
# -> Dismount top-level entities
execute on passengers on passengers on passengers on passengers on passengers run \
    ride @s dismount

# -> Move base entity
tp @s ~ ~-9999 ~

# -> Remove entities
execute on passengers on passengers on passengers on passengers run kill @s
execute on passengers on passengers on passengers run kill @s
execute on passengers on passengers run kill @s
execute on passengers run kill @s

# -> Drop items
loot spawn ~ ~ ~ loot overly_realistic:items/items_from_props/stick
loot spawn ~ ~ ~ loot overly_realistic:items/items_from_props/stick
loot spawn ~ ~ ~ loot overly_realistic:items/items_from_props/stick
loot spawn ~ ~ ~ loot overly_realistic:items/items_from_props/stick
loot spawn ~ ~ ~ loot overly_realistic:items/items_from_props/stick

# -> Particles
particle block_crumble{block_state:"oak_wood"} ~ ~7 ~ 7 7 7 0.1 40 normal @a
particle block_crumble{block_state:"white_wool"} ~ ~10 ~ 7 5 7 0.1 10 normal @a
particle block{block_state:"oak_wood"} ~ ~7 ~ 7 5 7 0.1 10 normal @a

# -> Sound
playsound block.wood.break block @a ~ ~ ~ 0.8 1
playsound entity.zombie.break_wooden_door block @a ~ ~ ~ 0.8 0.9

# -> Remove base entity
kill @s
