
#General settings
[general]
	#The minimum tick speed machines can be set to. Defaults to 1, meaning every tick
	#Range: 1 ~ 100
	minimum_machine_tick_speed = 1

#Ability settings: For disabling certain abilities
[abilities]
	#mobscanner
	mobscanner = true
	#oreminer
	oreminer = true
	#orescanner
	orescanner = false
	#lawnmower
	lawnmower = true
	#skysweeper
	skysweeper = true
	#treefeller
	treefeller = true
	#leafbreaker
	leafbreaker = true
	#runspeed
	runspeed = true
	#walkspeed
	walkspeed = true
	#stepheight
	stepheight = true
	#jumpboost
	jumpboost = true
	#mindfog
	mindfog = true
	#invulnerability
	invulnerability = true
	#smelter
	smelter = true
	#smoker
	smoker = true
	#hammer
	hammer = true
	#lavarepair
	lavarepair = true
	#cauterizewounds
	cauterizewounds = true
	#airburst
	airburst = true
	#dropteleport
	dropteleport = true
	#voidshift
	voidshift = true
	#orexray
	orexray = true
	#glowing
	glowing = true
	#instabreak
	instabreak = true
	#eclipsegate
	eclipsegate = true

#Generator T1
[generator_t1]
	#The amount of Forge Energy created per burn tick of fuel. Coal has 1600 burn ticks. Sticks have 100 burn ticks.
	#Range: > 1
	generator_t1_fe_per_fuel_tick = 15
	#The multiplier for the burn speed, making the generator run faster. Coal is 1600 ticks to burn, if you set this to 10, it will burn in 160 ticks
	#Range: 1 ~ 1000
	generator_t1_burn_speed_multiplier = 4
	#The maximum amount of Forge Energy the generator can hold in its buffer
	#Range: > 1
	generator_t1_max_fe = 1000000
	#The FE per Tick that the generator outputs
	#Range: > 1
	generator_t1_fe_per_tick = 1000

#Fluid Generator T1
[generator_fluid_t1]
	#The maximum amount of Forge Energy the generator can hold in its buffer
	#Range: > 1
	generator_fluid_t1_max_fe = 5000000
	#The FE per Tick that the generator outputs
	#Range: > 1
	generator_fluid_t1_fe_per_tick = 5000
	#The FE per produced per MB of Tier 2 fuel (Blaze Ember)
	#Range: > 1
	fuel_tier2_fe_per_mb = 450
	#The FE per produced per MB of Tier 3 fuel (Voidflame)
	#Range: > 1
	fuel_tier3_fe_per_mb = 1300
	#The FE per produced per MB of Tier 4 fuel (Eclipse Ember)
	#Range: > 1
	fuel_tier4_fe_per_mb = 4000

#Energy Transmitter T1
[energy_transmitter_t1]
	#The maximum energy storage
	#Range: > 1
	energy_transmitter_t1_max_rf = 1000000
	#The maximum RF transmitted per tick to machines and other transmitters
	#Range: > 1
	energy_transmitter_t1_rf_per_tick = 1000
	#The energy loss per block distance in percent
	#Range: 0.0 ~ 100.0
	energy_transmitter_t1_loss_per_block = 1.0

#Fuel Canister
[fuel_canister]
	#The amount of ticks 'consumed' per operation in the furnace. Lower is more efficient fuel use.
	#Range: > 100
	fuel_canister_minimum_ticks_consumed = 200
	#The maximum amount of fuel (in ticks) permitted in the fuel canister.
	#Range: > 100
	fuel_canister_maximum_fuel = 10000000

#Pocket Generator
[pocket_generator]
	#The amount of Forge Energy created per burn tick of fuel. Coal has 1600 burn ticks. Sticks have 100 burn ticks.
	#Range: > 1
	pocket_gen_fe_per_fuel_tick = 15
	#The multiplier for the burn speed, making the generator run faster. Coal is 1600 ticks to burn, if you set this to 10, it will burn in 160 ticks
	#Range: 1 ~ 1000
	pocket_gen_burn_speed_multiplier = 4
	#The maximum amount of Forge Energy the generator can hold in its buffer
	#Range: > 1
	pocket_gen_max_fe = 1000000
	#The FE per Tick that the generator charges other items at
	#Range: > 1
	pocket_gen_fe_per_tick = 5000

#Portal Guns
[portal_gun]
	#The maximum amount of Forge Energy the Portal Gun (V1) can hold in its buffer
	#Range: > 1
	portal_gun_v1_rf_capacity = 100000
	#The Forge Energy cost to fire the Portal Gun (V1) projectile
	#Range: > 1
	portal_gun_v1_rf_cost = 1000
	#The maximum amount of Forge Energy the Portal Gun (V2) can hold in its buffer
	#Range: > 1
	portal_gun_v2_rf_capacity = 1000000
	#The Forge Energy cost to fire the Portal Gun (V2) projectile
	#Range: > 1
	portal_gun_v2_rf_cost = 5000

