//If this file is deleted, a new set of default configs will be generated.

//Sets the Topography WorldType as default
setAsDefaultWorldType()

//Registers a preset. First argument is name, second is the image name, third is a description, fourth is WorldType, fifth is generator options Json.
basicSkyIslands = registerPreset("Basic Sky Islands", "images/Sky Islands", "Sky Islands of various biomes and sizes.")
basicSkyIslands.registerDimension(0, "Sky Islands/Basic Sky Islands")

materialSkyIslands = registerPreset("Material Sky Islands", "images/Material Sky Islands", "Sky Islands made up of various materials.")
materialSkyIslands.registerDimension(0, "Sky Islands/Material Sky Islands")

glassLavaSkyIslands = registerPreset("Glass n Lava Sky Islands", "images/Glass and Lava Sky Islands", "Sky Islands made up of glass with lava cores.")
glassLavaSkyIslands.registerDimension(0, "Sky Islands/Glass n Lava Sky Islands")

cell = registerPreset("Cell Nether", "images/Closed Roof Cell Nether", "Nether generation using cell noise.")
cell.registerDimension(-1, "Cell Nether/Cell Nether")

BoP = registerPreset("Biomes o Plenty with Cell Nether", "images/Closed Roof Cell Nether", "Requires Biomes o Plenty. Is really just here as an example of how to use Topography dimensions and a WorldType from another mod at the same time.", "BIOMESOP")
BoP.registerDimension(-1, "Cell Nether/Cell Nether")

SF4 = registerPreset("Sky Factory IIII", "images/Open Roof Cell Nether", "Insert memes.")
SF4.registerDimension(0, "SF4/Dirt Tree")
SF4.registerDimension(-1, "SF4/Cell Nether")

SF4 = registerPreset("Sky Factory IIII with Lava Floor", "images/Open Roof Cell Nether", "")
SF4.registerDimension(0, "SF4/Dirt Tree with Lava Floor")
SF4.registerDimension(-1, "SF4/Cell Nether")

SF4 = registerPreset("Sky Factory IIII with Water Floor", "images/Open Roof Cell Nether", "")
SF4.registerDimension(0, "SF4/Dirt Tree with Water Floor")
SF4.registerDimension(-1, "SF4/Cell Nether")

SF4 = registerPreset("Sky Factory IIII on Chunk", "images/Open Roof Cell Nether", "")
SF4.registerDimension(0, "SF4/Dirt Tree on Chunk")
SF4.registerDimension(-1, "SF4/Cell Nether")

bnb2 = registerPreset("BnB 2.0", "The nether in this preset requires NetherEx and Thermal Foundation.")
bnb2.registerDimension(0, "Sky Islands/Basic Sky Islands")
bnb2.registerDimension(-1, "BnB2/Icy Cell Nether")