang.Class,mekanism.common.inventory.container.type.MekanismContainerType$IMekanismSidedContainerFactory)"<ENTITY extends Internal.Entity, CONTAINER extends Internal.AbstractContainerMenu & Internal.IEntityContainer<ENTITY>>(type: ENTITY, constructor_: Internal.MekanismContainerType$IMekanismSidedContainerFactory_<ENTITY, CONTAINER>): Internal.MekanismContainerType<ENTITY, CONTAINER>;
        static tile<TILE extends Internal.TileEntityMekanism, CONTAINER extends Internal.AbstractContainerMenu>(type: TILE, constructor_: Internal.MekanismContainerType$IMekanismContainerFactory_<TILE, CONTAINER>): Internal.MekanismContainerType<TILE, CONTAINER>;
        "create(int,net.minecraft.world.entity.player.Inventory,java.lang.Object)"(id: number, inv: Internal.Inventory_, data: any): CONTAINER;
        static entity<ENTITY extends Internal.Entity, CONTAINER extends Internal.AbstractContainerMenu & Internal.IEntityContainer<ENTITY>>(type: ENTITY, constructor_: Internal.MekanismContainerType$IMekanismSidedContainerFactory_<ENTITY, CONTAINER>): Internal.MekanismContainerType<ENTITY, CONTAINER>;
        toString(): string;
        notifyAll(): void;
        static entity<ENTITY extends Internal.Entity, CONTAINER extends Internal.AbstractContainerMenu & Internal.IEntityContainer<ENTITY>>(type: ENTITY, constructor_: Internal.MekanismContainerType$IMekanismContainerFactory_<ENTITY, CONTAINER>): Internal.MekanismContainerType<ENTITY, CONTAINER>;
        static tile<TILE extends Internal.TileEntityMekanism, CONTAINER extends Internal.AbstractContainerMenu>(type: TILE, constructor_: Internal.MekanismContainerType$IMekanismSidedContainerFactory_<TILE, CONTAINER>): Internal.MekanismContainerType<TILE, CONTAINER>;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        "create(java.lang.Object)"(data: any): Internal.MenuConstructor;
        wait(): void;
        wait(arg0: number): void;
        create(data: any): Internal.MenuConstructor;
        equals(arg0: any): boolean;
        "create(int,net.minecraft.world.entity.player.Inventory,net.minecraft.network.FriendlyByteBuf)"(arg0: number, arg1: Internal.Inventory_, arg2: Internal.FriendlyByteBuf_): any;
        get class(): typeof any
    }
    type MekanismContainerType_<T, CONTAINER extends Internal.AbstractContainerMenu> = MekanismContainerType<T, CONTAINER>;
    interface AccessEditBox {
        abstract searchables$getFilter(): Internal.Predicate<string>;
        abstract searchables$getResponder(): Internal.Consumer<string>;
    }
    type AccessEditBox_ = AccessEditBox;
    class PlayerEvent$ItemCraftedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: net.minecraft.world.Container_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        getInventory(): net.minecraft.world.Container;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getCrafting(): Internal.ItemStack;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get inventory(): net.minecraft.world.Container
        set result(arg0: Internal.Event$Result_)
        get crafting(): Internal.ItemStack
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type PlayerEvent$ItemCraftedEvent_ = PlayerEvent$ItemCraftedEvent;
    interface DocumentEvent$ElementChange {
        abstract getChildrenAdded(): Internal.Element[];
        abstract getElement(): Internal.Element;
        abstract getChildrenRemoved(): Internal.Element[];
        abstract getIndex(): number;
        get childrenAdded(): Internal.Element[]
        get element(): Internal.Element
        get childrenRemoved(): Internal.Element[]
        get index(): number
    }
    type DocumentEvent$ElementChange_ = DocumentEvent$ElementChange;
    class StreamTagVisitor$EntryResult extends Internal.Enum<Internal.StreamTagVisitor$EntryResult> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        compareTo(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notifyAll(): void;
        "compareTo(net.minecraft.nbt.StreamTagVisitor$EntryResult)"(arg0: Internal.StreamTagVisitor$EntryResult_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.StreamTagVisitor$EntryResult>>;
        name(): string;
        hashCode(): number;
        static valueOf(arg0: string): Internal.StreamTagVisitor$EntryResult;
        getDeclaringClass(): typeof Internal.StreamTagVisitor$EntryResult;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        static values(): Internal.StreamTagVisitor$EntryResult[];
        equals(arg0: any): boolean;
        get class(): typeof any
        get declaringClass(): typeof Internal.StreamTagVisitor$EntryResult
        static readonly BREAK: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly SKIP: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly ENTER: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
        static readonly HALT: (Internal.StreamTagVisitor$EntryResult) & (Internal.StreamTagVisitor$EntryResult);
    }
    type StreamTagVisitor$EntryResult_ = StreamTagVisitor$EntryResult | "break" | "halt" | "skip" | "enter";
    class CreativeCompressedIronBlock extends Internal.AbstractPneumaticCraftBlock implements Internal.PneumaticCraftEntityBlock, Internal.ColorHandlers$IHeatTintable {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        onWrenched(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.InteractionHand_): boolean;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getRotation(arg0: Internal.BlockState_): Internal.Direction;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        isRotatable(): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static forBlock(arg0: Internal.Block_): Internal.IPneumaticWrenchable;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        getTintColor(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: number): number;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static connectionProperty(arg0: Internal.Direction_): Internal.BooleanProperty;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get rotatable(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CreativeCompressedIronBlock_ = CreativeCompressedIronBlock;
    class DispenserBlock extends Internal.BaseEntityBlock implements com.simibubi.create.foundation.mixin.accessor.DispenserBlockAccessor, Internal.DispenserBlockAccessor {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        static getDispensePosition(arg0: Internal.BlockSource_): Internal.Position;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        static getDispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        handler$dhf000$onCuttingBoardDispenseFromInject(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.CallbackInfo_, arg3: Internal.BlockSourceImpl_, arg4: Internal.DispenserBlockEntity_, arg5: number, arg6: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        static getDispenserRegistry_$md$9044bd$0(): Internal.Map<any, any>;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        static registerBehavior(arg0: Internal.ItemLike_, arg1: Internal.DispenseItemBehavior_): void;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        create$callGetDispenseMethod(arg0: Internal.ItemStack_): Internal.DispenseItemBehavior;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        get dispenserRegistry(): Internal.Map<Internal.Item, Internal.DispenseItemBehavior>
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        get dispenserRegistry_$md$9044bd$0(): Internal.Map<any, any>
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static DISPENSER_REGISTRY: ({[key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItemAugmentable]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.CustomDyeableArmorItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ItemBlockInductionProvider]: any, [key: Internal.JetpackItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BaseBlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.FlorbItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.LeafPileBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.FuelBlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.DroneItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ItemBlockThermodynamicConductor]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.HangingSignItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.ItemBlockThermodynamicConductor]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockTooltipItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.JetpackItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.PlaceOnWaterBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.VerticalAndWallBlockItem]: 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Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.JetpackItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.JetpackItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.LeafPileBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.AEBaseBlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.TitaniumSuitItem$Boots]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.StorageConnectorBlockItem]: any, [key: any]: any, [key: Internal.BlockTooltipItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.LeafPileBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItemCoFH]: any, [key: Internal.FuelBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BucketItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: Internal.BlockItem]: any, [key: any]: any, [key: Internal.TooltipBlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.ForgeSpawnEggItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BlockItem]: any, [key: Internal.BaseBlockItem]: any, [key: any]: any, [key: any]: any, [key: Internal.CookingPotItem]: any}) & (Internal.Map<Internal.Item, Internal.DispenseItemBehavior>);
        static readonly TRIGGERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type DispenserBlock_ = DispenserBlock;
    class FogShape extends Internal.Enum<Internal.FogShape> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        toString(): string;
        notifyAll(): void;
        getIndex(): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.FogShape;
        name(): string;
        hashCode(): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.FogShape>>;
        "compareTo(com.mojang.blaze3d.shaders.FogShape)"(arg0: Internal.FogShape_): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        static values(): Internal.FogShape[];
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        compareTo(arg0: Internal.FogShape_): number;
        getDeclaringClass(): typeof Internal.FogShape;
        get class(): typeof any
        get index(): number
        get declaringClass(): typeof Internal.FogShape
        static readonly CYLINDER: (Internal.FogShape) & (Internal.FogShape);
        static readonly SPHERE: (Internal.FogShape) & (Internal.FogShape);
    }
    type FogShape_ = FogShape | "cylinder" | "sphere";
    class ItemStraw extends Internal.IFCustomItem {
        constructor(arg0: Internal.TitaniumTab_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        getDescriptionId(): string;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        registerRecipe(arg0: Internal.Consumer_<Internal.FinishedRecipe>): void;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        hasTooltipDetails(arg0: Internal.BasicItem$Key_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        addTooltipDetails(arg0: Internal.BasicItem$Key_, arg1: Internal.ItemStack_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: boolean): void;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        setItemGroup(arg0: Internal.TitaniumTab_): void;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set itemGroup(arg0: Internal.TitaniumTab_)
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type ItemStraw_ = ItemStraw;
    class TileComponentFrequency implements Internal.ITileComponent {
        constructor(tile: Internal.TileEntityMekanism_)
        getClass(): typeof any;
        readConfiguredFrequencies(player: Internal.Player_, data: Internal.CompoundTag_): void;
        write(nbtTags: Internal.CompoundTag_): void;
        trackForMainContainer(container: Internal.MekanismContainer_): void;
        notify(): void;
        getPublicCache<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): Internal.List<FREQ>;
        wait(arg0: number, arg1: number): void;
        hasCustomFrequencies(): boolean;
        unsetFrequency<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): void;
        getFrequency<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): FREQ;
        setFrequencyFromData<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>, data: Internal.Frequency$FrequencyIdentity_, player: Internal.UUID_): void;
        writeConfiguredFrequencies(data: Internal.CompoundTag_): void;
        getPrivateCache<FREQ extends Internal.Frequency>(type: Internal.FrequencyType_<FREQ>): Internal.List<FREQ>;
        removeFrequencyFromData(type: Internal.FrequencyType_<any>, data: Internal.Frequency$FrequencyIdentity_, player: Internal.UUID_): void;
        readFromUpdateTag(updateTag: Internal.CompoundTag_): void;
        track(type: Internal.FrequencyType_<any>, needsSync: boolean, needsListCache: boolean, notifyNeighbors: boolean): void;
        tickServer(): void;
        toString(): string;
        addToUpdateTag(updateTag: Internal.CompoundTag_): void;
        notifyAll(): void;
        invalidate(): void;
        hashCode(): number;
        read(nbtTags: Internal.CompoundTag_): void;
        removed(): void;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type TileComponentFrequency_ = TileComponentFrequency;
    class GeodeLayerSettings {
        constructor(arg0: number, arg1: number, arg2: number, arg3: number)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly innerLayer: number;
        readonly middleLayer: number;
        static readonly CODEC: Internal.Codec<Internal.GeodeLayerSettings>;
        readonly outerLayer: number;
        readonly filling: number;
    }
    type GeodeLayerSettings_ = GeodeLayerSettings;
    interface CompositeContext {
        abstract compose(arg0: Internal.Raster_, arg1: Internal.Raster_, arg2: Internal.WritableRaster_): void;
        abstract dispose(): void;
    }
    type CompositeContext_ = CompositeContext;
    class MetricSampler$MetricSamplerBuilder <T> {
        constructor(arg0: string, arg1: Internal.MetricCategory_, arg2: Internal.ToDoubleFunction_<T>, arg3: T)
        getClass(): typeof any;
        withBeforeTick(arg0: Internal.Consumer_<T>): this;
        hashCode(): number;
        toString(): string;
        withThresholdAlert(arg0: Internal.MetricSampler$ThresholdTest_): this;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        build(): Internal.MetricSampler;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type MetricSampler$MetricSamplerBuilder_<T> = MetricSampler$MetricSamplerBuilder<T>;
    interface RegistrySupplier <T> extends Internal.DeferredSupplier<T> {
        abstract getRegistrarManager(): Internal.RegistrarManager;
        getKey(): Internal.ResourceKey<T>;
        stream(): Internal.Stream<T>;
        ifPresent(action: Internal.Consumer_<T>): void;
        orElseGet(supplier: Internal.Supplier_<T>): T;
        ifPresentOrElse(action: Internal.Consumer_<T>, emptyAction: Internal.Runnable_): void;
        getRegistryKey(): Internal.ResourceKey<Internal.Registry<T>>;
        abstract getRegistrar(): Internal.Registrar<T>;
        getOrNull(): T;
        orElse(other: T): T;
        abstract getId(): ResourceLocation;
        abstract isPresent(): boolean;
        abstract getRegistryId(): ResourceLocation;
        abstract get(): T;
        listen(callback: Internal.Consumer_<T>): void;
        toOptional(): Internal.Optional<T>;
        get registrarManager(): Internal.RegistrarManager
        get key(): Internal.ResourceKey<T>
        get registryKey(): Internal.ResourceKey<Internal.Registry<T>>
        get registrar(): Internal.Registrar<T>
        get orNull(): T
        get id(): ResourceLocation
        get present(): boolean
        get registryId(): ResourceLocation
    }
    type RegistrySupplier_<T> = RegistrySupplier<T>;
    interface ResultConsumer <S> {
        abstract onCommandComplete(arg0: Internal.CommandContext_<S>, arg1: boolean, arg2: number): void;
        (arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number): void;
    }
    type ResultConsumer_<S> = ((arg0: Internal.CommandContext<S>, arg1: boolean, arg2: number)=> void) | ResultConsumer<S>;
    class ImageCapabilities implements Internal.Cloneable {
        constructor(arg0: boolean)
        clone(): any;
        isAccelerated(): boolean;
        getClass(): typeof any;
        hashCode(): number;
        isTrueVolatile(): boolean;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get accelerated(): boolean
        get class(): typeof any
        get trueVolatile(): boolean
    }
    type ImageCapabilities_ = ImageCapabilities;
    class TripWireBlock extends Internal.Block {
        constructor(arg0: Internal.TripWireHookBlock_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        shouldConnectTo(arg0: Internal.BlockState_, arg1: Internal.Direction_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly ATTACHED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly NORTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly SOUTH: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WEST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly POWERED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly DISARMED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly EAST: (Internal.BooleanProperty) & (Internal.BooleanProperty);
    }
    type TripWireBlock_ = TripWireBlock;
    class Gun$Display implements Internal.INBTSerializable<Internal.CompoundTag> {
        constructor()
        getClass(): typeof any;
        deserializeNBT(arg0: Internal.Tag_): void;
        toString(): string;
        notifyAll(): void;
        getFlash(): Internal.Gun$Display$Flash;
        toJsonObject(): Internal.JsonObject;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        copy(): this;
        notify(): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        wait(arg0: number, arg1: number): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        wait(): void;
        serializeNBT(): Internal.Tag;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        get class(): typeof any
        get flash(): Internal.Gun$Display$Flash
    }
    type Gun$Display_ = Gun$Display;
    class DecoratedPotRecipe extends Internal.CustomRecipe {
        constructor(arg0: ResourceLocation_, arg1: Internal.CraftingBookCategory_)
        getClass(): typeof any;
        getGroup(): string;
        getToastSymbol(): Internal.ItemStack;
        matches(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        getSchema(): Internal.RecipeSchema;
        "matches(net.minecraft.world.inventory.CraftingContainer,net.minecraft.world.level.Level)"(arg0: Internal.CraftingContainer_, arg1: Internal.Level_): boolean;
        "assemble(net.minecraft.world.Container,net.minecraft.core.RegistryAccess)"(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notify(): void;
        getRemainingItems(arg0: Internal.CraftingContainer_): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        assemble(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        category(): Internal.CraftingBookCategory;
        assemble(arg0: net.minecraft.world.Container_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        getSerializer(): Internal.RecipeSerializer<any>;
        getId(): ResourceLocation;
        matches(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        getMod(): string;
        getIngredients(): Internal.NonNullList<Internal.Ingredient>;
        isSpecial(): boolean;
        hasOutput(match: Internal.ReplacementMatch_): boolean;
        getResultItem(arg0: Internal.RegistryAccess_): Internal.ItemStack;
        toString(): string;
        "assemble(net.minecraft.world.inventory.CraftingContainer,net.minecraft.core.RegistryAccess)"(arg0: Internal.CraftingContainer_, arg1: Internal.RegistryAccess_): Internal.ItemStack;
        notifyAll(): void;
        canCraftInDimensions(arg0: number, arg1: number): boolean;
        "matches(net.minecraft.world.Container,net.minecraft.world.level.Level)"(arg0: net.minecraft.world.Container_, arg1: Internal.Level_): boolean;
        showNotification(): boolean;
        replaceInput(match: Internal.ReplacementMatch_, with_: Internal.InputReplacement_): boolean;
        getType(): ResourceLocation;
        setGroup(group: string): void;
        hashCode(): number;
        getOrCreateId(): ResourceLocation;
        hasInput(match: Internal.ReplacementMatch_): boolean;
        wait(): void;
        isIncomplete(): boolean;
        wait(arg0: number): void;
        replaceOutput(match: Internal.ReplacementMatch_, with_: Internal.OutputReplacement_): boolean;
        equals(arg0: any): boolean;
        static createDecoratedPotItem(arg0: Internal.DecoratedPotBlockEntity$Decorations_): Internal.ItemStack;
        get class(): typeof any
        get group(): string
        get toastSymbol(): Internal.ItemStack
        get schema(): Internal.RecipeSchema
        get serializer(): Internal.RecipeSerializer<any>
        get id(): ResourceLocation
        get mod(): string
        get ingredients(): Internal.NonNullList<Internal.Ingredient>
        get special(): boolean
        get type(): ResourceLocation
        set group(group: string)
        get orCreateId(): ResourceLocation
        get incomplete(): boolean
    }
    type DecoratedPotRecipe_ = DecoratedPotRecipe;
    interface AccessibleSelection {
        abstract clearAccessibleSelection(): void;
        abstract addAccessibleSelection(arg0: number): void;
        abstract getAccessibleSelection(arg0: number): Internal.Accessible;
        abstract removeAccessibleSelection(arg0: number): void;
        abstract selectAllAccessibleSelection(): void;
        abstract isAccessibleChildSelected(arg0: number): boolean;
        abstract getAccessibleSelectionCount(): number;
        get accessibleSelectionCount(): number
    }
    type AccessibleSelection_ = AccessibleSelection;
    interface IDirectionalSemiblock {
        abstract setSide(arg0: Internal.Direction_): void;
        abstract getSide(): Internal.Direction;
        set side(arg0: Internal.Direction_)
        get side(): Internal.Direction
    }
    type IDirectionalSemiblock_ = IDirectionalSemiblock;
    class FluidTankBlock$ItemBlockFluidTank extends Internal.BlockItem implements Internal.IFluidRendered {
        constructor(arg0: Internal.Block_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        shouldOverrideMultiplayerNbt(): boolean;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        getFluidItemRenderer(): Internal.IFluidItemRenderInfoProvider;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        get fluidItemRenderer(): Internal.IFluidItemRenderInfoProvider
        static readonly TANK_NAME: ("Tank") & (string);
    }
    type FluidTankBlock$ItemBlockFluidTank_ = FluidTankBlock$ItemBlockFluidTank;
    class ProjectileImpactEvent extends Internal.EntityEvent {
        constructor()
        constructor(arg0: Internal.Projectile_, arg1: Internal.HitResult_)
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        setCanceled(arg0: boolean): void;
        getResult(): Internal.Event$Result;
        getClass(): typeof any;
        toString(): string;
        getImpactResult(): Internal.ProjectileImpactEvent$ImpactResult;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        getProjectile(): Internal.Projectile;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        setImpactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_): void;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getRayTraceResult(): Internal.HitResult;
        equals(arg0: any): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        set canceled(arg0: boolean)
        get result(): Internal.Event$Result
        get class(): typeof any
        get impactResult(): Internal.ProjectileImpactEvent$ImpactResult
        set phase(arg0: Internal.EventPriority_)
        get projectile(): Internal.Projectile
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        set impactResult(arg0: Internal.ProjectileImpactEvent$ImpactResult_)
        get phase(): Internal.EventPriority
        get rayTraceResult(): Internal.HitResult
    }
    type ProjectileImpactEvent_ = ProjectileImpactEvent;
    class SlimePropaguleBlock extends Internal.SlimeSaplingBlock {
        constructor(arg0: any_, arg1: Internal.FoliageType_, arg2: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(arg0: Internal.ServerLevel_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        getPlant(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.BlockState;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(arg0: Internal.Level_, arg1: Internal.RandomSource_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        advanceTree(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.RandomSource_): void;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        getPlantType(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.PlantType;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type SlimePropaguleBlock_ = SlimePropaguleBlock;
    class ModuleDescriptor$Exports$Modifier extends Internal.Enum<Internal.ModuleDescriptor$Exports$Modifier> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getDeclaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier;
        getClass(): typeof any;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ModuleDescriptor$Exports$Modifier>>;
        toString(): string;
        notifyAll(): void;
        compareTo(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        static valueOf(arg0: string): Internal.ModuleDescriptor$Exports$Modifier;
        static values(): Internal.ModuleDescriptor$Exports$Modifier[];
        name(): string;
        hashCode(): number;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.module.ModuleDescriptor$Exports$Modifier)"(arg0: Internal.ModuleDescriptor$Exports$Modifier_): number;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get declaringClass(): typeof Internal.ModuleDescriptor$Exports$Modifier
        get class(): typeof any
        static readonly SYNTHETIC: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
        static readonly MANDATED: (Internal.ModuleDescriptor$Exports$Modifier) & (Internal.ModuleDescriptor$Exports$Modifier);
    }
    type ModuleDescriptor$Exports$Modifier_ = "mandated" | "synthetic" | ModuleDescriptor$Exports$Modifier;
    class Item implements Internal.FeatureElement, Internal.ItemLike, Internal.IForgeItem, Internal.ItemKJS, Internal.IrisItemLightProvider, Internal.IZetaForgeItemStuff, Internal.AccessorItem, Internal.DelegateHolder<any>, Internal.IExtendedItem, Internal.ItemForgeAccessor, Internal.InjectedItemExtension {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): this;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): this;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): Special.Item&`${string}:${string}`;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): this;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): Special.Item&`${string}:${string}`
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
        static readonly BY_BLOCK: ({[key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.SinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.SandyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.PotionBrewerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.BlockUniversalCable]: Internal.ItemBlockUniversalCable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HighlyCompressedIceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecoratedPotBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BambooMatCarpetBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBaseBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.PneumaticDoorBlock]: Internal.PneumaticDoorBlock$ItemBlockPneumaticDoor, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlicerBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CharredFenceBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.CatwalkRailingBlock]: any, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.FramedFenceBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SiliconedmoonclayBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatHalfPanelBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.MantleCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedFanBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockEnergyCube]: Internal.ItemBlockEnergyCube, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlocks$9]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatLadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StandingSignBlock]: Internal.SignItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LumiumBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BuddingTomatoBlock]: Internal.ModItems$1, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: 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Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.WildRiceBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.NixieTubeBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CopycatVerticalSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CapacitorBankBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.MechanicalBearingBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.SteppingStoneBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SludgeRefinerBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.ZetaBlock]: any, [key: Internal.SlimesteelBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.GlobeBlock]: Internal.RenderedBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SandLayerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrassDiodeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleThreewayCornerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StickySlimeBlock]: Internal.BlockTooltipItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WirelessAccessPointBlock]: Internal.AEBaseBlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoseQuartzLampBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: 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Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.EncasedPipeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.supermartijn642.chunkloaders.ChunkLoaderBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ToolboxBlock]: any, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedHorizontalPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.supermartijn642.chunkloaders.ChunkLoaderBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CrackableMossableBlock]: Internal.BlockItem, [key: Internal.MantleCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.PoweredLatchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FridgeBlock]: Internal.BlockSupplierItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CuckooClockBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.MicrowaveBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AshedsulphuricTntBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.PermafrostBlockGrassy]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlock6Way]: Internal.BlockItemCoFH, [key: Internal.MossableStairsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.enderio.machines.common.block.MachineBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: 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Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CharredStairsBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.ElectricMotorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.FoodCakeBlock]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Nicklespaceshipupright3Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.WitherWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChestBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: vectorwing.farmersdelight.common.block.StoveBlock]: Internal.BlockItem, [key: Internal.ThermolithBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IvyBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeVineBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.FramedItemFrameBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.SnowyBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.IceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IOPortBlock]: Internal.AEBaseBlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.CrackableMossableStairsBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalDoubleHalfSlopeBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.mrcrayfish.guns.block.WorkbenchBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DyeMixerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TinkersAnvilBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FramedAdjustableDoubleSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampPost]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionProvider, [key: Internal.ZetaBlock]: any, [key: Internal.BlockThermodynamicConductor]: Internal.ItemBlockThermodynamicConductor, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.RedstoneContactBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SewingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.JukeboxBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockRestrictiveTransporter]: Internal.ItemBlockRestrictiveTransporter, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CongealedSlimeBlock]: Internal.BlockTooltipItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BlockPlastic]: any, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PloughBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.PistonExtensionPoleBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.QuartzTestBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.DragonEggBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FramedExtendedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LoamBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedFlatSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedButtonBlock]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PinkPetalsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CellWorkbenchBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSmallDoubleCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BigDripleafStemBlock]: Internal.Items$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.BlockSaw]: mob_grinding_utils.ModBlocks$1, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompactingDrawerBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockXPSolidifier]: mob_grinding_utils.ModBlocks$5, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.BlockGlowPanel]: any, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedElevatedSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: earth.terrarium.adastra.common.blocks.pipes.PipeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TatamiMatBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SandyStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.CookieJarBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.AssemblyDrillBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedCompoundSlopeSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.SnowyBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ChorusVegetationBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LightDetectorBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SofaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.PlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: slimeknights.tconstruct.tables.block.ChestBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRedstoneBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.DriveBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.TrainTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.FreezerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.SpawnerExtractorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HeatExchangerFluidPortBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LaserDrillBlock]: Internal.IndustrialBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalSlopedStairsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedCheckeredPanelBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockEntityConveyor]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.PiglinWallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.HullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.MyalitePillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BeltBlock]: any, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PressureChamberWallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SteelBlockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingLightBlock]: any, [key: Internal.SkilletBlock]: Internal.SkilletItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.FramedAdjustableDoublePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.MethaneBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedSlopePanelBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DaylightDetectorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockTooltipItem, [key: Internal.RopeAndNailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlazeBurnerBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WaxedPlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RustableDoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.SteelSpaceshipuprightBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CharredBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.MantleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CrystalResonanceGeneratorBlock]: Internal.AEBaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OnionBlock]: Internal.ItemNameBlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedInverseDoubleCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PolishedMartianStoneBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.HedgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GearboxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FarmBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PiglinHeadBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.TomatoVineBlock]: Internal.ModItems$1, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaperWallBlock]: any, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RodLamp]: any, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalDoubleHalfStairsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TinyTNTBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalHalfSlopeBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.FluidSievingMachineBlock]: Internal.IndustrialBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerPillarBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.BioReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.ShippingContainerBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.KeroseneLampBlock]: Internal.KeroseneLampBlock$ItemBlockKeroseneLamp, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlackHoleControllerBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CopycatByteBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.WallRootsBlock]: Internal.CeilingAndWallBlockItem, [key: Internal.ComparatorBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.FulguriteBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.StructureVoidBlock]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.CatwalkStairBlock]: any, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PermafrostBlock]: Internal.BlockItem, [key: Internal.SlimePropaguleLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ReactorRedstonePort]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FurnaceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CatwalkRailingBlock]: any, [key: Internal.CreativeMotorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Nicklespaceship3Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.InscriberBlock]: Internal.AEBaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.FramedVerticalSlicedStairsBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FramedElevatedDoubleSlopeSlabBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CharredFenceGateBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.HammockBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SnowyWallBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ShepherdsPieBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockDarkOakStone]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SiltBlockGrassy]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SmokerBlock]: Internal.BlockItem, [key: Internal.ObsidianPressurePlateBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmokestackBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TripWireBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockEnergyCube]: Internal.ItemBlockEnergyCube, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Steelbatter1Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.MeshFenceBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodCakeBlock]: Internal.BlockTooltipItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.ThermopneumaticProcessingPlantBlock]: Internal.BlockItem, [key: Internal.ZetaCeilingHangingSignBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FluidCannonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportWedgeBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.CastingBasinBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.FramedDividedPanelBlock]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItemCoFH, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CablesBlock]: Internal.BlockItem, [key: Internal.MatrixFrameBlock]: Internal.AEBaseBlockItem, [key: Internal.LoomBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.SimpleCompactingDrawerBlock]: any, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmartChuteBlock]: Internal.BlockItem, [key: Internal.PortableStorageInterfaceBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TravelAnchorBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ContraptionControlsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HoneyBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.RustableBarsBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.ModBlocks$3]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SleepingBagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TestFlapBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.SignalumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedDuctBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.BrassFunnelBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedFlatSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RadioBlock]: Internal.TooltipBlockItem, [key: Internal.MossableSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FrogportBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowLichenBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrankBlock]: Internal.AEBaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: appeng.block.storage.ChestBlock]: Internal.AEBaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IceboxBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.simibubi.create.content.fluids.tank.FluidTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPressurizedTube]: Internal.ItemBlockPressurizedTube, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockTooltipItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.FramedHalfPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherRoseBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtruderBlock]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedLeverBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.FridgeBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.FramedCompoundSlopePanelBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.PressureChamberGlassBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.PipeDuctBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BetterPaneBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: 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[key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.EndPortalFrameBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.CableBusBlock]: Internal.AEBaseBlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ElevatorCallerBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, 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Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChorusVegetationBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockRadioactiveWasteBarrel]: Internal.ItemBlockRadioactiveWasteBarrel, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PiglinHeadBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: 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[key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: 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Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockComposter]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlocks$4]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BuddingBeanBlock]: Internal.ItemNameBlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TinkersChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SandyDirtBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StickerBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemBlackHole]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ControllerRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.StorageCellBlock]: Internal.FluidCellBlockItem, [key: Internal.NetherSproutsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GearshiftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.TripWireHookBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RetexturedOrientableSmelteryBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: earth.terrarium.adastra.common.blocks.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SandyWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Nicklespaceship4Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.SailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SnowyDirtBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PiglinWallHeadBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DisplayLinkBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReactorCasing]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TintedGlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.UVLightBoxBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurizedSpawnerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChannelBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: earth.terrarium.adastra.common.blocks.pipes.PipeBlock]: Internal.BlockItem, [key: Internal.DeepslateUraniumOre]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.UnderwaterSilverfishBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.SearedPillarBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.MobCrusherBlock]: Internal.IndustrialBlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CraftingMonitorBlock]: Internal.CraftingBlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BirdBathBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EjectorBlock]: any, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaintedTrapDoorBlock]: any, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SequencedGearshiftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.FeastBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CopycatVerticalHalfLayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.FeedingTroughBlock]: any, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.CopycatVerticalStepBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableMossableWallBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SearedGlassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PunjiBlock]: Internal.BlockTooltipItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.FramedDrawerBlock]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.SaplingBlock]: Internal.BlockItemCoFH, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ArmoryCabinetBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PhantomNodeBlock]: Internal.AEBaseBlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedSimpleCompactingDrawerBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedCogwheelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.PneumaticDynamoBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlimeFungusBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatInverseDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StrawBaleBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.SentryTurretBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HeatExchangerTerminalBlock]: Internal.BlockItem, [key: Internal.ClearGlassPaneBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChargerBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: 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Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CapacitorBankBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlenderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: com.nosiphus.furniture.block.ToiletBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockMechanicalPipe]: Internal.ItemBlockMechanicalPipe, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.HeatExchangerCasingBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HosePulleyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TCoreBlocks$4]: Internal.BlockItemCoFH, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabletcBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItemCoFH, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CACakeBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.GlowLichenGrowthBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FacadeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.ToiletBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UnderwaterSilverfishBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CopycatStackedHalfLayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CauldronBlock]: Internal.Items$1, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.nosiphus.furniture.block.ToasterBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BuddingCrystalBlock]: Internal.BlockItem, [key: Internal.LightBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TatamiBlock]: Internal.FuelBlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HeaterBlock]: Internal.BlockTooltipItem, [key: Internal.FramedFlatElevatedDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Light]: Internal.BlockItem, [key: Internal.TurbineRotorBlade]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ResourcefulFurnaceBlock]: Internal.IndustrialBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidLaserBaseBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.HardenedGlassBlock]: Internal.BlockItemCoFH, [key: Internal.MushroomColonyBlock]: Internal.MushroomColonyItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.BlockPlasticStairs]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedFlatExtendedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SandyStairsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.SteppingStoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterWheelBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.PowderSnowCauldronBlock]: Internal.Items$1, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.SlimeLeavesBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.ElectricityGeneratorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.LayerBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandyDirtBlockGrassy]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidWhiteHole]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CatwalkStairBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockChargepad]: Internal.ItemBlockTooltip<any>, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Titaniumspaceship3Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GaugeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.WaxedPlatformBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.SewerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.CopycatTrapdoorBlock]: Internal.BlockItem, [key: Internal.ReactorPowerTap]: Internal.BlockItem, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.SearedDrainBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CastingBasinBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.DroneInterfaceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BambooMatBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurbinePowerTap]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.BlockPlastic]: any, [key: Internal.RiceBaleBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockLogisticalTransporter]: Internal.ItemBlockLogisticalTransporter, [key: Internal.Steelspaceshipupright3Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SnowyStairsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableMossableWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirtPathBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.MechanicalHammerBlock]: Internal.BlockItem, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompactingFramedDrawerBlock]: any, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatHalfLayerBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.MediumFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurbineComputerPort]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FramedFlatStackedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.AnalogLeverBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BrassDiodeBlock]: Internal.BlockItem, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CopycatCogWheelBlock]: any, [key: Internal.MailboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredLight]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RedStoneOreBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.SugarCaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MudBrickLatticeBlock]: any, [key: Internal.SearedTankBlock]: any, [key: Internal.BaseFanBlock]: any, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.SearedLadderBlock]: Internal.BlockTooltipItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.BlockPersonalBarrel]: Internal.ItemBlockPersonalStorage<any>, [key: Internal.AssemblyControllerBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.reg.ModBlocks$2]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DuneGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.BlockLogisticalTransporter]: Internal.ItemBlockLogisticalTransporter, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulFireBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.EarthenClayFarmlandBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.SandyWallBlock]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPrismBlock]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackableMossableBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.FramedCenteredPanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallEnderSkullBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockEnergyCube]: Internal.ItemBlockEnergyCube, [key: Internal.BlockPlastic]: any, [key: Internal.HedgeBlock]: any, [key: Internal.BlockPlasticFenceGate]: any, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallConnectorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CakeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OmnidirectionalHopperBlock]: Internal.OmnidirectionalHopperBlock$ItemBlockOmnidirectionalHopper, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EnergyAcceptorBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BambooStalkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.DecorationTableBlock]: Internal.BlockItemBase, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedInverseDoubleSlopeSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ModBlocks$5]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.init.ModBlocks$1]: Internal.BlockItemBase, [key: Internal.BlockPlasticFence]: any, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SearedDuctBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.RawNickelStoneBlock]: Internal.BlockItem, [key: Internal.ThresholdSwitchBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DisplayTableBlock$Shelf]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockTooltipItem, [key: Internal.FramedFlatExtendedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BacktankBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.GasLiftBlock]: Internal.BlockItem, [key: Internal.BlockBase<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ClearGlassPaneBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockStructuralGlass<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FireAlarmBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.RenderedBlockItem, [key: Internal.PlayerHeadBlock]: Internal.PlayerHeadItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.MossyStairsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.BlockPlastic]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSoulTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RopeBlock]: Internal.RopeItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Titaniumspaceship4Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlockingLightBlock]: Internal.TMItemBlock, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedStackedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockDragonMuffler]: Internal.MGUBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChiseledBookShelfBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LumiumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.ReactorAccessPort]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.ChainGearshiftBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.BaseFactoryBlock]: any, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.PaintedWallBlock]: any, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CopycatBoardBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.FramedFlatDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShowerHeadBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VacuumPumpBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatSlabBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ModBlocks$7]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedRotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CrackableMossableSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBin]: Internal.ItemBlockBin, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.FramedCollapsibleCopycatBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.MarineFisherBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RedStoneWireBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.HarvesterBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CraftingUnitBlock]: Internal.AEBaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MoonClaydustBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.BlockPlastic]: any, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SmelteryControllerBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.PipeDuctBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerPotBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.FramedFlatElevatedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WashingMachineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.FreezerBlock]: any, [key: Internal.FlagBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockCardboardBox]: Internal.ItemBlockCardboardBox, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FluidPipeBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DepotBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetalButtonBlock]: any, [key: Internal.MechanicalPistonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MantleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFluidTank]: Internal.ItemBlockFluidTank, [key: Internal.LeafCarpetBlock]: any, [key: Internal.CopycatVerticalSliceBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.BlockItem, [key: Internal.WeatheringPlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steelspaceship2Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabletxBlock]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CatwalkBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.BlockEnderInhibitorOff]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.MicrowaveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MantleWallSignBlock]: Internal.SignItem, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.EnchantmentFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedSlopeBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.FramedLatticeBlock]: Internal.BlockItem, [key: Internal.MycelialReactorBlock]: Internal.IndustrialBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.CopycatButtonBlock]: Internal.BlockItem, [key: Internal.PointedDripstoneBlock]: Internal.BlockItem, [key: Internal.FramedAdjustableDoublePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.TestHingeBlock]: Internal.BlockItem, [key: Internal.ComposterBlock]: Internal.BlockItem, [key: earth.terrarium.adastra.common.blocks.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.RenderedBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatTrapdoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.SupportWedgeBlock]: Internal.BlockItem, [key: Internal.FramedFlatStackedSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: org.violetmoon.quark.addons.oddities.block.CrateBlock]: any, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.OreLaserBaseBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.FramedWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlockPressurizedTube]: Internal.ItemBlockPressurizedTube, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedChiseledBookshelfBlock]: Internal.BlockItem, [key: Internal.FramedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LargesolarpanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.StoveBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PoweredBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.CorundumBlock]: any, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.GunpowderBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.EquipableCarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SearedTintedGlassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulGlassPaneBlock]: Internal.BlockTooltipItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.FlywheelBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.NicklespaceshipuprightBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ProgrammableControllerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BinBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SpawnerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatSlopeLayerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StoveBlock]: any, [key: Internal.SulphuricSandBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SiltyFarmlandBlock]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.DrawerBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SandyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TurbineRotorShaft]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.BlockMechanicalPipe]: Internal.ItemBlockMechanicalPipe, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.MicrowaveBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.StasisChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MantleStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.FramedItemFrameBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.supermartijn642.chunkloaders.ChunkLoaderBlock]: Internal.BaseBlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.IronRodBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModPropaguleBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CatwalkBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.ExtinguishedtorchwallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.FramedFlatStackedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.FramedFancyRailSlopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LargeWaterWheelBlock]: any, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UnderwaterSilverfishBlock]: Internal.BlockItem, [key: Internal.BlockEnderInhibitorOn]: Internal.MGUBlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TCoreBlocks$5]: Internal.BlockItemCoFH, [key: Internal.AnimalRancherBlock]: Internal.IndustrialBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.CastingTankBlock]: any, [key: Internal.RubberBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPressurizedTube]: Internal.ItemBlockPressurizedTube, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlabCornerBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LoamyFarmlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FramedCheckeredCubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WreathBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.PostBoxBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.SailBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.QuartzLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemDrainBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MossMultifaceBlock]: Internal.MossClumpItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.SnowyWallBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.FramedPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.SandyBlock]: Internal.BlockItem, [key: Internal.EnderChestBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemGenBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SteamEngineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.VortexTubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimePropaguleBlock]: Internal.BlockTooltipItem, [key: Internal.MechanicalPressBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.FramedDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.StorageIOBlock]: Internal.BlockItemBase, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.AdvancedAirCompressorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.MantleStandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SilentWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steelspaceship4Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.TubeJunctionBlock]: Internal.BlockItem, [key: Internal.TrackObserverBlock]: any, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GravityNormalizerBlock]: Internal.TooltipRenderedBlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.InfinityChargerBlock]: Internal.IndustrialBlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: Internal.PaintedSandBlock]: any, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockPlasticRoad]: any, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SolarPanelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ReinforcedChestBlock]: Internal.ReinforcedChestBlock$ItemBlockReinforcedChest, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Titaniumspaceship2Block]: Internal.BlockItem, [key: Internal.BlockSpikes]: Internal.MGUBlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.CandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TagWorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandyBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.ExtinguishedLanternBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockChemicalTank, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallLightConnectorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurtleEggBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.init.ModBlocks$2]: Internal.BlockItemBase, [key: Internal.FramedDoubleCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlockPlasticSlab]: any, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.ToolboxBlock]: any, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.SandBlock]: Internal.BlockItemCoFH, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CharredPillarBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MovingMagnetizedBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MaterialStoneWorkFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarrotBlock]: Internal.ItemNameBlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NitrogenBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedGateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedSmallDoubleCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: earth.terrarium.adastra.common.blocks.pipes.PipeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NyliumBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RustAffectedTrapdoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: 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Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CelebratoryLampBlock]: any, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.GlassBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MantleStandingSignBlock]: Internal.SignItem, [key: Internal.MaterialBlock]: Internal.BlockItem, [key: Internal.DirtyGlassBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFanBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatExtendedDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockQIOComponent, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.NetherWartBlock]: Internal.ItemNameBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HalfTransparentBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionCell, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TreadmillBlock]: Internal.TreadmillItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrackableMossableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FrostyGrassBlock]: Internal.BlockItem, [key: Internal.OvenRangeHoodBlock]: Internal.BlockItem, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkCatalystBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RangeHoodBlock]: any, [key: Internal.MossableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DissolutionChamberBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CatwalkRailingBlock]: any, [key: Internal.BlockMechanicalPipe]: Internal.ItemBlockMechanicalPipe, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.SailBlock]: any, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockTooltipItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: earth.terrarium.adastra.common.blocks.pipes.PipeBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: 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[key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.CrushingWheelBlock]: Internal.BlockItem, [key: Internal.SandLayerBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FramedCornerSlopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockUniversalCable]: Internal.ItemBlockUniversalCable, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperVerticalSlabBlock]: any, [key: Internal.PeanutBlock]: Internal.ItemNameBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MechanicalCrafterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SandyFarmlandBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PitcherCropBlock]: Internal.ItemNameBlockItem, [key: Internal.FramedFancyPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Steelspaceshipupright4Block]: Internal.BlockItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorbellBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.LeafCarpetBlock]: any, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.MossySlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.CopycatPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedDividedSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockTooltipItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.EnderiumGlassBlock]: Internal.BlockItemCoFH, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ReinforcedObsidianBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.ordana.immersive_weathering.reg.ModBlocks$3]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.DishwasherBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TrampolineBlock]: Internal.TrampolineItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedFlatSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CutVineBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.FramedFancyRailBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ItemWhiteHole]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TinyPotatoBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LinearChassisBlock]: Internal.BlockItem, [key: Internal.CopycatCornerSliceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.EndRodBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SteelBatteryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.DispenserBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatexProcessingUnitBlock]: Internal.IndustrialBlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.ModularAccumulatorBlock]: any, [key: Internal.TrackerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.AphorismTileBlock]: Internal.AphorismTileBlock$ItemBlockAphorismTile, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ServiceBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Steelspaceship3Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.PneumaticDoorBaseBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedCheckeredSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MysteriousCubeBlock]: Internal.AEBaseBlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.RetexturedOrientableSmelteryBlock]: Internal.BlockTooltipItem, [key: Internal.SnifferEggBlock]: Internal.BlockItem, [key: Internal.WeightedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SearedLanternBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ElectricFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FeralFlareLanternBlock]: Internal.TMItemBlock, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.ThinLamp]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SporesRecreatorBlock]: Internal.IndustrialBlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaintedRedstoneBlock]: any, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.BirdBathBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HullBlock]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringPlatformBlock]: Internal.BlockItem, [key: Internal.EnergyCellBlock]: Internal.EnergyCellBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.TitaniumSpaceshipuprightBlock]: Internal.BlockItem, [key: Internal.ModBlocks$1]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: com.supermartijn642.chunkloaders.ChunkLoaderBlock]: Internal.BaseBlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TwistingVinesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PlayerWallHeadBlock]: Internal.PlayerHeadItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.AdvancedLiquidCompressorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CraftingStationBlock]: Internal.BlockItem, [key: Internal.BlockIndustrialAlarm]: Internal.ItemBlockTooltip<any>, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SupportBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockAbsorptionHopper]: Internal.MGUBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HydrogenBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CogWheelBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.PowerWhiteHole]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.FramedGateBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GenericTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.FrostyGlassPaneBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OvenBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SulpherStoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MossableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlowShroomBlock]: any, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedDrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockQIOComponent, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.SmallsolarpanelBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HalfTransparentBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModBlocks$6]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BaseBlockItem, [key: Internal.OxygenDistributorBlock]: Internal.TooltipRenderedBlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.CeilingFanBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UraniumOre]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockEnderChest]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RustAffectedTrapdoorBlock]: Internal.BlockItem, [key: Internal.AirCannonBlock]: Internal.BlockItem, [key: Internal.DrillBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.AnimalFeederBlock]: Internal.IndustrialBlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ChestBlock]: any, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CreativeEnergyCellBlock]: Internal.AEBaseBlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CopycatWeightedPressurePlate]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.FramedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HeatSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CaveVinesBlock]: Internal.ItemNameBlockItem, [key: Internal.BlockFluidTank]: Internal.ItemBlockFluidTank, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PitifulGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SteelLandingPadONBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.MetalButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveLeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PlantFertilizerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TableClothBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FramedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockObsidianTNT]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MantleStandingSignBlock]: Internal.SignItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.BeaconBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.FoundryControllerBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockTooltip<any>, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StonecoreblockBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallHangingSignBlock]: Internal.FramedHangingSignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockTooltipItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.SlimeDirtBlock]: Internal.BlockTooltipItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.ClearGlassPaneBlock]: Internal.BlockTooltipItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSoulWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.ClipboardBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedLargeButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FramedTrapDoorBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MartianStoneBricksBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockChemicalTank, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EntityBlockingLightBlock]: Internal.TMItemBlock, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedInverseDoubleSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BracketBlock]: any, [key: Internal.SearedTankBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RadialChassisBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.CastingTableBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandFilterBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.AndesiteFunnelBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HugeGlowShroomBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.RustAffectedTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.PostboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.FrostBlock]: Internal.FrostItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.ZetaPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DuctBlock]: Internal.DuctBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockUniversalCable]: Internal.ItemBlockUniversalCable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.Nicklespaceship2Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DigitalAdapterBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThinLamp]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaWallHangingSignBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.PaintedFenceBlock]: any, [key: Internal.TurbineTerminal]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UnfiredCrucibleBlock]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.CyaniteReprocessor]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurbineCasing]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.BathBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GenericTableBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChargingStationBlock]: Internal.ChargingStationBlock$ItemBlockChargingStation, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UnderwaterSilverfishBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.GravisandBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steelbatter4Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.WaxedPlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MartianStoneTilesBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.SleepingBagBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GrowthAcceleratorBlock]: Internal.AEBaseBlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedTubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFenceBlock]: any, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.BlockPressurizedTube]: Internal.ItemBlockPressurizedTube, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedCornerStripBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FramedWallBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.FluidMixerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.ChunkLoaderBlock]: Internal.AEBaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CablefBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VacuumTrapBlock]: Internal.VacuumTrapBlock$ItemBlockVacuumTrap, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PackagerBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RiceRollMedleyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.PlantSowerBlock]: Internal.IndustrialBlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItemCoFH, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AbstractAssemblyIOUnitBlock$Export]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PrinterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ReactorTerminal]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedRailSlopeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CrafterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CoralBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.DeskBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WeepingVinesBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockQIOComponent$ItemBlockQIOInventoryComponent, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.HandCrankBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.MeltingIceBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FluidExtractorBlock]: Internal.IndustrialBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.JigsawBlock]: Internal.GameMasterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RollingMillBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RoastChickenBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.HeightLimiterBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedThreewayCornerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTank]: mob_grinding_utils.ModBlocks$2, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.CopycatDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.FramedDoubleCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidBlackHole]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedIronBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.ShippingContainerBlock]: any, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SearedTankBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockEntitySpawner]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CampfireBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RedstoneRandomizerBlock]: any, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedDoubleSlopePanelBlock]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.BlockPlastic]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaFenceGateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SearedLanternBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.BirdBathBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionProvider, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedBouncyCubeBlock]: Internal.BlockItem, [key: Internal.CatwalkRailingBlock]: any, [key: Internal.CorundumClusterBlock]: any, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlourineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LiquidCompressorBlock]: Internal.BlockItem, [key: Internal.SupportBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatFenceBlock]: Internal.BlockItem, [key: Internal.BrushableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.ModBlocks$19]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedHalfSlopeBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MossySlabBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.RustableBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SnowyStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.PaperWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.FramedStackedSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FacadeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.HopperBlock]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockMechanicalPipe]: Internal.ItemBlockMechanicalPipe, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedMasonryCornerBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramingSawBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CelebratoryLampBlock]: any, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.FacadeBlock]: Internal.BlockItem, [key: Internal.FramedLargeInnerCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.OrganicCompostBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Steelbatter2Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.ordana.immersive_weathering.reg.ModBlocks$4]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.BlockLogisticalTransporter]: Internal.ItemBlockLogisticalTransporter, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.BlenderBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CompressedStoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.EncasedShaftBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TurbineRotorBearing]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: slimeknights.mantle.block.GaugeBlock]: Internal.BlockTooltipItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SteelRestoneRecieverOFFBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.SteppingStoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SoulStalkBlock]: Internal.SoulSproutItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ZetaBlock]: any, [key: Internal.EnderDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BlockPlasticRoad]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.PaintedCraftingTableBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CACakeBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.WeatheringPlatformBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.ChorusPlantBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.CableNBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.FramedInverseDoubleCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: com.enderio.conduits.common.conduit.block.ConduitBlock]: any, [key: Internal.EntityBlockActive]: Internal.BlockItemAugmentable, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RustableStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BiofuelGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.SignalBlock]: any, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorContactBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaSaplingBlock]: any, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RustableBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.SandBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockXPTap]: Internal.MGUBlockItem, [key: Internal.MechanicalMixerBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassPaneBlock]: Internal.BlockItem, [key: Internal.SandyShrubBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SupportWedgeBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LinearChassisBlock]: Internal.BlockItem, [key: Internal.BlockBin]: Internal.ItemBlockBin, [key: Internal.RustAffectedTrapdoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.FaucetBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockTankSink]: mob_grinding_utils.ModBlocks$3, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.FramedPyramidBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.CrystalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.RenderedBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionCell, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: 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Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeVineBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedHalfStairsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SearedSoulGlassBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OvenBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FramedDoubleSlopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.SlaughterFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BeehiveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.FramedVerticalHalfStairsBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatVerticalStairBlock]: Internal.BlockItem, [key: Internal.ElectricityGeneratorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.SolarCompressorBlock]: Internal.BlockItem, [key: Internal.MulchBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockSecurityDesk, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootedDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.PaintedWoodenPressurePlateBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FluidDrawerBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.PressureChamberInterfaceBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.SteppingStoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.CuttingBoardBlock]: Internal.FuelBlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDividedStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CatwalkStairBlock]: any, [key: Internal.PoweredLight]: Internal.BlockItem, [key: Internal.TrainTrapdoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockTooltipItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RustableTrapdoorBlock]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TestChairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedStackedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedDetectorRailSlopeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CharredSlabBlock]: net.mehvahdjukaar.moonlight.api.item.FuelBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.FramedLatticeBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrackableMossableSlabBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StockTickerBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InfestedLeavesBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.FramedExtendedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CookingPotBlock]: Internal.CookingPotItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockTooltipItem, [key: Internal.TCoreBlocks$2]: Internal.BlockItemCoFH, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPanelBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.VariantChestBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ControlsBlock]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.SporeBlossomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.SpatialIOPortBlock]: Internal.AEBaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.TallGrassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MantleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StickySlimeBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CableltcBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GravelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.ZetaFlammablePillarBlock]: any, [key: Internal.Nicklespaceshipupright4Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TinkerStationBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.SkyChestBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.EdgeLight]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SearedBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyStairsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.SculkSensorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingLightBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SearedGlassBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBreakerBlock]: Internal.IndustrialBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.BlockGlowPanel]: any, [key: Internal.ShippingContainerBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.SearedTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedControllerExtensionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.CatwalkRailingBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderSkullBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleHalfStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ExtinguishedtorchBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MantleWallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.PlatformBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.AbstractAssemblyIOUnitBlock$Import]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ExtinguishedLanternHangingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EarthenClayBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedPyramidBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SupportWedgeBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FluidPlacerBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CastingTableBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ItemHatchBlock]: Internal.BlockItem, [key: Internal.DeployerBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulGlassBlock]: Internal.BlockTooltipItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.ZetaPillarBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FrozenTitaniumoreBlock]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CraftingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.FramedSlicedStairsBlock]: Internal.BlockItem, [key: Internal.BlockFluidTank]: Internal.ItemBlockFluidTank, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCollapsibleBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChainDriveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.MatianSandBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.UniversalSensorBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyWallBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LargeConnectorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.CasingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantFurnaceBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MetalLadderBlock]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItemCoFH, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageLinkBlock]: Internal.BlockItemBase, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RedstoneFanBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockWitherMuffler]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CopycatLayerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.MantleCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.BoronBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.CorundumBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoubleHalfSlopeBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.QuantumLinkChamberBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.DisplayTableBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FluidTankBlock]: Internal.FluidTankBlock$ItemBlockFluidTank, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.AEDecorativeBlock]: Internal.AEBaseBlockItem, [key: Internal.CopycatFenceGateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RepeaterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Steelspaceshipupright2Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaperLanternBlock]: any, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.CathodeRayTubeTelevisionBlock]: Internal.BlockItem, [key: Internal.PoweredRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MantleWallSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.CherryLeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.SteelspaceshipBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SaplingBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropperBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockQuantumEntangloporter, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.BracketBlock]: any, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.FryingPanBlock]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.WaterPumpBlock]: Internal.TooltipBlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.PumpBlock]: Internal.BlockItem, [key: Internal.BuddingCrystalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ToasterBlock]: any, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.ZetaWallBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CertusQuartzClusterBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BaseCoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SkyStoneTankBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BuddingCrystalBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: 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Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.CommandBlock]: Internal.GameMasterBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CondenserBlock]: Internal.AEBaseBlockItem, [key: Internal.BaseCoralWallFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockTooltipItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CardboardBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLadderBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.TorchBlock]: Internal.StandingAndWallBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BaseCoralPlantBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SilentPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SmartFluidPipeBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.SmartObserverBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, 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Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatElevatedDoubleSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: 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Internal.ItemBlockEnergyCube, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.CatwalkStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneFanBlock]: any, [key: Internal.LavaCauldronBlock]: Internal.Items$1, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ObserverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DoorMatBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BinBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TurntableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneFanBlock]: any, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.LayeredCauldronBlock]: Internal.Items$1, [key: com.mrcrayfish.furniture.refurbished.block.HedgeBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: 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Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SpongeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: 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Internal.BlockItem, [key: Internal.ZetaStandingSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BuddingAmethystBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.EndCakeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WashingFactoryBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FramedElevatedDoubleSlopeEdgeBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SafetyNetBlock]: Internal.FuelBlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.DeliveryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFloorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ZetaPillarBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MossyStairsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.NulchBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GantryShaftBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ShulkerBoxBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SearedTankBlock]: any, [key: Internal.BaseFactoryBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockPersonalChest]: Internal.ItemBlockPersonalStorage<any>, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BellBlock]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyceliumBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.FramedFlowerPotBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.SpatialPylonBlock]: Internal.AEBaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedTrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: 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Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModBlocks$13]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: 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any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatSlidingDoorBlock]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.DoorMatBlock]: Internal.DoorMatItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlobeBlock]: Internal.RenderedBlockItem, [key: Internal.SailBlock]: any, [key: Internal.BlockBin]: Internal.ItemBlockBin, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.CuckooClockBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.FrostyGlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FramedFenceGateBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.SteelLandingPadOFFBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactoryMachineModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.AssemblyPlatformBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlimeDirtBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FermentationStationBlock]: Internal.IndustrialBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BasketBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CopycatFluidPipeBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.HullBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuartzFixtureBlock]: Internal.AEBaseBlockItem, [key: Internal.VariantBookshelfBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ChairBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.FramedCeilingHangingSignBlock]: Internal.FramedHangingSignItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CablexBlock]: Internal.BlockItem, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThermalCompressorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItemCoFH, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SnowyBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.MantleWallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RepackagerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.MantleCeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionCell, [key: Internal.CongealedSlimeBlock]: Internal.BlockTooltipItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleSlopePanelBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.CrackableWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ProjectorTableBlock]: Internal.BlockItem, [key: Internal.BarbedWireBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MyaliteCrystalBlock]: any, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TemplateManager]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.TitaniumspaceshipBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.ConduitBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.SailBlock]: any, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CorundumBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.LaunchPadBlock]: Internal.BlockItem, [key: Internal.Light]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.PowderSnowBlock]: Internal.SolidBucketItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MobDetectorBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.ComputerBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FoodCakeBlock]: Internal.BlockTooltipItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.FramedDoubleSlopedPrismBlock]: Internal.BlockItem, [key: Internal.CopycatStepBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.MetalLadderBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CropBlock]: Internal.ItemNameBlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.EnergyCellBlock]: Internal.EnergyCellBlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SchematicannonBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossySlabBlock]: Internal.BlockItem, [key: Internal.DivingBoardBlock]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.GaugeBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaInheritedPaneBlock]: any, [key: Internal.ModBlocks$10]: Internal.BlockItem, [key: Internal.AshedSulpherStoneBlock]: Internal.BlockItem, [key: Internal.DetonatorTargetOnBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SinkBlock]: Internal.BlockItem, [key: Internal.WindmillBearingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.HammockBlock]: any, [key: Internal.TCoreBlocks$3]: Internal.BlockItemCoFH, [key: Internal.ItemVaultBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.CopycatShaftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockQIOComponent, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockItemCoFH, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SteppingStoneBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.LimitedBarrelBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.HoneyGlazedHamBlock]: Internal.BlockItem, [key: Internal.StickySlimeBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ZetaDoorBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.EtchingTankBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.Block]: 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Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FramedCenteredSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeverBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MelonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PortableStorageInterfaceBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: Internal.SupportWedgeBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockTooltip<any>, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.MelterBlock]: Internal.BlockTooltipItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ReactorManifold]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoublePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ZetaWoodenButtonBlock]: any, [key: Internal.PaperLanternBlock]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FramedElevatedSlopeSlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModBlocks$21]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.SnowyStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CubeGeneratorBlock]: Internal.AEBaseBlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: 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Internal.BaseBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.BlackHoleTankBlock]: Internal.BlackHoleTankBlock$BlackHoleTankItem, [key: Internal.WoodPostBlock]: any, [key: Internal.TrackBlock]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: 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[key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageCellBlock]: cofh.thermal.core.common.item.EnergyCellBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ThinIceBlock]: Internal.ThinIceItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.SculkVeinBlock]: Internal.BlockItem, [key: Internal.SnowySlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlowShroomRingBlock]: any, [key: Internal.BlockPlasticStairs]: any, [key: Internal.LightningRodBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpoutBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.EnchantmentApplicatorBlock]: Internal.IndustrialBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedPaneBlock]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CompressedFrozenMoonClaydustBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StandingSignBlock]: Internal.SignItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ElectrostaticCompressorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Titaniumspaceshipupright2Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ZetaPillarBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SmartChestBlock]: Internal.SmartChestBlock$ItemBlockBlockSmartChest, [key: Internal.FungusBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MatrixEnchantingTableBlock]: any, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.FramedLargeButtonBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedSlopedStairsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockUniversalCable]: Internal.ItemBlockUniversalCable, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: Internal.FramedFancyPoweredRailSlopeBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SweetBerryBushBlock]: Internal.ItemNameBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SearedDrainBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: Internal.StainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatExtendedDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.PlateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.HedgeBlock]: any, [key: Internal.PaperWallBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ThatchBlock]: any, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.ConnectedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SprinklerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallSignBlock]: any, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.BlossomLeavesBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.FluxCompressorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrillPipeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopperPipeBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StandingCanvasSignBlock]: Internal.SignItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ReactorGlass]: Internal.BlockItem, [key: Internal.SearedTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatSlidingDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ChestBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFlatInverseDoubleSlopePanelCornerBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BuddingCrystalBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.HugeMushroomBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.CatwalkStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SchematicTableBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedPrismBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.MechanicalPistonBlock]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantTrappedChestBlock]: any, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: com.simibubi.create.content.processing.basin.BasinBlock]: Internal.BlockItem, [key: Internal.ToasterBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.StoolBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StonecutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PressureTubeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GrillBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.BlockThermodynamicConductor]: Internal.ItemBlockThermodynamicConductor, [key: Internal.FramedPaneBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.SailBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ChannelBlock]: Internal.BlockTooltipItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaPressurePlateBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockLaserAmplifier, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockLaserTractorBeam, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BacktankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.PressureChamberValveBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: Internal.BlockLogisticalTransporter]: Internal.ItemBlockLogisticalTransporter, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.FramedPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernTableBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.PortableEnergyInterfaceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.simibubi.create.content.fluids.tank.FluidTankBlock]: any, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.SlimeBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PistonBaseBlock]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.WorkbenchBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PatternProviderBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CanvasRugBlock]: Internal.FuelBlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.CeilingHangingCanvasSignBlock]: Internal.HangingSignItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFenceGate]: any, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.CalibratedSculkSensorBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.SpeedControllerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: 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[key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.TatamiHalfMatBlock]: Internal.FuelBlockItem, [key: Internal.FramedFlatStackedSlopeSlabCornerBlock]: Internal.BlockItem, [key: Internal.DeskBlock]: Internal.BlockItem, [key: Internal.CrackableSlabBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LiquidCrystalDisplayTelevisionBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.FridgeBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TCoreBlocks$1]: Internal.BlockItemCoFH, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RiceBlock]: Internal.RiceItem, [key: Internal.InfestedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.FramedDoubleStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StorageConnectorBlock]: Internal.StorageConnectorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TorchflowerCropBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidDrawerBlock]: any, [key: Internal.CopycatBytePanelBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FlowerBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.FramedStorageBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.TallStoolBlock]: Internal.BlockItem, [key: Internal.CrackedStairsBlock]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.FramedDoubleThreewayCornerPillarBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.FacadeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedThreewayCornerPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ProgressMachineBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.enderio.machines.common.block.MachineBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: 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[key: Internal.IndustrialInsulationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MaterialBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CablexcBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.TestThrusterBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RainbowLampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SinglePaintedBlock]: any, [key: Internal.ZetaStairsBlock]: any, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockThermodynamicConductor]: Internal.ItemBlockThermodynamicConductor, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CopycatSliceBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.RailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentStairs]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDrawerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DeadBushBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.ModBlocks$20]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.LeafCarpetBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaFlammableBlock]: any, [key: Internal.Nicklespaceshipupright2Block]: Internal.BlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.FramedDividedPanelBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalDoubleStairsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TestWingBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CloudBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.FramedVerticalDividedStairsBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlabEdgeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CabinetBlock]: Internal.FuelBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.BlackHoleUnitBlock]: Internal.BlackHoleUnitBlock$BlackHoleUnitItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.BlockFluidTank]: Internal.ItemBlockFluidTank, [key: Internal.ResettingLeverBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.SandyWallBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedOneWayWindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HugeGlowShroomBlock]: any, [key: Internal.StairBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.RedstoneTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.TelevisionStandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CopycatWeightedPressurePlate]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CrackableStairsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CartAssemblerBlock]: any, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PiglinWallHeadBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CuttingBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.TintedGlassPane]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RichSoilFarmlandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FramedAdjustableDoubleSlabBlock]: Internal.BlockItem, [key: Internal.BedBlock]: Internal.BedItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedExtendedDoubleCornerSlopePanelBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedChestBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlimeNyliumBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FramedSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModBlocks$8]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.KelpBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WitherSkullBlock]: Internal.StandingAndWallBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.PoweredFramingSawBlock]: Internal.BlockItem, [key: Internal.SearedPillarBlock]: Internal.BlockTooltipItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.WeedsBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.MagmaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FluidCannonBlock]: any, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MailboxBlock]: any, [key: com.mrcrayfish.furniture.block.HedgeBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BrassTunnelBlock]: any, [key: Internal.FramedInnerPrismCornerBlock]: Internal.BlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.VariantChestBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernSofaBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoolerBlock]: Internal.BlockItem, [key: Internal.SeaPickleBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.AnvilBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CapacitorBankBlock]: any, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.ProgrammerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PaintedFenceGateBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItemCoFH, [key: Internal.StemBlock]: Internal.ItemNameBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedInnerThreewayCornerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ConcretePowderBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RecycleBinBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticTransparentSlab]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CableiBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockOre]: Internal.ItemBlockTooltip<any>, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlimeTallGrassBlock]: Internal.BlockItem, [key: Internal.SlidingDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.SailBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ProgressMachineBlock]: Internal.BlockItem, [key: Internal.VapourBlock]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: Internal.ChamberedSuperSmelterblockBlock]: Internal.BlockItem, [key: Internal.RustableBlock]: Internal.BlockItem, [key: Internal.WallHangingCanvasSignBlock]: Internal.HangingSignItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CableltBlock]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.StationBlock]: any, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallLamp]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.ElevatorFrameBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.PlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.LavaCrucibleBlock]: Internal.BlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.ShowerHeadBlock]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CorundumClusterBlock]: any, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RustAffectedDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedLargeInnerCornerSlopePanelWallBlock]: Internal.VerticalAndWallBlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.StairBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConcentratedsulpheroreBlock]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockTintedGlass]: Internal.MGUBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: 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Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: Internal.ZetaTrapdoorBlock]: any, [key: Internal.LampBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HayBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: 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[key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CopycatPanelBlock]: Internal.BlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: 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Internal.ItemBlockTooltip<any>, [key: Internal.PeculiarBellBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RedstoneRelayBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.MaterialBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RustableDoorBlock]: Internal.BlockItem, [key: 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Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DetectorBlock]: Internal.TooltipBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallCanvasSignBlock]: Internal.SignItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockBin]: Internal.ItemBlockBin, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDoublePrismCornerBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ConnectedPillarBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockChemicalTank, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FramedDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnergyGeneratorBlock]: Internal.AEBaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BeetrootBlock]: Internal.ItemNameBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, 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Internal.BlockItem, [key: Internal.PostboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockInductionProvider, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.SnowyWallBlock]: Internal.BlockItem, [key: Internal.MechanicalChiselBlock]: Internal.BaseBlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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Internal.BlockTooltipItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FenceGateBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TeslaCoilBlock]: Internal.AssemblyOperatorBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSignBlock]: Internal.SignItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedDividedSlopeBlock]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: 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[key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WorkbenchBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.SmoothPlasticBrickBlock]: Internal.SmoothPlasticBrickBlock$SmoothPlasticBrickItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DynamoBlock]: Internal.BlockItemAugmentable, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LecternBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarvedPumpkinBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.RedstoneLinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SawBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ColouredBasinBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PoweredLight]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CocoaBlock]: Internal.ItemNameBlockItem, [key: Internal.ALimitMovementBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ProxyTankBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedFancyDetectorRailBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.TallFlowerBlock]: Internal.DoubleHighBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFan]: Internal.MGUBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.BlockEnderTank]: any, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CompressedSieveBlock]: Internal.BlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.AerialInterfaceBlock]: Internal.BlockItem, [key: Internal.MeshFenceBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockTile$BlockTileModel<any, any>]: Internal.ItemBlockMachine, [key: Internal.GlassBlock]: Internal.TooltipBlockItem, [key: appeng.block.networking.ControllerBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.AirCompressorBlock]: Internal.BlockItem, [key: Internal.ModBlocks$2]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FallingBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockCoFH]: Internal.BlockItemAugmentable, [key: Internal.BenchBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.DrawerBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CryingObsidianBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.NickleBlockBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModBlocks$18]: Internal.BlockItem, [key: Internal.ShelfBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: slimeknights.tconstruct.tables.block.ChestBlock]: Internal.BlockItem, [key: Internal.ArmBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.AnimalBabySeparatorBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlacerBlock]: Internal.IndustrialBlockItem, [key: Internal.EnchantmentTableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.InflatableCastleBlock]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockThermodynamicConductor]: Internal.ItemBlockThermodynamicConductor, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.ToolboxBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SpatialAnchorBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OreBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.MetalScaffoldingBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockGlowPanel]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CactusBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenDrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.ChainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlastic]: any, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.EnergizerBlock]: Internal.EnergizerBlockItem, [key: Internal.MonsterBoxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SnowLayerBlock]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.MossyBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CupBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.MicrowaveBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WashingMachineBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ReactorCoolantPort]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockResource]: Internal.ItemBlockResource, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MangroveRootsBlock]: Internal.BlockItem, [key: Internal.BlockBasicMultiblock<any>]: Internal.ItemBlockTooltip<any>, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingHangingSignBlock]: Internal.HangingSignItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.FletchingTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedVerticalStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.ColouredBathBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FramedFancyDetectorRailSlopeBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.PlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.CurtainBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CoralPlantBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBannerBlock]: Internal.BannerItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.nosiphus.furniture.block.LampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EntityBlockActive4Way]: Internal.BlockItemAugmentable, [key: Internal.BigDripleafBlock]: Internal.Items$1, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MagnetBlock]: any, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.VariantLadderBlock]: any, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.HeatExchangerEvaporatorChannelBlock]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: org.violetmoon.quark.content.building.block.RopeBlock]: any, [key: Internal.Block]: Internal.BlockItemCoFH, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperSlabBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.CopycatPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FireBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.NozzleBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.FoodCakeBlock]: Internal.BlockTooltipItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlasticFence]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CreativeEnergyBlock]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.BlockPlasticTransparent]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedSlicedStairsBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.CandleBlock]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.ShulkerBoxBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ClearStainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrystalBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DeskCabinetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.MailboxBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DrawerControllerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.DarkSteelLadderBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.BannerBlock]: Internal.BannerItem, [key: Internal.ZetaBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EnderWatcherBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenBathBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.DeskBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ShutterBlock]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CraftingUnitBlock]: Internal.CraftingBlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedCornerSlopeBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CopycatStairsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CageLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ChristmasTreeBlock]: Internal.BlockItem, [key: Internal.ZetaGlassBlock]: any, [key: Internal.LanternBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlimeGrassBlock]: Internal.BlockTooltipItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.LampBlock]: any, [key: Internal.SandySlabBlock]: Internal.BlockItem, [key: Internal.HedgeBlock]: any, [key: Internal.WoolCarpetBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine<any, any>]: Internal.ItemBlockMachine, [key: Internal.UpgradedGateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CeilingFanBlock]: any, [key: Internal.ZetaBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RainbowLampBlock]: any, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.StorageJarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ValveHandleBlock]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: thedarkcolour.exdeorum.block.BarrelBlock]: Internal.WoodenBlockItem, [key: Internal.WebBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.FramedDrawerControllerBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ModernDeskBlock]: Internal.BlockItem, [key: Internal.ModernCoffeeTableBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.ControllerBlock]: Internal.BlockItemBase, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ZetaBlock]: any, [key: Internal.ZetaGlassBlock]: any, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CongealedSlimeBlock]: Internal.BlockTooltipItem, [key: Internal.HullBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.CardboardBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.WoodenBasinBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.SofaBlock]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.VineBlock]: Internal.BlockItem, [key: Internal.PlasticBrickBlock]: Internal.PlasticBrickBlock$ItemPlasticBrick, [key: Internal.GlassBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.AmethystBlock]: Internal.BlockItem, [key: Internal.SoulSandBlock]: Internal.BlockItem, [key: Internal.BasicBlockJS]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ThermalLaggingBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: com.starfish_studios.another_furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SecurityStationBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ModernBedBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.BarStoolBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CabletxccBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.ChoppingBoardBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.ModernChairBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.FridgeBlock]: Internal.BlockSupplierItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.CrackedWallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TableClothBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.WeatheringCopperFullBlock]: Internal.BlockItem, [key: Internal.SpecialLanternBlock]: Internal.BlockItem, [key: Internal.ModStairBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.TableBlock]: Internal.BlockItem, [key: Internal.FramedStackedSlopePanelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.CopycatButtonBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SeatBlock]: Internal.BlockItem, [key: Internal.ControllerExtensionBlock]: Internal.BlockItem, [key: Internal.BlockTile<any, any>]: Internal.ItemBlockMachine, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WeatheringCopperStairBlock]: Internal.BlockItem, [key: Internal.WaterCrucibleBlock]: Internal.WoodenBlockItem, [key: Internal.HollowLogBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Steelbatter3Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RedstoneLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WaterlilyBlock]: Internal.PlaceOnWaterBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TntBlockCoFH]: Internal.BlockItemCoFH, [key: Internal.SearedTankBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.ChairBlock]: Internal.BlockItem, [key: Internal.PaintedTravelAnchorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CoffeeTableBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.PaintedStairBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EmptySpawnerBlock]: Internal.BlockItem, [key: Internal.DropExperienceBlock]: Internal.BlockItem, [key: Internal.BlockPlasticSlab]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.BlockEnergyCube]: Internal.ItemBlockEnergyCube, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FramedPrismCornerBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FramedCube]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrackedBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EncasedShaftBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CabletBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.BuddingCertusQuartzBlock]: Internal.AEBaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallHangingSignBlock]: Internal.HangingSignItem, [key: Internal.TargetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StructureBlock]: Internal.GameMasterBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.LimitedBarrelBlock]: any, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CrackableBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CurtainBlock]: Internal.BlockItem, [key: Internal.ModernDeskCabinetBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.DoublePlantBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.BlockPlasticRoad]: any, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.SlimeRootsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.CoralFanBlock]: Internal.StandingAndWallBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.ZetaWallBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.StoolBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MolecularAssemblerBlock]: Internal.AEBaseBlockItem, [key: Internal.PumpkinBlock]: Internal.BlockItem, [key: Internal.ShippingContainerBlock]: any, [key: Internal.SmallIndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.NotSoMysteriousCubeBlock]: Internal.AEBaseBlockItem, [key: org.violetmoon.quark.content.building.block.StoolBlock]: any, [key: Internal.Titaniumspaceshipupright4Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.LanternBlock]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.RedstoneWallTorchBlock]: Internal.StandingAndWallBlockItem, [key: Internal.PieBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.SofaBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.MailBoxBlock]: Internal.BlockItem, [key: Internal.RechiseledPillarBlock]: Internal.BaseBlockItem, [key: Internal.CablelcBlock]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LatticeFenceBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.HydroponicBedBlock]: Internal.IndustrialBlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CoolerBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.SoulGlassPaneBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.RustableSlabBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.CrystalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.FluidDrawerBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WaterTankBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.KitchenCounterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LadderBlock]: Internal.BlockItem, [key: Internal.AmethystClusterBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.DirectionBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.ElevatorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.ColouredToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SleepingBagBlock]: any, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.ReactorComputerPort]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.HedgeBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.ScaffoldingBlock]: Internal.ScaffoldingBlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.MycelialGeneratorBlock]: Internal.IndustrialBlockItem, [key: Internal.SlimeLeavesBlock]: Internal.BlockItem, [key: Internal.ModBlocks$12]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WallLampBlock]: Internal.WallLampBlock$ItemWallLamp, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FluidValveBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenSinkBlock]: Internal.BlockItem, [key: Internal.MushroomBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CrystalClusterBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.RechiseledGlassPillarBlock]: Internal.BaseBlockItem, [key: Internal.ChuteBlock]: any, [key: Internal.ZetaSlabBlock]: any, [key: Internal.ClearStainedGlassBlock]: Internal.BlockItem, [key: Internal.FlagBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SpecialPointedDripstoneBlock]: Internal.BlockItem, [key: Internal.BirdBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.EnderiumBlock]: Internal.BlockItemCoFH, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ButtonBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.TableBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MeshFenceBlock]: Internal.BlockItem, [key: Internal.DrawerBlock]: any, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.DrawerBlock]: Internal.BlockItem, [key: Internal.DoorBellBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BarrelBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DyedPlacardBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.WitherBuilderBlock]: Internal.IndustrialBlockItem, [key: net.p3pp3rf1y.sophisticatedstorage.block.BarrelBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.OrientableBlock]: Internal.BlockTooltipItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.block.KitchenDrawerBlock]: Internal.BlockItem, [key: Internal.ParkBenchBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.FramedWallSignBlock]: Internal.FramedSignItem, [key: Internal.MachineFrameBlock]: Internal.MachineFrameBlock$MachineFrameItem, [key: Internal.BlockPlastic]: any, [key: Internal.SlimeSaplingBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HeatExchangerCondenserChannelBlock]: Internal.BlockItem, [key: Internal.GirderBlock]: Internal.BlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeavesBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.LatticeFenceGateBlock]: Internal.BlockItem, [key: Internal.PlantGathererBlock]: Internal.IndustrialBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.WoodenKitchenCabinetryBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SieveBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlimesteelBlock]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.WoodPostBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.BedsideCabinetBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BaseFactoryBlock]: any, [key: Internal.CongealedSlimeBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.StainedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ConnectedGlassPaneBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.NoteBlock]: Internal.BlockItem, [key: Internal.AlloyerBlock]: Internal.BlockTooltipItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.DoubleHighBlockItem, [key: Internal.BlindsBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EIOPressurePlateBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.WaxedPlatformBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WildCropBlock]: Internal.BlockItem, [key: Internal.GlassBlock]: Internal.BlockItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.EarthenClayBlockGrassy]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.RootsBlock]: Internal.BlockItem, [key: Internal.SlimeSaplingBlock]: Internal.BlockTooltipItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BirdBathBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WallSkullBlock]: Internal.StandingAndWallBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.LeafPileBlock]: Internal.LeafPileBlockItem, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ForgeTrampolineBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StairBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SculkBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.ModernKitchenSinkBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IndustrialLampBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.QuarkVerticalSlabBlock]: any, [key: Internal.DecalBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.IronBarsBlock]: Internal.BlockItem, [key: Internal.ChainConveyorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.DishwasherBlock]: Internal.BlockItem, [key: Internal.HammockBlock]: any, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.StrippableLogBlock]: Internal.BlockItem, [key: Internal.ZetaSlabBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.UpgradedFenceBlock]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.mrcrayfish.furniture.refurbished.block.CrateBlock]: Internal.BlockItem, [key: Internal.CatwalkBlock]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.ZetaStairsBlock]: any, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MossableWallBlock]: Internal.BlockItem, [key: Internal.WallBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WindowBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.MeshFenceBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.DoorBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SandyStairsBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.WoodenToiletBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.SearedTintedGlassBlock]: Internal.BlockTooltipItem, [key: Internal.FlowerBoxBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.BlockPlastic]: any, [key: Internal.TrapDoorBlock]: Internal.BlockItem, [key: Internal.CarpetBlock]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.PressurePlateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.BlockFactoryMachine$BlockFactory<any>]: Internal.ItemBlockFactory, [key: Internal.CrateBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.RotatedPillarBlock]: Internal.BlockItem, [key: Internal.BlockPlasticStairs]: any, [key: com.mrcrayfish.furniture.refurbished.block.GrillBlock]: Internal.BlockItem, [key: Internal.CopycatBlockBlock]: Internal.BlockItem, [key: Internal.DigitalClockBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: com.flanks255.simplylight.blocks.LampBlock]: any, [key: Internal.Block]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ShellStorageBlock]: Internal.ShellStorageItem, [key: com.mrcrayfish.furniture.block.CabinetBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.HearthBottomBlock]: Internal.BlockItem, [key: Internal.FusedQuartzBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.GlazedTerracottaBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.ColouredKitchenStorageCabinetBlock]: Internal.BlockItem, [key: Internal.Block]: Internal.BlockItem, [key: Internal.SlabBlock]: Internal.BlockItem, [key: Internal.RechiseledBlock]: Internal.BaseBlockItem, [key: Internal.MachineBlock]: Internal.TooltipBlockItem, [key: Internal.Block]: Internal.BlockItem}) & (Internal.Map<Internal.Block, Internal.Item>);
        static readonly EAT_DURATION: (32) & (number);
        static readonly BASE_ATTACK_DAMAGE_UUID: (Internal.UUID) & (Internal.UUID);
        static readonly MAX_STACK_SIZE: (64) & (number);
        static readonly MAX_BAR_WIDTH: (13) & (number);
        static readonly BASE_ATTACK_SPEED_UUID: (Internal.UUID) & (Internal.UUID);
        descriptionId: string;
        craftingRemainingItem: Internal.Item;
    }
    type Item_ = Item | Special.Item;
    class DynamicRecipeComponent extends Internal.Record {
        constructor(desc: Internal.TypeDescJS_, factory: Internal.DynamicRecipeComponent$Factory_)
        desc(): Internal.TypeDescJS;
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        factory(): Internal.DynamicRecipeComponent$Factory;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(o: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type DynamicRecipeComponent_ = DynamicRecipeComponent;
    class RedstoneLinkBlockEntity extends Internal.SmartBlockEntity {
        constructor(arg0: Internal.BlockEntityType_<any>, arg1: BlockPos_, arg2: Internal.BlockState_)
        requestModelDataUpdate(): void;
        destroy(): void;
        write(arg0: Internal.CompoundTag_, arg1: boolean): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        readClient(arg0: Internal.CompoundTag_): void;
        isVirtual(): boolean;
        /**
         * @deprecated
        */
        setBlockState(arg0: Internal.BlockState_): void;
        remove(): void;
        load(arg0: Internal.CompoundTag_): void;
        award(arg0: Internal.CreateAdvancement_): void;
        setChanged(): void;
        setCulled(value: boolean): void;
        saveWithoutMetadata(): Internal.CompoundTag;
        setTimeout(): void;
        isOutOfCamera(): boolean;
        "getUpdatePacket()"(): Internal.Packet<any>;
        packetTarget(): Internal.PacketDistributor$PacketTarget;
        setRemoved(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        writeSafe(arg0: Internal.CompoundTag_): void;
        isCulled(): boolean;
        transmit(arg0: number): void;
        getType(): Internal.BlockEntityType<any>;
        writeClient(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        "getUpdatePacket()"(): Internal.ClientboundBlockEntityDataPacket;
        refreshBlockState(): void;
        getRenderBoundingBox(): Internal.AABB;
        getClass(): typeof any;
        sendToMenu(arg0: Internal.FriendlyByteBuf_): void;
        static getPosFromTag(arg0: Internal.CompoundTag_): BlockPos;
        addBehaviours(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        onChunkUnloaded(): void;
        saveToItem(arg0: Internal.ItemStack_): void;
        attachBehaviourLate(arg0: Internal.BlockEntityBehaviour_): void;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        static addEntityType(arg0: Internal.CompoundTag_, arg1: Internal.BlockEntityType_<any>): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        clearRemoved(): void;
        getUpdatePacket(): Internal.Packet<any>;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        setLazyTickRate(arg0: number): void;
        awardIfNear(arg0: Internal.CreateAdvancement_, arg1: number): void;
        containedChunk(): Internal.LevelChunk;
        getPersistentData(): Internal.CompoundTag;
        toString(): string;
        markVirtual(): void;
        triggerEvent(arg0: number, arg1: number): boolean;
        hasLevel(): boolean;
        notifyAll(): void;
        forEachBehaviour(arg0: Internal.Consumer_<Internal.BlockEntityBehaviour>): void;
        invalidate(): void;
        callSaveMetadata(arg0: Internal.CompoundTag_): void;
        wait(arg0: number): void;
        reviveCaps(): void;
        sendData(): void;
        getBehaviour<T extends Internal.BlockEntityBehaviour>(arg0: Internal.BehaviourType_<T>): T;
        getUpdateTag(): Internal.CompoundTag;
        handleUpdateTag(arg0: Internal.CompoundTag_): void;
        setLevel(arg0: Internal.Level_): void;
        notify(): void;
        addBehavioursDeferred(arg0: Internal.List_<Internal.BlockEntityBehaviour>): void;
        getBlockPos(): BlockPos;
        isRemoved(): boolean;
        onLoad(): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        handler$die000$setRemoved(arg0: Internal.CallbackInfo_): void;
        initialize(): void;
        invalidateCaps(): void;
        getBlockState(): Internal.BlockState;
        tick(): void;
        canPlayerUse(arg0: Internal.Player_): boolean;
        lazyTick(): void;
        static loadStatic(arg0: BlockPos_, arg1: Internal.BlockState_, arg2: Internal.CompoundTag_): Internal.BlockEntity;
        wait(): void;
        m_183515_(arg0: Internal.CompoundTag_): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        handler$die000$setLevel(arg0: Internal.Level_, arg1: Internal.CallbackInfo_): void;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        saveWithId(): Internal.CompoundTag;
        notifyUpdate(): void;
        setOutOfCamera(value: boolean): void;
        wait(arg0: number, arg1: number): void;
        isChunkUnloaded(): boolean;
        getLevel(): Internal.Level;
        getRequiredItems(arg0: Internal.BlockState_): Internal.ItemRequirement;
        onlyOpCanSetNbt(): boolean;
        removeBehaviour(arg0: Internal.BehaviourType_<any>): void;
        serializeNBT(): Internal.Tag;
        getSignal(): number;
        onDataPacket(arg0: Internal.Connection_, arg1: Internal.ClientboundBlockEntityDataPacket_): void;
        saveWithFullMetadata(): Internal.CompoundTag;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        setSignal(arg0: number): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.BlockEntity>): boolean;
        deserializeNBT(arg0: Internal.Tag_): void;
        blockHolderGetter(): Internal.HolderGetter<Internal.Block>;
        getReceivedSignal(): number;
        getAllBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>;
        getUpdatePacket(): Internal.ClientboundBlockEntityDataPacket;
        isForcedVisible(): boolean;
        updateSelfAndAttached(arg0: Internal.BlockState_): void;
        registerAwardables(arg0: Internal.List_<Internal.BlockEntityBehaviour>, ...arg1: Internal.CreateAdvancement_[]): void;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        hashCode(): number;
        getModelData(): Internal.ModelData;
        equals(arg0: any): boolean;
        get virtual(): boolean
        /**
         * @deprecated
        */
        set blockState(arg0: Internal.BlockState_)
        set culled(value: boolean)
        get outOfCamera(): boolean
        get "updatePacket()"(): Internal.Packet<any>
        get culled(): boolean
        get type(): Internal.BlockEntityType<any>
        get "updatePacket()"(): Internal.ClientboundBlockEntityDataPacket
        get renderBoundingBox(): Internal.AABB
        get class(): typeof any
        get updatePacket(): Internal.Packet<any>
        set lazyTickRate(arg0: number)
        get persistentData(): Internal.CompoundTag
        get updateTag(): Internal.CompoundTag
        set level(arg0: Internal.Level_)
        get blockPos(): BlockPos
        get removed(): boolean
        get blockState(): Internal.BlockState
        set outOfCamera(value: boolean)
        get chunkUnloaded(): boolean
        get level(): Internal.Level
        get signal(): number
        set signal(arg0: number)
        get receivedSignal(): number
        get allBehaviours(): Internal.Collection<Internal.BlockEntityBehaviour>
        get updatePacket(): Internal.ClientboundBlockEntityDataPacket
        get forcedVisible(): boolean
        get modelData(): Internal.ModelData
        panelSupport: Internal.FactoryPanelSupportBehaviour;
    }
    type RedstoneLinkBlockEntity_ = RedstoneLinkBlockEntity;
    abstract class ConduitType <T extends Internal.ConduitData<T>> {
        constructor()
        getClass(): typeof any;
        canBeReplacedBy(arg0: Internal.ConduitType_<any>): boolean;
        toString(): string;
        getDefaultConnection(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_): Internal.ConduitType$ConduitConnectionData;
        addToTooltip(arg0: Internal.Level_, arg1: Internal.Consumer_<net.minecraft.network.chat.Component>, arg2: Internal.TooltipFlag_): void;
        notifyAll(): void;
        notify(): void;
        proxyCapability<K>(arg0: Internal.Capability_<K>, arg1: T, arg2: Internal.Level_, arg3: BlockPos_, arg4: Internal.Direction_, arg5: Internal.ConduitNode$IOState_): Internal.Optional<Internal.LazyOptional<K>>;
        wait(arg0: number, arg1: number): void;
        canApplyFilter(arg0: Internal.SlotType_, arg1: Internal.ResourceFilter_): boolean;
        getConduitItem(): Internal.Item;
        canBeInSameBlock(arg0: Internal.ConduitType_<any>): boolean;
        canApplyUpgrade(arg0: Internal.SlotType_, arg1: Internal.ConduitUpgrade_): boolean;
        hashCode(): number;
        static getKey(arg0: Internal.ConduitType_<any>): ResourceLocation;
        wait(): void;
        wait(arg0: number): void;
        abstract getMenuData(): Internal.ConduitMenuData;
        abstract createConduitData(arg0: Internal.Level_, arg1: BlockPos_): T;
        equals(arg0: any): boolean;
        abstract getTicker(): Internal.ConduitTicker<T>;
        get class(): typeof any
        get conduitItem(): Internal.Item
        get menuData(): Internal.ConduitMenuData
        get ticker(): Internal.ConduitTicker<T>
    }
    type ConduitType_<T extends Internal.ConduitData<T>> = ConduitType<T>;
    interface ScoreboardNameProvider {
        abstract getReferencedContextParams(): Internal.Set<Internal.LootContextParam<any>>;
        abstract getType(): Internal.LootScoreProviderType;
        abstract getScoreboardName(arg0: Internal.LootContext_): string;
        get referencedContextParams(): Internal.Set<Internal.LootContextParam<any>>
        get type(): Internal.LootScoreProviderType
    }
    type ScoreboardNameProvider_ = ScoreboardNameProvider;
    interface ITrackedContentsItemHandler extends Internal.IItemHandlerSimpleInserter {
        count(ingredient: Internal.Ingredient_): number;
        count(): number;
        abstract "insertItem(net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        abstract setStackInSlot(arg0: number, arg1: Internal.ItemStack_): void;
        isEmpty(): boolean;
        abstract unregisterStackKeyListeners(): void;
        clear(ingredient: Internal.Ingredient_): void;
        abstract "extractItem(int,int,boolean)"(arg0: number, arg1: number, arg2: boolean): Internal.ItemStack;
        find(): number;
        getSlots(): number;
        extractItem(i: number, i1: number, b: boolean): Internal.ItemStack;
        getBlock(level: Internal.Level_): Internal.BlockContainerJS;
        setChanged(): void;
        "getSlots()"(): number;
        kjs$self(): Internal.IItemHandler;
        abstract registerTrackingListeners(arg0: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg1: Internal.Consumer_<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>, arg2: Internal.Runnable_, arg3: Internal.Runnable_): void;
        getStackInSlot(i: number): Internal.ItemStack;
        abstract hasEmptySlots(): boolean;
        getHeight(): number;
        countNonEmpty(): number;
        abstract "insertItem(int,net.minecraft.world.item.ItemStack,boolean)"(arg0: number, arg1: Internal.ItemStack_, arg2: boolean): Internal.ItemStack;
        abstract "getStackInSlot(int)"(arg0: number): Internal.ItemStack;
        asContainer(): net.minecraft.world.Container;
        "getSlotLimit(int)"(i: number): number;
        getWidth(): number;
        getSlotLimit(i: number): number;
        getAllItems(): Internal.List<Internal.ItemStack>;
        abstract getTrackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>;
        abstract getInternalSlotLimit(arg0: number): number;
        abstract insertItem(arg0: Internal.ItemStack_, arg1: boolean): Internal.ItemStack;
        insertItem(i: number, itemStack: Internal.ItemStack_, b: boolean): Internal.ItemStack;
        abstract "isItemValid(int,net.minecraft.world.item.ItemStack)"(arg0: number, arg1: Internal.ItemStack_): boolean;
        "setStackInSlot(int,net.minecraft.world.item.ItemStack)"(slot: number, stack: Internal.ItemStack_): void;
        isMutable(): boolean;
        clear(): void;
        find(ingredient: Internal.Ingredient_): number;
        countNonEmpty(ingredient: Internal.Ingredient_): number;
        isItemValid(i: number, itemStack: Internal.ItemStack_): boolean;
        get empty(): boolean
        get slots(): number
        get "slots()"(): number
        get height(): number
        get width(): number
        get allItems(): Internal.List<Internal.ItemStack>
        get trackedStacks(): Internal.Set<net.p3pp3rf1y.sophisticatedcore.inventory.ItemStackKey>
        get mutable(): boolean
    }
    type ITrackedContentsItemHandler_ = ITrackedContentsItemHandler;
    interface ItemSupplier {
        abstract getItem(): Internal.ItemStack;
        get item(): Internal.ItemStack
        (): Internal.ItemStack_;
    }
    type ItemSupplier_ = ItemSupplier | (()=> Internal.ItemStack_);
    class FramedSlicedStairsBlock extends Internal.AbstractFramedDoubleBlock {
        constructor(arg0: xfacthd.framedblocks.common.data.BlockType_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.ShapeProvider_): Internal.VoxelShape;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSolidityCheck(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.SolidityCheck;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getSpeedFactor(): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        abstract getBlockType(): Internal.IBlockType;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        getBlockPair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.core.Direction,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        calculateTopInteractionMode(arg0: Internal.BlockState_): Internal.DoubleBlockTopInteractionMode;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        static itemModelSourcePanel(): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static testComponent(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        createBlockItem(): Internal.BlockItem;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.phys.BlockHitResult,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        static getStatePair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        static itemModelSourceSlab(): Internal.BlockState;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getJumpFactor(): number;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        calculateBlockPair(arg0: Internal.BlockState_): Internal.Tuple<Internal.BlockState, Internal.BlockState>;
        notify(): void;
        getTopInteractionMode(arg0: Internal.BlockState_): Internal.DoubleBlockTopInteractionMode;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        playBreakSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        calculateSolidityCheck(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.SolidityCheck;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        calculateCamoGetter(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Direction_): Internal.CamoGetter;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        getCamoGetter(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Direction_): Internal.CamoGetter;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get blockType(): Internal.IBlockType
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FramedSlicedStairsBlock_ = FramedSlicedStairsBlock;
    class GameShuttingDownEvent extends net.minecraftforge.eventbus.api.Event {
        constructor()
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        hashCode(): number;
        isCancelable(): boolean;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        set result(arg0: Internal.Event$Result_)
        get cancelable(): boolean
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
    }
    type GameShuttingDownEvent_ = GameShuttingDownEvent;
    interface ChestMenuInventoryClickEvent$Callback {
        abstract onClick(arg0: Internal.ChestMenuInventoryClickEvent_): void;
        (arg0: Internal.ChestMenuInventoryClickEvent): void;
    }
    type ChestMenuInventoryClickEvent$Callback_ = ChestMenuInventoryClickEvent$Callback | ((arg0: Internal.ChestMenuInventoryClickEvent)=> void);
    interface Boolean2ObjectFunction <V> extends it.unimi.dsi.fastutil.Function<boolean, V> {
        put(arg0: boolean, arg1: V): V;
        andThenShort(arg0: Internal.Object2ShortFunction_<V>): Internal.Boolean2ShortFunction;
        andThenObject<T>(arg0: Internal.Object2ObjectFunction_<V, T>): Internal.Boolean2ObjectFunction<T>;
        composeFloat(arg0: Internal.Float2BooleanFunction_): Internal.Float2ObjectFunction<V>;
        composeReference<T>(arg0: Internal.Reference2BooleanFunction_<T>): Internal.Reference2ObjectFunction<T, V>;
        /**
         * @deprecated
        */
        "getOrDefault(java.lang.Object,java.lang.Object)"(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        getOrDefault(arg0: any, arg1: V): V;
        /**
         * @deprecated
        */
        "put(java.lang.Object,java.lang.Object)"(arg0: any, arg1: any): any;
        andThenDouble(arg0: Internal.Object2DoubleFunction_<V>): Internal.Boolean2DoubleFunction;
        /**
         * @deprecated
        */
        containsKey(arg0: any): boolean;
        andThenFloat(arg0: Internal.Object2FloatFunction_<V>): Internal.Boolean2FloatFunction;
        "remove(boolean)"(arg0: boolean): V;
        andThenInt(arg0: Internal.Object2IntFunction_<V>): Internal.Boolean2IntFunction;
        composeLong(arg0: Internal.Long2BooleanFunction_): Internal.Long2ObjectFunction<V>;
        /**
         * @deprecated
        */
        put(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        "get(java.lang.Object)"(arg0: any): V;
        /**
         * @deprecated
        */
        get(arg0: any): V;
        /**
         * @deprecated
        */
        "put(java.lang.Boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        /**
         * @deprecated
        */
        put(arg0: any, arg1: any): any;
        /**
         * @deprecated
        */
        remove(arg0: any): V;
        andThenLong(arg0: Internal.Object2LongFunction_<V>): Internal.Boolean2LongFunction;
        "containsKey(boolean)"(arg0: boolean): boolean;
        /**
         * @deprecated
        */
        compose<T>(arg0: Internal.Function_<T, boolean>): Internal.Function<T, V>;
        apply(arg0: boolean): V;
        "getOrDefault(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        abstract get(arg0: boolean): V;
        abstract "get(boolean)"(arg0: boolean): V;
        andThenByte(arg0: Internal.Object2ByteFunction_<V>): Internal.Boolean2ByteFunction;
        andThen<V>(arg0: Internal.Function_<V, V>): Internal.Function<boolean, V>;
        composeShort(arg0: Internal.Short2BooleanFunction_): Internal.Short2ObjectFunction<V>;
        composeInt(arg0: Internal.Int2BooleanFunction_): Internal.Int2ObjectFunction<V>;
        composeChar(arg0: Internal.Char2BooleanFunction_): Internal.Char2ObjectFunction<V>;
        "put(boolean,java.lang.Object)"(arg0: boolean, arg1: V): V;
        containsKey(arg0: boolean): boolean;
        andThenReference<T>(arg0: Internal.Object2ReferenceFunction_<V, T>): Internal.Boolean2ReferenceFunction<T>;
        composeObject<T>(arg0: Internal.Object2BooleanFunction_<T>): Internal.Object2ObjectFunction<T, V>;
        remove(arg0: boolean): V;
        size(): number;
        composeDouble(arg0: Internal.Double2BooleanFunction_): Internal.Double2ObjectFunction<V>;
        clear(): void;
        composeByte(arg0: Internal.Byte2BooleanFunction_): Internal.Byte2ObjectFunction<V>;
        defaultReturnValue(): V;
        getOrDefault(arg0: boolean, arg1: V): V;
        identity<T>(): Internal.Function<T, T>;
        defaultReturnValue(arg0: V): void;
        /**
         * @deprecated
        */
        "remove(java.lang.Object)"(arg0: any): V;
        andThenChar(arg0: Internal.Object2CharFunction_<V>): Internal.Boolean2CharFunction;
        /**
         * @deprecated
        */
        "containsKey(java.lang.Object)"(arg0: any): boolean;
    }
    type Boolean2ObjectFunction_<V> = Boolean2ObjectFunction<V>;
    class HoeItemBuilder extends Internal.HandheldItemBuilder {
        constructor(i: ResourceLocation_)
        static toToolTier(o: any): Internal.Tier;
        /**
         * Adds subtypes to the item. The function should return a collection of item stacks, each with a different subtype.
         * 
         * Each subtype will appear as a separate item in JEI and the creative inventory.
        */
        subtypes(fn: Internal.Function_<Internal.ItemStack, Internal.Collection<Internal.ItemStack>>): Internal.ItemBuilder;
        createAdditionalObjects(): void;
        /**
         * Gets called when the item is used to hurt an entity.
         * 
         * For example, when using a sword to hit a mob, this is called.
        */
        hurtEnemy(context: Internal.Predicate_<Internal.ItemBuilder$HurtEnemyContext>): Internal.ItemBuilder;
        getTranslationKeyGroup(): string;
        notify(): void;
        get(): Internal.Item;
        /**
         * Makes the item not stackable, equivalent to setting the item's max stack size to 1.
        */
        unstackable(): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Index is used when you have multiple layers, e.g. a crushed ore (of rock + ore).
        */
        color(index: number, color: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * When players finish using the item.
         * 
         * This is called only when `useDuration` ticks have passed.
         * 
         * For example, when eating food, this is called when the player has finished eating the food, so hunger is restored.
        */
        finishUsing(finishUsing: Internal.ItemBuilder$FinishUsingCallback_): Internal.ItemBuilder;
        getRegistryType(): Internal.RegistryInfo<any>;
        /**
         * Modifies the tool tier.
        */
        modifyTier(callback: Internal.Consumer_<Internal.MutableToolTier>): Internal.HandheldItemBuilder;
        /**
         * Adds an attribute modifier to the item.
         * 
         * An attribute modifier is something like a damage boost or a speed boost.
         * On tools, they're applied when the item is held, on armor, they're
         * applied when the item is worn.
         * @param attribute The resource location of the attribute, e.g. 'generic.attack_damage'
         * @param identifier A unique identifier for the modifier. Modifiers are considered the same if they have the same identifier.
         * @param d The amount of the modifier.
         * @param operation The operation to apply the modifier with. Can be ADDITION, MULTIPLY_BASE, or MULTIPLY_TOTAL.
        */
        modifyAttribute(attribute: ResourceLocation_, identifier: string, d: number, operation: Internal.AttributeModifier$Operation_): Internal.ItemBuilder;
        /**
         * Sets the item's model (parent).
        */
        parentModel(m: string): Internal.ItemBuilder;
        /**
         * Colorizes item's texture of the given index. Useful for coloring items, like GT ores ore dusts.
        */
        color(callback: Internal.ItemTintFunction_): Internal.ItemBuilder;
        /**
         * Sets the item's max stack size. Default is 64.
        */
        maxStackSize(v: number): Internal.ItemBuilder;
        /**
         * Adds a tooltip to the item.
        */
        tooltip(text: net.minecraft.network.chat.Component_): Internal.ItemBuilder;
        "transformObject(net.minecraft.world.item.Item)"(obj: Internal.Item_): Internal.Item;
        /**
         * Determines the width of the item's durability bar. Defaulted to vanilla behavior.
         * 
         * The function should return a value between 0 and 13 (max width of the bar).
        */
        barWidth(barWidth: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Combined method of formattedDisplayName().displayName(name).
        */
        formattedDisplayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the base attack speed of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of -2.4, while an axe has a baseline of -3.1.
         * 
         * The actual speed is the sum of the baseline and the speed from tier + 4 (bare hand).
        */
        speedBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Sets the item's rarity.
        */
        rarity(v: Internal.Rarity_): Internal.ItemBuilder;
        /**
         * Makes the item fire resistant like netherite tools.
        */
        fireResistant(): Internal.ItemBuilder;
        /**
         * Sets the display name for this object, e.g. `Stone`.
         * 
         * This will be overridden by a lang file if it exists.
        */
        displayName(name: net.minecraft.network.chat.Component_): Internal.BuilderBase<Internal.Item>;
        /**
         * Determines the animation of the item when used, e.g. eating food.
        */
        useAnimation(animation: Internal.UseAnim_): Internal.ItemBuilder;
        tier(t: Internal.Tier_): Internal.HandheldItemBuilder;
        getBuilderTranslationKey(): string;
        /**
         * Determines if player will start using the item.
         * 
         * For example, when eating food, returning true will make the player start eating the food.
        */
        use(use: Internal.ItemBuilder$UseCallback_): Internal.ItemBuilder;
        /**
         * When players did not finish using the item but released the right mouse button halfway through.
         * 
         * An example is the bow, where the arrow is shot when the player releases the right mouse button.
         * 
         * To ensure the bow won't finish using, Minecraft sets the `useDuration` to a very high number (1h).
        */
        releaseUsing(releaseUsing: Internal.ItemBuilder$ReleaseUsingCallback_): Internal.ItemBuilder;
        /**
         * Sets the item's container item, e.g. a bucket for a milk bucket.
        */
        containerItem(id: ResourceLocation_): Internal.ItemBuilder;
        wait(): void;
        /**
         * Sets the item's burn time. Default is 0 (Not a fuel).
        */
        burnTime(v: number): Internal.ItemBuilder;
        /**
         * Directlys set the item's texture json.
        */
        textureJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        static toArmorMaterial(o: any): Internal.ArmorMaterial;
        generateLang(lang: Internal.LangEventJS_): void;
        /**
         * The duration when the item is used.
         * 
         * For example, when eating food, this is the time it takes to eat the food.
         * This can change the eating speed, or be used for other things (like making a custom bow).
        */
        useDuration(useDuration: Internal.ToIntFunction_<Internal.ItemStack>): Internal.ItemBuilder;
        /**
         * Sets the attack speed of the tool.
        */
        speed(f: number): Internal.HandheldItemBuilder;
        getClass(): typeof any;
        /**
         * Makes the item fire resistant like netherite tools (or not).
        */
        fireResistant(isFireResistant: boolean): Internal.ItemBuilder;
        /**
         * Sets the item's texture by given key.
        */
        texture(key: string, tex: string): Internal.ItemBuilder;
        /**
         * Sets the item's max damage. Default is 0 (No durability).
        */
        maxDamage(v: number): Internal.ItemBuilder;
        "transformObject(java.lang.Object)"(arg0: any): any;
        wait(arg0: number, arg1: number): void;
        /**
         * Sets the item's name dynamically.
        */
        name(name: Internal.ItemBuilder$NameCallback_): Internal.ItemBuilder;
        generateDataJsons(generator: Internal.DataJsonGenerator_): void;
        createItemProperties(): Internal.Item$Properties;
        attachCapability(builder: Internal.CapabilityBuilder_<any, any, any>): Internal.ItemBuilder;
        createObject(): Internal.Item;
        /**
         * Sets the base attack damage of the tool. Different tools have different baselines.
         * 
         * For example, a sword has a baseline of 3, while an axe has a baseline of 6.
         * 
         * The actual damage is the sum of the baseline and the attackDamageBonus from tier.
        */
        attackDamageBaseline(f: number): Internal.HandheldItemBuilder;
        /**
         * Makes the item glow like enchanted, even if it's not enchanted.
        */
        glow(v: boolean): Internal.ItemBuilder;
        transformObject(arg0: any): any;
        /**
         * Directly set the item's model json.
        */
        modelJson(json: Internal.JsonObject_): Internal.ItemBuilder;
        toString(): string;
        /**
         * Set the food properties of the item.
        */
        food(b: Internal.Consumer_<Internal.FoodBuilder>): Internal.ItemBuilder;
        notifyAll(): void;
        /**
         * Makes displayName() override language files.
        */
        formattedDisplayName(): Internal.BuilderBase<Internal.Item>;
        hashCode(): number;
        /**
         * Sets the item's texture (layer0).
        */
        texture(tex: string): Internal.ItemBuilder;
        transformObject(obj: Internal.Item_): Internal.Item;
        wait(arg0: number): void;
        /**
         * Determines the color of the item's durability bar. Defaulted to vanilla behavior.
        */
        barColor(barColor: Internal.Function_<Internal.ItemStack, dev.latvian.mods.rhino.mod.util.color.Color>): Internal.ItemBuilder;
        /**
         * Adds a tag to this object, e.g. `minecraft:stone`.
        */
        tag(tag: ResourceLocation_): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the translation key for this object, e.g. `block.minecraft.stone`.
        */
        translationKey(key: string): Internal.BuilderBase<Internal.Item>;
        /**
         * Sets the attack damage bonus of the tool.
        */
        attackDamageBonus(f: number): Internal.HandheldItemBuilder;
        equals(arg0: any): boolean;
        newID(pre: string, post: string): ResourceLocation;
        /**
         * @deprecated
        */
        group(g: string): Internal.ItemBuilder;
        generateAssetJsons(generator: Internal.AssetJsonGenerator_): void;
        get translationKeyGroup(): string
        get registryType(): Internal.RegistryInfo<any>
        get builderTranslationKey(): string
        get class(): typeof any
    }
    type HoeItemBuilder_ = HoeItemBuilder;
    abstract class StorageWrapper implements Internal.IStorageWrapper {
        sort(): void;
        refreshInventoryForInputOutput(): void;
        registerOnInventoryInputOutputHandlerRefreshListener(arg0: Internal.Runnable_): void;
        abstract getStorageType(): string;
        notify(): void;
        save(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        registerUpgradeDefaultsHandler<T extends Internal.IUpgradeWrapper>(arg0: T, arg1: Internal.Consumer_<T>): void;
        getSettingsHandler(): Internal.SettingsHandler;
        getNumberOfInventorySlots(): number;
        load(arg0: Internal.CompoundTag_): void;
        onInit(): void;
        setContentsChangeHandler(arg0: Internal.Runnable_): void;
        getOpenTabId(): Internal.Optional<number>;
        setOpenTabId(arg0: number): void;
        getNumberOfSlotRows(): number;
        getAccentColor(): number;
        changeSize(arg0: number, arg1: number): void;
        getMainColor(): number;
        onContentsNbtUpdated(): void;
        setSortBy(arg0: Internal.SortBy_): void;
        getFluidHandler(): Internal.Optional<Internal.IStorageFluidHandler>;
        getRenderInfo(): Internal.RenderInfo;
        setUpgradeCachesInvalidatedHandler(arg0: Internal.Runnable_): void;
        wait(): void;
        abstract getDefaultNumberOfUpgradeSlots(): number;
        getInventoryForInputOutput(): Internal.ITrackedContentsItemHandler;
        getInventoryForUpgradeProcessing(): Internal.ITrackedContentsItemHandler;
        fillWithLoot(arg0: Internal.Player_): void;
        setColors(arg0: number, arg1: number): void;
        abstract getDisplayName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        hasAccentColor(): boolean;
        setInventorySlotChangeHandler(arg0: Internal.Runnable_): void;
        getBaseStackSizeMultiplier(): number;
        wait(arg0: number, arg1: number): void;
        getUpgradeHandler(): Internal.UpgradeHandler;
        getWrappedStorageStack(): Internal.ItemStack;
        refreshInventoryForUpgradeProcessing(): void;
        hasMainColor(): boolean;
        getEnergyStorage(): Internal.Optional<Internal.IEnergyStorage>;
        setPersistent(arg0: boolean): void;
        abstract getContentsUuid(): Internal.Optional<Internal.UUID>;
        toString(): string;
        abstract getDefaultNumberOfInventorySlots(): number;
        notifyAll(): void;
        isUpgradeRunnable(arg0: Internal.ItemStack_): boolean;
        getSortBy(): Internal.SortBy;
        getInventoryHandler(): Internal.InventoryHandler;
        getColumnsTaken(): number;
        hashCode(): number;
        setContentsUuid(arg0: Internal.UUID_): void;
        wait(arg0: number): void;
        removeOpenTabId(): void;
        equals(arg0: any): boolean;
        setColumnsTaken(arg0: number, arg1: boolean): void;
        get storageType(): string
        get settingsHandler(): Internal.SettingsHandler
        get numberOfInventorySlots(): number
        set contentsChangeHandler(arg0: Internal.Runnable_)
        get openTabId(): Internal.Optional<number>
        set openTabId(arg0: number)
        get numberOfSlotRows(): number
        get accentColor(): number
        get mainColor(): number
        set sortBy(arg0: Internal.SortBy_)
        get fluidHandler(): Internal.Optional<Internal.IStorageFluidHandler>
        get renderInfo(): Internal.RenderInfo
        set upgradeCachesInvalidatedHandler(arg0: Internal.Runnable_)
        get defaultNumberOfUpgradeSlots(): number
        get inventoryForInputOutput(): Internal.ITrackedContentsItemHandler
        get inventoryForUpgradeProcessing(): Internal.ITrackedContentsItemHandler
        get displayName(): net.minecraft.network.chat.Component
        get class(): typeof any
        set inventorySlotChangeHandler(arg0: Internal.Runnable_)
        get baseStackSizeMultiplier(): number
        get upgradeHandler(): Internal.UpgradeHandler
        get wrappedStorageStack(): Internal.ItemStack
        get energyStorage(): Internal.Optional<Internal.IEnergyStorage>
        set persistent(arg0: boolean)
        get contentsUuid(): Internal.Optional<Internal.UUID>
        get defaultNumberOfInventorySlots(): number
        get sortBy(): Internal.SortBy
        get inventoryHandler(): Internal.InventoryHandler
        get columnsTaken(): number
        set contentsUuid(arg0: Internal.UUID_)
        static readonly NUMBER_OF_INVENTORY_SLOTS_TAG: ("numberOfInventorySlots") & (string);
        static readonly UUID_TAG: ("uuid") & (string);
        static readonly SORT_BY_TAG: ("sortBy") & (string);
        static readonly RENDER_INFO_TAG: ("renderInfo") & (string);
        static readonly MAIN_COLOR_TAG: ("mainColor") & (string);
        static readonly OPEN_TAB_ID_TAG: ("openTabId") & (string);
        static readonly ACCENT_COLOR_TAG: ("accentColor") & (string);
        static readonly CONTENTS_TAG: ("contents") & (string);
        static readonly NUMBER_OF_UPGRADE_SLOTS_TAG: ("numberOfUpgradeSlots") & (string);
    }
    type StorageWrapper_ = StorageWrapper;
    class VariantBlockStateBuilder$PartialBlockstate implements Internal.Predicate<Internal.BlockState> {
        getClass(): typeof any;
        test(arg0: Internal.BlockState_): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        setModels(...arg0: Internal.ConfiguredModel_[]): Internal.VariantBlockStateBuilder;
        static isEqual<T>(arg0: any): Internal.Predicate<T>;
        test(arg0: any): boolean;
        static comparingByProperties(): Internal.Comparator<Internal.VariantBlockStateBuilder$PartialBlockstate>;
        partialState(): this;
        negate(): Internal.Predicate<Internal.BlockState>;
        "test(java.lang.Object)"(arg0: any): boolean;
        static not<T>(arg0: Internal.Predicate_<T>): Internal.Predicate<T>;
        toString(): string;
        getSetStates(): Internal.SortedMap<Internal.Property<any>, Internal.Comparable<any>>;
        notifyAll(): void;
        getOwner(): Internal.Block;
        and(arg0: Internal.Predicate_<Internal.BlockState>): Internal.Predicate<Internal.BlockState>;
        hashCode(): number;
        "test(net.minecraft.world.level.block.state.BlockState)"(arg0: Internal.BlockState_): boolean;
        "with"<T extends Internal.Comparable<T>>(arg0: Internal.Property_<T>, arg1: T): this;
        wait(): void;
        modelForState(): Internal.ConfiguredModel$Builder<Internal.VariantBlockStateBuilder>;
        or(arg0: Internal.Predicate_<Internal.BlockState>): Internal.Predicate<Internal.BlockState>;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        addModels(...arg0: Internal.ConfiguredModel_[]): this;
        get class(): typeof any
        set models(...arg0: Internal.ConfiguredModel_[])
        get setStates(): Internal.SortedMap<Internal.Property<any>, Internal.Comparable<any>>
        get owner(): Internal.Block
    }
    type VariantBlockStateBuilder$PartialBlockstate_ = VariantBlockStateBuilder$PartialBlockstate;
    class ConnectionStatus extends Internal.Enum<Internal.ConnectionStatus> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.ConnectionStatus;
        compareTo(arg0: Internal.ConnectionStatus_): number;
        toString(): string;
        notifyAll(): void;
        static values(): Internal.ConnectionStatus[];
        "compareTo(org.valkyrienskies.core.api.world.connectivity.ConnectionStatus)"(arg0: Internal.ConnectionStatus_): number;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        compareTo(arg0: any): number;
        name(): string;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.ConnectionStatus;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ConnectionStatus>>;
        get class(): typeof any
        get declaringClass(): typeof Internal.ConnectionStatus
        static readonly UNKNOWN: (Internal.ConnectionStatus) & (Internal.ConnectionStatus);
        static readonly DISCONNECTED: (Internal.ConnectionStatus) & (Internal.ConnectionStatus);
        static readonly CONNECTED: (Internal.ConnectionStatus) & (Internal.ConnectionStatus);
    }
    type ConnectionStatus_ = "disconnected" | ConnectionStatus | "unknown" | "connected";
    abstract class HangingEntity extends Internal.Entity {
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(arg0: Internal.SoundEvent_): void;
        getPitch(): number;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        rotate(arg0: Internal.Rotation_): number;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        getPositionCodec(): Internal.VecDeltaCodec;
        vs$dragImmediately(ship: Internal.Ship_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        modifyExpressionValue$ell000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        "getPortalCooldown()"(): number;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): com.supermartijn642.fusion.util.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        getPos(): BlockPos;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        abstract dropItem(arg0: Internal.Entity_): void;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        hasPermissions(arg0: number): boolean;
        refurbishedFurnitureBlockPosAffectsMovement(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        fireImmune(): boolean;
        getPortalEntrancePos(): BlockPos;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getEyeHeight(arg0: Internal.Pose_): number;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        abstract getWidth(): number;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        setYaw(arg0: number): void;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$doe000$baseTick(arg0: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        wrapOperation$cge000$collideWithShips(entity: Internal.Entity_, movement: Vec3d_, collide: Internal.Operation_<any>): Vec3d;
        getDraggingInformation(): Internal.EntityDraggingInformation;
        getMotionZ(): number;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        survives(): boolean;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        setBlockPosition(arg0: BlockPos_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        abstract getHeight(): number;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        setSprinting(arg0: boolean): void;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(x: number, y: number, z: number, yaw: number, pitch: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setPosNoUpdates(arg0: Vec3d_): void;
        setFusionModel(layerIndex: number, model: com.supermartijn642.fusion.util.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        setExtension(key: any, value: any): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBlockPosition(): BlockPos;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        "setPortalCooldown(int)"(arg0: number): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        vs$shouldDrag(): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        modifyReturnValue$ell000$create$onFireImmune(arg0: boolean): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        setRotation(yaw: number, pitch: number): void;
        redirect$ceg000$addShipsToRaycast(receiver: Internal.Level_, ctx: Internal.ClipContext_): Internal.BlockHitResult;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        abstract playPlacementSound(): void;
        setFeetBlockState(arg0: Internal.BlockState_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        get pitch(): number
        set culled(value: boolean)
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get "portalCooldown()"(): number
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        get pos(): BlockPos
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get portalEntrancePos(): BlockPos
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get width(): number
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get draggingInformation(): Internal.EntityDraggingInformation
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        set blockPosition(arg0: BlockPos_)
        get height(): number
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set posNoUpdates(arg0: Vec3d_)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get blockPosition(): BlockPos
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set "portalCooldown(int)"(arg0: number)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set feetBlockState(arg0: Internal.BlockState_)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
    }
    type HangingEntity_ = HangingEntity;
    class GoalSelectorDebugRenderer$DebugGoal {
        constructor(arg0: BlockPos_, arg1: number, arg2: string, arg3: boolean)
        getClass(): typeof any;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
        readonly name: string;
        readonly priority: number;
        readonly isRunning: boolean;
        readonly pos: BlockPos;
    }
    type GoalSelectorDebugRenderer$DebugGoal_ = GoalSelectorDebugRenderer$DebugGoal;
    class BundleDelimiterPacket <T extends Internal.PacketListener> implements Internal.Packet<T> {
        constructor()
        getClass(): typeof any;
        write(arg0: Internal.FriendlyByteBuf_): void;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        isSkippable(): boolean;
        wait(arg0: number, arg1: number): void;
        handle(arg0: T): void;
        get class(): typeof any
        get skippable(): boolean
    }
    type BundleDelimiterPacket_<T extends Internal.PacketListener> = BundleDelimiterPacket<T>;
    class ColouredKitchenDrawerBlock extends Internal.KitchenDrawerBlock implements Internal.BlockTagSupplier {
        constructor(arg0: Internal.DyeColor_, arg1: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getDyeColor(): Internal.DyeColor;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        getTags(): Internal.List<Internal.TagKey<Internal.Block>>;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        static createTicker<E extends Internal.BlockEntity, A extends Internal.BlockEntity>(arg0: Internal.BlockEntityType_<A>, arg1: Internal.BlockEntityType_<E>, arg2: Internal.BlockEntityTicker_<E>): Internal.BlockEntityTicker<A>;
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getDirection(arg0: Internal.BlockState_): Internal.Direction;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        get dyeColor(): Internal.DyeColor
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get tags(): Internal.List<Internal.TagKey<Internal.Block>>
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type ColouredKitchenDrawerBlock_ = ColouredKitchenDrawerBlock;
    class TurbineCasing extends Internal.TurbineBaseBlock implements Internal.IAssemblyStateBlock, Internal.IAxisPositionBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        onUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        abstract modules(): Internal.List<Internal.BlockModule<any>>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        isGoodForCorner(): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        as<Type>(arg0: Type): Type;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        onPlaced(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        isGoodForExterior(): boolean;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        usesTurbineState(): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        isGoodForInterior(): boolean;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        module<T extends Internal.BlockModule<any>>(arg0: typeof Internal.IModularBlock, arg1: T): T;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        isGoodForFrame(): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        abstract module(arg0: typeof Internal.IModularBlock): Internal.BlockModule<any>;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get goodForCorner(): boolean
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        get goodForExterior(): boolean
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        get goodForInterior(): boolean
        set destroySpeed(v: number)
        get goodForFrame(): boolean
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly INSTANCE: (Internal.TurbineCasing) & (Internal.TurbineCasing);
    }
    type TurbineCasing_ = TurbineCasing;
    class ItemFishedEvent extends Internal.PlayerEvent {
        constructor()
        constructor(arg0: Internal.List_<Internal.ItemStack>, arg1: number, arg2: Internal.FishingHook_)
        getResult(): Internal.Event$Result;
        setCanceled(arg0: boolean): void;
        getClass(): typeof any;
        toString(): string;
        setPhase(arg0: Internal.EventPriority_): void;
        notifyAll(): void;
        isCanceled(): boolean;
        notify(): void;
        getDrops(): Internal.NonNullList<Internal.ItemStack>;
        wait(arg0: number, arg1: number): void;
        hasResult(): boolean;
        setResult(arg0: Internal.Event$Result_): void;
        getHookEntity(): Internal.FishingHook;
        damageRodBy(arg0: number): void;
        hashCode(): number;
        isCancelable(): boolean;
        getEntity(): Internal.Entity;
        wait(): void;
        getListenerList(): Internal.ListenerList;
        wait(arg0: number): void;
        getPhase(): Internal.EventPriority;
        getRodDamage(): number;
        equals(arg0: any): boolean;
        get result(): Internal.Event$Result
        set canceled(arg0: boolean)
        get class(): typeof any
        set phase(arg0: Internal.EventPriority_)
        get canceled(): boolean
        get drops(): Internal.NonNullList<Internal.ItemStack>
        set result(arg0: Internal.Event$Result_)
        get hookEntity(): Internal.FishingHook
        get cancelable(): boolean
        get entity(): Internal.Entity
        get listenerList(): Internal.ListenerList
        get phase(): Internal.EventPriority
        get rodDamage(): number
    }
    type ItemFishedEvent_ = ItemFishedEvent;
    class GiftLootEventJS extends Internal.LootEventJS {
        constructor(c: Internal.Map_<ResourceLocation, Internal.JsonElement>)
        removeAll(): void;
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        modify(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        addGift(id: ResourceLocation_, b: Internal.Consumer_<Internal.LootBuilder>): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        addJson(id: ResourceLocation_, json: Internal.JsonObject_): void;
        wait(): void;
        getType(): string;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getDirectory(): string;
        get class(): typeof any
        get type(): string
        get directory(): string
    }
    type GiftLootEventJS_ = GiftLootEventJS;
    interface SignedMessageChain$Decoder {
        unsigned(arg0: Internal.UUID_): this;
        abstract unpack(arg0: Internal.MessageSignature_, arg1: Internal.SignedMessageBody_): Internal.PlayerChatMessage;
        (arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody): Internal.PlayerChatMessage_;
        readonly REJECT_ALL: Internal.SignedMessageChain$Decoder;
    }
    type SignedMessageChain$Decoder_ = ((arg0: Internal.MessageSignature, arg1: Internal.SignedMessageBody)=> Internal.PlayerChatMessage_) | SignedMessageChain$Decoder;
    class ICustomModule$ModuleDamageAbsorbInfo extends Internal.Record {
        constructor(absorptionRatio: Internal.FloatSupplier_, energyCost: Internal.FloatingLongSupplier_)
        getClass(): typeof any;
        absorptionRatio(): Internal.FloatSupplier;
        hashCode(): number;
        toString(): string;
        wait(): void;
        notifyAll(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        notify(): void;
        energyCost(): Internal.FloatingLongSupplier;
        wait(arg0: number, arg1: number): void;
        get class(): typeof any
    }
    type ICustomModule$ModuleDamageAbsorbInfo_ = ICustomModule$ModuleDamageAbsorbInfo;
    class ServerEventJS extends Internal.EventJS {
        constructor(s: Internal.MinecraftServer_)
        getClass(): typeof any;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(): any;
        /**
         * Cancels the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(value: any): any;
        toString(): string;
        notifyAll(): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `exit` denotes a `default` outcome.
        */
        exit(value: any): any;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        /**
         * Stops the event with the given exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(value: any): any;
        hashCode(): number;
        wait(): void;
        /**
         * Cancels the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `cancel` denotes a `false` outcome.
        */
        cancel(): any;
        wait(arg0: number): void;
        /**
         * Stops the event with default exit value. Execution will be stopped **immediately**.
         * 
         * `success` denotes a `true` outcome.
        */
        success(): any;
        equals(arg0: any): boolean;
        getServer(): Internal.MinecraftServer;
        get class(): typeof any
        get server(): Internal.MinecraftServer
        readonly server: Internal.MinecraftServer;
    }
    type ServerEventJS_ = ServerEventJS;
    class ArmInteractionPoint$Mode extends Internal.Enum<Internal.ArmInteractionPoint$Mode> {
        static valueOf<T extends Internal.Enum<T>>(arg0: T, arg1: string): T;
        getClass(): typeof any;
        static valueOf(arg0: string): Internal.ArmInteractionPoint$Mode;
        toString(): string;
        compareTo(arg0: Internal.ArmInteractionPoint$Mode_): number;
        describeConstable(): Internal.Optional<Internal.Enum$EnumDesc<Internal.ArmInteractionPoint$Mode>>;
        notifyAll(): void;
        getTranslationKey(): string;
        notify(): void;
        "compareTo(com.simibubi.create.content.kinetics.mechanicalArm.ArmInteractionPoint$Mode)"(arg0: Internal.ArmInteractionPoint$Mode_): number;
        wait(arg0: number, arg1: number): void;
        static values(): Internal.ArmInteractionPoint$Mode[];
        compareTo(arg0: any): number;
        name(): string;
        getColor(): number;
        hashCode(): number;
        getDeclaringClass(): typeof Internal.ArmInteractionPoint$Mode;
        ordinal(): number;
        wait(): void;
        wait(arg0: number): void;
        "compareTo(java.lang.Object)"(arg0: any): number;
        equals(arg0: any): boolean;
        get class(): typeof any
        get translationKey(): string
        get color(): number
        get declaringClass(): typeof Internal.ArmInteractionPoint$Mode
        static readonly TAKE: (Internal.ArmInteractionPoint$Mode) & (Internal.ArmInteractionPoint$Mode);
        static readonly DEPOSIT: (Internal.ArmInteractionPoint$Mode) & (Internal.ArmInteractionPoint$Mode);
    }
    type ArmInteractionPoint$Mode_ = ArmInteractionPoint$Mode | "deposit" | "take";
    abstract class AbstractConnectorBlock <BE extends Internal.AbstractConnectorBlockEntity> extends Internal.Block implements com.simibubi.create.content.equipment.wrench.IWrenchable, Internal.IBE<BE>, Internal.TransformableBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        static playRemoveSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        getRotatedBlockState(arg0: Internal.BlockState_, arg1: Internal.Direction_): Internal.BlockState;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        transform(arg0: Internal.BlockState_, arg1: Internal.StructureTransform_): Internal.BlockState;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        abstract getBlockEntityType(): Internal.BlockEntityType<BE>;
        onBlockEntityUse(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Function_<BE, Internal.InteractionResult>): Internal.InteractionResult;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        getTicker<S extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<S>): Internal.BlockEntityTicker<S>;
        wait(): void;
        static playRotateSound(arg0: Internal.Level_, arg1: BlockPos_): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        static onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        onWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBlockEntityOptional(arg0: Internal.BlockGetter_, arg1: BlockPos_): Internal.Optional<BE>;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        onSneakWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        updateAfterWrenched(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_): Internal.BlockState;
        withBlockEntityDo(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.Consumer_<BE>): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        getBlockEntity(arg0: Internal.BlockGetter_, arg1: BlockPos_): BE;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        abstract getBlockEntityClass(): BE;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get blockEntityType(): Internal.BlockEntityType<BE>
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        get blockEntityClass(): BE
        set hasCollision(arg0: boolean)
        static readonly VARIANT: Internal.EnumProperty<Internal.ConnectorVariant>;
        static readonly MODE: Internal.EnumProperty<Internal.ConnectorMode>;
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
    }
    type AbstractConnectorBlock_<BE extends Internal.AbstractConnectorBlockEntity> = AbstractConnectorBlock<BE>;
    class NestedRadialMode extends Internal.Record implements Internal.INestedRadialMode {
        constructor(arg0: Internal.RadialData_<any>, arg1: Internal.ILangEntry_, arg2: ResourceLocation_, arg3: Internal.EnumColor_)
        constructor(nestedData: Internal.RadialData_<any>, sliceName: net.minecraft.network.chat.Component_, icon: ResourceLocation_, color: Internal.EnumColor_)
        constructor(arg0: Internal.RadialData_<any>, arg1: net.minecraft.network.chat.Component_, arg2: ResourceLocation_)
        getClass(): typeof any;
        toString(): string;
        sliceName(): net.minecraft.network.chat.Component;
        icon(): ResourceLocation;
        notifyAll(): void;
        nestedData(): Internal.RadialData<any>;
        notify(): void;
        wait(arg0: number, arg1: number): void;
        hashCode(): number;
        wait(): void;
        wait(arg0: number): void;
        color(): Internal.EnumColor;
        hasNestedData(): boolean;
        equals(arg0: any): boolean;
        get class(): typeof any
    }
    type NestedRadialMode_ = NestedRadialMode;
    class FishingHook extends Internal.Projectile {
        constructor(arg0: Internal.Player_, arg1: Internal.Level_, arg2: number, arg3: number)
        constructor(arg0: Internal.EntityType_<Internal.FishingHook>, arg1: Internal.Level_)
        isInWall(): boolean;
        getAllSlots(): Internal.Iterable<Internal.ItemStack>;
        getUpVector(arg0: number): Vec3d;
        gameEvent(arg0: Internal.GameEvent_, arg1: Internal.Entity_): void;
        remove(arg0: Internal.Entity$RemovalReason_): void;
        getBlockZ(): number;
        isSuppressingBounce(): boolean;
        dampensVibrations(): boolean;
        isSilent(): boolean;
        "playSound(net.minecraft.sounds.SoundEvent)"(id: Internal.SoundEvent_): void;
        getPitch(): number;
        setCulled(value: boolean): void;
        isOnFire(): boolean;
        getPassengersAndSelf(): Internal.Stream<Internal.Entity>;
        rotate(arg0: Internal.Rotation_): number;
        getPositionCodec(): Internal.VecDeltaCodec;
        vs$dragImmediately(ship: Internal.Ship_): void;
        getPickedResult(arg0: Internal.HitResult_): Internal.ItemStack;
        setMaxUpStep(arg0: number): void;
        /**
         * @deprecated
        */
        updateFluidHeightAndDoFluidPushing(arg0: Internal.TagKey_<Internal.Fluid>, arg1: number): boolean;
        setPosition(x: number, y: number, z: number): void;
        runCommandSilent(command: string): number;
        chunkPosition(): Internal.ChunkPos;
        rayTrace(distance: number, fluids: boolean): Internal.RayTraceResultJS;
        gameEvent(arg0: Internal.GameEvent_): void;
        alwaysAccepts(): boolean;
        isShiftKeyDown(): boolean;
        isInFluidType(arg0: Internal.FluidState_): boolean;
        setUUID(arg0: Internal.UUID_): void;
        checkBelowWorld(): void;
        modifyExpressionValue$ell000$create$playerHidingAsBoxIsCrouchingNotSwimming(arg0: boolean, arg1: Internal.Pose_): boolean;
        isVisuallyCrawling(): boolean;
        shouldUpdateFluidWhileBoating(arg0: Internal.FluidState_, arg1: Internal.Boat_): boolean;
        setMotionZ(z: number): void;
        "deserializeNBT(net.minecraft.nbt.Tag)"(arg0: Internal.Tag_): void;
        canFreeze(): boolean;
        ignoreExplosion(): boolean;
        teleportRelative(arg0: number, arg1: number, arg2: number): void;
        getBlockY(): number;
        isSpectator(): boolean;
        "getPortalCooldown()"(): number;
        isInWaterOrBubble(): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        updateFluidHeightAndDoFluidPushing(): void;
        spawnAtLocation(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        getPersistentData(): Internal.CompoundTag;
        getPortalCooldown(): number;
        getItem(): Internal.ItemStack;
        getRandomZ(arg0: number): number;
        causeFallDamage(arg0: number, arg1: number, arg2: DamageSource_): boolean;
        getFusionModel(layerIndex: number): com.supermartijn642.fusion.util.Triple<any, any, any>;
        setRemoved(arg0: Internal.Entity$RemovalReason_): void;
        getPosition(arg0: number): Vec3d;
        getDistanceSq(arg0: number, arg1: number, arg2: number): number;
        isInWaterRainOrBubble(): boolean;
        getRemovalReason(): Internal.Entity$RemovalReason;
        wait(arg0: number): void;
        isOpenWaterFishing(): boolean;
        isIgnoringBlockTriggers(): boolean;
        isInRain(): boolean;
        getHandHoldingItemAngle(arg0: Internal.Item_): Vec3d;
        canUpdate(arg0: boolean): void;
        getIndirectPassengers(): Internal.Iterable<Internal.Entity>;
        distanceToSqr(arg0: Vec3d_): number;
        getEyeInFluidType(): Internal.FluidType;
        resetFallDistance(): void;
        canSprint(): boolean;
        blockPosition(): BlockPos;
        isSteppingCarefully(): boolean;
        setLevel(arg0: Internal.Level_): void;
        setBoundingBox(arg0: Internal.AABB_): void;
        isAmbientCreature(): boolean;
        getSoundFromFluidType(arg0: Internal.FluidType_, arg1: Internal.SoundAction_): Internal.SoundEvent;
        "spawnAtLocation(net.minecraft.world.item.ItemStack,float)"(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        addAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        /**
         * @deprecated
        */
        getLightLevelDependentMagicValue(): number;
        getBlockX(): number;
        getEncodeId(): string;
        getY(arg0: number): number;
        getBlock(): Internal.BlockContainerJS;
        getNbt(): Internal.CompoundTag;
        setInvisible(arg0: boolean): void;
        invalidateCaps(): void;
        getName(): net.minecraft.network.chat.Component;
        onGround(): boolean;
        getControlledVehicle(): Internal.Entity;
        isOnSameTeam(arg0: Internal.Entity_): boolean;
        attack(arg0: DamageSource_, arg1: number): boolean;
        onInsideBubbleColumn(arg0: boolean): void;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        tick(): void;
        getEyePosition(): Vec3d;
        getEyeHeight(): number;
        hasPassenger(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        getYaw(): number;
        isPushedByFluid(arg0: Internal.FluidType_): boolean;
        getBoardingCooldown(): number;
        hasPermissions(arg0: number): boolean;
        refurbishedFurnitureBlockPosAffectsMovement(): BlockPos;
        getCapability<T>(arg0: Internal.Capability_<T>, arg1: Internal.Direction_): Internal.LazyOptional<T>;
        teleportTo(dimension: ResourceLocation_, x: number, y: number, z: number, yaw: number, pitch: number): void;
        setCustomNameVisible(arg0: boolean): void;
        isAlliedTo(arg0: Internal.Team_): boolean;
        setOutOfCamera(value: boolean): void;
        getRemainingFireTicks(): number;
        getControllingPassenger(): Internal.LivingEntity;
        getScriptType(): Internal.ScriptType;
        onlyOpCanSetNbt(): boolean;
        startRiding(arg0: Internal.Entity_): boolean;
        saveWithoutId(arg0: Internal.CompoundTag_): Internal.CompoundTag;
        getForward(): Vec3d;
        serializeNBT(): Internal.Tag;
        fireImmune(): boolean;
        addMotion(arg0: number, arg1: number, arg2: number): void;
        getPortalEntrancePos(): BlockPos;
        getMaxFallDistance(): number;
        getZ(arg0: number): number;
        hasCustomOutlineRendering(arg0: Internal.Player_): boolean;
        getId(): number;
        canBeHitByProjectile(): boolean;
        getTicksFrozen(): number;
        getRandomX(arg0: number): number;
        getEyeY(): number;
        spawnAtLocation(arg0: Internal.ItemStack_, arg1: number): Internal.ItemEntity;
        pick(arg0: number, arg1: number, arg2: boolean): Internal.HitResult;
        setStatusMessage(message: net.minecraft.network.chat.Component_): void;
        getBoundingBox(): Internal.AABB;
        isInWaterOrRain(): boolean;
        isDescending(): boolean;
        setItemSlot(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): void;
        getYHeadRot(): number;
        equals(arg0: any): boolean;
        getViewYRot(arg0: number): number;
        dismountsUnderwater(): boolean;
        addTag(arg0: string): boolean;
        playerTouch(arg0: Internal.Player_): void;
        getAddEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>;
        getEyeHeight(arg0: Internal.Pose_): number;
        syncPacketPositionCodec(arg0: number, arg1: number, arg2: number): void;
        setOwner(arg0: Internal.Entity_): void;
        getTeam(): Internal.Team;
        shouldRenderAtSqrDistance(arg0: number): boolean;
        damageSources(): Internal.DamageSources;
        setTicksFrozen(arg0: number): void;
        recreateFromPacket(arg0: Internal.ClientboundAddEntityPacket_): void;
        getMyRidingOffset(): number;
        canStartSwimming(): boolean;
        dismountTo(arg0: number, arg1: number, arg2: number): void;
        setDeltaMovement(arg0: Vec3d_): void;
        getLeashOffset(arg0: number): Vec3d;
        hasCustomName(): boolean;
        isCulled(): boolean;
        isLiving(): boolean;
        isGlowing(): boolean;
        getX(): number;
        "isInFluidType(net.minecraft.world.level.material.FluidState)"(arg0: Internal.FluidState_): boolean;
        isVehicle(): boolean;
        getLeashOffset(): Vec3d;
        isAttackable(): boolean;
        spawnAtLocation(arg0: Internal.ItemStack_): Internal.ItemEntity;
        mergeNbt(tag: Internal.CompoundTag_): Internal.Entity;
        thunderHit(arg0: Internal.ServerLevel_, arg1: Internal.LightningBolt_): void;
        setIsInPowderSnow(arg0: boolean): void;
        doEnchantDamageEffects(arg0: Internal.LivingEntity_, arg1: Internal.Entity_): void;
        setCustomName(arg0: net.minecraft.network.chat.Component_): void;
        getSlot(arg0: number): Internal.SlotAccess;
        "deserializeNBT(net.minecraft.nbt.CompoundTag)"(arg0: Internal.CompoundTag_): void;
        getTeamId(): string;
        stopSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        canBeRiddenUnderFluidType(arg0: Internal.FluidType_, arg1: Internal.Entity_): boolean;
        isUnderWater(): boolean;
        stopRiding(): void;
        isCustomNameVisible(): boolean;
        isSupportedBy(arg0: BlockPos_): boolean;
        getPistonPushReaction(): Internal.PushReaction;
        getX(arg0: number): number;
        shouldRiderSit(): boolean;
        lookAt(arg0: Internal.EntityAnchorArgument$Anchor_, arg1: Vec3d_): void;
        captureDrops(arg0: Internal.Collection_<Internal.ItemEntity>): Internal.Collection<Internal.ItemEntity>;
        rayTrace(distance: number): Internal.RayTraceResultJS;
        getDeltaMovement(): Vec3d;
        isInFluidType(arg0: Internal.FluidType_): boolean;
        collide(arg0: Vec3d_): Vec3d;
        getFluidMotionScale(arg0: Internal.FluidType_): number;
        getMotionX(): number;
        "onSyncedDataUpdated(java.util.List)"(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        shoot(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        hasPassenger(arg0: Internal.Entity_): boolean;
        hasIndirectPassenger(arg0: Internal.Entity_): boolean;
        getEntityData(): Internal.SynchedEntityData;
        setSecondsOnFire(arg0: number): void;
        moveTo(arg0: number, arg1: number, arg2: number): void;
        "getDisplayName()"(): net.minecraft.network.chat.Component;
        handleInsidePortal(arg0: BlockPos_): void;
        setMotion(arg0: number, arg1: number, arg2: number): void;
        playSound(arg0: Internal.SoundEvent_): void;
        updateFluidHeightAndDoFluidPushing(arg0: Internal.Predicate_<Internal.FluidState>): void;
        absMoveTo(arg0: number, arg1: number, arg2: number): void;
        isOnRails(): boolean;
        restoreFrom(arg0: Internal.Entity_): void;
        markFusionRecomputeModels(): void;
        getDimensionChangingDelay(): number;
        isPeacefulCreature(): boolean;
        setOnGround(arg0: boolean): void;
        setYaw(arg0: number): void;
        setPos(arg0: number, arg1: number, arg2: number): void;
        getHookedIn(): Internal.Entity;
        getPickRadius(): number;
        notify(): void;
        getFirstTick(): boolean;
        getVehicle(): Internal.Entity;
        isEffectiveAi(): boolean;
        startRiding(arg0: Internal.Entity_, arg1: boolean): boolean;
        getStringUuid(): string;
        isRemoved(): boolean;
        setSwimming(arg0: boolean): void;
        canHydrateInFluidType(arg0: Internal.FluidType_): boolean;
        teleportToWithTicket(arg0: number, arg1: number, arg2: number): void;
        fillCrashReportCategory(arg0: Internal.CrashReportCategory_): void;
        getRotationVector(): Internal.Vec2;
        refreshDimensions(): void;
        self(): Internal.Entity;
        isSprinting(): boolean;
        "spawnAtLocation(net.minecraft.world.level.ItemLike)"(arg0: Internal.ItemLike_): Internal.ItemEntity;
        getMotionY(): number;
        canCollideWith(arg0: Internal.Entity_): boolean;
        getEyePosition(arg0: number): Vec3d;
        setShiftKeyDown(arg0: boolean): void;
        getPassengers(): Internal.EntityArrayList;
        getBlockExplosionResistance(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.FluidState_, arg5: number): number;
        handler$doe000$baseTick(arg0: Internal.CallbackInfo_): void;
        getFluidFallDistanceModifier(arg0: Internal.FluidType_): number;
        getMaxHeightFluidType(): Internal.FluidType;
        getZ(): number;
        canSpawnSprintParticle(): boolean;
        "moveTo(net.minecraft.core.BlockPos,float,float)"(arg0: BlockPos_, arg1: number, arg2: number): void;
        teleportTo(arg0: number, arg1: number, arg2: number): void;
        shootFromRotation(arg0: Internal.Entity_, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void;
        getServer(): Internal.MinecraftServer;
        moveRelative(arg0: number, arg1: Vec3d_): void;
        getSelfAndPassengers(): Internal.Stream<Internal.Entity>;
        getFirstPassenger(): Internal.Entity;
        isAddedToWorld(): boolean;
        saveAsPassenger(arg0: Internal.CompoundTag_): boolean;
        interact(arg0: Internal.Player_, arg1: Internal.InteractionHand_): Internal.InteractionResult;
        getDismountLocationForPassenger(arg0: Internal.LivingEntity_): Vec3d;
        checkLeftOwner(): boolean;
        checkSlowFallDistance(): void;
        getSoundSource(): Internal.SoundSource;
        setFabricBalmData(arg0: Internal.CompoundTag_): void;
        getPose(): Internal.Pose;
        touchingUnloadedChunk(): boolean;
        getLookAngle(): Vec3d;
        setPositionAndRotation(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        wrapOperation$cge000$collideWithShips(entity: Internal.Entity_, movement: Vec3d_, collide: Internal.Operation_<any>): Vec3d;
        getDraggingInformation(): Internal.EntityDraggingInformation;
        getMotionZ(): number;
        removeVehicle(): void;
        shouldFusionRecomputeModel(layerIndex: number): boolean;
        isInvisible(): boolean;
        is(arg0: Internal.Entity_): boolean;
        setZ(z: number): void;
        ejectPassengers(): void;
        getY(): number;
        hashCode(): number;
        deserializeNBT(arg0: Internal.CompoundTag_): void;
        getProfile(): Internal.GameProfile;
        static setViewScale(arg0: number): void;
        setLevelCallback(arg0: Internal.EntityInLevelCallback_): void;
        showVehicleHealth(): boolean;
        getDistance(pos: BlockPos_): number;
        playSound(arg0: Internal.SoundEvent_, arg1: number, arg2: number): void;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityDispatcher)"(arg0: Internal.CapabilityDispatcher_): boolean;
        startSeenByPlayer(arg0: Internal.ServerPlayer_): void;
        isOnScoreboardTeam(teamId: string): boolean;
        /**
         * @deprecated
        */
        isPushedByFluid(): boolean;
        setTimeout(): void;
        position(): Vec3d;
        displayFireAnimation(): boolean;
        turn(arg0: number, arg1: number): void;
        isOutOfCamera(): boolean;
        getAirSupply(): number;
        getRopeHoldPosition(arg0: number): Vec3d;
        copyPosition(arg0: Internal.Entity_): void;
        onAddedToWorld(): void;
        "hasPassenger(net.minecraft.world.entity.Entity)"(arg0: Internal.Entity_): boolean;
        isCrouching(): boolean;
        moveTo(arg0: BlockPos_, arg1: number, arg2: number): void;
        isPlayer(): boolean;
        isAnimal(): boolean;
        readAdditionalSaveData(arg0: Internal.CompoundTag_): void;
        canBeCollidedWith(): boolean;
        getMotionDirection(): Internal.Direction;
        setY(y: number): void;
        lavaHurt(): void;
        getFeetBlockState(): Internal.BlockState;
        handleDamageEvent(arg0: DamageSource_): void;
        getFabricBalmData(): Internal.CompoundTag;
        canChangeDimensions(): boolean;
        changeDimension(arg0: Internal.ServerLevel_, arg1: Internal.ITeleporter_): Internal.Entity;
        getCommandSenderWorld(): Internal.Level;
        positionRider(arg0: Internal.Entity_): void;
        baseTick(): void;
        broadcastToPlayer(arg0: Internal.ServerPlayer_): boolean;
        changeDimension(arg0: Internal.ServerLevel_): Internal.Entity;
        setSharedFlag(arg0: number, arg1: boolean): void;
        getOwner(): Internal.Entity;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightAccess(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        getCustomName(): net.minecraft.network.chat.Component;
        getClass(): typeof any;
        getMaxAirSupply(): number;
        isVisuallySwimming(): boolean;
        canTrample(arg0: Internal.BlockState_, arg1: BlockPos_, arg2: number): boolean;
        attack(hp: number): void;
        canSwimInFluidType(arg0: Internal.FluidType_): boolean;
        getFacing(): Internal.Direction;
        isInFluidType(arg0: Internal.BiPredicate_<Internal.FluidType, number>, arg1: boolean): boolean;
        "hasPassenger(java.util.function.Predicate)"(arg0: Internal.Predicate_<Internal.Entity>): boolean;
        setBlockPosition(arg0: BlockPos_): void;
        getDimensions(arg0: Internal.Pose_): Internal.EntityDimensions;
        isPassengerOfSameVehicle(arg0: Internal.Entity_): boolean;
        getBoundingBoxForCulling(): Internal.AABB;
        isSwimming(): boolean;
        mayInteract(arg0: Internal.Level_, arg1: BlockPos_): boolean;
        setSprinting(arg0: boolean): void;
        setPortalCooldown(): void;
        setX(x: number): void;
        trackingPosition(): Vec3d;
        getNameTagOffsetY(): number;
        isInvulnerable(): boolean;
        isInLava(): boolean;
        getBlockStateOn(): Internal.BlockState;
        awardKillScore(arg0: Internal.Entity_, arg1: number, arg2: DamageSource_): void;
        getPortalWaitTime(): number;
        isInWater(): boolean;
        getFluidJumpThreshold(): number;
        "setPositionAndRotation(double,double,double,float,float)"(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        isInvisibleTo(arg0: Internal.Player_): boolean;
        setPosNoUpdates(arg0: Vec3d_): void;
        setFusionModel(layerIndex: number, model: com.supermartijn642.fusion.util.Triple_<any, any, any>): void;
        setAirSupply(arg0: number): void;
        getOnPos(): BlockPos;
        getRootVehicle(): Internal.Entity;
        save(arg0: Internal.CompoundTag_): boolean;
        setBoardingCooldown(arg0: number): void;
        getBlockPosBelowThatAffectsMyMovement(): BlockPos;
        isNoGravity(): boolean;
        getStepHeight(): number;
        acceptsFailure(): boolean;
        setOnGroundWithKnownMovement(arg0: boolean, arg1: Vec3d_): void;
        setOldPosAndRot(): void;
        bookshelf$createHoverEvent(): Internal.HoverEvent;
        isFree(arg0: number, arg1: number, arg2: number): boolean;
        getPlayerOwner(): Internal.Player;
        updateSwimming(): void;
        "moveTo(double,double,double)"(arg0: number, arg1: number, arg2: number): void;
        setRemainingFireTicks(arg0: number): void;
        shouldInformAdmins(): boolean;
        canFluidExtinguish(arg0: Internal.FluidType_): boolean;
        rideTick(): void;
        /**
         * @deprecated
        */
        getOnPosLegacy(): BlockPos;
        setPos(arg0: Vec3d_): void;
        wait(): void;
        getUuid(): Internal.UUID;
        spawn(): void;
        areCapsCompatible(arg0: Internal.CapabilityDispatcher_): boolean;
        teleportTo(arg0: Internal.ServerLevel_, arg1: number, arg2: number, arg3: number, arg4: Internal.Set_<Internal.RelativeMovement>, arg5: number, arg6: number): boolean;
        shouldShowName(): boolean;
        setSilent(arg0: boolean): void;
        getArmorSlots(): Internal.Iterable<Internal.ItemStack>;
        captureDrops(): Internal.Collection<Internal.ItemEntity>;
        hasExactlyOnePlayerPassenger(): boolean;
        kill(): void;
        isOnPortalCooldown(): boolean;
        retrieve(arg0: Internal.ItemStack_): number;
        animateHurt(arg0: number): void;
        setPitch(arg0: number): void;
        isMultipartEntity(): boolean;
        setPosRaw(arg0: number, arg1: number, arg2: number): void;
        handleEntityEvent(arg0: number): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getDimensionsForge(arg0: Internal.Pose_): Internal.EntityDimensions;
        getParts(): Internal.PartEntity<any>[];
        setExtension(key: any, value: any): void;
        isAlwaysTicking(): boolean;
        interactAt(arg0: Internal.Player_, arg1: Vec3d_, arg2: Internal.InteractionHand_): Internal.InteractionResult;
        deserializeNBT(arg0: Internal.Tag_): void;
        lerpTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): void;
        onPassengerTurned(arg0: Internal.Entity_): void;
        spawnAtLocation(arg0: Internal.ItemLike_): Internal.ItemEntity;
        revive(): void;
        getBbWidth(): number;
        isEyeInFluidType(arg0: Internal.FluidType_): boolean;
        getForgePersistentData(): Internal.CompoundTag;
        addDeltaMovement(arg0: Vec3d_): void;
        "spawnAtLocation(net.minecraft.world.level.ItemLike,int)"(arg0: Internal.ItemLike_, arg1: number): Internal.ItemEntity;
        setInvulnerable(arg0: boolean): void;
        "getName()"(): net.minecraft.network.chat.Component;
        push(arg0: Internal.Entity_): void;
        isInFluidType(): boolean;
        mirror(arg0: Internal.Mirror_): number;
        canUpdate(): boolean;
        getTicksRequiredToFreeze(): number;
        /**
         * @deprecated
        */
        maxUpStep(): number;
        catnip$callSetLevel(arg0: Internal.Level_): void;
        setGlowing(arg0: boolean): void;
        load(arg0: Internal.CompoundTag_): void;
        isAlive(): boolean;
        getBlockPosition(): BlockPos;
        getBbHeight(): number;
        getUsername(): string;
        move(arg0: Internal.MoverType_, arg1: Vec3d_): void;
        getTags(): Internal.Set<string>;
        getViewVector(arg0: number): Vec3d;
        onRemovedFromWorld(): void;
        getCapability<T>(arg0: Internal.Capability_<T>): Internal.LazyOptional<T>;
        isPickable(): boolean;
        setYHeadRot(arg0: number): void;
        hasControllingPassenger(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number, arg2: number): boolean;
        absMoveTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void;
        getPercentFrozen(): number;
        getPickResult(): Internal.ItemStack;
        setPortalCooldown(arg0: number): void;
        getRandomY(): number;
        getDisplayName(): net.minecraft.network.chat.Component;
        hasGlowingTag(): boolean;
        shouldBlockExplode(arg0: Internal.Explosion_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: number): boolean;
        setPosition(block: Internal.BlockContainerJS_): void;
        "setPortalCooldown(int)"(arg0: number): void;
        getFluidTypeHeight(arg0: Internal.FluidType_): number;
        shouldBeSaved(): boolean;
        getViewXRot(arg0: number): number;
        canRiderInteract(): boolean;
        "areCapsCompatible(net.minecraftforge.common.capabilities.CapabilityProvider)"(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        removeTag(arg0: string): boolean;
        vs$shouldDrag(): boolean;
        setPose(arg0: Internal.Pose_): void;
        /**
         * @deprecated
        */
        getFluidHeight(arg0: Internal.TagKey_<Internal.Fluid>): number;
        static collideBoundingBox(arg0: Internal.Entity_, arg1: Vec3d_, arg2: Internal.AABB_, arg3: Internal.Level_, arg4: Internal.List_<Internal.VoxelShape>): Vec3d;
        getEntityType(): Internal.EntityType<any>;
        isWaterCreature(): boolean;
        handler$ddk003$adastra$tick(ci: Internal.CallbackInfo_): void;
        toString(): string;
        notifyAll(): void;
        getPassengersRidingOffset(): number;
        "isInFluidType(java.util.function.BiPredicate)"(arg0: Internal.BiPredicate_<Internal.FluidType, number>): boolean;
        distanceToEntitySqr(arg0: Internal.Entity_): number;
        "getServer()"(): Internal.MinecraftServer;
        isFrame(): boolean;
        discard(): void;
        modifyReturnValue$ell000$create$onFireImmune(arg0: boolean): boolean;
        isPushable(): boolean;
        setYBodyRot(arg0: number): void;
        onClientRemoval(): void;
        sendSystemMessage(arg0: net.minecraft.network.chat.Component_): void;
        acceptsSuccess(): boolean;
        reviveCaps(): void;
        getDistance(x: number, y: number, z: number): number;
        setMotionY(y: number): void;
        setNoGravity(arg0: boolean): void;
        getEffectSource(): Internal.Entity;
        setRotation(yaw: number, pitch: number): void;
        redirect$ceg000$addShipsToRaycast(receiver: Internal.Level_, ctx: Internal.ClipContext_): Internal.BlockHitResult;
        createCommandSourceStack(): Internal.CommandSourceStack;
        isControlledByLocalInstance(): boolean;
        isMonster(): boolean;
        getHorizontalFacing(): Internal.Direction;
        setId(arg0: number): void;
        onSyncedDataUpdated(arg0: Internal.List_<Internal.SynchedEntityData$DataValue<any>>): void;
        getType(): string;
        getLightProbePosition(arg0: number): Vec3d;
        onAboveBubbleCol(arg0: boolean): void;
        "playSound(net.minecraft.sounds.SoundEvent,float,float)"(id: Internal.SoundEvent_, volume: number, pitch: number): void;
        isPassenger(): boolean;
        hasPose(arg0: Internal.Pose_): boolean;
        checkDespawn(): void;
        /**
         * @deprecated
        */
        isEyeInFluid(arg0: Internal.TagKey_<Internal.Fluid>): boolean;
        isInvulnerableTo(arg0: DamageSource_): boolean;
        makeStuckInBlock(arg0: Internal.BlockState_, arg1: Vec3d_): void;
        skipAttackInteraction(arg0: Internal.Entity_): boolean;
        lerpMotion(arg0: number, arg1: number, arg2: number): void;
        shouldRender(arg0: number, arg1: number, arg2: number): boolean;
        onSyncedDataUpdated(arg0: Internal.EntityDataAccessor_<any>): void;
        lerpHeadTo(arg0: number, arg1: number): void;
        static getViewScale(): number;
        setMotionX(x: number): void;
        getHandSlots(): Internal.Iterable<Internal.ItemStack>;
        distanceToEntity(arg0: Internal.Entity_): number;
        getVisualRotationYInDegrees(): number;
        setFeetBlockState(arg0: Internal.BlockState_): void;
        wait(arg0: number, arg1: number): void;
        getTeamColor(): number;
        isDiscrete(): boolean;
        setNbt(nbt: Internal.CompoundTag_): void;
        unRide(): void;
        getLevel(): Internal.Level;
        "spawnAtLocation(net.minecraft.world.item.ItemStack)"(arg0: Internal.ItemStack_): Internal.ItemEntity;
        "isInFluidType(net.minecraftforge.fluids.FluidType)"(arg0: Internal.FluidType_): boolean;
        shouldStopFishing(arg0: Internal.Player_): boolean;
        extinguish(): void;
        updateDynamicGameEventListener(arg0: Internal.BiConsumer_<Internal.DynamicGameEventListener<any>, Internal.ServerLevel>): void;
        moveTo(arg0: Vec3d_): void;
        getExtension(key: any, type: typeof any): any;
        isColliding(arg0: BlockPos_, arg1: Internal.BlockState_): boolean;
        "onSyncedDataUpdated(net.minecraft.network.syncher.EntityDataAccessor)"(arg0: Internal.EntityDataAccessor_<any>): void;
        areCapsCompatible(arg0: Internal.CapabilityProvider_<Internal.Entity>): boolean;
        extinguishFire(): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getEyeHeightForge(arg0: Internal.Pose_, arg1: Internal.EntityDimensions_): number;
        tell(message: net.minecraft.network.chat.Component_): void;
        isForcedVisible(): boolean;
        closerThan(arg0: Internal.Entity_, arg1: number): boolean;
        getDistanceSq(pos: BlockPos_): number;
        killedEntity(arg0: Internal.ServerLevel_, arg1: Internal.LivingEntity_): boolean;
        getClassification(arg0: boolean): Internal.MobCategory;
        isFreezing(): boolean;
        isFullyFrozen(): boolean;
        runCommand(command: string): number;
        setSharedFlagOnFire(arg0: boolean): void;
        get inWall(): boolean
        get allSlots(): Internal.Iterable<Internal.ItemStack>
        get blockZ(): number
        get suppressingBounce(): boolean
        get silent(): boolean
        get pitch(): number
        set culled(value: boolean)
        get onFire(): boolean
        get passengersAndSelf(): Internal.Stream<Internal.Entity>
        get positionCodec(): Internal.VecDeltaCodec
        set maxUpStep(arg0: number)
        get shiftKeyDown(): boolean
        set UUID(arg0: Internal.UUID_)
        get visuallyCrawling(): boolean
        set motionZ(z: number)
        get blockY(): number
        get spectator(): boolean
        get "portalCooldown()"(): number
        get inWaterOrBubble(): boolean
        get persistentData(): Internal.CompoundTag
        get portalCooldown(): number
        get item(): Internal.ItemStack
        set removed(arg0: Internal.Entity$RemovalReason_)
        get inWaterRainOrBubble(): boolean
        get removalReason(): Internal.Entity$RemovalReason
        get openWaterFishing(): boolean
        get ignoringBlockTriggers(): boolean
        get inRain(): boolean
        get indirectPassengers(): Internal.Iterable<Internal.Entity>
        get eyeInFluidType(): Internal.FluidType
        get steppingCarefully(): boolean
        set level(arg0: Internal.Level_)
        set boundingBox(arg0: Internal.AABB_)
        get ambientCreature(): boolean
        /**
         * @deprecated
        */
        get lightLevelDependentMagicValue(): number
        get blockX(): number
        get encodeId(): string
        get block(): Internal.BlockContainerJS
        get nbt(): Internal.CompoundTag
        set invisible(arg0: boolean)
        get name(): net.minecraft.network.chat.Component
        get controlledVehicle(): Internal.Entity
        get eyePosition(): Vec3d
        get eyeHeight(): number
        get yaw(): number
        get boardingCooldown(): number
        set customNameVisible(arg0: boolean)
        set outOfCamera(value: boolean)
        get remainingFireTicks(): number
        get controllingPassenger(): Internal.LivingEntity
        get scriptType(): Internal.ScriptType
        get forward(): Vec3d
        get portalEntrancePos(): BlockPos
        get maxFallDistance(): number
        get id(): number
        get ticksFrozen(): number
        get eyeY(): number
        set statusMessage(message: net.minecraft.network.chat.Component_)
        get boundingBox(): Internal.AABB
        get inWaterOrRain(): boolean
        get descending(): boolean
        get YHeadRot(): number
        get addEntityPacket(): Internal.Packet<Internal.ClientGamePacketListener>
        set owner(arg0: Internal.Entity_)
        get team(): Internal.Team
        set ticksFrozen(arg0: number)
        get myRidingOffset(): number
        set deltaMovement(arg0: Vec3d_)
        get culled(): boolean
        get living(): boolean
        get glowing(): boolean
        get x(): number
        get vehicle(): boolean
        get leashOffset(): Vec3d
        get attackable(): boolean
        set isInPowderSnow(arg0: boolean)
        set customName(arg0: net.minecraft.network.chat.Component_)
        get teamId(): string
        get underWater(): boolean
        get customNameVisible(): boolean
        get pistonPushReaction(): Internal.PushReaction
        get deltaMovement(): Vec3d
        get motionX(): number
        get entityData(): Internal.SynchedEntityData
        set secondsOnFire(arg0: number)
        get "displayName()"(): net.minecraft.network.chat.Component
        get onRails(): boolean
        get dimensionChangingDelay(): number
        get peacefulCreature(): boolean
        set onGround(arg0: boolean)
        set yaw(arg0: number)
        get hookedIn(): Internal.Entity
        get pickRadius(): number
        get firstTick(): boolean
        get vehicle(): Internal.Entity
        get effectiveAi(): boolean
        get stringUuid(): string
        get removed(): boolean
        set swimming(arg0: boolean)
        get rotationVector(): Internal.Vec2
        get sprinting(): boolean
        get motionY(): number
        set shiftKeyDown(arg0: boolean)
        get passengers(): Internal.EntityArrayList
        get maxHeightFluidType(): Internal.FluidType
        get z(): number
        get server(): Internal.MinecraftServer
        get selfAndPassengers(): Internal.Stream<Internal.Entity>
        get firstPassenger(): Internal.Entity
        get addedToWorld(): boolean
        get soundSource(): Internal.SoundSource
        set fabricBalmData(arg0: Internal.CompoundTag_)
        get pose(): Internal.Pose
        get lookAngle(): Vec3d
        get draggingInformation(): Internal.EntityDraggingInformation
        get motionZ(): number
        get invisible(): boolean
        set z(z: number)
        get y(): number
        get profile(): Internal.GameProfile
        set viewScale(arg0: number)
        set levelCallback(arg0: Internal.EntityInLevelCallback_)
        /**
         * @deprecated
        */
        get pushedByFluid(): boolean
        get outOfCamera(): boolean
        get airSupply(): number
        get crouching(): boolean
        get player(): boolean
        get animal(): boolean
        get motionDirection(): Internal.Direction
        set y(y: number)
        get feetBlockState(): Internal.BlockState
        get fabricBalmData(): Internal.CompoundTag
        get commandSenderWorld(): Internal.Level
        get owner(): Internal.Entity
        get customName(): net.minecraft.network.chat.Component
        get class(): typeof any
        get maxAirSupply(): number
        get visuallySwimming(): boolean
        get facing(): Internal.Direction
        set blockPosition(arg0: BlockPos_)
        get boundingBoxForCulling(): Internal.AABB
        get swimming(): boolean
        set sprinting(arg0: boolean)
        set x(x: number)
        get nameTagOffsetY(): number
        get invulnerable(): boolean
        get inLava(): boolean
        get blockStateOn(): Internal.BlockState
        get portalWaitTime(): number
        get inWater(): boolean
        get fluidJumpThreshold(): number
        set posNoUpdates(arg0: Vec3d_)
        set airSupply(arg0: number)
        get onPos(): BlockPos
        get rootVehicle(): Internal.Entity
        set boardingCooldown(arg0: number)
        get blockPosBelowThatAffectsMyMovement(): BlockPos
        get noGravity(): boolean
        get stepHeight(): number
        get playerOwner(): Internal.Player
        set remainingFireTicks(arg0: number)
        /**
         * @deprecated
        */
        get onPosLegacy(): BlockPos
        set pos(arg0: Vec3d_)
        get uuid(): Internal.UUID
        set silent(arg0: boolean)
        get armorSlots(): Internal.Iterable<Internal.ItemStack>
        get onPortalCooldown(): boolean
        set pitch(arg0: number)
        get multipartEntity(): boolean
        get parts(): Internal.PartEntity<any>[]
        get alwaysTicking(): boolean
        get bbWidth(): number
        get forgePersistentData(): Internal.CompoundTag
        set invulnerable(arg0: boolean)
        get "name()"(): net.minecraft.network.chat.Component
        get inFluidType(): boolean
        get ticksRequiredToFreeze(): number
        set glowing(arg0: boolean)
        get alive(): boolean
        get blockPosition(): BlockPos
        get bbHeight(): number
        get username(): string
        get tags(): Internal.Set<string>
        get pickable(): boolean
        set YHeadRot(arg0: number)
        get percentFrozen(): number
        get pickResult(): Internal.ItemStack
        set portalCooldown(arg0: number)
        get randomY(): number
        get displayName(): net.minecraft.network.chat.Component
        set position(block: Internal.BlockContainerJS_)
        set "portalCooldown(int)"(arg0: number)
        set pose(arg0: Internal.Pose_)
        get entityType(): Internal.EntityType<any>
        get waterCreature(): boolean
        get passengersRidingOffset(): number
        get "server()"(): Internal.MinecraftServer
        get frame(): boolean
        get pushable(): boolean
        set YBodyRot(arg0: number)
        set motionY(y: number)
        set noGravity(arg0: boolean)
        get effectSource(): Internal.Entity
        get controlledByLocalInstance(): boolean
        get monster(): boolean
        get horizontalFacing(): Internal.Direction
        set id(arg0: number)
        get type(): string
        get passenger(): boolean
        get viewScale(): number
        set motionX(x: number)
        get handSlots(): Internal.Iterable<Internal.ItemStack>
        get visualRotationYInDegrees(): number
        set feetBlockState(arg0: Internal.BlockState_)
        get teamColor(): number
        get discrete(): boolean
        set nbt(nbt: Internal.CompoundTag_)
        get level(): Internal.Level
        get forcedVisible(): boolean
        get freezing(): boolean
        get fullyFrozen(): boolean
        set sharedFlagOnFire(arg0: boolean)
        timeUntilLured: number;
        static readonly DATA_HOOKED_ENTITY: Internal.EntityDataAccessor<number>;
        static readonly MAX_OUT_OF_WATER_TIME: (10) & (number);
        biting: boolean;
        static readonly LOGGER: (Internal.Log4jLogger) & (org.slf4j.Logger);
        currentState: Internal.FishingHook$FishHookState;
        openWater: boolean;
        hookedIn: Internal.Entity;
        nibble: number;
        readonly luck: number;
        readonly syncronizedRandom: Internal.RandomSource;
        timeUntilHooked: number;
        static readonly DATA_BITING: Internal.EntityDataAccessor<boolean>;
        life: number;
        outOfWaterTime: number;
        fishAngle: number;
        readonly lureSpeed: number;
    }
    type FishingHook_ = FishingHook;
    interface IRecipeCatalystRegistration {
        abstract addRecipeCatalysts(arg0: mezz.jei.api.recipe.RecipeType_<any>, ...arg1: Internal.ItemLike_[]): void;
        abstract addRecipeCatalysts<T>(arg0: mezz.jei.api.recipe.RecipeType_<any>, arg1: Internal.IIngredientType_<T>, arg2: Internal.List_<T>): void;
        "addRecipeCatalyst(net.minecraft.world.item.ItemStack,mezz.jei.api.recipe.RecipeType[])"(arg0: Internal.ItemStack_, ...arg1: mezz.jei.api.recipe.RecipeType_<any>[]): void;
        abstract getJeiHelpers(): Internal.IJeiHelpers;
        abstract addRecipeCatalyst<T>(arg0: Internal.IIngredientType_<T>, arg1: T, ...arg2: mezz.jei.api.recipe.RecipeType_<any>[]): void;
        abstract "addRecipeCatalysts(mezz.jei.api.recipe.RecipeType,net.minecraft.world.level.ItemLike[])"(arg0: mezz.jei.api.recipe.RecipeType_<any>, ...arg1: Internal.ItemLike_[]): void;
        addRecipeCatalyst(arg0: Internal.ItemLike_, ...arg1: mezz.jei.api.recipe.RecipeType_<any>[]): void;
        addRecipeCatalyst(arg0: Internal.ItemStack_, ...arg1: mezz.jei.api.recipe.RecipeType_<any>[]): void;
        "addRecipeCatalyst(net.minecraft.world.level.ItemLike,mezz.jei.api.recipe.RecipeType[])"(arg0: Internal.ItemLike_, ...arg1: mezz.jei.api.recipe.RecipeType_<any>[]): void;
        "addRecipeCatalysts(mezz.jei.api.recipe.RecipeType,net.minecraft.world.item.ItemStack[])"(arg0: mezz.jei.api.recipe.RecipeType_<any>, ...arg1: Internal.ItemStack_[]): void;
        addRecipeCatalysts(arg0: mezz.jei.api.recipe.RecipeType_<any>, ...arg1: Internal.ItemStack_[]): void;
        abstract getIngredientManager(): Internal.IIngredientManager;
        get jeiHelpers(): Internal.IJeiHelpers
        get ingredientManager(): Internal.IIngredientManager
    }
    type IRecipeCatalystRegistration_ = IRecipeCatalystRegistration;
    class DoubleFaceAttachedBlock extends Internal.HorizontalDirectionalBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly FACE: Internal.EnumProperty<Internal.DoubleFaceAttachedBlock$DoubleAttachFace>;
    }
    type DoubleFaceAttachedBlock_ = DoubleFaceAttachedBlock;
    interface IFluidContainerManager extends Internal.IHasMode {
        abstract previousMode(): void;
        abstract nextMode(): void;
        abstract getContainerEditMode(): Internal.IFluidContainerManager$ContainerEditMode;
        get containerEditMode(): Internal.IFluidContainerManager$ContainerEditMode
    }
    type IFluidContainerManager_ = IFluidContainerManager;
    class FramedSignItem extends Internal.StandingAndWallBlockItem {
        constructor()
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        static setBlockEntityData(arg0: Internal.ItemStack_, arg1: Internal.BlockEntityType_<any>, arg2: Internal.CompoundTag_): void;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        abstract moonlight$addAdditionalBehavior(arg0: Internal.AdditionalItemPlacement_): void;
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        abstract moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        abstract moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        abstract moonlight$setClientAnimationExtension(arg0: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        static getBlockEntityData(arg0: Internal.ItemStack_): Internal.CompoundTag;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        removeFromBlockToItemMap(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        quark$getPlacementState(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        static updateCustomBlockEntityTag(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        place(arg0: Internal.BlockPlaceContext_): Internal.InteractionResult;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        getBlock(): Internal.Block;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        updatePlacementContext(arg0: Internal.BlockPlaceContext_): Internal.BlockPlaceContext;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        registerBlocks(arg0: Internal.Map_<Internal.Block, Internal.Item>, arg1: Internal.Item_): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        puzzleslib$setBlock(arg0: Internal.Block_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        get block(): Internal.Block
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type FramedSignItem_ = FramedSignItem;
    class EmptyMapItem extends Internal.ComplexItem {
        constructor(arg0: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        isComplex(): boolean;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        getUpdatePacket(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): Internal.Packet<any>;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type EmptyMapItem_ = EmptyMapItem;
    class LootTableEntry implements Internal.FunctionContainer, Internal.ConditionContainer {
        constructor(o: Internal.JsonObject_)
        getClass(): typeof any;
        randomChanceWithLooting(chance: number, multiplier: number): Internal.ConditionContainer;
        name(name: net.minecraft.network.chat.Component_, entity: Internal.LootContext$EntityTarget_): Internal.FunctionContainer;
        notify(): void;
        damage(damage: Internal.NumberProvider_): Internal.FunctionContainer;
        wait(arg0: number, arg1: number): void;
        count(count: Internal.NumberProvider_): Internal.FunctionContainer;
        survivesExplosion(): Internal.ConditionContainer;
        copyName(source: Internal.CopyNameFunction$NameSource_): Internal.FunctionContainer;
        lootTable(table: ResourceLocation_, seed: number): Internal.FunctionContainer;
        enchantWithLevels(levels: Internal.NumberProvider_, treasure: boolean): Internal.FunctionContainer;
        weight(weight: number): this;
        toString(): string;
        enchantRandomly(enchantments: ResourceLocation_[]): Internal.FunctionContainer;
        furnaceSmelt(): Internal.FunctionContainer;
        entityProperties(entity: Internal.LootContext$EntityTarget_, properties: Internal.JsonObject_): Internal.ConditionContainer;
        lootingEnchant(count: Internal.NumberProvider_, limit: number): Internal.FunctionContainer;
        notifyAll(): void;
        addCondition(o: Internal.JsonObject_): this;
        addConditionalFunction(func: Internal.Consumer_<Internal.ConditionalFunction>): Internal.FunctionContainer;
        randomChance(chance: number): Internal.ConditionContainer;
        addFunction(o: Internal.JsonObject_): this;
        killedByPlayer(): Internal.ConditionContainer;
        nbt(tag: Internal.CompoundTag_): Internal.FunctionContainer;
        entityScores(entity: Internal.LootContext$EntityTarget_, scores: Internal.Map_<string, any>): Internal.ConditionContainer;
        hashCode(): number;
        quality(quality: number): this;
        wait(): void;
        wait(arg0: number): void;
        equals(arg0: any): boolean;
        name(name: net.minecraft.network.chat.Component_): Internal.FunctionContainer;
        get class(): typeof any
        readonly json: Internal.JsonObject;
    }
    type LootTableEntry_ = LootTableEntry;
    class BenchBlock extends com.starfish_studios.another_furniture.block.SeatBlock implements Internal.SimpleWaterloggedBlock, Internal.HammerableBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        static ejectSeatedExceptPlayer(level: Internal.Level_, seatEntity: Internal.SeatEntity_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        static getLeashed(player: Internal.Player_): Internal.Optional<Internal.Entity>;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        setRiderRotation(state: Internal.BlockState_, entity: Internal.Entity_): number;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        static isSeatOccupied(level: Internal.Level_, pos: BlockPos_): boolean;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        tryHammerBlock(property: Internal.Property_<any>, state: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(state: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static sitDown(level: Internal.Level_, pos: BlockPos_, entity: Internal.Entity_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getUseSound(): Internal.SoundEvent;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        use(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, player: Internal.Player_, hand: Internal.InteractionHand_, hit: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(context: Internal.BlockPlaceContext_): Internal.BlockState;
        static canBePickedUp(passenger: Internal.Entity_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(state: Internal.BlockState_, direction: Internal.Direction_, neighborState: Internal.BlockState_, level: Internal.LevelAccessor_, currentPos: BlockPos_, neighborPos: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        setIsRandomlyTicking(arg0: boolean): void;
        rotate(state: Internal.BlockState_, rotation: Internal.Rotation_): Internal.BlockState;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        isSittable(state: Internal.BlockState_): boolean;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, type: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        primaryDismountLocation(level: Internal.Level_, state: Internal.BlockState_, pos: BlockPos_): BlockPos;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        hasAnalogOutputSignal(state: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        updateAfterCycle(state: Internal.BlockState_, level: Internal.LevelAccessor_, pos: BlockPos_): Internal.BlockState;
        getAnalogOutputSignal(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_): number;
        seatHeight(state: Internal.BlockState_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        mirror(state: Internal.BlockState_, mirror: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        static isSeatBlocked(level: Internal.Level_, pos: BlockPos_): boolean;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(state: Internal.BlockState_, level: Internal.BlockGetter_, pos: BlockPos_, context: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        get useSound(): Internal.SoundEvent
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
        static readonly BACK_TYPE: Internal.EnumProperty<Internal.HorizontalConnectionType>;
        static readonly BACK: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly WATERLOGGED: (Internal.BooleanProperty) & (Internal.BooleanProperty);
        static readonly FACING: (Internal.DirectionProperty) & (Internal.DirectionProperty);
        static readonly CONNECTION_TYPE: Internal.EnumProperty<Internal.HorizontalConnectionType>;
    }
    type BenchBlock_ = BenchBlock;
    interface ICraftingProvider extends Internal.IGridNodeService {
        abstract isBusy(): boolean;
        getPatternPriority(): number;
        abstract pushPattern(arg0: Internal.IPatternDetails_, arg1: Internal.KeyCounter_[]): boolean;
        requestUpdate(arg0: Internal.IManagedGridNode_): void;
        getEmitableItems(): Internal.Set<Internal.AEKey>;
        abstract getAvailablePatterns(): Internal.List<Internal.IPatternDetails>;
        get busy(): boolean
        get patternPriority(): number
        get emitableItems(): Internal.Set<Internal.AEKey>
        get availablePatterns(): Internal.List<Internal.IPatternDetails>
    }
    type ICraftingProvider_ = ICraftingProvider;
    abstract class BasicEntityBlock extends Internal.BaseEntityBlock {
        constructor(properties: Internal.BlockBehaviour$Properties_, shouldTick: boolean)
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        static preventCreativeDropFromBottomPart(level: Internal.Level_, pos: BlockPos_, state: Internal.BlockState_, player: Internal.Player_): void;
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        getRenderShape(state: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        newBlockEntity(pos: BlockPos_, state: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        /**
         * @deprecated
        */
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        entity(state: Internal.BlockState_): Internal.BlockEntityType<any>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(level: Internal.Level_, state: Internal.BlockState_, type: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        onRemove(state: Internal.BlockState_, level: Internal.Level_, pos: BlockPos_, newState: Internal.BlockState_, moved: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type BasicEntityBlock_ = BasicEntityBlock;
    class BoatItemCoFH extends Internal.ItemCoFH {
        constructor(arg0: Internal.Supplier_<Internal.EntityType<Internal.Boat>>, arg1: any_<Internal.Boat>, arg2: Internal.Item$Properties_)
        getDrinkingSound(): Internal.SoundEvent;
        getShareTag(arg0: Internal.ItemStack_): Internal.CompoundTag;
        setRarity(arg0: Internal.Rarity_): void;
        isEnderMask(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.EnderMan_): boolean;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        getBurnTime(arg0: Internal.ItemStack_, arg1: Internal.RecipeType_<any>): number;
        getDestroySpeed(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): number;
        moonlight$addAdditionalBehavior(placementOverride: Internal.AdditionalItemPlacement_): void;
        /**
         * @deprecated
        */
        onDestroyed(arg0: Internal.ItemEntity_): void;
        isFireResistant(): boolean;
        onItemUseFirst(arg0: Internal.ItemStack_, arg1: Internal.UseOnContext_): Internal.InteractionResult;
        onCraftedBy(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        isComplex(): boolean;
        isCorrectToolForDrops(arg0: Internal.ItemStack_, arg1: Internal.BlockState_): boolean;
        isPiglinCurrency(arg0: Internal.ItemStack_): boolean;
        getEnchantmentValue(arg0: Internal.ItemStack_): number;
        canDisableShield(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.LivingEntity_, arg3: Internal.LivingEntity_): boolean;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        onUseTick(arg0: Internal.Level_, arg1: Internal.LivingEntity_, arg2: Internal.ItemStack_, arg3: number): void;
        /**
         * @deprecated
        */
        getFoodProperties(): Internal.FoodProperties;
        canBeHurtBy(arg0: DamageSource_): boolean;
        canApplyAtEnchantingTable(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): boolean;
        setModId(arg0: string): Internal.ICoFHItem;
        getDescriptionId(): string;
        getUseAnimation(arg0: Internal.ItemStack_): Internal.UseAnim;
        isValidRepairItem(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        moonlight$getClientAnimationExtension(): any;
        getXpRepairRatio(arg0: Internal.ItemStack_): number;
        zeta$setHumanoidArmorModel(arg0: Internal.HumanoidArmorModelGetter_): void;
        isBookEnchantable(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        getCreativeTab(): string;
        initCapabilities(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): Internal.ICapabilityProvider;
        asItem(): Internal.Item;
        onDroppedByPlayer(arg0: Internal.ItemStack_, arg1: Internal.Player_): boolean;
        getDefaultInstance(): Internal.ItemStack;
        getTypeData(): Internal.CompoundTag;
        getDefaultTooltipHideFlags(arg0: Internal.ItemStack_): number;
        getCreatorModId(arg0: Internal.ItemStack_): string;
        canContinueUsing(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        setMaxStackSize(arg0: number): void;
        setBurnTime(i: number): void;
        getFoodProperties(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): Internal.FoodProperties;
        getBarWidth(arg0: Internal.ItemStack_): number;
        setMaxDamage(arg0: number): void;
        getBarColor(arg0: Internal.ItemStack_): number;
        getItem(): Internal.Item;
        onDestroyed(arg0: Internal.ItemEntity_, arg1: DamageSource_): void;
        setActive(arg0: Internal.ItemStack_, arg1: boolean): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        onLeftClickEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): boolean;
        getItemBuilder(): Internal.ItemBuilder;
        makesPiglinsNeutral(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        getMaxDamage(): number;
        removeAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_): void;
        asIngredient(): Internal.Ingredient;
        getDescription(): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        hasCraftingRemainingItem(): boolean;
        canPerformAction(arg0: Internal.ItemStack_, arg1: Internal.ToolAction_): boolean;
        getClass(): typeof any;
        static byId(arg0: number): Internal.Item;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onEntityItemUpdate(arg0: Internal.ItemStack_, arg1: Internal.ItemEntity_): boolean;
        interactLivingEntity(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.LivingEntity_, arg3: Internal.InteractionHand_): Internal.InteractionResult;
        moonlight$getAdditionalBehavior(): Internal.AdditionalItemPlacement;
        moonlight$setClientAnimationExtension(obj: any): void;
        addModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        getCraftingRemainingItem(arg0: Internal.ItemStack_): Internal.ItemStack;
        useOn(arg0: Internal.UseOnContext_): Internal.InteractionResult;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        onArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_): void;
        getRarity(arg0: Internal.ItemStack_): Internal.Rarity;
        setItemBuilder(b: Internal.ItemBuilder_): void;
        shouldCauseBlockBreakReset(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_): boolean;
        damageItem<T extends Internal.LivingEntity>(arg0: Internal.ItemStack_, arg1: number, arg2: T, arg3: Internal.Consumer_<T>): number;
        attachCapability(capabilityBuilder: Internal.CapabilityBuilder_<any, any, any>): void;
        setAttackDamage(attackDamage: number): void;
        getTooltipImage(arg0: Internal.ItemStack_): Internal.Optional<Internal.TooltipComponent>;
        isEdible(): boolean;
        arch$holder(): Internal.Holder<Internal.Item>;
        getArmorTexture(arg0: Internal.ItemStack_, arg1: Internal.Entity_, arg2: Internal.EquipmentSlot_, arg3: string): string;
        getAttributes(attribute: Internal.Attribute_): Internal.List<Internal.AttributeModifier>;
        "setActive(net.minecraft.world.item.ItemStack,net.minecraft.world.entity.LivingEntity)"(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        use(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.InteractionHand_): Internal.InteractionResultHolder<Internal.ItemStack>;
        toString(): string;
        modifyReturnValue$ege000$overrideOtherStackedOnMe(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.ItemStack_, arg3: Internal.Slot_, arg4: Internal.ClickAction_, arg5: Internal.Player_, arg6: Internal.SlotAccess_): boolean;
        /**
         * @deprecated
        */
        getEnchantmentValue(): number;
        setArmorToughness(armorToughness: number): void;
        notifyAll(): void;
        getId(): string;
        "setBurnTime(int)"(arg0: number): Internal.ItemCoFH;
        isEnchantable(arg0: Internal.ItemStack_): boolean;
        getSweepHitBox(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: Internal.Entity_): Internal.AABB;
        getEnchantmentLevel(arg0: Internal.ItemStack_, arg1: Internal.Enchantment_): number;
        getAllEnchantments(arg0: Internal.ItemStack_): Internal.Map<Internal.Enchantment, number>;
        wait(arg0: number): void;
        setTier(c: Internal.Consumer_<Internal.MutableToolTier>): void;
        getDigSpeed(): number;
        overrideStackedOnOther(arg0: Internal.ItemStack_, arg1: Internal.Slot_, arg2: Internal.ClickAction_, arg3: Internal.Player_): boolean;
        setFoodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        onBlockStartBreak(arg0: Internal.ItemStack_, arg1: BlockPos_, arg2: Internal.Player_): boolean;
        getMaxDamage(arg0: Internal.ItemStack_): number;
        elytraFlightTick(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): boolean;
        isFoil(arg0: Internal.ItemStack_): boolean;
        "setFoodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_): void;
        isRepairable(arg0: Internal.ItemStack_): boolean;
        isDamageable(arg0: Internal.ItemStack_): boolean;
        puzzleslib$setRenderProperties(arg0: any): void;
        useOnRelease(arg0: Internal.ItemStack_): boolean;
        canAttackBlock(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canGrindstoneRepair(arg0: Internal.ItemStack_): boolean;
        notify(): void;
        setDigSpeed(speed: number): void;
        getDescriptionId(arg0: Internal.ItemStack_): string;
        releaseUsing(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_, arg3: number): void;
        setAttackSpeed(attackSpeed: number): void;
        isBarVisible(arg0: Internal.ItemStack_): boolean;
        canWalkOnPowderedSnow(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getUseDuration(arg0: Internal.ItemStack_): number;
        onStopUsing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: number): void;
        isNotReplaceableByPickAction(arg0: Internal.ItemStack_, arg1: Internal.Player_, arg2: number): boolean;
        isActive(arg0: Internal.ItemStack_): boolean;
        /**
         * @deprecated
        */
        getMaxStackSize(): number;
        /**
         * @deprecated
        */
        static byBlock(arg0: Internal.Block_): Internal.Item;
        zeta$setBlockEntityWithoutLevelRenderer(arg0: Internal.BlockEntityWithoutLevelRenderer_): void;
        isDamaged(arg0: Internal.ItemStack_): boolean;
        hasActiveTag(arg0: Internal.ItemStack_): boolean;
        bookshelf$setCraftingRemainder(arg0: Internal.Item_): void;
        "setBurnTime(int)"(i: number): void;
        canFitInsideContainerItems(): boolean;
        wait(): void;
        getHighlightTip(arg0: Internal.ItemStack_, arg1: net.minecraft.network.chat.Component_): net.minecraft.network.chat.Component;
        isCorrectToolForDrops(arg0: Internal.BlockState_): boolean;
        verifyTagAfterLoad(arg0: Internal.CompoundTag_): void;
        handler$ebn000$initializeClient(consumer: Internal.Consumer_<any>, ci: Internal.CallbackInfo_): void;
        canEquip(arg0: Internal.ItemStack_, arg1: Internal.EquipmentSlot_, arg2: Internal.Entity_): boolean;
        "setFoodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>): void;
        finishUsingItem(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.LivingEntity_): Internal.ItemStack;
        setArmorKnockbackResistance(knockbackResistance: number): void;
        setFireResistant(arg0: boolean): void;
        onInventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Player_, arg3: number, arg4: number): void;
        getEatingSound(): Internal.SoundEvent;
        hasCustomEntity(arg0: Internal.ItemStack_): boolean;
        puzzleslib$getRenderProperties(): any;
        canBeDepleted(): boolean;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientItemExtensions>): void;
        getDamage(arg0: Internal.ItemStack_): number;
        setEnchantability(arg0: number): Internal.ItemCoFH;
        mineBlock(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.LivingEntity_): boolean;
        wait(arg0: number, arg1: number): void;
        setNameKey(arg0: string): void;
        readShareTag(arg0: Internal.ItemStack_, arg1: Internal.CompoundTag_): void;
        getEquipmentSlot(arg0: Internal.ItemStack_): Internal.EquipmentSlot;
        setActive(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): void;
        getLightColor(player: Internal.Player_, stack: Internal.ItemStack_): Vec3f;
        getName(arg0: Internal.ItemStack_): net.minecraft.network.chat.Component;
        /**
         * @deprecated
        */
        getDefaultAttributeModifiers(arg0: Internal.EquipmentSlot_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        addIncrementModeChangeTooltip(arg0: Internal.IMultiModeItem_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: Internal.List_<net.minecraft.network.chat.Component>, arg4: Internal.TooltipFlag_): void;
        arch$registryName(): ResourceLocation;
        getIdLocation(): ResourceLocation;
        getAttributeModifiers(arg0: Internal.EquipmentSlot_, arg1: Internal.ItemStack_): Internal.Multimap<Internal.Attribute, Internal.AttributeModifier>;
        getMod(): string;
        canElytraFly(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Item>;
        createEntity(arg0: Internal.Level_, arg1: Internal.Entity_, arg2: Internal.ItemStack_): Internal.Entity;
        setArmorProtection(armorProtection: number): void;
        getLightEmission(player: Internal.Player_, stack: Internal.ItemStack_): number;
        onEntitySwing(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_): boolean;
        getEntityLifespan(arg0: Internal.ItemStack_, arg1: Internal.Level_): number;
        setBurnTime(arg0: number): Internal.ItemCoFH;
        inventoryTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Entity_, arg3: number, arg4: boolean): void;
        "setActive(net.minecraft.world.item.ItemStack,boolean)"(arg0: Internal.ItemStack_, arg1: boolean): void;
        hurtEnemy(arg0: Internal.ItemStack_, arg1: Internal.LivingEntity_, arg2: Internal.LivingEntity_): boolean;
        setDamage(arg0: Internal.ItemStack_, arg1: number): void;
        /**
         * @deprecated
        */
        getCraftingRemainingItem(): Internal.Item;
        getTypeItemStackKey(): Internal.ItemStackKey;
        modifyReturnValue$ege000$overrideStackedOnOther(arg0: boolean, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_): boolean;
        hasCraftingRemainingItem(arg0: Internal.ItemStack_): boolean;
        shouldOverrideMultiplayerNbt(): boolean;
        getMaxStackSize(arg0: Internal.ItemStack_): number;
        addEnergyTooltip(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_, arg4: number, arg5: number, arg6: boolean): void;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        static getId(arg0: Internal.Item_): number;
        overrideOtherStackedOnMe(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: Internal.Slot_, arg3: Internal.ClickAction_, arg4: Internal.Player_, arg5: Internal.SlotAccess_): boolean;
        setFoodProperties(arg0: Internal.FoodProperties_): void;
        setCraftingRemainder(arg0: Internal.Item_): void;
        doesSneakBypassUse(arg0: Internal.ItemStack_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCauseReequipAnimation(arg0: Internal.ItemStack_, arg1: Internal.ItemStack_, arg2: boolean): boolean;
        onHorseArmorTick(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: Internal.Mob_): void;
        static getPlayerPOVHitResult(arg0: Internal.Level_, arg1: Internal.Player_, arg2: Internal.ClipContext$Fluid_): Internal.BlockHitResult;
        addAttribute(attribute: Internal.Attribute_, uuid: Internal.UUID_, name: string, d: number, operation: Internal.AttributeModifier$Operation_): void;
        equals(arg0: any): boolean;
        get drinkingSound(): Internal.SoundEvent
        set rarity(arg0: Internal.Rarity_)
        get fireResistant(): boolean
        get complex(): boolean
        /**
         * @deprecated
        */
        get foodProperties(): Internal.FoodProperties
        set modId(arg0: string)
        get descriptionId(): string
        get creativeTab(): string
        get defaultInstance(): Internal.ItemStack
        get typeData(): Internal.CompoundTag
        set maxStackSize(arg0: number)
        set burnTime(i: number)
        set maxDamage(arg0: number)
        get item(): Internal.Item
        get itemBuilder(): Internal.ItemBuilder
        /**
         * @deprecated
        */
        get maxDamage(): number
        get description(): net.minecraft.network.chat.Component
        get class(): typeof any
        get renderPropertiesInternal(): any
        set itemBuilder(b: Internal.ItemBuilder_)
        set attackDamage(attackDamage: number)
        get edible(): boolean
        /**
         * @deprecated
        */
        get enchantmentValue(): number
        set armorToughness(armorToughness: number)
        get id(): string
        set "burnTime(int)"(arg0: number)
        set tier(c: Internal.Consumer_<Internal.MutableToolTier>)
        get digSpeed(): number
        set foodProperties(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set "foodProperties(net.minecraft.world.food.FoodProperties)"(arg0: Internal.FoodProperties_)
        set digSpeed(speed: number)
        set attackSpeed(attackSpeed: number)
        /**
         * @deprecated
        */
        get maxStackSize(): number
        set "burnTime(int)"(i: number)
        set "foodProperties(java.util.function.Consumer)"(consumer: Internal.Consumer_<Internal.FoodBuilder>)
        set armorKnockbackResistance(knockbackResistance: number)
        set fireResistant(arg0: boolean)
        get eatingSound(): Internal.SoundEvent
        set enchantability(arg0: number)
        set nameKey(arg0: string)
        get idLocation(): ResourceLocation
        get mod(): string
        set armorProtection(armorProtection: number)
        set burnTime(arg0: number)
        /**
         * @deprecated
        */
        get craftingRemainingItem(): Internal.Item
        get typeItemStackKey(): Internal.ItemStackKey
        set foodProperties(arg0: Internal.FoodProperties_)
        set craftingRemainder(arg0: Internal.Item_)
    }
    type BoatItemCoFH_ = BoatItemCoFH;
    class CherryLeavesBlock extends Internal.LeavesBlock {
        constructor(arg0: Internal.BlockBehaviour$Properties_)
        isShearable(arg0: Internal.ItemStack_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
        */
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        performBonemeal(level: Internal.ServerLevel_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): void;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        getSpeedFactor(): number;
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getMaxVerticalOffset(): number;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        /**
         * @deprecated
        */
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        isBonemealSuccess(level: Internal.Level_, random: Internal.RandomSource_, pos: BlockPos_, state: Internal.BlockState_): boolean;
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        /**
         * @deprecated
        */
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        /**
         * @deprecated
        */
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        /**
         * @deprecated
        */
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        onSheared(arg0: Internal.Player_, arg1: Internal.ItemStack_, arg2: Internal.Level_, arg3: BlockPos_, arg4: number): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        /**
         * @deprecated
        */
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        handler$bhh000$onRemoved(blockState: Internal.BlockState_, serverLevel: Internal.ServerLevel_, blockPos: BlockPos_, random: Internal.RandomSource_, ci: Internal.CallbackInfo_): void;
        setSpeedFactor(arg0: number): void;
        isValidBonemealTarget(level: Internal.LevelReader_, pos: BlockPos_, state: Internal.BlockState_, isClient: boolean): boolean;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        notifyAll(): void;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        setDestroySpeed(v: number): void;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        arch$holder(): Internal.Holder<Internal.Block>;
        static getOptionalDistanceAt(arg0: Internal.BlockState_): Internal.OptionalInt;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        /**
         * @deprecated
        */
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type CherryLeavesBlock_ = CherryLeavesBlock;
    class FramedFlowerPotBlock extends Internal.FramedBlock {
        constructor()
        /**
         * @deprecated
        */
        getSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isEnabled(arg0: Internal.FeatureFlagSet_): boolean;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        getVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getCamoShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: number): number;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number, arg5: number): void;
        static popResource(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.ItemStack_): void;
        setRandomTickCallback(callback: Internal.Consumer_<any>): void;
        getBeaconColorMultiplier(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): number[];
        stepOn(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Entity_): void;
        getPistonPushReaction(arg0: Internal.BlockState_): Internal.PushReaction;
        getCamoOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.ShapeProvider_): Internal.VoxelShape;
        getExpDrop(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.RandomSource_, arg3: BlockPos_, arg4: number, arg5: number): number;
        shouldDisplayFluidOverlay(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.FluidState_): boolean;
        asItem(): Internal.Item;
        /**
         * @deprecated
        */
        getExplosionResistance(): number;
        /**
         * @deprecated
        */
        triggerEvent(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: number, arg4: number): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_, arg6: boolean): void;
        getTypeData(): Internal.CompoundTag;
        setFriction(arg0: number): void;
        rotate(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        getRenderShape(arg0: Internal.BlockState_): Internal.RenderShape;
        rotate(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getSpeedFactor(): number;
        getComponentBySkipPredicate(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): Internal.BlockState;
        /**
         * @deprecated
        */
        getLightBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isPossibleToRespawnInThis(arg0: Internal.BlockState_): boolean;
        playerDestroy(arg0: Internal.Level_, arg1: Internal.Player_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockEntity_, arg5: Internal.ItemStack_): void;
        mfix$setDelegate(registryKey: Internal.ResourceKey_<any>, holder: Internal.Holder$Reference_<any>): void;
        playerWillDestroy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Player_): void;
        getCloneItemStack(arg0: Internal.BlockState_, arg1: Internal.HitResult_, arg2: Internal.BlockGetter_, arg3: BlockPos_, arg4: Internal.Player_): Internal.ItemStack;
        getClass(): typeof any;
        getBlockType(): Internal.IBlockType;
        getMaxVerticalOffset(): number;
        newBlockEntity(arg0: BlockPos_, arg1: Internal.BlockState_): Internal.BlockEntity;
        mfix$getDelegate(registryKey: Internal.ResourceKey_<any>): Internal.Holder$Reference<any>;
        getRenderPropertiesInternal(): any;
        onCaughtFire(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.LivingEntity_): void;
        getDrops(arg0: Internal.BlockState_, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        getStateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>;
        setBlockBuilder(b: Internal.BlockBuilder_): void;
        /**
         * @deprecated
        */
        entityInside(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): void;
        initializeClient(arg0: Internal.Consumer_<Internal.IClientBlockExtensions>): void;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.core.Direction,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        getBlockStates(): Internal.List<Internal.BlockState>;
        setRequiresTool(v: boolean): void;
        addLandingEffects(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.LivingEntity_, arg5: number): boolean;
        puzzleslib$setItem(arg0: Internal.Item_): void;
        /**
         * @deprecated
        */
        builtInRegistryHolder(): Internal.Holder$Reference<Internal.Block>;
        static popResourceFromFace(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Direction_, arg3: Internal.ItemStack_): void;
        doesBlockOccludeBeaconBeam(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        handlePrecipitation(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Biome$Precipitation_): void;
        wait(arg0: number): void;
        getFluidState(arg0: Internal.BlockState_): Internal.FluidState;
        useCamoOcclusionShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        getRespawnPosition(arg0: Internal.BlockState_, arg1: Internal.EntityType_<any>, arg2: Internal.LevelReader_, arg3: BlockPos_, arg4: number, arg5: Internal.LivingEntity_): Internal.Optional<Vec3d>;
        /**
         * @deprecated
        */
        tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        isFertile(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        canBeHydrated(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.FluidState_, arg4: BlockPos_): boolean;
        isSuffocating(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getWeakChanges(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        neighborChanged(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Block_, arg4: BlockPos_, arg5: boolean): void;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        getBlockSupportShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        /**
         * @deprecated
        */
        isCollisionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        getTicker<T extends Internal.BlockEntity>(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockEntityType_<T>): Internal.BlockEntityTicker<T>;
        /**
         * @deprecated
        */
        getMenuProvider(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): Internal.MenuProvider;
        static updateFromNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_): Internal.BlockState;
        static byItem(arg0: Internal.Item_): Internal.Block;
        /**
         * @deprecated
        */
        updateIndirectNeighbourShapes(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: number, arg4: number): void;
        getFriction(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): number;
        destroy(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        canConnectRedstone(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        use(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setLightEmission(v: number): void;
        setJumpFactor(arg0: number): void;
        getShadeBrightness(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        isSlimeBlock(arg0: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        getCollisionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        updateShapeLockable(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.Supplier_<Internal.BlockState>): Internal.BlockState;
        defaultBlockState(): Internal.BlockState;
        getStateForPlacement(arg0: Internal.BlockPlaceContext_): Internal.BlockState;
        lockState(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Player_, arg3: Internal.ItemStack_): boolean;
        getToolModifiedState(arg0: Internal.BlockState_, arg1: Internal.UseOnContext_, arg2: Internal.ToolAction_, arg3: boolean): Internal.BlockState;
        placeLiquid(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.FluidState_): boolean;
        getCamoVisualShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        wait(): void;
        getMaxHorizontalOffset(): number;
        /**
         * @deprecated
        */
        getDestroyProgress(arg0: Internal.BlockState_, arg1: Internal.Player_, arg2: Internal.BlockGetter_, arg3: BlockPos_): number;
        makesOpenTrapdoorAboveClimbable(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.BlockState_): boolean;
        updateShape(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.BlockState_, arg3: Internal.LevelAccessor_, arg4: BlockPos_, arg5: BlockPos_): Internal.BlockState;
        isRandomlyTicking(arg0: Internal.BlockState_): boolean;
        static isShapeFullBlock(arg0: Internal.VoxelShape_): boolean;
        withPropertiesOf(arg0: Internal.BlockState_): Internal.BlockState;
        setIsRandomlyTicking(arg0: boolean): void;
        getPickupSound(arg0: Internal.BlockState_): Internal.Optional<Internal.SoundEvent>;
        hidesNeighborFace(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_, arg4: Internal.Direction_): boolean;
        isScaffolding(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        /**
         * @deprecated
        */
        rotate(arg0: Internal.BlockState_, arg1: Internal.Rotation_): Internal.BlockState;
        defaultMapColor(): Internal.MapColor;
        getStateAtViewpoint(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Vec3d_): Internal.BlockState;
        setNameKey(arg0: string): void;
        static box(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): Internal.VoxelShape;
        getExplosionResistance(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): number;
        updateEntityAfterFallOn(arg0: Internal.BlockGetter_, arg1: Internal.Entity_): void;
        getLightEmission(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): number;
        setBedOccupied(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.LivingEntity_, arg4: boolean): void;
        arch$registryName(): ResourceLocation;
        getBlockBuilder(): Internal.BlockBuilder;
        getIdLocation(): ResourceLocation;
        canDropFromExplosion(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Explosion_): boolean;
        addRunningEffects(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        /**
         * @deprecated
        */
        isSignalSource(arg0: Internal.BlockState_): boolean;
        createBlockItem(): Internal.BlockItem;
        printCamoBlock(arg0: Internal.CompoundTag_): Internal.Optional<Internal.MutableComponent>;
        /**
         * @deprecated
        */
        onProjectileHit(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: Internal.BlockHitResult_, arg3: Internal.Projectile_): void;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_, arg4: Internal.Entity_, arg5: Internal.ItemStack_): Internal.List<Internal.ItemStack>;
        /**
         * @deprecated
        */
        isOcclusionShapeFullBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        static getId(arg0: Internal.BlockState_): number;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.level.material.Fluid)"(arg0: Internal.BlockState_, arg1: Internal.Fluid_): boolean;
        canSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        isPathfindable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.PathComputationType_): boolean;
        setSoundType(arg0: SoundType_): void;
        /**
         * @deprecated
         * This method is marked to be removed in future!
        */
        needCullingUpdateAfterStateChange(arg0: Internal.LevelReader_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): boolean;
        /**
         * @deprecated
        */
        onRemove(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        equals(arg0: any): boolean;
        getOcclusionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        shouldPreventNeighborCulling(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: BlockPos_, arg4: Internal.BlockState_): boolean;
        isFlammable(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        collisionExtendsVertically(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getPickupSound(): Internal.Optional<Internal.SoundEvent>;
        /**
         * @deprecated
        */
        getSoundType(arg0: Internal.BlockState_): SoundType;
        static createProperties(arg0: Internal.IBlockType_): Internal.BlockBehaviour$Properties;
        /**
         * @deprecated
        */
        randomTick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getCamoDrops(arg0: Internal.List_<Internal.ItemStack>, arg1: Internal.LootParams$Builder_): Internal.List<Internal.ItemStack>;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.LevelAccessor_, arg2: BlockPos_, arg3: Internal.BlockEntity_): void;
        static canSupportRigidBlock(arg0: Internal.BlockGetter_, arg1: BlockPos_): boolean;
        isStickyBlock(arg0: Internal.BlockState_): boolean;
        "rotate(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.phys.BlockHitResult,net.minecraft.world.level.block.Rotation)"(arg0: Internal.BlockState_, arg1: Internal.BlockHitResult_, arg2: Internal.Rotation_): Internal.BlockState;
        getDescriptionId(): string;
        onBlockExploded(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Explosion_): void;
        fallOn(arg0: Internal.Level_, arg1: Internal.BlockState_, arg2: BlockPos_, arg3: Internal.Entity_, arg4: number): void;
        canEntityDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        handler$eel000$quark$tick(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.RandomSource_, arg4: Internal.CallbackInfo_): void;
        getJumpFactor(): number;
        isValidSpawn(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.SpawnPlacements$Type_, arg4: Internal.EntityType_<any>): boolean;
        getFlammability(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        static canSupportCenter(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        skipRendering(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.Direction_): boolean;
        /**
         * @deprecated
        */
        getDirectSignal(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        isLadder(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.LivingEntity_): boolean;
        onDestroyedByPlayer(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: boolean, arg5: Internal.FluidState_): boolean;
        /**
         * @deprecated
        */
        "canBeReplaced(net.minecraft.world.level.block.state.BlockState,net.minecraft.world.item.context.BlockPlaceContext)"(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        getMapColor(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.MapColor_): Internal.MapColor;
        isPortalFrame(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        useShapeForLightOcclusion(arg0: Internal.BlockState_): boolean;
        pickupBlock(arg0: Internal.LevelAccessor_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        static playCamoBreakSound(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_): void;
        getBedDirection(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): Internal.Direction;
        setSpeedFactor(arg0: number): void;
        setExplosionResistance(arg0: number): void;
        getEnchantPowerBonus(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): number;
        toString(): string;
        runOcclusionTestAndGetLookupState(arg0: Internal.SideSkipPredicate_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: Internal.BlockState_, arg5: Internal.Direction_): Internal.BlockState;
        notifyAll(): void;
        static getFlowerPotState(arg0: Internal.Block_): Internal.BlockState;
        getId(): string;
        getLootTable(): ResourceLocation;
        /**
         * @deprecated
        */
        getInteractionShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): Internal.VoxelShape;
        propagatesSkylightDown(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setPlacedBy(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.LivingEntity_, arg4: Internal.ItemStack_): void;
        /**
         * @deprecated
        */
        onPlace(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.BlockState_, arg4: boolean): void;
        getFriction(): number;
        /**
         * @deprecated
        */
        hasAnalogOutputSignal(arg0: Internal.BlockState_): boolean;
        getSoundType(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Entity_): SoundType;
        /**
         * @deprecated
        */
        getAnalogOutputSignal(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): number;
        supportsExternalFaceHiding(arg0: Internal.BlockState_): boolean;
        notify(): void;
        onBlockStateChange(arg0: Internal.LevelReader_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.BlockState_): void;
        canCamoSustainPlant(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.IPlantable_): boolean;
        static isFaceFull(arg0: Internal.VoxelShape_, arg1: Internal.Direction_): boolean;
        isFireSource(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        static toggleYSlope(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        canSurvive(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_): boolean;
        static dropResources(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): void;
        getAppearance(arg0: Internal.BlockState_, arg1: Internal.BlockAndTintGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: Internal.BlockState_, arg5: BlockPos_): Internal.BlockState;
        handleUse(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_, arg4: Internal.InteractionHand_, arg5: Internal.BlockHitResult_): Internal.InteractionResult;
        setDestroySpeed(v: number): void;
        tryApplyCamoImmediately(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.LivingEntity_, arg3: Internal.ItemStack_): void;
        isIntangible(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): boolean;
        canHarvestBlock(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        updateCulling(arg0: Internal.LevelReader_, arg1: BlockPos_): void;
        shouldCheckWeakPower(arg0: Internal.BlockState_, arg1: Internal.SignalGetter_, arg2: BlockPos_, arg3: Internal.Direction_): boolean;
        getListener<T extends Internal.BlockEntity>(arg0: Internal.ServerLevel_, arg1: T): Internal.GameEventListener;
        arch$holder(): Internal.Holder<Internal.Block>;
        /**
         * @deprecated
        */
        getCloneItemStack(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_): Internal.ItemStack;
        hasDynamicShape(): boolean;
        /**
         * @deprecated
        */
        getSeed(arg0: Internal.BlockState_, arg1: BlockPos_): number;
        defaultDestroyTime(): number;
        getBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        dropFromExplosion(arg0: Internal.Explosion_): boolean;
        onNeighborChange(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): void;
        handleBlockLeftClick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): boolean;
        static isExceptionForConnection(arg0: Internal.BlockState_): boolean;
        canPlaceLiquid(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Fluid_): boolean;
        playBreakSound(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_): boolean;
        onTreeGrow(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: Internal.BiConsumer_<BlockPos, Internal.BlockState>, arg3: Internal.RandomSource_, arg4: BlockPos_, arg5: Internal.TreeConfiguration_): boolean;
        wait(arg0: number, arg1: number): void;
        appendHoverText(arg0: Internal.ItemStack_, arg1: Internal.BlockGetter_, arg2: Internal.List_<net.minecraft.network.chat.Component>, arg3: Internal.TooltipFlag_): void;
        /**
         * @deprecated
        */
        mirror(arg0: Internal.BlockState_, arg1: Internal.Mirror_): Internal.BlockState;
        isBed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Entity_): boolean;
        getName(): Internal.MutableComponent;
        wasExploded(arg0: Internal.Level_, arg1: BlockPos_, arg2: Internal.Explosion_): void;
        canStickTo(arg0: Internal.BlockState_, arg1: Internal.BlockState_): boolean;
        animateTick(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.RandomSource_): void;
        getFireSpreadSpeed(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_): number;
        initCache(arg0: Internal.BlockState_): Internal.StateCache;
        getMod(): string;
        getAdjacentBlockPathType(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Mob_, arg4: Internal.BlockPathTypes_): Internal.BlockPathTypes;
        /**
         * @deprecated
        */
        canBeReplaced(arg0: Internal.BlockState_, arg1: Internal.BlockPlaceContext_): boolean;
        isConduitFrame(arg0: Internal.BlockState_, arg1: Internal.LevelReader_, arg2: BlockPos_, arg3: BlockPos_): boolean;
        static updateOrDestroy(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_, arg4: number): void;
        /**
         * @deprecated
        */
        attack(arg0: Internal.BlockState_, arg1: Internal.Level_, arg2: BlockPos_, arg3: Internal.Player_): void;
        getShape(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.CollisionContext_): Internal.VoxelShape;
        getComponentAtEdge(arg0: Internal.BlockGetter_, arg1: BlockPos_, arg2: Internal.BlockState_, arg3: Internal.Direction_, arg4: Internal.Direction_): Internal.BlockState;
        static stateById(arg0: number): Internal.BlockState;
        requiredFeatures(): Internal.FeatureFlagSet;
        hashCode(): number;
        popExperience(arg0: Internal.ServerLevel_, arg1: BlockPos_, arg2: number): void;
        static pushEntitiesUp(arg0: Internal.BlockState_, arg1: Internal.BlockState_, arg2: Internal.LevelAccessor_, arg3: BlockPos_): Internal.BlockState;
        static getDrops(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.BlockEntity_): Internal.List<Internal.ItemStack>;
        isBurning(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_): boolean;
        setHasCollision(arg0: boolean): void;
        getCache(arg0: Internal.BlockState_): Internal.StateCache;
        static shouldRenderFace(arg0: Internal.BlockState_, arg1: Internal.BlockGetter_, arg2: BlockPos_, arg3: Internal.Direction_, arg4: BlockPos_): boolean;
        rotate(arg0: Internal.BlockState_, arg1: Internal.Direction_, arg2: Internal.Rotation_): Internal.BlockState;
        /**
         * @deprecated
        */
        spawnAfterBreak(arg0: Internal.BlockState_, arg1: Internal.ServerLevel_, arg2: BlockPos_, arg3: Internal.ItemStack_, arg4: boolean): void;
        unpackNestedModelData(arg0: Internal.ModelData_, arg1: Internal.BlockState_, arg2: Internal.BlockState_): Internal.ModelData;
        set randomTickCallback(callback: Internal.Consumer_<any>)
        /**
         * @deprecated
        */
        get explosionResistance(): number
        get typeData(): Internal.CompoundTag
        set friction(arg0: number)
        get speedFactor(): number
        get class(): typeof any
        get blockType(): Internal.IBlockType
        get maxVerticalOffset(): number
        get renderPropertiesInternal(): any
        get stateDefinition(): Internal.StateDefinition<Internal.Block, Internal.BlockState>
        set blockBuilder(b: Internal.BlockBuilder_)
        get blockStates(): Internal.List<Internal.BlockState>
        set requiresTool(v: boolean)
        set lightEmission(v: number)
        set jumpFactor(arg0: number)
        get maxHorizontalOffset(): number
        set isRandomlyTicking(arg0: boolean)
        set nameKey(arg0: string)
        get blockBuilder(): Internal.BlockBuilder
        get idLocation(): ResourceLocation
        set soundType(arg0: SoundType_)
        get pickupSound(): Internal.Optional<Internal.SoundEvent>
        get descriptionId(): string
        get jumpFactor(): number
        set speedFactor(arg0: number)
        set explosionResistance(arg0: number)
        get id(): string
        get lootTable(): ResourceLocation
        get friction(): number
        set destroySpeed(v: number)
        get name(): Internal.MutableComponent
        get mod(): string
        set hasCollision(arg0: boolean)
    }
    type FramedFlowerPotBlock_ = FramedFlowerPotBlock;
    interface LootItemCondition$Builder {
        and(arg0: Internal.LootItemCondition$Builder_): Internal.AllOfCondition$Builder;
        abstract build(): Internal.LootItemCondition;
        invert(): this;
        or(arg0: Internal.LootItemCondition$Builder_): Internal.AnyOfCondition$Builder;
        (): Internal.LootItemCondition_;
    }
    type LootItemCondition$Builder_ = LootItemCondition$Builder | (()=> Internal.LootItemCondition_);
}
