Clarent Base Pack Patch Contents
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Updated 3/8/25 - This overlay currently contains the following:

	Blocks
		- Fix Spruce Slab Blockstate
			- Corrects the wrong model being called for the Double Slab
				/minecraft/blockstates/spruce_slab.json
		
		- Fix Cake Slices
			- Adds new models to prevent texture stretching
				/minecraft/models/block/cake...
				/minecraft/models/block/misc/cake/bread...
			- Corrects for Candle Flame particle placement
				/minecraft/models/block/cake_candle.json
				/minecraft/models/block/template_cake_with_candle.json
		
		- Fix Stone Brick Wall Post
			- Adjusts the model to prevent z-fighting
				/minecraft/models/block/stone_brick_wall_post.json
		
		- Fix Mossy Stone Brick Wall Post
			- Adjusts the model to prevent z-fighting
				/minecraft/models/block/mossy_stone_brick_wall_post.json
		
		- Fix Sandstone Wall Post
			- Adjusts the model to prevent z-fighting
				/minecraft/models/block/wall_post.json

	Items
		- Shield
			- Updated models to side carry position
	
	Entities
		- Axolotl Textures
			- Fix for z-fighting
		- Shield Textures
			- Fixes 0,0,0 Black
			- Added missing Shield Banner Pattern Textures

	Map
		- Fix missing Map Icons Textures
			- Sliced old map_icons.png 
			- Added placeholder temporary textures
				/textures/map/decorations/...

	CEM
		- Fix missing Sniffer Model
			- Readded missing Sniffer CEM
		- Tempoary patch for Double Chests
			- Fixes see through Chests bud causes an EMF loading error
	
	CIT
		- Updated .properties files to Component system
			- Armor was untouched, doesn't seem to support components yet

	Sky
		- Edit textures to remove hard lines


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Excalibur Changelog Terminology

	- added 	= replaced the default texture or added a new feature
	- removed 	= removed a feature - this can be due to bug issues or not fitting the pack vision
	- fixed 	= solved an issue within the pack
	- optimized = made the most effective use of file space/model size/etc
	- updated 	= brought up to the current standard of work
	- adjusted 	= small change to a texture/feature
	- tweaked 	= tiny change - changing a pixel/color/etc