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Hardcore Spawn

({hcspawn?Enabled:Disabled}) This feature reworks how death works. On initially joining a world the player spawn at the World Spawn, but any proceeding deaths the player will spawn randomly with in a 2000 block radius of the World Spawn. In the event of frequent deaths one will continue to spawn at the previous position. This feature is intended to give a larger impact on death, as well as require players to develop infrastructure throughout their world in order to find their main base.