RLCraft v2.6.3 HOTFIX (putting the RL back in RLCraft, will be far easier moving forward after this update):

WARNING, IF YOU HAD A 2.6.2 WORLD AND ARE UPDATING TO 2.6.3, THE ICE N FIRE BEASTIARY WILL CRASH YOUR GAME TRYING TO OPEN IT.  REMOVE IT AND MAKE A NEW BEASTIARY

Forge 2847 reverted to 2838
		◦ Changed to Forge 2838 for better compatiblity and stability with spongeforge servers

Iceandfire 1.8.0 reverted to 1.7.1
        ◦ The dragons were nerfed way too hard and had issues like getting stuck on trees in the most recent version of Iceandfire and it has been decided to revert the mod to it's previous version to keep RLCraft's difficulty up. Dragons are supposed to be assholes

Spartanfire 0.07 reverted to 0.0.5
        ◦ Since Iceandfire was reverted back to 1.7.1 certain items in Spartanfire 0.07 didn't exist anymore and would cause the client to crash when loading the game

Lycanitesmobs updated to 2.0.0.7
        ◦ Fixed an issue where mobs were being assigned to the vanilla spawner too early and were missing biomes added by various mods, thanks to Lycanite
        ◦ Minions and Pets will no longer drop experience, thanks to Lycanite
		◦ Re-buffed underground spawns to match spawning in RLCraft v2.5 since new Lycanite's nerfs it by default
		◦ Tweaked further spawns from air, end, and endsky spawners
		◦ This update also fixes some issues with Eechetik (plague range and movement speed) and Wraamon (health)

WearableBackpacks 3.1.3 → 3.1.2
        ◦ Changed version to prevent a duplication glitch present in 3.1.3

FoodExpansion 1.3.3
        ◦ Fixed an issue where the player could consume any soup without actually using the soup, making it unlimited
           → Mushroom, Rabbit, Beetroot, Melonsalad, Carrot Soup, Blaze Cream, etc...
		   
Better Survival
        ◦ Disabled Tunneling enchantment (caused server crash)
		◦ Blacklisted all Nunchuks and Spears from Better Survival (caused client crash)
		
Doomlike Dungeons
        ◦ Fixed serialization errors due to wrong item names in chests config with Doomlike Dungeons

Scalinghealth reverted to 1.3.36+140
		◦ REVERTED ScalingHealth to fix damage variation bug

Added Enchantment Descriptions

Previous Hotfix:

-Disabled Pandora's Curse from So Many Enchantments (this was pretty broken)
-Fixed Doomlike Dungeons spawners so they use Lycanite Mobs again (they were generating empty mob spawners)
-Lowered tinnitus ear ringing from explosions even more (might have accidentally increased it in v2.6 LUL 5head)
-Removed Reforged and Morpheus, these were NOT supposed to be added

RLCraft Changelog v2.5 to v2.6:

GENERAL:

-Updated many mods to latest, updated forge to 2838 (tons of bug fixes, crash fixes, stability fixes, etc)
-IMPORTANT WARNING: Lycanite's update changes a lot of base class names, so some lycanite weapons/items you have MAY get deleted from your world! There's no way to avoid this unfortunately. This also means any Lycanite dungeons that have spawned are suddenly going to vanish, due to the changing of the block names (new ones can generate though). However you will keep pets, minions, and summons, and some certain items. PLEASE be aware of this before you update worlds built in RLCraft v2.5. It's safe to convert the world (BACKUP JUST IN CASE) but just be aware of these unavoidable changes, you will see an error about missing entities, this is fine, accept and hit yes.

ADDITIONS:

-Waystones now cost no XP if traveling to another waystone under 2000 blocks away
-Added crafting recipe for Waystone, requires Nether Star. Waystones YOU place are breakable, but naturally generated ones remain unbreakable
-Added ability to reforge flamed and iced dragon weapons on a reforging station (quality tools) with dragon bones
-Spartan Weaponry update, battle staff and glaives added, improvements to boomerang (comes back even if hitting a wall) and much more!
-Re-Added shovels to smelting recipes
-Added recipe for flint n steel + unlit torches to make lit torches (like matchbox and unlit torches do)
-Added all new weapons and armors to reskillable lists for level requirements, extending endgame quite a bit
-Added bronze weapons to level requirements, smelting recipes, and disabled other broken bronze items (apparently stymphalian birds drop bronze ingots wut?)
-Added Lawful Anvil Patch, anvil's will no longer incur an XP cost each time you repair an item
-Sitting in the darkness for extended periods of time may prove to be...bothersome >:)

FIXED/CHANGED:

-Added Phosphor to help with chunk gen lag hopefully
-REMOVED RealBench mod as it caused a massive duplication bug
-Updated all new weapons and armors into the Reskillable tables so they require the appropriate levels, new armors added to all warm/cool liner recipes
-Explosions can no longer destroy items (was an annoying issue with dragons destroying all your items as well when killing you) lightning however will still destroy items
-Fixed dupe bug with string n cobweb
-Blacklisted all blocks from Varied Commodities in Fancy Particles, fixing the rotation bug upon placing them down
-Blacklisted all Lycanite mobs in Carry On, fixing dupe bug and fixes killing your pets/mounts
-Fixed greenhouse glass recipe to give 4 greenhouse glass instead of 1
-Blur time and intensity from explosions reduced in half. Beep tinitus effect slightly lowered
-Added lycanite summoning pedestal to reskillable, requires 4 building and 4 magic now
-Disabled Lycanite's version checker (yay no more chat spam)
-First Aid mod was updated so that even leather helmets should protect from skeletons one-shot headshotting now, fixed poison tick damage not playing
-First Aid mod was updated to correctly display locational armor now, which is just a display change, actual armor values haven't been changed
-Added recipes for the flipflop liners and for flipliners making the auto chestplate and auto leggings liners (auto warming/cooling armor liners)
-Fixed entrances for doomlike dungeons, they will now generate properly and can have more than 1 entrance (only for newly generated doomlike dungeons of course, not already existing ones in your world)
-Slightly lowered water mobs spawn rate in lycanites waterfloor.json config
-Lowered the time siren's can lock you into "love mode" significantly (from 60 to 20 seconds)
-Disabled right clicking to auto harvest crops as it bypassed crop level harvest requirements
-Modified crafting recipe for simple campfire to use matchbox as it's already lit on placing, now gives off heat, but less heat than a tough as nails campfire, which is harder to craft
-Re-enabled fairy ring and dwarf ring as non-craftable loot found in high tier dungeons
-Buffed dragon max attack damage to 20 (from 17)
-Disabled the ability to use recall and warp potions interdimensionally to fix crash (it never really worked right anyway)
-Fixed wool and jelled slimed armor not warming/cooling you! (was conflict with quality tools, blacklisted from quality tools so these items no longer receive qualities) WILL ONLY APPLY TO NEWLY CREATED ITEMS

KNOWN ISSUES:

-Very very rarely there will be a mob that spawns with negative health, making it invincible. call it a feature (i have no idea what causes this)
-Ctrl + left clicking a backpack that is equipped in your chest slot also crashes you...don't do it =P
-Dragons are still assholes

THANKS:

-Lycanite for updating Lycanite's Mobs to 2.0.0.5 to fix the langauge issues for this release of RLCraft!
-Ichttt for updating First Aid to fix crash conflict with Wearable Backpacks for this version of RLCraft!
-joeyjoejoeshabidoo for a ridiculous amount of testing!
-Akinsoft for even more ridiculous testing, especially with RLCraft v2.6.3
-All my patrons for helping me test RLCraft v2.6 in time for release!