[general]
	#The Application ID of the Discord App to use. Replace this with your client id from the discord dashboard to change the name of the app
	applicationID = 1273573655041015889
	#Enable/Disable the mod
	enabled = true
	#Enable/Disable debugging mode. WARNING: MAY CAUSE LOG SPAM!
	debugging = false
	#Enable/Disable the in game config screen. ONLY AVAILABLE WHEN CLOTH CONFIG IS INSTALLED!
	configScreen = false
	#Display the Icon and Pack Name in place of LargeImage from compatible launchers. DOES NOT WORK WITH CUSTOM APPS! ONLY THE DEFAULT ONE!
	launcherIntegration = false
	#Internal Version Number. NO TOUCHY!
	version = 18

[init]
	#Enable/Disable the Game Loading Event
	enabled = false
	#The first line of text under the app name
	description = "Joining the cult... or not?"
	#The second line of text under the app name
	state = "Game Starting..."
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["mclogonew"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%mods% mods installed"
	#The buttons to display on Discord 
	buttons = []

[main_menu]
	#Enable/Disable the Main Menu Event
	enabled = true
	#The first line of text under the app name
	description = "In the main menu"
	#The second line of text under the app name
	state = ""
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["prominence"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Prominence II [FABRIC] 1.20"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "Main menu"
	#The buttons to display on Discord 
	buttons = []

[server_list]
	#Enable/Disable the Server List Event
	enabled = false
	#The first line of text under the app name
	description = "%player% is looking for a server"
	#The second line of text under the app name
	state = "Searching for friends"
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["mclogonew"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%mods% mods installed"
	#The buttons to display on Discord 
	buttons = []

[realms_list]
	#Enable/Disable the Realms Screen Event
	enabled = false
	#The first line of text under the app name
	description = "%player% is looking for a Realm"
	#The second line of text under the app name
	state = "Browsing Realms"
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["mclogonew"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%mods% mods installed"
	#The buttons to display on Discord 
	buttons = []

[join_game]
	#Enable/Disable the Join Game Event
	enabled = false
	#The first line of text under the app name
	description = "%player% is joining a game"
	#The second line of text under the app name
	state = "Joining Game"
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["mclogonew"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%mods% mods installed"
	#The buttons to display on Discord 
	buttons = []

[single_player]
	#Enable/Disable the Single Player Event
	enabled = true
	#The first line of text under the app name
	description = "In Singleplayer"
	#The second line of text under the app name
	state = ""
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["prominence"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Prominence II [FABRIC] 1.20"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "at %world%"
	#The buttons to display on Discord 
	buttons = []

[multi_player]
	#Enable/Disable the Multi Player Event
	enabled = true
	#The first line of text under the app name
	description = "In a multiplayer server"
	#The second line of text under the app name
	state = ""
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["prominence"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Prominence II [FABRIC] 1.20"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "Playing on %servername% with %players% players"
	#The buttons to display on Discord 
	buttons = []

[realms]
	#Enable/Disable the Realms Game Event
	enabled = false
	#The first line of text under the app name
	description = "Playing on %realmname%"
	#The second line of text under the app name
	state = "Playing on a Realm"
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["mclogonew"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "It's Minecraft %mcver%, but modded"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = "%realmdescription%"
	#The buttons to display on Discord 
	buttons = []

[generic]
	#The first line of text under the app name
	description = "Playing Prominence"
	#The second line of text under the app name
	state = ""
	#The Asset ID/URL of the image to display as the large image
	largeImageKey = ["prominence"]
	#The text that gets displayed when the large image is hovered
	largeImageText = "Prominence II [FABRIC]"
	#The Asset ID/URL of the image to display as the small image
	smallImageKey = ["mclogo"]
	#The text that gets displayed when the small image is hovered
	smallImageText = ""
	#The buttons to display on Discord 
	buttons = []

[custom]
	#Must these variables be parsed along with other variables
	enabled = true
	#Your custom variables to add
	variables = []

[dimension_overrides]
	enabled = false

	[[dimension_overrides.dimensions]]
		name = "overworld"
		description = "%player% is in The Overworld"
		state = ""
		largeImageKey = ["overworld"]
		largeImageText = "In the Overworld"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "the_nether"
		description = "%player% is in The Nether"
		state = ""
		largeImageKey = ["nether"]
		largeImageText = "In the Nether"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "the_end"
		description = "%player% is in The End"
		state = ""
		largeImageKey = ["end"]
		largeImageText = "In the End"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "overworld"
		description = "%player% is in The Overworld"
		state = ""
		largeImageKey = ["overworld"]
		largeImageText = "In the Overworld"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "the_nether"
		description = "%player% is in The Nether"
		state = ""
		largeImageKey = ["nether"]
		largeImageText = "In the Nether"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []

	[[dimension_overrides.dimensions]]
		name = "the_end"
		description = "%player% is in The End"
		state = ""
		largeImageKey = ["end"]
		largeImageText = "In the End"
		smallImageKey = ["mclogo"]
		smallImageText = "%mods% mods installed"
		buttons = []


