	
	MS Painted for 1.19.X (v2.9)

BLOCKS
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+ animated soul soil
+ block selection outline is now thicker (credit to ShockMicro)
+ retextured sunflower and added 1% chance for sunflower with a face :)
~ retextured and remodelled dragon egg
~ retextured and remodelled grindstone pivot and legs
~ retextured and slightly remodelled anvils
~ retextured hopper
~ retextured wither rose
~ retextured grass
~ retextured moss
~ retextured redstone lamp
~ retextured budding amethyst block
~ recoloured flower pot dirt
~ tweaked carved pumpkin and jack o lantern face
~ tweaked enchanting table texture
~ tweaked all glass and stained glass textures
~ tweaked iron bars models
~ tweaked and optimised all fire animations (fires, torches, furnaces, etc)
~ tweaked blackstone bricks
~ tweaked torch
~ tweaked candle models
~ tweaked tripwire to be translucent
~ tweaked textures of and remodelled all stairs so textures no longer go off the side (unless they do on their full block counterparts such as bricks)
~ tweaked ceiling bell model
~ tweaked froglights
~ fixed cube_mirrored_all parent model; now mirrors top and bottom faces
~ fixed potted mangrove propagule model
- removed oak leaves from dark forest colourmap [OptiFine/Continuity]

ITEMS
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+ textured all individual enchanted books [OptiFine/CIT Resewn]
~ retextured all boats
~ retextured all books
~ tweaked enchant glint
~ fixed azalea & flowering azalea scaling

ENTITIES
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- removed unnecessary CEM files [OptiFine] - this was done for compatibility with Fresh Animations

OTHER
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+ textured compact status effect box 
~ retextured item tool tip using core shader (credit to DartCat25)
~ retextured the night sky! added stars, a planet, and a galaxy [OptiFine]
~ recoloured sky and fog [OptiFine/Colormatic]
~ recoloured options background back to purple
~ retextured crosshair to be smaller
~ retextured toasts
~ updated husbandry advancement tab background
~ updated pumpkinblur to reflect new texture
~ tweaked spyglass overlay to be translucent (credit to ShockMicro)
~ tweaked grindstone, villager, cartography, anvil, and smithing UI