{
	"commands.hordes.SpawnHordeWave.usage":"/spawnHordeWave <optional: player> <number of mobs to spawn> <optional: spawn table to use>",
	"commands.hordes.SpawnHordeWave.success":"Succesfully summoned horde wave;",
	"commands.hordes.SpawnHordeWave.invalidValue":"%1$s is not a valid argument for <number of mobs to spawn>",
	"commands.hordes.SpawnHordeWave.wrongArgCount":"Wrong number of arguments supplied for /spawnHordeWave",
	"commands.hordes.StartHorde.usage":"/startHordeEvent <optional: player> <length of event> <optional: spawn table to use>",
	"commands.hordes.StartHorde.success":"Succesfully started horde event for %1$s ticks",
	"commands.hordes.StartHorde.invalidValue":"%1$s is not a valid argument for <length of event>;",
	"commands.hordes.StartHorde.wrongArgCount":"Wrong number of arguments supplied for /startHordeEvent",
	"commands.hordes.StopHorde.usage":"/stopHordeEvent <optional: player>",
	"commands.hordes.StopHorde.success":"Stopped active horde event",
	"commands.hordes.HordeDebug.usage":"/debugHorde <optional: player>",
	"commands.hordes.HordeDebug.success":"Output horde log to %1$s",
	"commands.hordes.HordeClean.usage":"/clearHordeData",
	"commands.hordes.HordeClean.success":"Cleared all existing horde world data",
	"commands.hordes.HordeReset.usage":"/resetHorde <optional: player>",
	"commands.hordes.HordeReset.success":"Reset all horde data for player %1$s",
	"message.hordes.EventStart":"You hear the howls of a nearby horde",
	"message.hordes.EventEnd":"The air is quiet, the horde has stopped",
	"message.hordes.TrySleep":"You may not rest now, a horde is approaching",
	"message.hordes.title":"The Hordes",
	"message.hordes.DeathMessage":"%1$s succumbed to their infection.",
	"message.hordes.DeathMessageFighting":"%1$s succumbed to their infection while fighting %2$s.",
	"message.hordes.DeathMessageOther":"%1$s while infected.",
	"hordes.subtitle.hordeHowls":"Zombie Howls",

	"entity.hordes.ZombiePlayer.chat":"%1$s's Zombie",
	"entity.hordes.DrownedPlayer.chat":"Drowned %1$s",
	"entity.hordes.ZombiePlayer.name":"Player Zombie",

	"effect.hordes.infected":"Infected",
	"death.attack.infection":"%1$s succumbed to their infection.",

	"jei.category.hordes.InfectionCures":"Infection Cures"
}