{
	"feather_falling_trample": true,
	"enderman_particles": true,
	"block_pearcing_enchantment": true,
	"stampede_enchantment": true,
	"eagle_eyed_enchantment": true,
	"dexterity_enchantment": true,
	// Disable when LevelZ mod installed
	"inaccuracy_curse_enchantment": true,
	"polar_star": true,
	// Only visible through spy glass
	"other_stars": true,
	"custom_item_name_non_despawn": true,
	"totem_of_non_breaking": true,
	// 0.1 = 10% chance
	"evoker_use_totem_chance": 0.10000000149011612,
	"not_look_at_invisible": true,
	"chainmail_spike_protection": true,
	"charged_creeper_spawn_chance": 0.004999999888241291,
	"creeper_on_fire": true,
	"fast_oxidization": true,
	"spectral_arrow_light": true,
	"iron_golem_repair_friendly": true,
	"skeleton_bow_damaged": true,
	"break_skeleton_bow_chance": 0.004999999888241291,
	"path_block_speed_boost": 0.03,
	// Ticks: 20 = 1 second
	"disable_elytra_on_damage_time": 40,
	"disable_elytra_underwater": false,
	"husk_drops_sand": true,
	"trident_buried_treasure": true,
	"villager_sleeping_eyes": true,
	// No trading when villager has no space
	"villager_needs_space": true,
	// 0 = disabled
	"max_iron_golem_villager_spawn": 0,
	"path_block_under_gates": true,
	"shovel_undo_farmland": true,
	// If top is banner, player has to wear shield with same pattern
	"beacon_shield_pattern": true,
	// 0 = disabled
	"max_spawner_count": 0,
	// 0 = disabled
	"spawner_tick_deactivation": 0,
	// 90 = 3 bubbles
	"botte_air_amount": 90,
	"flame_arrow_burn": true,
	// Set entity on fire
	"magma_cube_fire_ticks": 20,
	// 20 ticks = 1 second
	"shield_blocking_cooldown": 60,
	// Heal passive entity 2hp every ticks
	"heal_passive_entity_over_time_ticks": 1200,
	// Change slot highlight to texture
	"change_slot_highlight": false,
	"fletching_table_use": true,
	"show_nbt_tooltip": false,
	// Repair trident with prismarine shards
	"repair_trident": true,
	"show_jukebox_disc": true,
	"snow_under_trees": true,
	"spawn_not_on_leaves": true,
	// Minimum time in ticks during rain + nextInt(this)
	"campfire_rain_extinguish": 20,
	// Only in cold biomes
	"strays_affected_by_daylight": false,
	"start_riding_fall_damage": true,
	"boat_fall_damage_nerf": true,
	"passive_entity_modifications": false,
	"passiveEntityConfig": {
		// Default = -24000
		"baby_to_adult_time": -24000,
		// PassiveAgeTime : this = Age
		"passive_age_calculation": 24000,
		// Baby = Age 0
		"passive_max_age": 3
	}
}