
# -> Rotate display
execute on passengers \
    at @s \
    facing entity @p[tag=OverlyRealistic.Player.PlacedCustomBlock,distance=..8] feet run \
        rotate @s ~ 0

# -> Rotate display
execute on passengers \
    rotated as @s \
    on vehicle run \
        rotate @s ~ 0

# -> Remove temp tag
tag @s remove OverlyRealistic.Block.Telescope_TempBlock
