
# -> Set gene set value
scoreboard players set @s OverlyRealistic.Animal.GeneSet 0

# -> Set attack damage
item modify entity @s weapon.mainhand overly_realistic:animals/animal_damage_setfromgene_9

# -> Set follow range
item modify entity @s weapon.mainhand overly_realistic:animals/follow_range/animal_follow_range_setfromgene_0
