

$dialog show @s {\
  "type": "minecraft:multi_action",\
  "title": "",\
  "inputs": [],\
  "pause": false, \
  "after_action": "wait_for_response", \
  "columns": 2,\
  "body": {\
    "type": "minecraft:plain_message",\
    "contents": {\
      "text": "Overly-Realistic Settings"\
    }\
  },\
  "exit_action": {\
    "label": {\
      "text": "Back"\
    },\
    "tooltip": [\
      {\
        "text":""\
      },\
      {\
        "text": "\u0040",\
        "font": "overlyrealistic:icons",\
        "shadow_color": 0\
      },\
      {\
        "text": " Click to return!",\
        "color": "#27c200"\
      }\
    ],\
    "action": {\
      "type": "minecraft:run_command",\
      "command": "/trigger OverlyRealistic.Player.OrTriggers set 100076"\
    }\
  },\
  "actions": [\
    {\
      "label": {\
        "text": "Body Part Damage ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_4_symbol)",\
            "color": "$(setting_ui_opt_4_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Makes it so getting hit in certain body parts triggers different effects depending on what body part was damaged\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 4"\
      }\
    },\
    {\
      "label": {\
        "text": "Harder Hunger ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_10_symbol)",\
            "color": "$(setting_ui_opt_10_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Makes it so hunger is decreased quicker, also adds passive hunger decrease!\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 10"\
      }\
    },\
    {\
      "label": {\
        "text": "Spawn Protection ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_11_symbol)",\
            "color": "$(setting_ui_opt_11_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Disallows players who spawn in for the first time (or spawn in from getting revived) from taking damage or dying naturally. This spawn protection lasts for 8 seconds!\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 11"\
      }\
    },\
    {\
      "label": {\
        "text": "Physical Traumas ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_12_symbol)",\
            "color": "$(setting_ui_opt_12_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "If enabled, players will be able to receive physical traumas. Physical traumas can be gained when getting seriously hurt, they are able to apply serious hinders to players such as reducing movement speed, reducing attack damage/speed, removing the ability to hear sounds, blinding the player, reducing jump height, etc. The hinders depend on which body part was damaged!\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 12"\
      }\
    },\
    {\
      "label": {\
        "text": "Loneliness ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_22_symbol)",\
            "color": "$(setting_ui_opt_22_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "When enabled, players who stray away from other players will start feeling lonely, which further reduces their sanity...\n\nIt is recommended you keep this disabled if you are playing in singleplayer!\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 22"\
      }\
    },\
    {\
      "label": {\
        "text": "Player Pain ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_29_symbol)",\
            "color": "$(setting_ui_opt_29_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Controls the player pain system.\nPlayers can temporarily be in pain after receiving damage from specific sources, which disallows them from breaking blocks \n\n[Default: Enabled ✔",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 29"\
      }\
    },\
    {\
      "label": {\
        "text": "Harsher Pain ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_30_symbol)",\
            "color": "$(setting_ui_opt_30_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "When enabled, this setting disallows players who are in pain from placing, breaking, or interacting with any blocks \n\n[Default: Disabled ❌",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 30"\
      }\
    },\
    {\
      "label": {\
        "text": "Vomiting ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_36_symbol)",\
            "color": "$(setting_ui_opt_36_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Controls if players are able to vomit when consuming foods while ill\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 36"\
      }\
    },\
    {\
      "label": {\
        "text": "Illnesses ",\
        "extra": [\
          {\
            "text": "$(setting_ui_opt_37_symbol)",\
            "color": "$(setting_ui_opt_37_color)" }\
        ]\
      },\
      "tooltip": {\
        "text": "DESCRIPTION:\n\n",\
        "extra": [\
          {\
            "text": "Controls if players are able to get ill\n\n[Default: Enabled ✔]",\
            "color": "#ffd747",\
            "bold": false\
          }\
        ],\
        "color": "#ffbb29",\
        "bold": true\
      },\
      "action": {\
        "type": "minecraft:run_command",\
        "command": "/trigger OverlyRealistic.Player.OrTriggers set 37"\
      }\
    }\
  ]\
}
