
["Entity Settings"]
	#List of entities that will insulate the player when riding them
	#The rate at which the player's temperature changes is divided by the resistance value
	#Format: ["entity_id", coldResistance, hotResistance]
	"Insulated Mounts" = []
	#Defines how often a goat will try to grow its fur, the growth cooldown after shearing, and the chance of it succeeding
	#Format: [ticks, cooldown, chance]
	"Goat Fur Growth Timings" = [1200, 2400, 0.2]

["Mob Spawning"]
	#Defines the biomes that Chameleons can spawn in
	#Format: [["biome_id", weight], ["biome_id", weight], etc...]
	"Chameleon Spawn Biomes" = [["minecraft:bamboo_jungle", 80], ["minecraft:jungle", 80], ["minecraft:sparse_jungle", 35], ["minecraft:desert", 1], ["biomesoplenty:lush_desert", 3], ["biomesoplenty:rainforest", 40], ["biomesoplenty:rocky_rainforest", 15], ["biomesoplenty:fungal_jungle", 10], ["biomesoplenty:tropics", 8], ["biomesoplenty:outback", 2]]
	#Defines additional biomes that goats can spawn in
	#Format: [["biome_id", weight], ["biome_id", weight], etc...]
	#Not affected by the "Increase Goat Spawns" option
	"Goat Spawn Biomes" = [["minecraft:frozen_peaks", 8], ["minecraft:jagged_peaks", 8], ["minecraft:snowy_slopes", 8], ["minecraft:meadow", 3], ["minecraft:windswept_hills", 6], ["minecraft:windswept_forest", 6], ["minecraft:windswept_gravelly_hills", 4], ["minecraft:grove", 5], ["minecraft:stony_peaks", 8], ["biomesoplenty:boreal_forest", 5], ["biomesoplenty:jade_cliffs", 4], ["biomesoplenty:crag", 3]]

