{
  "tooltip.relics.anglers_hat.ability.catch.description": "有几率增加捕获量。如果成功，该能力会再次触发，从而增加更多的捕获量。这个过程一直持续到机会失败为止，将所有捕获的结果相加。",
  "tooltip.relics.anglers_hat.ability.catch.stat.chance.title": "触发几率：",
  "tooltip.relics.anglers_hat.ability.catch": "慷慨的收获",
  "tooltip.relics.anglers_hat.description": "钓鱼时增加捕获量。",
  "tooltip.relics.lucky_scarf.ability.luck.description": "有机会对开采的区块施加额外的时运。如果成功，该能力会再次触发，从而增加另一层时运。该过程一直持续到机会失败为止，对所有级别进行求和。",
  "tooltip.relics.lucky_scarf.ability.luck.stat.chance.title": "触发几率：",
  "tooltip.relics.lucky_scarf.ability.luck": "宝藏猎人",
  "tooltip.relics.lucky_scarf.description": "提高挖掘区块时的时运水平。",
  "tooltip.relics.novelty_drinking_hat.ability.drinking.description": "提高饮用速度。",
  "tooltip.relics.novelty_drinking_hat.ability.drinking.stat.speed.title": "额外饮用速度：",
  "tooltip.relics.novelty_drinking_hat.ability.drinking": "快速饮酒",
  "tooltip.relics.novelty_drinking_hat.ability.nutrition.description": "当消耗液体时，它也会恢复玩家的饥饿感。",
  "tooltip.relics.novelty_drinking_hat.ability.nutrition.stat.hunger.title": "饥饿恢复：",
  "tooltip.relics.novelty_drinking_hat.ability.nutrition.stat.hunger.value": "%1$s 个单位。",
  "tooltip.relics.novelty_drinking_hat.ability.nutrition": "啜饮恢复活力",
  "tooltip.relics.novelty_drinking_hat.description": "加快饮用过程，不仅有助于快速解渴，还能令人惊奇地恢复饥饿感。",
  "tooltip.relics.plastic_drinking_hat.ability.drinking.description": "提高饮用速度。",
  "tooltip.relics.plastic_drinking_hat.ability.drinking.stat.speed.title": "额外饮用速度：",
  "tooltip.relics.plastic_drinking_hat.ability.drinking": "快速饮酒",
  "tooltip.relics.plastic_drinking_hat.ability.nutrition.description": "当消耗液体时，它也会恢复玩家的饥饿感。",
  "tooltip.relics.plastic_drinking_hat.ability.nutrition.stat.hunger.title": "饥饿恢复：",
  "tooltip.relics.plastic_drinking_hat.ability.nutrition.stat.hunger.value": "%1$s 个单位。",
  "tooltip.relics.plastic_drinking_hat.ability.nutrition": "啜饮恢复活力",
  "tooltip.relics.plastic_drinking_hat.description": "加快饮用过程，不仅有助于快速解渴，还能令人惊奇地恢复饥饿感。",
  "tooltip.relics.scarf_of_invisibility.ability.invisible.description": "如果玩家的移动速度低于阈值，他们就会获得隐形效果。与世界上的物体交互会创建一个区域，在玩家退出该区域之前，该区域的隐形性不再适用。",
  "tooltip.relics.scarf_of_invisibility.ability.invisible.stat.radius.title": "面积半径",
  "tooltip.relics.scarf_of_invisibility.ability.invisible.stat.radius.value": "%1$s 块。",
  "tooltip.relics.scarf_of_invisibility.ability.invisible.stat.threshold.title": "最大速度：",
  "tooltip.relics.scarf_of_invisibility.ability.invisible.stat.threshold.value": "每秒 %1$s 块。",
  "tooltip.relics.scarf_of_invisibility.ability.invisible": "沉默的脚步",
  "tooltip.relics.scarf_of_invisibility.description": "使玩家在谨慎移动时对其他人不可见。",
  "tooltip.relics.snorkel.ability.diving.description": "完全浸没时应用暂时的水呼吸效果。",
  "tooltip.relics.snorkel.ability.diving.stat.duration.title": "效果持续时间：",
  "tooltip.relics.snorkel.ability.diving.stat.duration.value": "%1$s 秒。",
  "tooltip.relics.snorkel.ability.diving": "呼吸控制",
  "tooltip.relics.snorkel.description": "允许更长时间的水下探索，而没有溺水的风险。",
  "tooltip.relics.superstitious_hat.ability.looting.description": "有机会对被杀死的小怪进行额外的掠夺。如果成功，该能力会再次触发，从而增加另一个级别的掠夺。该过程一直持续到机会失败为止，对所有级别进行求和。",
  "tooltip.relics.superstitious_hat.ability.looting.stat.chance.title": "触发几率：",
  "tooltip.relics.superstitious_hat.ability.looting": "大战利品",
  "tooltip.relics.superstitious_hat.description": "增加被杀死的小怪掉落的战利品。",
  "tooltip.relics.umbrella.ability.glider.description": "当手中拿着雨伞时，它会逐渐减慢玩家的下落速度，并根据下落速度减少伤害。下落速度越慢，伤害减少就越大，直至完全无效。",
  "tooltip.relics.umbrella.ability.glider.stat.speed.title": "下降速度降低：",
  "tooltip.relics.umbrella.ability.glider.stat.speed.value": "每秒 %1$s%%。",
  "tooltip.relics.umbrella.ability.glider": "软着陆",
  "tooltip.relics.umbrella.ability.shield.description": "使用时，它充当盾牌，击退目标。",
  "tooltip.relics.umbrella.ability.shield.stat.knockback.title": "击退强度：",
  "tooltip.relics.umbrella.ability.shield.stat.knockback.value": "~%1$s 块。",
  "tooltip.relics.umbrella.ability.shield": "空气盾",
  "tooltip.relics.umbrella.description": "缓和坠落，确保从任何高度安全着陆。如果使用得当，它可以成为可靠的盾牌，将敌人拒之门外。",
  "tooltip.relics.villager_hat.ability.discount.description": "增加与村民交易时的折扣。",
  "tooltip.relics.villager_hat.ability.discount.stat.multiplier.title": "折扣金额：",
  "tooltip.relics.villager_hat.ability.discount": "商业秘密",
  "tooltip.relics.villager_hat.description": "与村民交易时降低价格，使交易更有利可图。"
}
