# Global Options for the Ruins mod
#
# tries_per_chunk is the number of times, per chunk, that the generator will
#     attempt to create a ruin.
#
# chance_to_spawn is the chance, out of 100, that a ruin will be generated per
#     try in this chunk.  This may still fail if the ruin does not have a
#     suitable place to generate.
#
# chance_for_site is the chance, out of 100, that another ruin will attempt to
#     spawn nearby if a ruin was already successfully spawned.  This bypasses
#     the normal tries per chunk, so if this chance is set high you may end up
#     with a lot of ruins even with a low tries per chunk and chance to spawn.
#
# specific_<biome name> is the chance, out of 100, that a ruin spawning in the
#     specified biome will be chosen from the biome specific folder.  If not,
#     it will choose a generic ruin from the folder of the same name.

tries_per_chunk_normal=6
chance_to_spawn_normal=10.0
chance_for_site_normal=15.0

tries_per_chunk_nether=6
chance_to_spawn_nether=10
chance_for_site_nether=15
disableRuinSpawnCoordsLogging=true

# minimum distance a template must have from instances of itself
templateInstancesMinDistance=256
# minimum distance a template must have from any other template
anyRuinsMinDistance=64
# dimension IDs whitelisted for ruins spawning, add custom dimensions IDs here as needed
allowedDimensions=0,1,-1

# tileentity blocks, those (nonvanilla)blocks which cannot function without storing their nbt data, full name as stick dictates, seperated by commata
teblocks=

specific_Savanna M=75
specific_Birch Forest Hills=75
specific_Extreme Hills Edge=75
specific_FrozenRiver=75
specific_Swampland M=75
specific_Forest=75
specific_Extreme Hills M=75
specific_Savanna Plateau M=75
specific_Extreme Hills+=75
specific_The Void=75
specific_FrozenOcean=75
specific_Plains=75
specific_Flower Forest=75
specific_River=75
specific_Cold Taiga M=75
specific_Redwood Taiga Hills M=75
specific_Roofed Forest M=75
specific_The End=75
specific_Sunflower Plains=75
specific_Ocean=75
specific_Birch Forest M=75
specific_MushroomIslandShore=75
specific_Ice Plains Spikes=75
specific_Savanna Plateau=75
specific_Mega Taiga Hills=75
specific_Stone Beach=75
specific_Cold Beach=75
specific_Swampland=75
specific_Desert=75
specific_JungleHills=75
specific_Mesa Plateau=75
specific_Taiga M=75
specific_Extreme Hills=75
specific_ForestHills=75
specific_Desert M=75
specific_Ice Mountains=75
specific_Birch Forest Hills M=75
specific_Mesa Plateau F M=75
specific_Roofed Forest=75
specific_JungleEdge M=75
specific_Deep Ocean=75
specific_TaigaHills=75
specific_Ice Plains=75
specific_Cold Taiga Hills=75
specific_Cold Taiga=75
specific_DesertHills=75
specific_Extreme Hills+ M=75
specific_Mega Spruce Taiga=75
specific_Mesa=75
specific_Mesa (Bryce)=75
specific_Jungle=75
specific_Mesa Plateau M=75
specific_Mega Taiga=75
specific_Birch Forest=75
specific_MushroomIsland=75
specific_Hell=75
specific_Taiga=75
specific_Savanna=75
specific_Mesa Plateau F=75
specific_Beach=75
specific_Jungle M=75
specific_JungleEdge=75
