
# -> Edit value
scoreboard players operation @s OverlyRealistic.Player.Stats.MentalHealth += #or.central_value_set_mental_health OverlyRealistic.General.ArbitraryData

# -> Advancement
advancement grant @s only overly_realistic:advancements/livelyhood/path_to_happiness

# -> Clamp
execute if score @s OverlyRealistic.Player.Stats.MentalHealth matches 101.. run \
    scoreboard players set @s OverlyRealistic.Player.Stats.MentalHealth 100
