
# -> Sound
playsound block.wood.break block @a ~ ~ ~ 1 1
playsound block.wood.break block @a ~ ~ ~ 1 1
playsound block.wood.break block @a ~ ~ ~ 1 2

# -> Drop item
execute on passengers \
    if entity @s[tag=OverlyRealistic.Block.CookingBoard_Item] run \
        function overly_realistic:general/custom_blocks/cooking_board/interaction_types/board_item_drop

# -> Drop with data
$loot spawn ~ ~ ~ loot overly_realistic:blocks/cooking_boards/$(type)_cooking_board

# -> Remove display
execute on passengers run \
    kill @s

# -> Remove interaction
kill @s
