
# -> Time checks
execute if score #or.WorldTime_IsNoon OverlyRealistic.General.ArbitraryData matches 1 run \
    scoreboard players add @s OverlyRealistic.Player.Stats.Temperature 6
execute if score #or.WorldTime_IsNightTime OverlyRealistic.General.ArbitraryData matches 1 run \
    scoreboard players remove @s OverlyRealistic.Player.Stats.Temperature 6

# -> Rain/snow check
execute if score #or.is_raining_thundering OverlyRealistic.General.ArbitraryData matches 1 run \
    scoreboard players remove @s OverlyRealistic.Player.Stats.Temperature 8
