{
  "item.immersiveengineering.acetaldehyde_bucket": "Seau d'acétaldéhyde",
  "block.immersiveengineering.acetaldehyde_bucket": "Seau d'acétaldéhyde",
  "item.immersiveengineering.alu_catwalk": "Passerelle en aluminium",
  "block.immersiveengineering.alu_catwalk": "Passerelle en aluminium",
  "item.immersiveengineering.alu_catwalk_stairs": "Escalier de passerelle en aluminium",
  "block.immersiveengineering.alu_catwalk_stairs": "Escalier de passerelle en aluminium",
  "item.immersiveengineering.alu_fence_gate": "Portillon en aluminium",
  "block.immersiveengineering.alu_fence_gate": "Portillon en aluminium",
  "item.immersiveengineering.alu_window": "Fenêtre en aluminium",
  "block.immersiveengineering.alu_window": "Fenêtre en aluminium",
  "item.immersiveengineering.aluminum_hanging_sign": "Panneau suspendu en aluminium",
  "block.immersiveengineering.aluminum_hanging_sign": "Panneau suspendu en aluminium",
  "item.immersiveengineering.aluminum_sign": "Panneau en aluminium",
  "block.immersiveengineering.aluminum_sign": "Panneau en aluminium",
  "item.immersiveengineering.bannerpattern_screwdriver": "Motif de bannière (Tournevis)",
  "block.immersiveengineering.bannerpattern_screwdriver": "Motif de bannière (Tournevis)",
  "item.immersiveengineering.bannerpattern_warning": "Motif de bannière (Avertissement)",
  "block.immersiveengineering.bannerpattern_warning": "Motif de bannière (Avertissement)",
  "item.immersiveengineering.bannerpattern_wirecutter": "Motif de bannière (Pince coupante)",
  "block.immersiveengineering.bannerpattern_wirecutter": "Motif de bannière (Pince coupante)",
  "item.immersiveengineering.basic_engineering": "Ingénierie basique",
  "block.immersiveengineering.basic_engineering": "Ingénierie basique",
  "item.immersiveengineering.blueprint_shelf": "Étagère à plans",
  "block.immersiveengineering.blueprint_shelf": "Étagère à plans",
  "item.immersiveengineering.bullet_armor_piercing": "Balle perforante",
  "block.immersiveengineering.bullet_armor_piercing": "Balle perforante",
  "item.immersiveengineering.bullet_buckshot": "Chevrotine",
  "block.immersiveengineering.bullet_buckshot": "Chevrotine",
  "item.immersiveengineering.bullet_casull": "Balle Casull",
  "block.immersiveengineering.bullet_casull": "Balle Casull",
  "item.immersiveengineering.bullet_dragons_breath": "Balle souffle de dragon",
  "block.immersiveengineering.bullet_dragons_breath": "Balle souffle de dragon",
  "item.immersiveengineering.bullet_firework": "Balle feu d'artifice",
  "block.immersiveengineering.bullet_firework": "Balle feu d'artifice",
  "item.immersiveengineering.bullet_flare": "Balle fusée éclairante",
  "block.immersiveengineering.bullet_flare": "Balle fusée éclairante",
  "item.immersiveengineering.bullet_he": "Balle explosive",
  "block.immersiveengineering.bullet_he": "Balle explosive",
  "item.immersiveengineering.bullet_homing": "Balle chercheuse",
  "block.immersiveengineering.bullet_homing": "Balle chercheuse",
  "item.immersiveengineering.bullet_potion": "Balle potion",
  "block.immersiveengineering.bullet_potion": "Balle potion",
  "item.immersiveengineering.bullet_silver": "Balle en argent",
  "block.immersiveengineering.bullet_silver": "Balle en argent",
  "item.immersiveengineering.bullet_wolfpack": "Balle Wolfpack",
  "block.immersiveengineering.bullet_wolfpack": "Balle Wolfpack",
  "item.immersiveengineering.bulwark_spawn_egg": "Œuf d'apparition de Rempart",
  "block.immersiveengineering.bulwark_spawn_egg": "Œuf d'apparition de Rempart",
  "entity.immersiveengineering.bulwark": "Rempart",
  "item.immersiveengineering.cagelamp": "Lampe encagée",
  "block.immersiveengineering.cagelamp": "Lampe encagée",
  "item.immersiveengineering.chute_colored_black": "Goulotte noire",
  "block.immersiveengineering.chute_colored_black": "Goulotte noire",
  "item.immersiveengineering.chute_colored_blue": "Goulotte bleue",
  "block.immersiveengineering.chute_colored_blue": "Goulotte bleue",
  "item.immersiveengineering.chute_colored_brown": "Goulotte marron",
  "block.immersiveengineering.chute_colored_brown": "Goulotte marron",
  "item.immersiveengineering.chute_colored_cyan": "Goulotte cyan",
  "block.immersiveengineering.chute_colored_cyan": "Goulotte cyan",
  "item.immersiveengineering.chute_colored_gray": "Goulotte grise",
  "block.immersiveengineering.chute_colored_gray": "Goulotte grise",
  "item.immersiveengineering.chute_colored_green": "Goulotte verte",
  "block.immersiveengineering.chute_colored_green": "Goulotte verte",
  "item.immersiveengineering.chute_colored_light_blue": "Goulotte bleu clair",
  "block.immersiveengineering.chute_colored_light_blue": "Goulotte bleu clair",
  "item.immersiveengineering.chute_colored_light_gray": "Goulotte gris clair",
  "block.immersiveengineering.chute_colored_light_gray": "Goulotte gris clair",
  "item.immersiveengineering.chute_colored_lime": "Goulotte citron vert",
  "block.immersiveengineering.chute_colored_lime": "Goulotte citron vert",
  "item.immersiveengineering.chute_colored_magenta": "Goulotte magenta",
  "block.immersiveengineering.chute_colored_magenta": "Goulotte magenta",
  "item.immersiveengineering.chute_colored_orange": "Goulotte orange",
  "block.immersiveengineering.chute_colored_orange": "Goulotte orange",
  "item.immersiveengineering.chute_colored_pink": "Goulotte rose",
  "block.immersiveengineering.chute_colored_pink": "Goulotte rose",
  "item.immersiveengineering.chute_colored_purple": "Goulotte violette",
  "block.immersiveengineering.chute_colored_purple": "Goulotte violette",
  "item.immersiveengineering.chute_colored_red": "Goulotte rouge",
  "block.immersiveengineering.chute_colored_red": "Goulotte rouge",
  "item.immersiveengineering.chute_colored_white": "Goulotte blanche",
  "block.immersiveengineering.chute_colored_white": "Goulotte blanche",
  "item.immersiveengineering.chute_colored_yellow": "Goulotte jaune",
  "block.immersiveengineering.chute_colored_yellow": "Goulotte jaune",
  "item.immersiveengineering.clinker_brick": "Brique réfractaire",
  "block.immersiveengineering.clinker_brick": "Brique réfractaire",
  "item.immersiveengineering.clinker_brick_quoin": "Coin en brique réfractaire",
  "block.immersiveengineering.clinker_brick_quoin": "Coin en brique réfractaire",
  "item.immersiveengineering.clinker_brick_sill": "Rebord en brique réfractaire",
  "block.immersiveengineering.clinker_brick_sill": "Rebord en brique réfractaire",
  "item.immersiveengineering.commando_spawn_egg": "Œuf d'apparition de Commando",
  "block.immersiveengineering.commando_spawn_egg": "Œuf d'apparition de Commando",
  "entity.immersiveengineering.commando": "Commando",
  "item.immersiveengineering.component_electronic": "Composant électronique",
  "block.immersiveengineering.component_electronic": "Composant électronique",
  "item.immersiveengineering.component_electronic_adv": "Composant électronique avancé",
  "block.immersiveengineering.component_electronic_adv": "Composant électronique avancé",
  "item.immersiveengineering.concrete_brick": "Brique en béton",
  "block.immersiveengineering.concrete_brick": "Brique en béton",
  "item.immersiveengineering.concrete_brick_cracked": "Brique en béton fissurée",
  "block.immersiveengineering.concrete_brick_cracked": "Brique en béton fissurée",
  "item.immersiveengineering.concrete_chiseled": "Béton ciselé",
  "block.immersiveengineering.concrete_chiseled": "Béton ciselé",
  "item.immersiveengineering.concrete_pillar": "Pilier en béton",
  "block.immersiveengineering.concrete_pillar": "Pilier en béton",
  "item.immersiveengineering.concrete_reinforced": "Béton renforcé",
  "block.immersiveengineering.concrete_reinforced": "Béton renforcé",
  "item.immersiveengineering.concrete_reinforced_tile": "Tuile en béton renforcé",
  "block.immersiveengineering.concrete_reinforced_tile": "Tuile en béton renforcé",
  "item.immersiveengineering.deepslate_ore_aluminum": "Minerai d'aluminium des abîmes",
  "block.immersiveengineering.deepslate_ore_aluminum": "Minerai d'aluminium des abîmes",
  "item.immersiveengineering.deepslate_ore_lead": "Minerai de plomb des abîmes",
  "block.immersiveengineering.deepslate_ore_lead": "Minerai de plomb des abîmes",
  "item.immersiveengineering.deepslate_ore_nickel": "Minerai de nickel des abîmes",
  "block.immersiveengineering.deepslate_ore_nickel": "Minerai de nickel des abîmes",
  "item.immersiveengineering.deepslate_ore_silver": "Minerai d'argent des abîmes",
  "block.immersiveengineering.deepslate_ore_silver": "Minerai d'argent des abîmes",
  "item.immersiveengineering.deepslate_ore_uranium": "Minerai d'uranium des abîmes",
  "block.immersiveengineering.deepslate_ore_uranium": "Minerai d'uranium des abîmes",
  "item.immersiveengineering.duroplast": "Duroplast",
  "block.immersiveengineering.duroplast": "Duroplast",
  "item.immersiveengineering.electromagnet": "Électroaimant",
  "block.immersiveengineering.electromagnet": "Électroaimant",
  "item.immersiveengineering.ersatz_leather": "Cuir synthétique",
  "block.immersiveengineering.ersatz_leather": "Cuir synthétique",
  "item.immersiveengineering.fertilizer": "Engrais",
  "block.immersiveengineering.fertilizer": "Engrais",
  "item.immersiveengineering.fiberboard": "Panneau de fibres",
  "block.immersiveengineering.fiberboard": "Panneau de fibres",
  "item.immersiveengineering.fusilier_spawn_egg": "Œuf d'apparition de Fusilier",
  "block.immersiveengineering.fusilier_spawn_egg": "Œuf d'apparition de Fusilier",
  "entity.immersiveengineering.fusilier": "Fusilier",
  "item.immersiveengineering.glider": "Planeur",
  "block.immersiveengineering.glider": "Planeur",
  "item.immersiveengineering.grindingdisk": "Disque de meulage",
  "block.immersiveengineering.grindingdisk": "Disque de meulage",
  "item.immersiveengineering.grit_sand": "Sable de broyage",
  "block.immersiveengineering.grit_sand": "Sable de broyage",
  "item.immersiveengineering.hatch": "Trappe",
  "block.immersiveengineering.hatch": "Trappe",
  "item.immersiveengineering.hempcrete": "Béton de chanvre",
  "block.immersiveengineering.hempcrete": "Béton de chanvre",
  "item.immersiveengineering.hempcrete_brick": "Brique en béton de chanvre",
  "block.immersiveengineering.hempcrete_brick": "Brique en béton de chanvre",
  "item.immersiveengineering.hempcrete_brick_cracked": "Brique en béton de chanvre fissurée",
  "block.immersiveengineering.hempcrete_brick_cracked": "Brique en béton de chanvre fissurée",
  "item.immersiveengineering.hempcrete_chiseled": "Béton de chanvre ciselé",
  "block.immersiveengineering.hempcrete_chiseled": "Béton de chanvre ciselé",
  "item.immersiveengineering.hempcrete_pillar": "Pilier en béton de chanvre",
  "block.immersiveengineering.hempcrete_pillar": "Pilier en béton de chanvre",
  "item.immersiveengineering.high_power_biodiesel_bucket": "Seau de biodiesel haute performance",
  "block.immersiveengineering.high_power_biodiesel_bucket": "Seau de biodiesel haute performance",
  "item.immersiveengineering.light_bulb": "Ampoule",
  "block.immersiveengineering.light_bulb": "Ampoule",
  "item.immersiveengineering.nugget_netherite": "Pépite de Netherite",
  "block.immersiveengineering.nugget_netherite": "Pépite de Netherite",
  "item.immersiveengineering.phenolic_resin_bucket": "Seau de résine phénolique",
  "block.immersiveengineering.phenolic_resin_bucket": "Seau de résine phénolique",
  "item.immersiveengineering.pipe_valve": "Vanne de tuyau",
  "block.immersiveengineering.pipe_valve": "Vanne de tuyau",
  "item.immersiveengineering.plate_duroplast": "Plaque en Duroplast",
  "block.immersiveengineering.plate_duroplast": "Plaque en Duroplast",
  "item.immersiveengineering.plate_hop_graphite": "Plaque en graphite HOP",
  "block.immersiveengineering.plate_hop_graphite": "Plaque en graphite HOP",
  "item.immersiveengineering.potion_bucket": "Seau de potion",
  "block.immersiveengineering.potion_bucket": "Seau de potion",
  "item.immersiveengineering.railgun": "Canon électromagnétique",
  "block.immersiveengineering.railgun": "Canon électromagnétique",
  "item.immersiveengineering.raw_aluminum": "Aluminium brut",
  "block.immersiveengineering.raw_aluminum": "Aluminium brut",
  "item.immersiveengineering.raw_block_aluminum": "Bloc d'aluminium brut",
  "block.immersiveengineering.raw_block_aluminum": "Bloc d'aluminium brut",
  "item.immersiveengineering.raw_block_lead": "Bloc de plomb brut",
  "block.immersiveengineering.raw_block_lead": "Bloc de plomb brut",
  "item.immersiveengineering.raw_block_nickel": "Bloc de nickel brut",
  "block.immersiveengineering.raw_block_nickel": "Bloc de nickel brut",
  "item.immersiveengineering.raw_block_silver": "Bloc d'argent brut",
  "block.immersiveengineering.raw_block_silver": "Bloc d'argent brut",
  "item.immersiveengineering.raw_block_uranium": "Bloc d'uranium brut",
  "block.immersiveengineering.raw_block_uranium": "Bloc d'uranium brut",
  "item.immersiveengineering.raw_lead": "Plomb brut",
  "block.immersiveengineering.raw_lead": "Plomb brut",
  "item.immersiveengineering.raw_nickel": "Nickel brut",
  "block.immersiveengineering.raw_nickel": "Nickel brut",
  "item.immersiveengineering.raw_silver": "Argent brut",
  "block.immersiveengineering.raw_silver": "Argent brut",
  "item.immersiveengineering.raw_uranium": "Uranium brut",
  "block.immersiveengineering.raw_uranium": "Uranium brut",
  "item.immersiveengineering.redstone_acid_bucket": "Seau d'acide de Redstone",
  "block.immersiveengineering.redstone_acid_bucket": "Seau d'acide de Redstone",
  "item.immersiveengineering.redstone_state_cell": "Cellule d'état Redstone",
  "block.immersiveengineering.redstone_state_cell": "Cellule d'état Redstone",
  "item.immersiveengineering.redstone_switchboard": "Tableau de distribution Redstone",
  "block.immersiveengineering.redstone_switchboard": "Tableau de distribution Redstone",
  "item.immersiveengineering.redstone_timer": "Minuteur Redstone",
  "block.immersiveengineering.redstone_timer": "Minuteur Redstone",
  "item.immersiveengineering.reinforced_window": "Fenêtre renforcée",
  "block.immersiveengineering.reinforced_window": "Fenêtre renforcée",
  "item.immersiveengineering.resonanz_engineering": "Ingénierie de résonance",
  "block.immersiveengineering.resonanz_engineering": "Ingénierie de résonance",
  "item.immersiveengineering.robot_wolf": "Loup robotique",
  "block.immersiveengineering.robot_wolf": "Loup robotique",
  "item.immersiveengineering.shader_acepride": "Nuanceur Acepride",
  "block.immersiveengineering.shader_acepride": "Nuanceur Acepride",
  "item.immersiveengineering.shader_ancient": "Nuanceur Ancien",
  "block.immersiveengineering.shader_ancient": "Nuanceur Ancien",
  "item.immersiveengineering.shader_angelsthesis": "Nuanceur Angel's Thesis",
  "block.immersiveengineering.shader_angelsthesis": "Nuanceur Angel's Thesis",
  "item.immersiveengineering.shader_argo": "Nuanceur Argo",
  "block.immersiveengineering.shader_argo": "Nuanceur Argo",
  "item.immersiveengineering.shader_astartes": "Nuanceur Astartes",
  "block.immersiveengineering.shader_astartes": "Nuanceur Astartes",
  "item.immersiveengineering.shader_bag_common": "Sac de nuanceurs (Commun)",
  "block.immersiveengineering.shader_bag_common": "Sac de nuanceurs (Commun)",
  "item.immersiveengineering.shader_bag_epic": "Sac de nuanceurs (Épique)",
  "block.immersiveengineering.shader_bag_epic": "Sac de nuanceurs (Épique)",
  "item.immersiveengineering.shader_bag_immersiveengineering_masterwork": "Sac de nuanceurs (Chef-d'œuvre IE)",
  "block.immersiveengineering.shader_bag_immersiveengineering_masterwork": "Sac de nuanceurs (Chef-d'œuvre IE)",
  "item.immersiveengineering.shader_bag_rare": "Sac de nuanceurs (Rare)",
  "block.immersiveengineering.shader_bag_rare": "Sac de nuanceurs (Rare)",
  "item.immersiveengineering.shader_bag_uncommon": "Sac de nuanceurs (Peu commun)",
  "block.immersiveengineering.shader_bag_uncommon": "Sac de nuanceurs (Peu commun)",
  "item.immersiveengineering.shader_bipride": "Nuanceur Bipride",
  "block.immersiveengineering.shader_bipride": "Nuanceur Bipride",
  "item.immersiveengineering.shader_chloris": "Nuanceur Chloris",
  "block.immersiveengineering.shader_chloris": "Nuanceur Chloris",
  "item.immersiveengineering.shader_crescentrose": "Nuanceur Crescent Rose",
  "block.immersiveengineering.shader_crescentrose": "Nuanceur Crescent Rose",
  "item.immersiveengineering.shader_crimsonlotus": "Nuanceur Crimson Lotus",
  "block.immersiveengineering.shader_crimsonlotus": "Nuanceur Crimson Lotus",
  "item.immersiveengineering.shader_darkfire": "Nuanceur Darkfire",
  "block.immersiveengineering.shader_darkfire": "Nuanceur Darkfire",
  "item.immersiveengineering.shader_dominator": "Nuanceur Dominator",
  "block.immersiveengineering.shader_dominator": "Nuanceur Dominator",
  "item.immersiveengineering.shader_enbypride": "Nuanceur Enbypride",
  "block.immersiveengineering.shader_enbypride": "Nuanceur Enbypride",
  "item.immersiveengineering.shader_erruption": "Nuanceur Éruption",
  "block.immersiveengineering.shader_erruption": "Nuanceur Éruption",
  "item.immersiveengineering.shader_exia": "Nuanceur Exia",
  "block.immersiveengineering.shader_exia": "Nuanceur Exia",
  "item.immersiveengineering.shader_eyas": "Nuanceur Eyas",
  "block.immersiveengineering.shader_eyas": "Nuanceur Eyas",
  "item.immersiveengineering.shader_felix": "Nuanceur Felix",
  "block.immersiveengineering.shader_felix": "Nuanceur Felix",
  "item.immersiveengineering.shader_fox": "Nuanceur Fox",
  "block.immersiveengineering.shader_fox": "Nuanceur Fox",
  "item.immersiveengineering.shader_gaypride": "Nuanceur Gaypride",
  "block.immersiveengineering.shader_gaypride": "Nuanceur Gaypride",
  "item.immersiveengineering.shader_glacis": "Nuanceur Glacis",
  "block.immersiveengineering.shader_glacis": "Nuanceur Glacis",
  "item.immersiveengineering.shader_harrowed": "Nuanceur Harrowed",
  "block.immersiveengineering.shader_harrowed": "Nuanceur Harrowed",
  "item.immersiveengineering.shader_hawk": "Nuanceur Hawk",
  "block.immersiveengineering.shader_hawk": "Nuanceur Hawk",
  "item.immersiveengineering.shader_hollow": "Nuanceur Hollow",
  "block.immersiveengineering.shader_hollow": "Nuanceur Hollow",
  "item.immersiveengineering.shader_ikelos": "Nuanceur Ikelos",
  "block.immersiveengineering.shader_ikelos": "Nuanceur Ikelos",
  "item.immersiveengineering.shader_kindled": "Nuanceur Kindled",
  "block.immersiveengineering.shader_kindled": "Nuanceur Kindled",
  "item.immersiveengineering.shader_lesbianpride": "Nuanceur Lesbianpride",
  "block.immersiveengineering.shader_lesbianpride": "Nuanceur Lesbianpride",
  "item.immersiveengineering.shader_locus": "Nuanceur Locus",
  "block.immersiveengineering.shader_locus": "Nuanceur Locus",
  "item.immersiveengineering.shader_lususnaturae": "Nuanceur Lusus Naturae",
  "block.immersiveengineering.shader_lususnaturae": "Nuanceur Lusus Naturae",
  "item.immersiveengineering.shader_magnum": "Nuanceur Magnum",
  "block.immersiveengineering.shader_magnum": "Nuanceur Magnum",
  "item.immersiveengineering.shader_massfusion": "Nuanceur Mass Fusion",
  "block.immersiveengineering.shader_massfusion": "Nuanceur Mass Fusion",
  "item.immersiveengineering.shader_matrix": "Nuanceur Matrix",
  "block.immersiveengineering.shader_matrix": "Nuanceur Matrix",
  "item.immersiveengineering.shader_microshark": "Nuanceur Microshark",
  "block.immersiveengineering.shader_microshark": "Nuanceur Microshark",
  "item.immersiveengineering.shader_milo": "Nuanceur Milo",
  "block.immersiveengineering.shader_milo": "Nuanceur Milo",
  "item.immersiveengineering.shader_n7": "Nuanceur N7",
  "block.immersiveengineering.shader_n7": "Nuanceur N7",
  "item.immersiveengineering.shader_netherforged": "Nuanceur Netherforged",
  "block.immersiveengineering.shader_netherforged": "Nuanceur Netherforged",
  "item.immersiveengineering.shader_normandy": "Nuanceur Normandy",
  "block.immersiveengineering.shader_normandy": "Nuanceur Normandy",
  "item.immersiveengineering.shader_omnitool": "Nuanceur Omnitool",
  "block.immersiveengineering.shader_omnitool": "Nuanceur Omnitool",
  "item.immersiveengineering.shader_phoenix": "Nuanceur Phoenix",
  "block.immersiveengineering.shader_phoenix": "Nuanceur Phoenix",
  "item.immersiveengineering.shader_qrow": "Nuanceur Qrow",
  "block.immersiveengineering.shader_qrow": "Nuanceur Qrow",
  "item.immersiveengineering.shader_radiant": "Nuanceur Radiant",
  "block.immersiveengineering.shader_radiant": "Nuanceur Radiant",
  "item.immersiveengineering.shader_regal": "Nuanceur Regal",
  "block.immersiveengineering.shader_regal": "Nuanceur Regal",
  "item.immersiveengineering.shader_rosequartz": "Nuanceur Rose Quartz",
  "block.immersiveengineering.shader_rosequartz": "Nuanceur Rose Quartz",
  "item.immersiveengineering.shader_sharkface": "Nuanceur Sharkface",
  "block.immersiveengineering.shader_sharkface": "Nuanceur Sharkface",
  "item.immersiveengineering.shader_sponsor": "Nuanceur Sponsor",
  "block.immersiveengineering.shader_sponsor": "Nuanceur Sponsor",
  "item.immersiveengineering.shader_stormflower": "Nuanceur Stormflower",
  "block.immersiveengineering.shader_stormflower": "Nuanceur Stormflower",
  "item.immersiveengineering.shader_sunstrike": "Nuanceur Sunstrike",
  "block.immersiveengineering.shader_sunstrike": "Nuanceur Sunstrike",
  "item.immersiveengineering.shader_sutherland": "Nuanceur Sutherland",
  "block.immersiveengineering.shader_sutherland": "Nuanceur Sutherland",
  "item.immersiveengineering.shader_taken": "Nuanceur Taken",
  "block.immersiveengineering.shader_taken": "Nuanceur Taken",
  "item.immersiveengineering.shader_transpride": "Nuanceur Transpride",
  "block.immersiveengineering.shader_transpride": "Nuanceur Transpride",
  "item.immersiveengineering.shader_trident": "Nuanceur Trident",
  "block.immersiveengineering.shader_trident": "Nuanceur Trident",
  "item.immersiveengineering.shader_twili": "Nuanceur Twili",
  "block.immersiveengineering.shader_twili": "Nuanceur Twili",
  "item.immersiveengineering.shader_usurper": "Nuanceur Usurper",
  "block.immersiveengineering.shader_usurper": "Nuanceur Usurper",
  "item.immersiveengineering.shader_vanguard": "Nuanceur Vanguard",
  "block.immersiveengineering.shader_vanguard": "Nuanceur Vanguard",
  "item.immersiveengineering.shader_vaulttec": "Nuanceur Vault-Tec",
  "block.immersiveengineering.shader_vaulttec": "Nuanceur Vault-Tec",
  "item.immersiveengineering.shader_waaagh": "Nuanceur Waaagh",
  "block.immersiveengineering.shader_waaagh": "Nuanceur Waaagh",
  "item.immersiveengineering.shader_warbird": "Nuanceur Warbird",
  "block.immersiveengineering.shader_warbird": "Nuanceur Warbird",
  "item.immersiveengineering.siren": "Sirène",
  "block.immersiveengineering.siren": "Sirène",
  "item.immersiveengineering.slab_clinker_brick": "Dalle en brique réfractaire",
  "block.immersiveengineering.slab_clinker_brick": "Dalle en brique réfractaire",
  "item.immersiveengineering.slab_concrete_brick": "Dalle en brique de béton",
  "block.immersiveengineering.slab_concrete_brick": "Dalle en brique de béton",
  "item.immersiveengineering.slab_concrete_reinforced": "Dalle en béton renforcé",
  "block.immersiveengineering.slab_concrete_reinforced": "Dalle en béton renforcé",
  "item.immersiveengineering.slab_concrete_reinforced_tile": "Dalle en tuile de béton renforcé",
  "block.immersiveengineering.slab_concrete_reinforced_tile": "Dalle en tuile de béton renforcé",
  "item.immersiveengineering.slab_hempcrete_brick": "Dalle en brique de béton de chanvre",
  "block.immersiveengineering.slab_hempcrete_brick": "Dalle en brique de béton de chanvre",
  "item.immersiveengineering.slab_slag_brick": "Dalle en brique de scories",
  "block.immersiveengineering.slab_slag_brick": "Dalle en brique de scories",
  "item.immersiveengineering.slag_brick": "Brique en scories",
  "block.immersiveengineering.slag_brick": "Brique en scories",
  "item.immersiveengineering.slag_glass": "Verre de scories",
  "block.immersiveengineering.slag_glass": "Verre de scories",
  "item.immersiveengineering.slag_gravel": "Gravier de scories",
  "block.immersiveengineering.slag_gravel": "Gravier de scories",
  "item.immersiveengineering.stairs_clinker_brick": "Escalier en brique réfractaire",
  "block.immersiveengineering.stairs_clinker_brick": "Escalier en brique réfractaire",
  "item.immersiveengineering.stairs_concrete_brick": "Escalier en brique de béton",
  "block.immersiveengineering.stairs_concrete_brick": "Escalier en brique de béton",
  "item.immersiveengineering.stairs_hempcrete_brick": "Escalier en brique de béton de chanvre",
  "block.immersiveengineering.stairs_hempcrete_brick": "Escalier en brique de béton de chanvre",
  "item.immersiveengineering.stairs_slag_brick": "Escalier en brique de scories",
  "block.immersiveengineering.stairs_slag_brick": "Escalier en brique de scories",
  "item.immersiveengineering.steel_catwalk": "Passerelle en acier",
  "block.immersiveengineering.steel_catwalk": "Passerelle en acier",
  "item.immersiveengineering.steel_catwalk_stairs": "Escalier de passerelle en acier",
  "block.immersiveengineering.steel_catwalk_stairs": "Escalier de passerelle en acier",
  "item.immersiveengineering.steel_door": "Porte en acier",
  "block.immersiveengineering.steel_door": "Porte en acier",
  "item.immersiveengineering.steel_fence_gate": "Portillon en acier",
  "block.immersiveengineering.steel_fence_gate": "Portillon en acier",
  "item.immersiveengineering.steel_hanging_sign": "Panneau suspendu en acier",
  "block.immersiveengineering.steel_hanging_sign": "Panneau suspendu en acier",
  "item.immersiveengineering.steel_sign": "Panneau en acier",
  "block.immersiveengineering.steel_sign": "Panneau en acier",
  "item.immersiveengineering.steel_trapdoor": "Trappe en acier",
  "block.immersiveengineering.steel_trapdoor": "Trappe en acier",
  "item.immersiveengineering.steel_window": "Fenêtre en acier",
  "block.immersiveengineering.steel_window": "Fenêtre en acier",
  "item.immersiveengineering.stick_netherite": "Bâton en Netherite",
  "block.immersiveengineering.stick_netherite": "Bâton en Netherite",
  "item.immersiveengineering.toolupgrade_drill_fortune": "Tête de foreuse (Fortune)",
  "block.immersiveengineering.toolupgrade_drill_fortune": "Tête de foreuse (Fortune)",
  "item.immersiveengineering.toolupgrade_powerpack_antenna": "Batterie dorsale (Antenne)",
  "block.immersiveengineering.toolupgrade_powerpack_antenna": "Batterie dorsale (Antenne)",
  "item.immersiveengineering.toolupgrade_powerpack_induction": "Batterie dorsale (Induction)",
  "block.immersiveengineering.toolupgrade_powerpack_induction": "Batterie dorsale (Induction)",
  "item.immersiveengineering.toolupgrade_powerpack_magnet": "Batterie dorsale (Aimant)",
  "block.immersiveengineering.toolupgrade_powerpack_magnet": "Batterie dorsale (Aimant)",
  "item.immersiveengineering.toolupgrade_powerpack_tesla": "Batterie dorsale (Tesla)",
  "block.immersiveengineering.toolupgrade_powerpack_tesla": "Batterie dorsale (Tesla)",
  "item.immersiveengineering.toolupgrade_skyhook_insulation": "Crochet céleste (Isolation)",
  "block.immersiveengineering.toolupgrade_skyhook_insulation": "Crochet céleste (Isolation)",
  "item.immersiveengineering.toolupgrade_skyhook_mace": "Crochet céleste (Masse)",
  "block.immersiveengineering.toolupgrade_skyhook_mace": "Crochet céleste (Masse)",
  "item.immersiveengineering.toolupgrade_skyhook_slope": "Crochet céleste (Pente)",
  "block.immersiveengineering.toolupgrade_skyhook_slope": "Crochet céleste (Pente)",
  "item.immersiveengineering.treated_catwalk": "Passerelle en bois traité",
  "block.immersiveengineering.treated_catwalk": "Passerelle en bois traité",
  "item.immersiveengineering.treated_catwalk_stairs": "Escalier de passerelle en bois traité",
  "block.immersiveengineering.treated_catwalk_stairs": "Escalier de passerelle en bois traité",
  "item.immersiveengineering.treated_door": "Porte en bois traité",
  "block.immersiveengineering.treated_door": "Porte en bois traité",
  "item.immersiveengineering.treated_door_framed": "Porte en bois traité (Encadrée)",
  "block.immersiveengineering.treated_door_framed": "Porte en bois traité (Encadrée)",
  "item.immersiveengineering.treated_fence_gate": "Portillon en bois traité",
  "block.immersiveengineering.treated_fence_gate": "Portillon en bois traité",
  "item.immersiveengineering.treated_trapdoor": "Trappe en bois traité",
  "block.immersiveengineering.treated_trapdoor": "Trappe en bois traité",
  "item.immersiveengineering.treated_trapdoor_framed": "Trappe en bois traité (Encadrée)",
  "block.immersiveengineering.treated_trapdoor_framed": "Trappe en bois traité (Encadrée)",
  "item.immersiveengineering.treated_window": "Fenêtre en bois traité",
  "block.immersiveengineering.treated_window": "Fenêtre en bois traité",
  "item.immersiveengineering.treated_wood_hanging_sign": "Panneau suspendu en bois traité",
  "block.immersiveengineering.treated_wood_hanging_sign": "Panneau suspendu en bois traité",
  "item.immersiveengineering.treated_wood_sign": "Panneau en bois traité",
  "block.immersiveengineering.treated_wood_sign": "Panneau en bois traité",
  "item.immersiveengineering.wall_clinker_brick": "Mur en brique réfractaire",
  "block.immersiveengineering.wall_clinker_brick": "Mur en brique réfractaire",
  "item.immersiveengineering.wall_concrete": "Mur en béton",
  "block.immersiveengineering.wall_concrete": "Mur en béton",
  "item.immersiveengineering.wall_concrete_brick": "Mur en brique de béton",
  "block.immersiveengineering.wall_concrete_brick": "Mur en brique de béton",
  "item.immersiveengineering.wall_concrete_leaded": "Mur en béton plombé",
  "block.immersiveengineering.wall_concrete_leaded": "Mur en béton plombé",
  "item.immersiveengineering.wall_concrete_tile": "Mur en tuile de béton",
  "block.immersiveengineering.wall_concrete_tile": "Mur en tuile de béton",
  "item.immersiveengineering.wall_hempcrete": "Mur en béton de chanvre",
  "block.immersiveengineering.wall_hempcrete": "Mur en béton de chanvre",
  "item.immersiveengineering.wall_hempcrete_brick": "Mur en brique de béton de chanvre",
  "block.immersiveengineering.wall_hempcrete_brick": "Mur en brique de béton de chanvre",
  "item.immersiveengineering.wall_slag_brick": "Mur en brique de scories",
  "block.immersiveengineering.wall_slag_brick": "Mur en brique de scories",
  "item.immersiveengineering.warning_sign_arrow_double_down": "Panneau d'avertissement (Double flèche bas)",
  "block.immersiveengineering.warning_sign_arrow_double_down": "Panneau d'avertissement (Double flèche bas)",
  "item.immersiveengineering.warning_sign_arrow_double_left": "Panneau d'avertissement (Double flèche gauche)",
  "block.immersiveengineering.warning_sign_arrow_double_left": "Panneau d'avertissement (Double flèche gauche)",
  "item.immersiveengineering.warning_sign_arrow_double_right": "Panneau d'avertissement (Double flèche droite)",
  "block.immersiveengineering.warning_sign_arrow_double_right": "Panneau d'avertissement (Double flèche droite)",
  "item.immersiveengineering.warning_sign_arrow_double_up": "Panneau d'avertissement (Double flèche haut)",
  "block.immersiveengineering.warning_sign_arrow_double_up": "Panneau d'avertissement (Double flèche haut)",
  "item.immersiveengineering.warning_sign_arrow_down": "Panneau d'avertissement (Flèche bas)",
  "block.immersiveengineering.warning_sign_arrow_down": "Panneau d'avertissement (Flèche bas)",
  "item.immersiveengineering.warning_sign_arrow_left": "Panneau d'avertissement (Flèche gauche)",
  "block.immersiveengineering.warning_sign_arrow_left": "Panneau d'avertissement (Flèche gauche)",
  "item.immersiveengineering.warning_sign_arrow_right": "Panneau d'avertissement (Flèche droite)",
  "block.immersiveengineering.warning_sign_arrow_right": "Panneau d'avertissement (Flèche droite)",
  "item.immersiveengineering.warning_sign_arrow_up": "Panneau d'avertissement (Flèche haut)",
  "block.immersiveengineering.warning_sign_arrow_up": "Panneau d'avertissement (Flèche haut)",
  "item.immersiveengineering.warning_sign_attention": "Panneau d'avertissement (Attention)",
  "block.immersiveengineering.warning_sign_attention": "Panneau d'avertissement (Attention)",
  "item.immersiveengineering.warning_sign_cat": "Panneau d'avertissement (Chat)",
  "block.immersiveengineering.warning_sign_cat": "Panneau d'avertissement (Chat)",
  "item.immersiveengineering.warning_sign_cold": "Panneau d'avertissement (Froid)",
  "block.immersiveengineering.warning_sign_cold": "Panneau d'avertissement (Froid)",
  "item.immersiveengineering.warning_sign_creeper": "Panneau d'avertissement (Creeper)",
  "block.immersiveengineering.warning_sign_creeper": "Panneau d'avertissement (Creeper)",
  "item.immersiveengineering.warning_sign_ear_defenders": "Panneau d'avertissement (Protections auditives)",
  "block.immersiveengineering.warning_sign_ear_defenders": "Panneau d'avertissement (Protections auditives)",
  "item.immersiveengineering.warning_sign_electric": "Panneau d'avertissement (Électricité)",
  "block.immersiveengineering.warning_sign_electric": "Panneau d'avertissement (Électricité)",
  "item.immersiveengineering.warning_sign_falling": "Panneau d'avertissement (Chute)",
  "block.immersiveengineering.warning_sign_falling": "Panneau d'avertissement (Chute)",
  "item.immersiveengineering.warning_sign_fire": "Panneau d'avertissement (Feu)",
  "block.immersiveengineering.warning_sign_fire": "Panneau d'avertissement (Feu)",
  "item.immersiveengineering.warning_sign_hot": "Panneau d'avertissement (Chaud)",
  "block.immersiveengineering.warning_sign_hot": "Panneau d'avertissement (Chaud)",
  "item.immersiveengineering.warning_sign_magnet": "Panneau d'avertissement (Aimant)",
  "block.immersiveengineering.warning_sign_magnet": "Panneau d'avertissement (Aimant)",
  "item.immersiveengineering.warning_sign_shrieker": "Panneau d'avertissement (Hurleur)",
  "block.immersiveengineering.warning_sign_shrieker": "Panneau d'avertissement (Hurleur)",
  "item.immersiveengineering.warning_sign_sound": "Panneau d'avertissement (Son)",
  "block.immersiveengineering.warning_sign_sound": "Panneau d'avertissement (Son)",
  "item.immersiveengineering.warning_sign_turret": "Panneau d'avertissement (Tourelle)",
  "block.immersiveengineering.warning_sign_turret": "Panneau d'avertissement (Tourelle)",
  "item.immersiveengineering.warning_sign_villager": "Panneau d'avertissement (Villageois)",
  "block.immersiveengineering.warning_sign_villager": "Panneau d'avertissement (Villageois)",
  "item.immersiveengineering.warning_sign_warden": "Panneau d'avertissement (Warden)",
  "block.immersiveengineering.warning_sign_warden": "Panneau d'avertissement (Warden)"
}