MultipleHomeManager: Multi-Home Teleport Plugin for Minecraft

MultipleHomeManager adds multi-home teleportation to Minecraft with Vault economy support, configurable delays, and tiered permissions. A versatile server plugin.

MultipleHomeManager: Manage Multiple Home Teleports in Minecraft

Running a Minecraft server means juggling player expectations. One of the most common requests you will hear is for more than a single home point. The vanilla experience gives everyone one bed or one set location, which quickly feels restrictive on a busy server with sprawling bases, multiple farms, or a thriving in-game economy. That is where MultipleHomeManager: Manage Multiple Home Teleports in Minecraft steps in. This plugin is designed to give your players several home locations, complete with teleportation, optional costs, and fine-grained control over who gets how many slots. It is lightweight, easy to set up, and built for servers that want to grow beyond the basics.

What Makes This Plugin Stand Out

This is not just another teleport utility. The developer has packed it with features that address real server administration pain points. Instead of a one-size-fits-all approach, you get a system that adapts to your community's needs, whether you run a survival server, a roleplay project, or a network with donor perks.

Multi-Tier Home System

The core idea is simple: different player groups get different numbers of home slots. You can assign one home to new players, three to VIPs, and ten to your most loyal supporters. This is handled through a permission-based tier system, giving you complete control over progression and rewards.

Economy Integration Through Vault

Money makes the world go round, even in Minecraft. The plugin connects seamlessly with Vault, the standard economy API. You can charge players for setting a home, for teleporting to it, or both. This turns home points into a meaningful in-game resource rather than a free convenience. The integration is smooth, so if you already use Vault, you are ready to go.

Customizable Teleport Delay

Instant teleportation can break game balance, especially in PvP scenarios or when players try to escape mobs. The plugin lets you set a delay in seconds before the teleport actually happens. The default is three seconds, which gives players a moment to cancel if they change their mind and prevents combat logging exploits.

Clear Home Management Commands

Keeping track of multiple homes is easy with the built-in list command. Players can see all their saved locations at a glance, with numbers that correspond to their available slots. No more guessing which home is which.

Admin Tools for Full Control

Server moderators get a dedicated admin panel. You can remove any player's home, inspect another player's home list, and adjust configuration settings on the fly. This level of oversight is essential for keeping things fair and resolving disputes quickly.

Commands and Permissions: A Quick Guide

Getting started is straightforward. The command syntax is intuitive and familiar to anyone who has used other home plugins. Here is the breakdown of what players and admins can do:

  • /sethome <x> – Sets a home in the specified slot number, based on the player's permission tier.
  • /home <x> – Teleports the player to the designated home slot.
  • /homelist – Shows all homes the player has set, with their slot numbers.
  • /mhmadmin – Opens the administrative interface for managing other players' homes.

The permission nodes are equally clear. You have mhm.command.sethome.tier for setting homes at different levels, mhm.command.home for teleporting, and mhm.command.homelist for viewing the list. Admin permissions are split into granular nodes, so you can give a moderator the ability to remove homes without giving them full config access. This granularity lets you build a precise hierarchy of privileges across your staff and player base.

Fine-Tuning the Configuration

The plugin's real power lies in its configuration file. You can tweak almost every aspect of how homes work, and changes can be applied without restarting the server. Here are the key settings you will want to look at:

Basic Settings

The HomesPerTier option defines how many homes each permission tier grants. The default is one, but you can raise it for everyone or specific groups. TeleportDelay sets the wait time before teleportation, measured in seconds. The default of three seconds is a good balance, but you can adjust it to suit your server's pace.

Economy Options

If Vault is installed, the economy block unlocks. EconomyEnabled turns the whole system on or off. SetHomeCharge and SetHomeCost control whether players pay to create a home and how much. Similarly, HomeCharge and HomeCost handle the fee for teleporting. You could make setting a home in a dangerous biome expensive while keeping teleports to spawn cheap. The flexibility is there for you to design an economy that fits your server's theme.

Installation and Getting Started

Installing the plugin is a matter of dropping the file into your server's plugins folder and restarting. The configuration file is generated on first run, and you can edit it to match your preferences. For players looking to test things out, the command structure is easy to learn. If you are experimenting with client-side mods alongside your server setup, using a modern launcher can streamline the process, but this plugin works entirely on the server side. It is compatible with the latest versions of Minecraft for Java Edition, and it runs on popular server software like Spigot and Paper. The lightweight design means it will not strain your server's performance, even with many players online.

What is on the Horizon

The developer has shared a roadmap with some exciting improvements. Upcoming features include customizable message colors for better chat readability, named homes so players can call their location "beach house" instead of just a number, and a permission node that lets certain players ignore teleportation costs. These additions will make the plugin even more user-friendly and give admins more tools for fine-tuning the experience. The numeric system will remain functional, so current users will not lose any functionality.

Final Verdict

MultipleHomeManager: Manage Multiple Home Teleports in Minecraft is more than a simple teleportation add-on. It solves the scaling problem of home points, gives you a way to integrate homes into your server's economy, and provides the administrative tools needed to keep everything under control. The permission system is robust, the commands are intuitive, and the Vault integration is seamless. Whether you run a small vanilla survival server or a large network with complex donor perks, this plugin deserves a spot in your setup. It is a practical, well-thought-out solution that enhances player freedom without sacrificing balance. If you want to give your community the ability to move around your world with ease, this is the tool for you. For anyone looking to expand their server's functionality, you can download MultipleHomeManager: Manage Multiple Home Teleports in Minecraft and see the difference it makes. The plugin is available for Minecraft and ready to be installed. If you need guidance, the documentation covers everything from basic commands to advanced configuration, including how to install it properly. Give your players the flexibility they want and your staff the control they need.

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Original name: MultipleHomeManager

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