biomes = Ocean
chance = 45
mob = triton
icon = 10
builder = skyscraperGrid

#Skycrapers config

#flats:number of flats
flats = 5

#roomSize: how many blocks have each room
roomSize = 9

#rooms: how many rooms have the building
 rooms = 3

#flatHeight: height of each flat
flatHeight = 5

#windows: if true the building will have windows
windows = true

#Cave config

#caveHeight: the height of the cave containing the buildings
caveHeight = 32
#caveBlock: the block used to fill the cave(9 = water for a submerged city)
caveBlock = 9
#posY: the height to spawn the building, (Ocean layer 63 - 32 cave height) 
posY = 31

gridSize = 2