
# -> Query option buttons
execute store result storage overly_realistic:settings setting_ui_level_opt_1_value int 1 run scoreboard players get #or.setting.bloom_blacksmith_level OverlyRealistic.Settings.ArbitrarySetting

# -> Open settings ui
function overly_realistic:main/settings/settings_ui/open_settings_ui_world_values with storage overly_realistic:settings
