
[endrem]
	#Enable/Disable usage of Ender Eyes
	enable_ender_eyes = false
	#Enable/Disable the End Castle
	enable_end_castle = true
	#Distance in chunks between ancient witch huts
	witch_hut_distance = 25
	#Size of the End Gates
	end_gate_size = 20
	#Changes the structure that the End Remastered map locates (set value to "null" to disable)
	map_behavior = "endrem:end_castle"
	#Distance in chunks between End Castles
	castle_distance = 380
	#Sets number of mobs inside the End Gate and the End Castle --> 0: No Mobs, 1: Easy, 2: Normal, 3: Hard, 4: Nightmare
	structure_mob_difficulty = 4
	#Distance in chunks between End Gates
	end_gate_distance = 380
	#Enable/Disable the End Gate
	enable_end_gate = true
	#Changes the structure that End Remastered eyes track (set value to "null" to disable)
	eye_behavior = "endrem:end_gate"
	#Enable/Disable generation of vanilla strongholds
	enable_strongholds = true

