
# -> Sound
playsound block.wood.break block @a ~ ~ ~ 1 1
playsound block.wood.break block @a ~ ~ ~ 1 1
playsound entity.zombie.break_wooden_door block @a ~ ~ ~ 0.2 1.5

# -> Drop item
loot spawn ~ ~ ~ loot overly_realistic:blocks/drop_ladder

# -> Remove marker
kill @s
