$data modify entity @s Item.components.minecraft:item_name set value {"color":"aqua","italic":false,"text":"⚒ Provoker $(name)"}
#$data modify entity @s Item.components.minecraft:lore set value [{"color":"dark_gray","italic":false,"text":"⚒ Provoker: 50% Chance to aggro hit mob"},[{"color":"dark_gray","italic":false,"text":"Type: "},{"bold":true,"color":"white","italic":false,"text":"$(itemtype)"}]]
$data modify entity @s Item.components.minecraft:custom_data.custom_lore.type set value [{"color":"dark_gray","italic":false,"text":"Type: "},{"bold":true,"color":"white","italic":false,"text":"$(itemtype)"}]
data modify entity @s Item.components.minecraft:custom_data.custom_lore.forge append value {"color":"dark_gray","italic":false,"text":"⚒ Provoker: Arrow can Aggro hit mob to attack nearest mob"}
data modify storage minecraft:reforge temp.display.lore set from entity @s Item.components.minecraft:custom_data.custom_lore
execute as @s run function reforge:forging/display/item/set_lore with storage minecraft:reforge temp.display.lore
$data modify entity @s Item.components.minecraft:custom_data.itemname set value "Provoker $(name)"

data modify entity @s Item.components.minecraft:custom_data.provoker set value 1
data modify entity @s Item.components.minecraft:rarity set value "rare"
data modify entity @s Item.components.minecraft:custom_data.reforgeid set from storage minecraft:reforge forge.forgeid
data modify entity @s Item.components.minecraft:custom_model_data set value {strings:["provoker"]}
scoreboard players set .forge_count const 0
execute store result score .forge_count const run data get entity @s Item.components.minecraft:custom_data.forge_count
scoreboard players add .forge_count const 1
execute store result entity @s Item.components.minecraft:custom_data.forge_count int 1 run scoreboard players get .forge_count const
scoreboard players set .isreforged const 1

