{
  "advancement.thief.kind_gesture.description": "赠送村民绿宝石以提升声望",
  "advancement.thief.kind_gesture.title": "亲善赠予",
  "gui.thief.crime_commited.heavy": "§4你的重罪行为被村民发现了",
  "gui.thief.crime_commited.light": "§3你的轻罪行为被村民发现了",
  "gui.thief.crime_commited.medium": "§6你的中罪行为被村民发现了",
  "gui.thief.gossips": "§8评价:",
  "gui.thief.gossips.major_negative": " §8杀害: %s",
  "gui.thief.gossips.major_positive": " §8获救: %s",
  "gui.thief.gossips.minor_negative": " §8欺凌: %s",
  "gui.thief.gossips.minor_positive": " §8帮助: %s",
  "gui.thief.gossips.trading": " §8交易: %s",
  "gui.thief.reputation": "态度: %s",
  "gui.thief.reputation.accepted": "接纳",
  "gui.thief.reputation.accepted.description": "§7轻罪行为将被忽略",
  "gui.thief.reputation.distrusted": "厌恶",
  "gui.thief.reputation.distrusted.description": "§7交易价格上涨",
  "gui.thief.reputation.hated": "憎恨",
  "gui.thief.reputation.hated.description": "§7被视为村庄威胁",
  "gui.thief.reputation.honored": "爱戴",
  "gui.thief.reputation.honored.description": "§7重罪行为将被忽略",
  "gui.thief.reputation.neutral": "中立",
  "gui.thief.reputation.neutral.description": "§7友好相待，同时谨慎提防",
  "gui.thief.reputation.respected": "尊重",
  "gui.thief.reputation.respected.description": "§7中罪行为将被忽略",
  "gui.thief.reputation.unwelcome": "排斥",
  "gui.thief.reputation.unwelcome.description": "§7不予交易",
  "stat.thief.caught_at_heavy_thefts_in_village": "被发现重罪行为",
  "stat.thief.caught_at_light_thefts_in_village": "被发现轻罪行为",
  "stat.thief.caught_at_medium_thefts_in_village": "被发现中罪行为",
  "thief.configuration.always_notice_distance": "必定目击距离",
  "thief.configuration.breaking_protected_blocks": "罪名包括破坏相应方块",
  "thief.configuration.crime": "罪行",
  "thief.configuration.crime_only_in_protected_structures": "仅在特定结构中生效",
  "thief.configuration.enabled": "启用",
  "thief.configuration.fix_shift_click_villager_trading_reputation": "修复Shift点击时声望的获取bug",
  "thief.configuration.gifts": "礼物",
  "thief.configuration.heavy_major_change": "重罪：对杀害",
  "thief.configuration.heavy_minor_change": "重罪：对欺凌",
  "thief.configuration.hero_can_steal": "无视村庄英雄罪行",
  "thief.configuration.hero_of_the_village": "村庄英雄",
  "thief.configuration.interacting_with_protected_blocks": "罪名包括与相应方块互动",
  "thief.configuration.kicking_villager_out_of_bed": "令村民下床",
  "thief.configuration.light_major_change": "轻罪：对杀害",
  "thief.configuration.light_minor_change": "轻罪：对欺凌",
  "thief.configuration.major_positive_increase": "'获救'增长值",
  "thief.configuration.max_notice_distance": "最大目击距离",
  "thief.configuration.medium_major_change": "中罪：对杀害",
  "thief.configuration.medium_minor_change": "中罪：对欺凌",
  "thief.configuration.minor_negative_reduction": "'欺凌'降低值",
  "thief.configuration.minor_positive_increase": "'救助'增长值",
  "thief.configuration.misc": "杂项",
  "thief.configuration.punishment": "惩罚",
  "thief.configuration.reputation": "声望",
  "thief.configuration.trade_reputation_threshold": "交易声望阈值",
  "thief.configuration.guard_attack_threshold": "攻击声望阈值",
  "thief.configuration.requires_sneak": "需要潜行",
  "thief.configuration.show_villager_reputation_tooltip": "展示村民声望栏",
  "thief.configuration.sleeping_in_villagers_bed": "在村民的床上睡觉",
  "thief.configuration.witness": "目击者"
}