ServerEvents.generateData('after_mods', allthemods => {
  for (let id of ["iron", "gold", "copper", "zinc", "uranium", "tin", "silver", "platinum", "osmium", "aluminum", "lead", "nickel", "coal", "diamond", "emerald", "lapis", "quartz", "redstone", "ancient_debris", "sapphire", "ruby", "topaz", "uraninite", "black_quartz",]) {
      allthemods.json(`geore:loot_table/blocks/budding_${id}.json`,
          {
            "type": "minecraft:block",
            "pools": [
              {
                "bonus_rolls": 0.0,
                "conditions": [
                  {
                    "condition": "minecraft:survives_explosion"
                  }
                ],
                "entries": [
                  {
                    "type": "minecraft:item",
                    "name": "geore:budding_"+ id
                  }
                ],
                "rolls": 1.0
              }
            ],
            "random_sequence": "geore:blocks/budding_" + id
          }
      )
  }
})
