        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OAK_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SPRUCE_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BIRCH_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.JUNGLE_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ACACIA_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_OAK_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MANGROVE_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_STEM_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRIMSON_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_STEM_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WARPED_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_LOG_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHERRY_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BAMBOO_PLANKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_STONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLESTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_COBBLESTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.STONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MOSSY_STONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_STONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GRANITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_GRANITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIORITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DIORITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.ANDESITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_ANDESITE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COBBLED_DEEPSLATE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_DEEPSLATE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_DEEPSLATE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DEEPSLATE_TILES_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_DEEPSLATE_TILES_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PACKED_MUD_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.MUD_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_RED_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_RED_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_RED_SANDSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PRISMARINE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DARK_PRISMARINE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERRACK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHER_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_NETHER_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_NETHER_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.RED_NETHER_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BASALT_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_BASALT_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BASALT_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.BLACKSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GILDED_BLACKSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_POLISHED_BLACKSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.POLISHED_BLACKSTONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CRACKED_POLISHED_BLACKSTONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.END_STONE_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.PURPUR_PILLAR_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.AMETHYST_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.IRON_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.GOLD_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.REDSTONE_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EMERALD_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.LAPIS_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.DIAMOND_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.NETHERITE_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CHISELED_QUARTZ_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_BRICKS_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.QUARTZ_PILLAR_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.SMOOTH_QUARTZ_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.COPPER_BLOCK_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.CUT_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.EXPOSED_CUT_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.WEATHERED_CUT_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_REDSTONE_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_REDSTONE_WALL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_SOUL_TORCH, RenderLayer.getCutout());
        BlockRenderLayerMap.INSTANCE.putBlock(ModBlocks.OXIDIZED_CUT_COPPER_SOUL_WALL_TORCH, RenderLayer.getCutout());
