Create: Stone Enrichment – Realistic Ore from Stone
There is a quiet absurdity at the heart of every Create playthrough: you feed a mountain of deepslate into a crusher, and the reward is a pile of gravel. In the real world, even the most mundane rock carries trace amounts of valuable metals, locked away in its mineral structure. Create: Stone Enrichment – Realistic Ore from Stone finally corrects this oversight. It transforms the monotonous chore of stone processing into a multi-stage industrial operation where every block of cobble or granite holds the potential for gold.
This is not a standalone mod in the traditional sense. Rather, it is a cleverly crafted KubeJS script that layers a deep ore-extraction mechanic onto the existing Create framework. The result feels like a native extension of the base mod, blending seamlessly with its aesthetic and mechanical language. For players who have exhausted the standard Create progression, this addon offers a compelling reason to redesign their factories from the ground up.
How the Enrichment Cycle Works
The core of the script is a three-stage processing chain that mirrors real-world mineral processing plants. Each step requires specific machinery and yields a chance to pull iron or gold from what was previously considered waste. The progression is logical, satisfying, and encourages careful planning of your production line.
Stage One: Crushing and Grinding
The journey begins with any stone block – cobblestone, granite, diorite, or the ever-present deepslate. You feed it through Crushing Wheels or a Millstone, and instead of gravel, you receive Stone Dust. This is the raw feedstock for everything that follows. Importantly, the density of the source rock dictates the yield, a detail that adds a layer of strategic depth to mining expeditions.
Stage Two: Washing and Concentration
Raw Stone Dust is too impure for direct smelting. To concentrate the valuable particles, you must expose the dust to a stream of water from an Encased Fan. This washing process separates the light, worthless gangue from the heavier sulfide-bearing residue. There is a 30% chance that this step produces Mineral Concentrate, a secondary material rich in iron and gold particulates. This probabilistic element means that a well-designed washing setup is essential for maximizing output.
Stage Three: Smelting and Refining
The final step is extraction. A standard Furnace will burn off impurities and yield Iron Nuggets from the concentrate. However, reaching the gold requires a Blast Furnace. The intense heat and forced oxygen supply are necessary to break down the refractory ore and release the precious Gold Nuggets. This creates a natural logistical puzzle: you must transport your concentrate from the washing facility to a dedicated blast furnace array, making trains and automated carts a practical necessity.
Geological Precision: Rock Density Matters
Not all stone is created equal, and this script respects that fact. It categorizes rocks into three density tiers, directly influencing how much Stone Dust you get per block crushed. This is not arbitrary; it encourages players to think like geologists, seeking out the most valuable veins deep underground.
- Sedimentary (Soft): Stone, cobblestone, and sandstone yield a base of 1 unit of Stone Dust.
- Igneous (Hard): Granite, diorite, andesite, and basalt yield approximately 1.5 units.
- Metamorphic (Dense): Deepslate and tuff yield a full 2 units of Stone Dust.
Consider the implications: a factory fed exclusively with deepslate from the deepest mines will produce 200% more gold than one relying on a simple cobblestone generator. This simple mechanic elevates stone quarrying from a passive activity to a strategic decision about where to dig and how to transport the spoils.
Installation and Compatibility
Since this is a KubeJS script rather than a standard .jar file, the installation process is slightly different from what you might be used to. First, ensure you have both KubeJS and KubeJS Create installed as dependencies. Then, download the script archive and extract the kubejs folder directly into the root directory of your Minecraft instance, merging it with any existing folder if prompted. After a quick restart, the new recipes and pixel-art textures for Stone Dust and Mineral Concentrate will load automatically, with no extra resource packs required.
If manual file management feels tedious, you can easily download Create: Stone Enrichment – Realistic Ore from Stone through a modern launcher that handles dependencies automatically. This is especially helpful for modpacks containing dozens of scripts. The script itself is fully compatible with other Create addons, does not conflict with standard modpacks, and is free to use in any custom pack you assemble.
More Than Just Stone Processing
Create: Stone Enrichment – Realistic Ore from Stone breathes new life into the Create mod by turning waste rock into a valuable commodity. The realistic chain of crushing, washing, and smelting, backed by geological logic, forces you to reconsider your approach to mining. Every vein of deepslate or andesite is now a potential goldmine, and building an enrichment factory becomes a genuinely engaging engineering challenge. The script is compatible with any modpack, does not conflict with other Create addons, and is permitted for free use in custom builds. For those wondering how to install it, the process is straightforward and well-documented. Give it a try – your underground industrial complex will never sit idle again.