//Set icon item
setIcon("minecraft:map")

//Set title String
setTitle("To the forest!")

//Set description String
setDescription("Enter a forest biome")

//Set the parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
setParent("triumph:example/root")

//Adds criteria named "entered_forest" with the trigger type "minecraft:location". This function returns the criteria as an object
criteria = addCriteria("entered_forest", "minecraft:location")

//Sets the required biome for the criteria. This is the biome the player must be in.
criteria.setBiome("minecraft:forest")
