
# -> Modify ship section model
execute align xyz \
    as @n[type=interaction,tag=OverlyRealistic.Block.ShipSection,dx=0,dy=0,dz=0] \
    on passengers run \
        item modify entity @s[type=item_display] contents overly_realistic:ship_section/set_nail/set_nail_4_4

# -> Move indicator
execute at @s run \
    tp ~ ~-0.018 ~
