
# -> Add to method value
scoreboard players add @s OverlyRealistic.World.Chisel_Player_SelectedMethod 1

# -> If player has surpassed max method then circle back
scoreboard players set @s[scores={OverlyRealistic.World.Chisel_Player_SelectedMethod=5..}] OverlyRealistic.World.Chisel_Player_SelectedMethod 1

# -> Show methods
title @s times 0 40 40
title @s title [{text:" "},{score:{name:"@s",objective:"OverlyRealistic.World.Chisel_NeededShape"},font:"overlyrealistic:hud/hud_chisel_selection",shadow_color:0},{text:"    "},{score:{name:"@s",objective:"OverlyRealistic.World.Chisel_Player_ProcessPercent"}},{text:"%"}]

title @s subtitle [{text:"",extra:[{score:{name:"@s",objective:"OverlyRealistic.World.Chisel_Player_SelectedMethod"},font:"overlyrealistic:hud/hud_chisel_usage",shadow_color:0},{text:"    ",font:"default"}]}]

# -> Debug
#tellraw @a [{text:"Selected: "},{score:{name:"@s",objective:"OverlyRealistic.World.Chisel_Player_SelectedMethod"}}]
#tellraw @a [{text:"Required: "},{score:{name:"@s",objective:"OverlyRealistic.World.Chisel_NeededShape"}}]
