Scavenge Timing Addon: Player-Specific Cooldowns for Servers

Scavenge Timing Addon brings individual player cooldowns to Minecraft Scavenge. Perfect for balancing server rates and enabling fake player automation.

Scavenge Timing Addon: Personal Cooldowns for Players

Multiplayer survival often hinges on delicate balances, especially when complex crafting chains and resource gathering are involved. If you have ever managed a server running the popular Scavenge mod by Speiger, you likely encountered a frustrating bottleneck: global time limits. The standard clicks_per_time condition applies a single timer to the entire world, meaning if one player mines ore, everyone else waits. This creates an unfair environment where active players are penalized by the actions of others. Enter the Scavenge Timing Addon: Personal Cooldowns for Players, a sleek solution designed to decouple these restrictions and assign unique timers to every individual on the server.

This addon is not just a minor tweak; it is a fundamental shift in how server administrators can control progression. By introducing the player_cooldown condition, it ensures that time-based restrictions are tied strictly to the specific user performing the action. Whether you are running a hardcore survival realm or a technical modpack focused on automation, this tool offers the granularity needed to create a fair and engaging experience for all participants.

Revolutionizing Multiplayer Balance with Individual Timers

The core innovation of this modification lies in its ability to isolate cooldown counters. In the vanilla implementation of Scavenge, a global limit means the server tracks clicks collectively. With this addon, each player gets their own independent clock. Imagine a scenario where one member of your team is aggressively mining diamonds while another is quietly building a base. Previously, the builder would be unable to use their tools if the miner hit the global click limit. Now, the miner waits out their personal two-second penalty, while the builder continues working uninterrupted.

This separation of concerns is vital for servers with diverse playstyles. It allows high-activity players to operate at their own pace without inadvertently locking out casual participants. The configuration is straightforward yet powerful, allowing admins to define wait times in ticks, where twenty ticks equal one second. This precision lets you fine-tune the difficulty of specific tasks, ensuring that no single activity becomes too easy to spam or too restrictive to enjoy.

Minecraft player mining ores with personal cooldown timers active on a multiplayer server

Deep Dive into Configuration Parameters

Flexibility is key when integrating new mechanics into an existing modpack. The player_cooldown condition accepts several arguments that allow for deep customization. The primary parameter is time, which sets the fixed duration of the cooldown in ticks. The default is set to twenty ticks, but this can be adjusted to match the pacing of your specific world. For those who prefer a cleaner interface, the disableJEI boolean option allows you to hide these conditions from the Just Enough Items tooltip display, preventing information overload for new players.

There is also an id string argument intended to create multiple independent timers for different actions within the same script. While this feature offers immense potential for complex scripting, it is worth noting that its functionality may still be evolving. Administrators should test this thoroughly before relying on it for critical progression gates. Crucially, remember that player_cooldown is mutually exclusive with the original clicks_per_time. Attempting to mix both in a single script will cause conflicts and break your logic. The developer strongly advises replacing old global limits entirely with these new personal ones for optimal stability.

Automation and Fake Player Compatibility

One of the most exciting aspects of this addon is its robust support for automation. Many server owners worry that adding strict time limits will break their automated farms or resource generation systems. However, Scavenge Timing Addon: Personal Cooldowns for Players was explicitly tested with utilities like Click Machine and is fully compatible with any system utilizing the Forge FakePlayer interface. This means your automated mining drills and crop harvesters can continue to function smoothly without triggering human-centric penalties.

This compatibility opens the door for sophisticated industrial setups even in modpacks that traditionally restrict such mechanics. For instance, in the renowned Compact Claustrophobia modpack, where space and resources are tightly constrained, this addon enables the creation of complex production lines. You can maintain strict limits on manual player actions to preserve challenge and progression while allowing your automated systems to run efficiently in the background. It strikes a perfect balance between manual effort and technological advancement.

Practical Application and Installation Guide

Let us look at a practical example. Suppose you want to prevent players from instantly stripping entire forests or quarries. You can configure a script where using a specific axe or pickaxe triggers a player_cooldown of forty ticks (two seconds). After a successful interaction, that specific player must wait before the tool works again. Meanwhile, their teammates face no such restriction unless they also perform the action. This approach is ideal for role-playing servers or hardcore survival modes where resource scarcity and individual effort are central themes.

If you are ready to enhance your server, learning how to install this modification is simple. It requires the base Scavenge mod and runs on modern Minecraft versions supporting the Forge loader. When you download Scavenge Timing Addon: Personal Cooldowns for Players, ensure it matches your game version to avoid crashes. For a seamless experience, many users utilize launchers like foxygame.net, which streamline the process by automatically handling dependencies and file placement. This allows you to focus on scripting rather than troubleshooting file paths.

Before diving into custom scripts, it is highly recommended to review the official Usage Documentation for Scavenge. Understanding the foundational principles of event handling and condition checking will make implementing player_cooldown intuitive. This addon serves as a logical extension of existing mechanics, filling a critical gap in functionality that many server admins have been waiting for.

In conclusion, the Scavenge Timing Addon: Personal Cooldowns for Players for Minecraft is an essential tool for anyone serious about server balance. It eliminates the frustration of shared global timers, supports advanced automation through fake player compatibility, and offers granular control over gameplay pacing. Whether you are tweaking a small friends' server or managing a large community hub, this lightweight addition provides the fairness and flexibility needed to keep your world running smoothly. Give it a try and watch your multiplayer dynamics improve instantly.

Download Scavenge Timing for Minecraft 1.12.2, 1.12.1

Original name: Scavenge Timing

Minecraft: 1.12.1, 1.12.2

Loaders: forge

FileVersionLoaderSize
Scavenge-Timing-1.12.2-1.0.jar1.12.1forge10 КБDownload
Scavenge-Timing-b1.0.jar1.12.2forge6 КБDownload
Scavenge-Timing-b1.1.jar1.12.2forge8 КБDownload
Scavenge-Timing-1.12.2-1.1.jar1.12.2forge10 КБDownload