
// If playing on a server, the server admin must change these values as well as clients

/**
 *  Controls how long it takes for animals to get hungry and produce items, in ticks.
 *  Defaults to 12000 which is 10 minutes (20 ticks * 60 seconds * 10)
 */
global.animalInteractionCooldown = 12000;


/** 
 * Only server needs to change this
 * Replace true with false below if you want to remove the fishing minigame!
 */
global.enableFishingMinigame = true