TrophyHeads plugin for Minecraft adds player and mob head drops with configurable chances, commands, and permissions. Turn deaths into collectible trophies on your server.
TrophyHeads: Collect Player and Mob Heads in Minecraft
Every Minecraft server administrator knows the struggle: how do you make death meaningful? A player logs off, their items despawn, and the moment is forgotten. But what if a fallen foe's head could remain as a permanent, grisly monument? That is the core idea behind TrophyHeads: Collect Player and Mob Heads in Minecraft, a clever add-on that transforms ordinary PvP skirmishes and mob hunts into a thrilling collection game. It is not just about loot; it is about legacy, bragging rights, and building a hall of fame (or infamy) right in your world.
A Fresh Take on Server Progression
This add-on breathes new life into the vanilla loop. Instead of relying on clunky command blocks or heavy mods, this tool works out of the box. It is a lightweight, server-side solution that adds a social layer to combat. When a player falls, there is now a tangible, customizable reward. When a Creeper explodes, there is a chance it leaves behind a unique keepsake. This simple mechanic encourages players to hunt specific targets, trade rare heads, and decorate their bases with the spoils of victory. It fits seamlessly into the vanilla aesthetic without breaking the game's balance.
Core Features That Go Beyond Simple Drops
The functionality here is surprisingly deep. It is not just a random chance to drop a skull. The system is built for flexibility and control, giving server owners a robust toolkit. Key highlights include:
- Player Head Drops: Configure a drop chance for player heads upon death, with the ability to filter by specific damage types. You can set it to drop only in PvP combat, or make it a rare occurrence from any death.
- Command-Based Spawning: Use the
/headspawn command to instantly generate a head for any player by name, with a specified quantity. This is perfect for events or decorative builds.
- Anvil Renaming: Players can rename skulls in an anvil using a named piece of paper, allowing for personalized trophies or unique item displays.
- Mob Head Drops: Optionally enable rare head drops from mobs, adding a new layer of excitement to farming sessions.
- Owner Identification: Right-click a head to see who it belonged to, adding a layer of history to every trophy.
- Skin Support: When placed on the ground, heads display the correct skin texture of the player they belong to, making the trophies visually accurate and personal.
Getting Started: Installation and Setup
Getting this running is refreshingly simple. The add-on is designed for server-side use, which means players do not need to install anything on their clients. To begin, you simply place the jar file into your server's
/plugins folder and restart. The system will automatically generate a
config.yml file on the first run, which you can then edit to suit your server's needs.
The primary settings—drop chance and death types—are controlled via simple integers and lists. You will also want to configure permissions, either in the
permissions.yml file or through a permissions manager like LuckPerms. The add-on is compatible with most popular Minecraft versions and loaders, ensuring a smooth integration with your existing setup. It is also lightweight, so it won't add noticeable lag to your server's tick rate.
Commands and Permissions
The command set is concise and intuitive, designed for quick administration. All commands support aliases for faster input. Here is the essential list:
/headspawn [player] [amount] - Spawns the head of a specified player. Aliases: /head
/headgive [player] [skull] [amount] - Gives a specific head to a player. Aliases: /headg
/trophyreload - Reloads the configuration file without a full restart. Aliases: /threload, /thr
Permissions are structured logically. By default, operators (op) have access to all administrative commands, while regular players can only drop heads and view owner information. The full permission list includes:
trophyheads.spawn - Access to /headspawn (default: op)
trophyheads.give - Access to /headgive (default: op)
trophyheads.drop - Allows heads to drop on death (default: true for all)
trophyheads.info - Allows viewing head owner info (default: true)
trophyheads.reload - Access to reload the config (default: op)
Deep Configuration for Total Control
The
config.yml file is where you fine-tune the experience. It provides granular control over how the add-on behaves. Here are the critical parameters:
- drop-chance: An integer from 0 to 100. Setting it to 0 disables drops, while 100 guarantees a head every time. This allows you to tailor the economy. On a hardcore server, you might set it low to make heads precious; on a chaotic PvP server, you might set it high for constant action.
- death-types: A list that filters which death causes trigger a drop. You can use
ALL for every scenario, or specify specific types like PVP, FALL, LAVA, VOID, SUICIDE, and ENTITY_ATTACK. For example, to ensure heads only drop from honest PvP fights, you would list only PVP and PROJECTILE, preventing players from farming drops by jumping into lava.
- player-skin: A boolean value. When set to
true, placed heads will display the skin of the player they belong to. This works even if the player changes their name, as the metadata is stored. Setting it to false will leave the default skull texture.
Practical Scenarios and Server Integration
This add-on is versatile enough for any server type. On a survival server with PvP elements, heads can become a form of currency or a valuable trade item. On hardcore servers, the risk of losing your head adds a thrilling penalty for carelessness. Roleplay servers can use the system to create quests centered around hunting specific mobs or players.
Administrators will appreciate the ability to quickly spawn decorative elements for events or builds without needing external tools. The add-on also integrates well with popular economy and permission plugins, allowing you to tie head drops to your in-game currency or offer them as event rewards. The configuration is flexible enough to implement almost any idea without touching the source code.
Final Thoughts on TrophyHeads
TrophyHeads: Collect Player and Mob Heads in Minecraft is a small but incredibly atmospheric addition that can truly revitalize a server. The simple installation, intuitive commands, and detailed configuration make it a universal tool for administrators of all skill levels. By turning death into a memorable trophy, it adds depth to player interaction and creates a unique history for every world. If you want to see your players hunting each other and decorating their bases with dark collections, it is time to explore how to install this add-on. You can easily download TrophyHeads: Collect Player and Mob Heads in Minecraft and see the difference it makes. It is a must-have for anyone looking to add a competitive and collectible edge to their server.