
# -> Operate on players
execute as @a[gamemode=!spectator] at @s run \
    function overly_realistic:general/main_loops/main_loop_80t_operate

# -> Keep command feedback off
execute unless score #or.setting.output_messages OverlyRealistic.Settings.ArbitrarySetting matches 1 run \
    gamerule send_command_feedback false

# -> Function tag
function #overly_realistic:general_loops/main_80t

# -> Loop (4 sec)
schedule function overly_realistic:general/main_loops/main_loop_80t 80t
