/ === PROJECTILES ===

/ knockback
group(
    type=effect,ID=special_knockback,range=6,excludePlayer=true,power=1.8,pos=#pPos,delay=0.1;
    type=particle,ID=poof,size=(1.0,0.3,1.0),particleAmount=500,pos=#pExactPos
)@luck=2@chance=2

/ upwards knockback
group(
    type=effect,ID=special_knockback,target=hitEntity,directionPitch=-90,power=1.3,delay=0.1;
    type=particle,ID=poof,size=(0.5,0.5,0.5),particleAmount=500
)@luck=2



/ === NOTHING ===
type=nothing@luck=0@chance=20
