ServerEvents.recipes(allthemods => {

    /**
     * @readonly
     * @enum {string}
     */
    const Materials = {
        Dirt:           'minecraft:dirt',
        SoulSand:       'minecraft:soul_sand',
        RedSand:        'minecraft:red_sand',
        Gravel:         'minecraft:gravel',
        Sand:           'minecraft:sand',
        Dust:           'exdeorum:dust',
        Netherrack:     'exdeorum:crushed_netherrack',
        EndStone:       'exdeorum:crushed_end_stone',
        Deepslate:      'exdeorum:crushed_deepslate',
        Blackstone:     'exdeorum:crushed_blackstone',
        Moss:           'minecraft:moss_block'
    };

    /**
     * @readonly
     * @enum {string}
     */
    const Meshes = {
        STRING:   'exdeorum:string_mesh',
        FLINT:    'exdeorum:flint_mesh',
        IRON:     'exdeorum:iron_mesh',
        GOLD:     'exdeorum:golden_mesh',
        DIAMOND:  'exdeorum:diamond_mesh',
        NETHERITE:'exdeorum:netherite_mesh'
    };

    [Meshes.FLINT, Meshes.IRON, Meshes.GOLD, Meshes.DIAMOND].forEach(mesh => {
        allthemods.remove({id: mesh});
    });

    const sieving = (output, material, config) => {
        config.forEach(entry => {
            allthemods.recipes.exdeorum.sieve(Item.of(output), material, entry.mesh, {
                "type": "minecraft:binomial",
                "n": entry.amount || 1,
                "p": entry.chance
            }).id(`allthemods:exdeorum/${entry.mesh.split(':')[1]}/${material.split(':')[1]}/${output.split(':')[1]}`);
        });
    };

    // ===== Gravel =====

    [
        'create:veridium',
        'create:crimsite',
        'create:asurine',
        'xycraft_world:kivi'
    ].forEach(ore => sieving(ore, Materials.Gravel, [
        { mesh: Meshes.IRON, chance: 0.04 },
        { mesh: Meshes.GOLD, chance: 0.06 },
        { mesh: Meshes.DIAMOND, chance: 0.07 },
        { mesh: Meshes.NETHERITE, chance: 0.08 }
    ]));


    allthemods.remove({output: 'minecraft:diamond', type: 'exdeorum:sieve', mod: 'exdeorum'});
    allthemods.remove({output: 'minecraft:emerald', type: 'exdeorum:sieve', mod: 'exdeorum'});

    sieving('minecraft:diamond', Materials.Gravel, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.01 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.04 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.06 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.06 }
    ]);

    sieving('minecraft:emerald', Materials.Gravel, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.01 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.03 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.04 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.05 }
    ]);

    // ===== Sand =====

    sieving('minecraft:cactus', Materials.Sand, [
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.12 }
    ]);

    sieving('alltheores:fluorite', Materials.Sand, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.15 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.15 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.15 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.12 }
    ]);

    sieving('actuallyadditions:black_quartz', Materials.Sand, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.10 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.11 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.11 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.11 }
    ]);

    sieving('powah:uraninite', Materials.Sand, [
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.07 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.08 }
    ]);

    sieving('allthemodium:allthemodium_nugget', Materials.Sand, [
        { mesh: Meshes.DIAMOND, chance: 0.01 },
        { mesh: Meshes.NETHERITE, chance: 0.06 }
    ]);

    // ===== Dust =====

    sieving('forbidden_arcanus:arcane_crystal', Materials.Dust, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.05 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.05 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.06 },
        { mesh: Meshes.NETHERITE, amount: 1, chance: 0.08 }
    ]);

    sieving('alltheores:salt', Materials.Dust, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.15 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.15 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.15 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.12 }
    ]);

    ['blue', 'red', 'green', 'light', 'dark'].forEach(color => {
        sieving(`xycraft_world:xychorium_gem_${color}`, Materials.Dust, [
            { mesh: Meshes.FLINT, chance: 0.04 },
            { mesh: Meshes.IRON, chance: 0.05 },
            { mesh: Meshes.DIAMOND, chance: 0.06 },
            { mesh: Meshes.NETHERITE, chance: 0.08 }
        ]);
    });

    sieving('alltheores:sulfur', Materials.Dust, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.15 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.15 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.15 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.12 }
    ]);

    // ===== Dirt =====

    sieving('minecraft:torchflower_seeds', Materials.Dirt, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.08 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.08 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.11 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.11 }
    ]);

    [
        'actuallyadditions:canola_seeds',
        'actuallyadditions:coffee_beans',
        'actuallyadditions:flax_seeds',
        'minecraft:rose_bush',
        'minecraft:sunflower'
    ].forEach(seed => {
        sieving(seed, Materials.Dirt, [
            { mesh: Meshes.FLINT,     amount: 1, chance: 0.06 },
            { mesh: Meshes.IRON,      amount: 1, chance: 0.08 },
            { mesh: Meshes.GOLD,      amount: 1, chance: 0.08 },
            { mesh: Meshes.DIAMOND,   amount: 1, chance: 0.11 },
            { mesh: Meshes.NETHERITE, amount: 2, chance: 0.11 }
        ])
    });

    // ===== Moss =====

    [
        'integrateddynamics:menril_sapling',
        'forbidden_arcanus:growing_edelwood',
        'ars_elemental:yellow_archwood_sapling'
    ].forEach(sapling => {
        sieving(sapling, Materials.Moss, [
            { mesh: Meshes.IRON,      chance: 0.01 },
            { mesh: Meshes.GOLD,      chance: 0.02 },
            { mesh: Meshes.DIAMOND,   chance: 0.03 },
            { mesh: Meshes.NETHERITE, chance: 0.04 }
        ])
    });

    // ===== Soul Sand =====

    sieving('mysticalagriculture:prosperity_shard', Materials.SoulSand, [
        { mesh: Meshes.IRON, amount: 1, chance: 0.20 },
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.20 },
        { mesh: Meshes.GOLD, amount: 1, chance: 0.20 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.18 }
    ]);

    sieving('mysticalagriculture:soulium_dust', Materials.SoulSand, [
        { mesh: Meshes.DIAMOND, amount: 1, chance: 0.05 },
        { mesh: Meshes.NETHERITE, amount: 1, chance: 0.10 }
    ]);

    // ===== Blackstone =====

    sieving('occultism:raw_iesnium', Materials.Blackstone, [
        { mesh: Meshes.DIAMOND, chance: 0.05 },
        { mesh: Meshes.NETHERITE, chance: 0.05 }
    ]);

    sieving('allthemodium:allthemodium_nugget', Materials.Blackstone, [
        { mesh: Meshes.DIAMOND, chance: 0.04 },
        { mesh: Meshes.NETHERITE, chance: 0.15 }
    ]);

    // ===== EndStone =====

    sieving('draconicevolution:draconium_dust', Materials.EndStone, [
        { mesh: Meshes.DIAMOND, chance: 0.06 },
        { mesh: Meshes.NETHERITE, amount: 2, chance: 0.09 }
    ]);

    sieving('minecraft:sculk', Materials.EndStone, [
        { mesh: Meshes.NETHERITE, amount: 1, chance: 0.075 }
    ]);

    // Crucible heating blocks
    allthemods.recipes.exdeorum.crucible_heat_source({ block_tag: '#c:storage_blocks/uranium' }, 20);
    allthemods.recipes.exdeorum.crucible_heat_source({ block: 'mekanism:superheating_element' }, 60);

    // Hammer
    allthemods.remove({ type: 'exdeorum:compressed_hammer'})
    for (let i = 1; i < 10; i++) {
        allthemods.recipes.exdeorum.compressed_hammer(Item.of(`allthecompressed:gravel_${i}x`), 1, Ingredient.of(`allthecompressed:cobblestone_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of(`allthecompressed:gravel_${i}x`), 1, Ingredient.of(`allthecompressed:granite_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of(`allthecompressed:gravel_${i}x`), 1, Ingredient.of(`allthecompressed:andesite_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of(`allthecompressed:gravel_${i}x`), 1, Ingredient.of(`allthecompressed:diorite_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of(`allthecompressed:sand_${i}x`), 1, Ingredient.of(`allthecompressed:gravel_${i}x`))
    }

    for (let i = 1; i < 4; i++) {
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:crushed_blackstone'), Math.pow(9, i), Ingredient.of(`allthecompressed:blackstone_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:crushed_deepslate'), Math.pow(9, i), Ingredient.of(`allthecompressed:deepslate_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:crushed_deepslate'), Math.pow(9, i), Ingredient.of(`allthecompressed:cobbled_deepslate_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:crushed_netherrack'), Math.pow(9, i), Ingredient.of(`allthecompressed:netherrack_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:dust'), Math.pow(9, i), Ingredient.of(`allthecompressed:sand_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:dust'), Math.pow(9, i), Ingredient.of(`allthecompressed:red_sand_${i}x`))
        allthemods.recipes.exdeorum.compressed_hammer(Item.of('exdeorum:crushed_end_stone'), Math.pow(9, i), Ingredient.of(`allthecompressed:end_stone_${i}x`))
    }
});